Difference between revisions of "User:Dieshe longbow"
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== Fitting Skills == | == Fitting Skills == | ||
− | * | + | Important to fit and use a ship: |
+ | * CPU | ||
+ | * powergrid | ||
+ | * capacitor | ||
+ | |||
+ | Skills: | ||
+ | * CPU | ||
+ | ** [[Skills:Engineering#CPU Management|CPU Management]]: 5% more CPU per level | ||
+ | ** [[Skills:Engineering#Weapon_Upgrades|Weapon Upgrades]]: 5% less CPU need for weapons per level | ||
+ | ** [[Skills:Engineering#Electronics_Upgrades|Electronics Upgrades]]: 5% less CPU need for signal amplifiers, co-processors &c | ||
+ | ** [[Skills:Engineering#Energy_Grid_Upgrades|Energy Grid Upgrades]]: 5% less CPU need for most of the modules listed under "Engineering Equipment" | ||
+ | ** [[Skills:Resource Processing#Mining_Upgrades|Mining Upgrades]] 5% less CPU need for mining upgrade modules (useful for miners but, of course, ''only'' for miners) | ||
+ | * powergrid | ||
+ | ** [[Skills:Engineering#Power_Grid_Management|Power Grid Management]]: 5% more powergrid per level | ||
+ | ** [[Skills:Engineering#Shield_Upgrades|Shield Upgrades]]: 5% less powergrid need for shield extenders, shield rechargers &c | ||
+ | ** [[Skills:Engineering#Advanced_Weapon_Upgrades|Advanced Weapon Upgrades]] (requires Weapon Upgrades V): 2% less powergrid need for weapons per level | ||
+ | * capacitor | ||
+ | ** Capacitor Management: 5% bonus to capacitor capacity | ||
+ | ** Capacitor Systems Operation: 5% reduction in capacitor recharge time | ||
+ | |||
+ | == Rigs == | ||
+ | :''See also: [[Fitting_Modules_and_Rigs_Guide#Rigs|Fittings, Modules and Rigs guide]]'' | ||
+ | * Small Hybrid Collision Accelerator I: Mehr schaden | ||
+ | * Small Hybrid Burst Aerator I: Schneller Schaden | ||
+ | * Small Anti-Explosive Pump I: Expl. Resist, weniger Geschw. | ||
+ | * Small Auxiliary Nano Pump I: mehr Rep., mehr power grid | ||
+ | * Small Hybrid Locus Coordinator I: increase optimal range of hybrid turrets at the expense of increased power grid need for hybrid weapons |
Latest revision as of 16:27, 28 November 2014
Fitting Skills
Important to fit and use a ship:
- CPU
- powergrid
- capacitor
Skills:
- CPU
- CPU Management: 5% more CPU per level
- Weapon Upgrades: 5% less CPU need for weapons per level
- Electronics Upgrades: 5% less CPU need for signal amplifiers, co-processors &c
- Energy Grid Upgrades: 5% less CPU need for most of the modules listed under "Engineering Equipment"
- Mining Upgrades 5% less CPU need for mining upgrade modules (useful for miners but, of course, only for miners)
- powergrid
- Power Grid Management: 5% more powergrid per level
- Shield Upgrades: 5% less powergrid need for shield extenders, shield rechargers &c
- Advanced Weapon Upgrades (requires Weapon Upgrades V): 2% less powergrid need for weapons per level
- capacitor
- Capacitor Management: 5% bonus to capacitor capacity
- Capacitor Systems Operation: 5% reduction in capacitor recharge time
Rigs
- See also: Fittings, Modules and Rigs guide
- Small Hybrid Collision Accelerator I: Mehr schaden
- Small Hybrid Burst Aerator I: Schneller Schaden
- Small Anti-Explosive Pump I: Expl. Resist, weniger Geschw.
- Small Auxiliary Nano Pump I: mehr Rep., mehr power grid
- Small Hybrid Locus Coordinator I: increase optimal range of hybrid turrets at the expense of increased power grid need for hybrid weapons