Difference between revisions of "Template:GetSkillMult"
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Al hubbard (talk | contribs) (Added new skills from Ascension) |
(Revenant expansion add skill.) |
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− | {{#switch: {{{1|}}} | + | <includeonly>{{#switch: {{{1|}}} |
<!--------- SKILL GROUP: Armor ----------> | <!--------- SKILL GROUP: Armor ----------> | ||
| Armor Layering = 3x | | Armor Layering = 3x | ||
− | |||
| Capital Remote Armor Repair Systems = 10x | | Capital Remote Armor Repair Systems = 10x | ||
| Capital Remote Hull Repair Systems = 10x | | Capital Remote Hull Repair Systems = 10x | ||
Line 14: | Line 13: | ||
| Remote Hull Repair Systems = 2x | | Remote Hull Repair Systems = 2x | ||
| Repair Systems = 1x | | Repair Systems = 1x | ||
− | | | + | | Thermal Armor Compensation = 2x |
<!--------- SKILL GROUP: Corporation Management ----------> | <!--------- SKILL GROUP: Corporation Management ----------> | ||
− | |||
| Corporation Management = 1x | | Corporation Management = 1x | ||
| Diplomatic Relations = 2x | | Diplomatic Relations = 2x | ||
| Empire Control = 5x | | Empire Control = 5x | ||
| Megacorp Management = 3x | | Megacorp Management = 3x | ||
− | | Sovereignty = | + | | Sovereignty = 8x |
− | |||
<!--------- SKILL GROUP: Drones ----------> | <!--------- SKILL GROUP: Drones ----------> | ||
| Advanced Drone Avionics = 5x | | Advanced Drone Avionics = 5x | ||
− | |||
| Amarr Drone Specialization = 5x | | Amarr Drone Specialization = 5x | ||
| Caldari Drone Specialization = 5x | | Caldari Drone Specialization = 5x | ||
Line 34: | Line 30: | ||
| Drone Sharpshooting = 1x | | Drone Sharpshooting = 1x | ||
| Drones = 1x | | Drones = 1x | ||
− | | Fighter | + | | Fighter Hangar Management = 8x |
| Fighters = 12x | | Fighters = 12x | ||
| Gallente Drone Specialization = 5x | | Gallente Drone Specialization = 5x | ||
| Heavy Drone Operation = 5x | | Heavy Drone Operation = 5x | ||
− | | Ice | + | | Heavy Fighters = 12x |
− | | Ice | + | | Ice Harvesting Drone Operation = 2x |
+ | | Ice Harvesting Drone Specialization = 5x | ||
| Light Drone Operation = 1x | | Light Drone Operation = 1x | ||
+ | | Light Fighters = 12x | ||
| Medium Drone Operation = 2x | | Medium Drone Operation = 2x | ||
| Mining Drone Operation = 2x | | Mining Drone Operation = 2x | ||
− | | Mining Drone | + | | Mining Drone Specialization = 5x |
| Minmatar Drone Specialization = 5x | | Minmatar Drone Specialization = 5x | ||
+ | | Mutated Drone Specialization = 6x | ||
| Repair Drone Operation = 3x | | Repair Drone Operation = 3x | ||
| Salvage Drone Operation = 4x | | Salvage Drone Operation = 4x | ||
+ | | Salvage Drone Specialization = 5x | ||
| Sentry Drone Interfacing = 5x | | Sentry Drone Interfacing = 5x | ||
+ | | Support Fighters = 12x | ||
<!--------- SKILL GROUP: Electronic Systems ----------> | <!--------- SKILL GROUP: Electronic Systems ----------> | ||
+ | | Burst Projector Operation = 8x | ||
| Cloaking = 6x | | Cloaking = 6x | ||
| Electronic Warfare = 2x | | Electronic Warfare = 2x | ||
| Frequency Modulation = 3x | | Frequency Modulation = 3x | ||
| Long Distance Jamming = 4x | | Long Distance Jamming = 4x | ||
− | |||
| Propulsion Jamming = 3x | | Propulsion Jamming = 3x | ||
| Sensor Linking = 3x | | Sensor Linking = 3x | ||
Line 60: | Line 61: | ||
| Signature Focusing = 5x | | Signature Focusing = 5x | ||
| Tactical Logistics Reconfiguration = 8x | | Tactical Logistics Reconfiguration = 8x | ||
− | | | + | | Signature Masking = 5x |
| Target Painting = 3x | | Target Painting = 3x | ||
− | | | + | | Weapon Destabilization = 5x |
| Weapon Disruption = 3x | | Weapon Disruption = 3x | ||
<!--------- SKILL GROUP: Engineering ----------> | <!--------- SKILL GROUP: Engineering ----------> | ||
Line 69: | Line 70: | ||
| Capacitor Management = 3x | | Capacitor Management = 3x | ||
| Capacitor Systems Operation = 1x | | Capacitor Systems Operation = 1x | ||
− | | Capital | + | | Capital Capacitor Emission Systems = 10x |
