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| {{CMBSite | Serpentis Hideout | | {{CMBSite | Serpentis Hideout |
− | | Variation = A
| + | | OverviewSectionY/N = |
− | | OverviewSectionY/N = Y | + | | OverviewSectionText = |
− | | OverviewSectionText = Look this is the overview text! | + | | OverviewRecShips = |
− | | OverviewRecShips = Good ones | + | | OverviewEstPayout = |
− | | OverviewEstPayout = 1.234M | + | | Diff&ShipRecSectionY/N = |
− | | Diff&ShipRecSectionY/N = Y | + | | Diff&ShipRecSectionText = |
− | | Diff&ShipRecSectionText = This is the D&SR text. | + | | TotalExpEnemiesSectionY/N = |
− | | TotalExpEnemiesSectionY/N = Y | + | | TotalExpEnemiesSectionText = |
− | | TotalExpEnemiesSectionText = TEE text goes here. | + | | TotalExpFrigates = |
− | | TotalExpFrigates = 1-5 | + | 11-13 Normal <br> |
− | | TotalExpDestroyers = 2-6
| + | 2 Elite <br> |
− | | TotalExpCruisers = 3-7 | + | 0-1 Faction |
− | | TotalExpBattlecruisers = 4-8
| + | | TotalExpCruisers = |
− | | TotalExpBattleships = 5-9
| |
− | | TotalExpCapitals = 6-10
| |
− | | TotalExpSentries = 7-11
| |
| | WalkthroughSectionY/N = Y | | | WalkthroughSectionY/N = Y |
− | | WarpToSitePopupText = Warp to site popup text is hidden in here. | + | | WarpToSitePopupText = |
− | | WalkthroughSectionText = Walkthrough Section Text Goes here. | + | | WalkthroughSectionText = |
− | | Room1 = Entrance Pocket | + | | Room1 = |
− | | Room1WarpToPopupText = Warp to room popup text is hidden in here. | + | | Room1WarpToPopupText = |
− | | Room1Text = Room text here | + | | Room1Text = |
− | | Room1Image = Serpentis Narcotic Warehouse pocket1.png | + | | Room1Image = |
− | | Room1ImageCaption = This is a test. | + | | Room1ImageCaption = |
− | | Room1Group1 = Initial Defenders | + | | Room1Structures = |
− | | Room1Group1Text = There are guys there when you get there!
| + | | Room2 = Main Room 1 |
− | | Room1Group1Table = | + | | Room2WarpToPopupText = |
− | {{NPCTable
| + | | Room2Text = This room contains just a couple frigates when you warp in, killing them will spawn additional waves of frigates. |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| + | | Room2Image = |
− | }}
| + | | Room2ImageCaption = |
− | | Room1Group2 = First Spawn
| + | | Room2Structures = |
− | | Room1Group2Text = These guys show up later | + | | Room2Group1 = Initial Defenders |
− | | Room1Group2Table = | + | | Room2Group1Text = |
− | {{NPCTable
| + | | Room2Group1InLocal = |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| + | | Room2Group1Table = |
− | }}
| + | {{NPCTable |
− | | Room1Group3 = Second Spawn
| + | |{{NPCTableRow|Frigate|2|Coreli Agent/Spy|trigger=Destroying either of these ships will spawn another wave.|}} |
− | | Room1Group3Text = Yet more guys show up! | |
− | | Room1Group3Table = | |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
− | | Room1Group4 = Third Spawn
| |
− | | Room1Group4Text = EVEN MORE DUDES!!!
| |
− | | Room1Group4Table =
| |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
| }} | | }} |
− | | + | | Room2Group2 = Spawn Wave 1 & 2 |
− | {{CMBSite | Serpentis Hideout
| + | | Room2Group2Text = |
− | | Variation = B
| + | | Room2Group2InLocal = |
− | | OverviewSectionY/N = Y
| + | | Room2Group2Table = |
− | | OverviewSectionText = Look this is the overview text!
