Difference between revisions of "Wartime Operations in EVE University"
Marius Labo (talk | contribs) (Created page with "Category:Guides Category:PvP '''''This page is a consolidation of a number of existing wiki pages regarding wartime operations and EVE University.''''' There are man...") |
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− | === Rules & Policies === | + | === Rules & Policies Checklist === |
*Read the [[Wartime Standard Operating Procedures]]. | *Read the [[Wartime Standard Operating Procedures]]. | ||
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*[[Logistics Ships 101|Logistics (L)]] | *[[Logistics Ships 101|Logistics (L)]] | ||
Logistics (Logi) are cruisers that use modules to remotely heal other ships. Like Damage Dealers, this is not recommended for new players, although it is easier to get into. Requires good engineering, fitting, and tanking skills. | Logistics (Logi) are cruisers that use modules to remotely heal other ships. Like Damage Dealers, this is not recommended for new players, although it is easier to get into. Requires good engineering, fitting, and tanking skills. | ||
+ | |||
+ | ===Preparing Your Ship=== | ||
+ | Before fitting out your ship, read the [[Wartime Standard Operating Procedures#Restrictions_and_Requirements|ship requirements and fitting restrictions]] for wartime. Frigates (Tech 1) and modules (Meta 0) are available at the Uni HQ, Pator Tech School Hangar. If you do not have access, ask in Corp chat for someone to grab the items you require. You should also use the [[Eve Fitting Tool]] to test out your fits. | ||
+ | |||
+ | The best place to find fits is on the EVE University PvP Ship Loadout forum. It is important to know how to search the forums efficiently with the Advanced Search feature, see the [http://forum.eveuniversity.org/viewtopic.php?f=129&t=38816 How to Search the Ship Loadout Forum] thread for details. | ||
+ | |||
+ | '''Example fittings''' can be found in-game via [[NeoCom|NeoCom]] > Fitting > Browse > Drop-Down Menu: Corporation Fittings or on the wiki with these race specific guides: | ||
+ | *[[Amarr Basic Ship and Skill Guide]] | ||
+ | *[[Caldari Basic Ship and Skill Guide]] | ||
+ | *[[Gallente Basic Ship and Skill Guide]] | ||
+ | *[[Minmatar Basic Ship and Skill Guide]] | ||
+ | |||
+ | Please note that any fits are submitted by volunteers and the task of keeping all fits current is very daunting. Don't take the Uni fits as gospel and try to use a balance of other resources. Be sure to ask in appropriate channels | ||
+ | |||
+ | Note that the Uni has a [[Ship Replacement Program]], allowing players to request or replace ships to be used for PVP fleets. Please understand the terms and conditions before you use the program. |
Revision as of 20:12, 9 March 2014
This page is a consolidation of a number of existing wiki pages regarding wartime operations and EVE University.
There are many contributors for this material.
Wars are prevalent throughout New Eden, and despite operating in High Security space and maintaining neutrality, Eve University receives its share of wars. Hi Sec wars are a valid game mechanic and war is a significant feature of EVE Online.
Whether you are new or an experienced pilot, the University finds its strength in numbers. All University members, especially new, are highly encouraged to participate in wartime activities as the tackling or EWAR roles require only hours of training to fulfill and provide valuable support to the fleet. Even if PvP is not your primary game style you will learn a great deal and have some fun.
The Basics
To prepare yourself it is expected that you take some responsibility and read through this material and any links offered within. If the Uni is currently at war please remain docked if you are active on your Uni character while reviewing this.
Rules & Policies Checklist
- Read the Wartime Standard Operating Procedures.
- Refresh yourself on the Tips for War.
- Refamiliarize yourself with the Rules of Engagement
- Ensure that your Overview Setup is current to Uni standards.
Unless stated in the Wartime SOP, regulations not overwritten by the Wartime SOP still apply. For example, you still cannot engage blues even if they are flashing in your overview unless a Fleet Commander directs otherwise.
If you are unhappy with wartime in the Uni or the WSOP you should consider dropping for the duration from the Uni during the war. If you have roles you can simply resign those and you'll be able to quit the Uni to an NPC corporation immediately, and if you're looking to join another player corp you'll be able to accept invites to them immediately. You should know that any player corporation can be war decced so the only "safe" corporations from war are non Factional Warfare NPC Corporations. Please note that depending on circumstances it can take a bit of time to get back into the Uni.
Preparing to Fight
Choosing a Role
For new players, this is the least skill intensive and easiest role to fulfill. The role of a tackler is to immobilize an enemy and prevent them from escaping. Interceptors also fall into the role of tacklers, as their main job is to track and lock down targets quickly.
Another new player friendly role, electronic warfare is of high demand for Uni fleets. Read the guide for detailed explanations on each electronic warfare module.
Generally not recommended for new players, damage dealing requires a good amount of gunnery, missile, and related support skills. It is not about the biggest ship you can fly, it is about what ships you can fly well. At minimum, you must be able to fly a Cruiser and have the ability to work with EFT to improve and understand your ship.
Logistics (Logi) are cruisers that use modules to remotely heal other ships. Like Damage Dealers, this is not recommended for new players, although it is easier to get into. Requires good engineering, fitting, and tanking skills.
Preparing Your Ship
Before fitting out your ship, read the ship requirements and fitting restrictions for wartime. Frigates (Tech 1) and modules (Meta 0) are available at the Uni HQ, Pator Tech School Hangar. If you do not have access, ask in Corp chat for someone to grab the items you require. You should also use the Eve Fitting Tool to test out your fits.
The best place to find fits is on the EVE University PvP Ship Loadout forum. It is important to know how to search the forums efficiently with the Advanced Search feature, see the How to Search the Ship Loadout Forum thread for details.
Example fittings can be found in-game via NeoCom > Fitting > Browse > Drop-Down Menu: Corporation Fittings or on the wiki with these race specific guides:
- Amarr Basic Ship and Skill Guide
- Caldari Basic Ship and Skill Guide
- Gallente Basic Ship and Skill Guide
- Minmatar Basic Ship and Skill Guide
Please note that any fits are submitted by volunteers and the task of keeping all fits current is very daunting. Don't take the Uni fits as gospel and try to use a balance of other resources. Be sure to ask in appropriate channels
Note that the Uni has a Ship Replacement Program, allowing players to request or replace ships to be used for PVP fleets. Please understand the terms and conditions before you use the program.