| CPU Management = 1x | | CPU Management = 1x | ||
| Electronics Upgrades = 2x | | Electronics Upgrades = 2x | ||
Line 77: | Line 78: | ||
| Nanite Operation = 2x | | Nanite Operation = 2x | ||
| Power Grid Management = 1x | | Power Grid Management = 1x | ||
+ | | Resistance Phasing = 3x | ||
| Thermodynamics = 3x | | Thermodynamics = 3x | ||
| Weapon Upgrades = 2x | | Weapon Upgrades = 2x | ||
<!--------- SKILL GROUP: Gunnery ----------> | <!--------- SKILL GROUP: Gunnery ----------> | ||
+ | | Capital Artillery Specialization = 10x | ||
+ | | Capital Autocannon Specialization = 10x | ||
+ | | Capital Beam Laser Specialization = 10x | ||
+ | | Capital Blaster Specialization = 10x | ||
| Capital Energy Turret = 7x | | Capital Energy Turret = 7x | ||
| Capital Hybrid Turret = 7x | | Capital Hybrid Turret = 7x | ||
+ | | Capital Precursor Weapon = 7x | ||
| Capital Projectile Turret = 7x | | Capital Projectile Turret = 7x | ||
+ | | Capital Pulse Laser Specialization = 10x | ||
+ | | Capital Railgun Specialization = 10x | ||
| Controlled Bursts = 2x | | Controlled Bursts = 2x | ||
+ | | Disruptive Lance Operation = 14x | ||
| Doomsday Operation = 14x | | Doomsday Operation = 14x | ||
+ | | Doomsday Rapid Firing = 14x | ||
| Gunnery = 1x | | Gunnery = 1x | ||
| Large Artillery Specialization = 8x | | Large Artillery Specialization = 8x | ||
Line 90: | Line 101: | ||
| Large Beam Laser Specialization = 8x | | Large Beam Laser Specialization = 8x | ||
| Large Blaster Specialization = 8x | | Large Blaster Specialization = 8x | ||
+ | | Large Disintegrator Specialization = 8x | ||
| Large Energy Turret = 5x | | Large Energy Turret = 5x | ||
| Large Hybrid Turret = 5x | | Large Hybrid Turret = 5x | ||
+ | | Large Precursor Weapon = 5x | ||
| Large Projectile Turret = 5x | | Large Projectile Turret = 5x | ||
| Large Pulse Laser Specialization = 8x | | Large Pulse Laser Specialization = 8x | ||
| Large Railgun Specialization = 8x | | Large Railgun Specialization = 8x | ||
+ | | Large Vorton Projector = 5x | ||
+ | | Large Vorton Specialization = 8x | ||
| Medium Artillery Specialization = 5x | | Medium Artillery Specialization = 5x | ||
| Medium Autocannon Specialization = 5x | | Medium Autocannon Specialization = 5x | ||
| Medium Beam Laser Specialization = 5x | | Medium Beam Laser Specialization = 5x | ||
| Medium Blaster Specialization = 5x | | Medium Blaster Specialization = 5x | ||
+ | | Medium Disintegrator Specialization = 5x | ||
| Medium Energy Turret = 3x | | Medium Energy Turret = 3x | ||
| Medium Hybrid Turret = 3x | | Medium Hybrid Turret = 3x | ||
+ | | Medium Precursor Weapon = 3x | ||
| Medium Projectile Turret = 3x | | Medium Projectile Turret = 3x | ||
| Medium Pulse Laser Specialization = 5x | | Medium Pulse Laser Specialization = 5x | ||
| Medium Railgun Specialization = 5x | | Medium Railgun Specialization = 5x | ||
+ | | Medium Vorton Projector = 3x | ||
+ | | Medium Vorton Specialization = 5x | ||
| Motion Prediction = 2x | | Motion Prediction = 2x | ||
| Rapid Firing = 2x | | Rapid Firing = 2x | ||
Line 111: | Line 130: | ||
| Small Beam Laser Specialization = 3x | | Small Beam Laser Specialization = 3x | ||
| Small Blaster Specialization = 3x | | Small Blaster Specialization = 3x | ||
+ | | Small Disintegrator Specialization = 3x | ||
| Small Energy Turret = 1x | | Small Energy Turret = 1x | ||
| Small Hybrid Turret = 1x | | Small Hybrid Turret = 1x | ||
+ | | Small Precursor Weapon = 1x | ||
| Small Projectile Turret = 1x | | Small Projectile Turret = 1x | ||
| Small Pulse Laser Specialization = 3x | | Small Pulse Laser Specialization = 3x | ||
| Small Railgun Specialization = 3x | | Small Railgun Specialization = 3x | ||
+ | | Small Vorton Projector = 1x | ||
+ | | Small Vorton Specialization = 3x | ||
| Surgical Strike = 4x | | Surgical Strike = 4x | ||
| Tactical Weapon Reconfiguration = 8x | | Tactical Weapon Reconfiguration = 8x | ||
| Trajectory Analysis = 5x | | Trajectory Analysis = 5x | ||
+ | | Vorton Arc Extension = 2x | ||