| + | {{NPCTable |
− | | OverviewRecShips = Good ones
| + | | {{NPCTableWave|Spawn Wave 1}} |
− | | OverviewEstPayout = 1.234M
| + | | {{NPCTableRow|Frigate|2|Coreli Initiate/Scout|}} |
− | | Diff&ShipRecSectionY/N = Y
| + | | {{NPCTableWave|Spawn Wave 2}} |
− | | Diff&ShipRecSectionText = This is the D&SR text.
| + | | {{NPCTableRow|Frigate|1 - 2|Coreli Initiate/Scout|}} |
− | | TotalExpEnemiesSectionY/N = Y
| |
− | | TotalExpEnemiesSectionText = TEE text goes here.
| |
− | | TotalExpFrigates = 1-5
| |
− | | TotalExpDestroyers = 2-6
| |
− | | TotalExpCruisers = 3-7
| |
− | | TotalExpBattlecruisers = 4-8
| |
− | | TotalExpBattleships = 5-9
| |
− | | TotalExpCapitals = 6-10
| |
− | | TotalExpSentries = 7-11
| |
− | | WalkthroughSectionY/N = Y
| |
− | | WarpToSitePopupText = Warp to site popup text is hidden in here.
| |
− | | WalkthroughSectionText = Walkthrough Section Text Goes here. | |
− | | Room1 = Entrance Pocket
| |
− | | Room1WarpToPopupText = Warp to room popup text is hidden in here.
| |
− | | Room1Text = Room text here
| |
− | | Room1Image = Serpentis Narcotic Warehouse pocket1.png
| |
− | | Room1ImageCaption = This is a test.
| |
− | | Room1Group1 = Initial Defenders
| |
− | | Room1Group1Text = There are guys there when you get there!
| |
− | | Room1Group1Table =
| |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
− | | Room1Group2 = First Spawn
| |
− | | Room1Group2Text = These guys show up later
| |
− | | Room1Group2Table =
| |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
− | | Room1Group3 = Second Spawn
| |
− | | Room1Group3Text = Yet more guys show up!
| |
− | | Room1Group3Table =
| |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
− | | Room1Group4 = Third Spawn
| |
− | | Room1Group4Text = EVEN MORE DUDES!!!
| |
− | | Room1Group4Table =
| |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
− | }}
| |
− | | |
− | | |
− | <code><nowiki>
| |
− | {{CMBSite | Serpentis Hideout
| |
− | | Variation = A
| |
− | | OverviewSectionY/N = Y
| |
− | | OverviewSectionText = Look this is the overview text!
| |
− | | OverviewRecShips = Good ones
| |
− | | OverviewEstPayout = 1.234M
| |
− | | Diff&ShipRecSectionY/N = Y
| |
− | | Diff&ShipRecSectionText = This is the D&SR text.
| |
− | | TotalExpEnemiesSectionY/N = Y
| |
− | | TotalExpEnemiesSectionText = TEE text goes here.
| |
− | | TotalExpFrigates = 1-5
| |
− | | TotalExpDestroyers = 2-6
| |
− | | TotalExpCruisers = 3-7
| |
− | | TotalExpBattlecruisers = 4-8
| |
− | | TotalExpBattleships = 5-9
| |
− | | TotalExpCapitals = 6-10
| |
− | | TotalExpSentries = 7-11
| |
− | | WalkthroughSectionY/N = Y
| |
− | | WarpToSitePopupText = Warp to site popup text is hidden in here.
| |
− | | WalkthroughSectionText = Walkthrough Section Text Goes here.
| |
− | | Room1 = Entrance Pocket
| |
− | | Room1WarpToPopupText = Warp to room popup text is hidden in here.
| |
− | | Room1Text = Room text here
| |
− | | Room1Image = Serpentis Narcotic Warehouse pocket1.png
| |
− | | Room1ImageCaption = This is a test.
| |
− | | Room1Group1 = Initial Defenders
| |
− | | Room1Group1Text = There are guys there when you get there!
