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Lelira cirim (talk | contribs) →Game Mechanics affected by System Security: added progressive differences section |
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* Reward level of [[missions]]. Greater rewards for the same mission are given by agents in lower-security systems. | * Reward level of [[missions]]. Greater rewards for the same mission are given by agents in lower-security systems. | ||
* True [[Capital Ship|capital ships]] (i.e. ships that specifically require the {{sk|Capital Ships}} skill) may not enter highsec systems. | * True [[Capital Ship|capital ships]] (i.e. ships that specifically require the {{sk|Capital Ships}} skill) may not enter highsec systems. | ||
* Specific types of wormholes will only form in specific classes of space. | |||
=== Differences going from High to Low Sec === | |||
[Please add more] | |||
* True capital and supercapital ships may now use stargates | |||
* CONCORD no longer responds, however NPC guns on gates and stations will respond to illegal aggression | |||
* Moons have extractable materials | |||
* Player Owned Starbases do not require Empire Charters to operate | |||
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=== Differences going from Low to Null Sec === | |||
[Please add more] | |||
* Player alliances may hold sovereignty in solar systems | |||
* Security status does not change from PVP aggression | |||
* Items flagged with the Banned in Empire Space attribute can now be used, including launching bombs, anchoring bubbles, and firing doomsdays | |||
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=== Differences from Null to W-space === | |||
[Please add more] | |||
* As truesec -1.0, w-space has the highest concentrations of planetary resources | |||
* Moons have no extractable materials | |||
* Aggression timers do not restrict jumping through wormholes as they do stargates and docking | |||
* Cynosural fields cannot create links to other systems | |||
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=== Anchoring === | === Anchoring === | ||
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=== Security Status === | === Security Status === | ||
If a player with a a sufficiently low security status (below -2.0) enters a high-sec system, they may be [[Security_Status_Details#Security_Status_and_Traveling_Restrictions|attacked by NPC faction navy ships]]. | If a player with a a sufficiently low security status (below -2.0) enters a high-sec system, they may be [[Security_Status_Details#Security_Status_and_Traveling_Restrictions|attacked by NPC faction navy ships]]. | ||
== True Security == | == True Security == | ||