| |
− | | Room1Group1Table =
| |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
− | | Room1Group2 = First Spawn
| |
− | | Room1Group2Text = These guys show up later
| |
− | | Room1Group2Table =
| |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
− | | Room1Group3 = Second Spawn
| |
− | | Room1Group3Text = Yet more guys show up!
| |
− | | Room1Group3Table =
| |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
− | | Room1Group4 = Third Spawn
| |
− | | Room1Group4Text = EVEN MORE DUDES!!!
| |
− | | Room1Group4Table =
| |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
| }} | | }} |
− | | + | | EscalationSectionY/N = Y |
− | {{CMBSite | Serpentis Hideout
| + | | Escalation = Mindflood |
− | | Variation = B
| + | | EscalationSectionText = |
− | | OverviewSectionY/N = Y | + | | EscalationChance = ~25% (3 out of 13) |
− | | OverviewSectionText = Look this is the overview text! | + | | RewardsSectionY/N = Y |
− | | OverviewRecShips = Good ones | + | | RewardsSectionText = |
− | | OverviewEstPayout = 1.234M | + | | TotalBountyValue = 150k - 250k ISK |
− | | Diff&ShipRecSectionY/N = Y
| + | | TotalGeneralLootValue = |
− | | Diff&ShipRecSectionText = This is the D&SR text.
| + | | TotalSalvageValue = |
− | | TotalExpEnemiesSectionY/N = Y | + | | AverageRareLootValue = 10k (13 site sample size) |
− | | TotalExpEnemiesSectionText = TEE text goes here.
| + | | ValuableLootTable = {{{!}} class="wikitable complex collapsible" |
− | | TotalExpFrigates = 1-5
| + | {{!}}+ Commander and other valuable loot |
− | | TotalExpDestroyers = 2-6
| + | {{!}}- |
− | | TotalExpCruisers = 3-7
| + | !Item Name |
− | | TotalExpBattlecruisers = 4-8
| + | !Est. Value |
− | | TotalExpBattleships = 5-9
| + | !Note |
− | | TotalExpCapitals = 6-10
| + | {{!}}- |
− | | TotalExpSentries = 7-11
| + | {{!}} Shadow Hybrid Ammo S x 1000 |
− | | WalkthroughSectionY/N = Y | + | {{!}} 5k - 100k |
− | | WarpToSitePopupText = Warp to site popup text is hidden in here. | + | {{!}} |
− | | WalkthroughSectionText = Walkthrough Section Text Goes here. | + | {{!}}- |
− | | Room1 = Entrance Pocket
| + | {{!}} Shadow Serpentis Copper Tag |
− | | Room1WarpToPopupText = Warp to room popup text is hidden in here.
| + | {{!}} 5k |
− | | Room1Text = Room text here
| + | {{!}} |
− | | Room1Image = Serpentis Narcotic Warehouse pocket1.png
| + | {{!}}} |
− | | Room1ImageCaption = This is a test.
| + | | ExplorationLogTable = |
− | | Room1Group1 = Initial Defenders
| + | | FactionDropLootVaryY/N = Y |
− | | Room1Group1Text = There are guys there when you get there!
| |
− | | Room1Group1Table =
| |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
− | | Room1Group2 = First Spawn
| |
− | | Room1Group2Text = These guys show up later
| |
− | | Room1Group2Table =
| |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
− | | Room1Group3 = Second Spawn
| |
− | | Room1Group3Text = Yet more guys show up!
| |
− | | Room1Group3Table =
| |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
− | | Room1Group4 = Third Spawn
| |
− | | Room1Group4Text = EVEN MORE DUDES!!!
| |
− | | Room1Group4Table =
| |
− | {{NPCTable
| |
− | |{{NPCTableRow|Frigate|10|Coreli Agent/Pursuer/Mangler/...|point=yes |ewar=Damp |ewar2=Web |note=These ships have high damage but short range.}}
| |
− | }}
| |
| }} | | }} |
− | </nowiki></code>
| |