+ | | Vorton Arc Guidance = 2x | ||
+ | | Vorton Power Amplification = 4x | ||
+ | | Vorton Projector Operation = 1x | ||
<!--------- SKILL GROUP: Leadership ----------> | <!--------- SKILL GROUP: Leadership ----------> | ||
− | | Armored | + | | Armored Command = 2x |
− | | Armored | + | | Armored Command Specialist = 5x |
+ | | Command Burst Specialist = 6x | ||
| Fleet Command = 12x | | Fleet Command = 12x | ||
− | | Information | + | | Fleet Compression Logistics = 4x |
− | | Information | + | | Fleet Coordination = 8x |
+ | | Fleet Formations = 5x | ||
+ | | Information Command = 2x | ||
+ | | Information Command Specialist = 5x | ||
| Leadership = 1x | | Leadership = 1x | ||
| Mining Director = 5x | | Mining Director = 5x | ||
| Mining Foreman = 2x | | Mining Foreman = 2x | ||
− | | | + | | Shield Command = 2x |
− | | | + | | Shield Command Specialist = 5x |
− | | Skirmish | + | | Skirmish Command = 2x |
− | | Skirmish | + | | Skirmish Command Specialist = 5x |
| Spatial Phenomena Generation = 10x | | Spatial Phenomena Generation = 10x | ||
− | |||
| Wing Command = 8x | | Wing Command = 8x | ||
<!--------- SKILL GROUP: Missiles ----------> | <!--------- SKILL GROUP: Missiles ----------> | ||
| Auto-Targeting Missiles = 3x | | Auto-Targeting Missiles = 3x | ||
| Bomb Deployment = 4x | | Bomb Deployment = 4x | ||
− | | | + | | Breacher Pod Clone Efficacity = 5x |
− | | | + | | Breacher Pod Clone Longevity = 7x |
+ | | Breacher Pod Launcher Operation = 3x | ||
+ | | Breacher Pod Projection = 5x | ||
+ | | Breacher Pod Rapid Firing = 5x | ||
| Cruise Missile Specialization = 8x | | Cruise Missile Specialization = 8x | ||
| Cruise Missiles = 5x | | Cruise Missiles = 5x | ||
Line 160: | Line 193: | ||
| Torpedoes = 4x | | Torpedoes = 4x | ||
| Warhead Upgrades = 5x | | Warhead Upgrades = 5x | ||
+ | | XL Cruise Missile Specialization = 10x | ||
+ | | XL Cruise Missiles = 7x | ||
+ | | XL Torpedo Specialization = 10x | ||
+ | | XL Torpedoes = 7x | ||
<!--------- SKILL GROUP: Navigation ----------> | <!--------- SKILL GROUP: Navigation ----------> | ||
| Acceleration Control = 4x | | Acceleration Control = 4x | ||
| Afterburner = 1x | | Afterburner = 1x | ||
+ | | Capital Jump Portal Generation = 14x | ||
+ | | Capital Micro Jump Drive Operation = 14x | ||
| Cynosural Field Theory = 5x | | Cynosural Field Theory = 5x | ||
| Evasive Maneuvering = 2x | | Evasive Maneuvering = 2x | ||
Line 179: | Line 218: | ||
| Cloning Facility Operation = 10x | | Cloning Facility Operation = 10x | ||
| Cybernetics = 3x | | Cybernetics = 3x | ||
+ | | Elite Infomorph Psychology = 12x | ||
| Infomorph Psychology = 1x | | Infomorph Psychology = 1x | ||
| Infomorph Synchronizing = 2x | | Infomorph Synchronizing = 2x | ||
Line 190: | Line 230: | ||
| Remote Sensing = 1x | | Remote Sensing = 1x | ||
<!--------- SKILL GROUP: Production ----------> | <!--------- SKILL GROUP: Production ----------> | ||
+ | | Advanced Capital Ship Construction = 16x | ||
| Advanced Industrial Ship Construction = 3x | | Advanced Industrial Ship Construction = 3x | ||
| Advanced Industry = 3x | | Advanced Industry = 3x | ||
Line 203: | Line 244: | ||
| Supply Chain Management = 3x | | Supply Chain Management = 3x | ||
<!--------- SKILL GROUP: Resource Processing ----------> | <!--------- SKILL GROUP: Resource Processing ----------> | ||
− | | | + | | Abyssal Ore Processing = 12x |
+ | | Advanced Mass Reactions = 8x | ||
| Astrogeology = 3x | | Astrogeology = 3x | ||
− | | | + | | Capital Industrial Reconfiguration = 8x |
− | | | + | | Capital Shipboard Compression Technology = 3x |
− | | | + | | Coherent Ore Processing = 6x |
+ | | Common Moon Ore Processing = 5x | ||
+ | | Complex Ore Processing = 11x | ||
| Deep Core Mining = 6x | | Deep Core Mining = 6x | ||
+ | | Exceptional Moon Ore Processing = 8x | ||
| Gas Cloud Harvesting = 1x | | Gas Cloud Harvesting = 1x | ||
− | | | + | | Gas Decompression Efficiency = 2x |
− | |||
− | |||
| Ice Harvesting = 1x | | Ice Harvesting = 1x | ||
| Ice Processing = 5x | | Ice Processing = 5x | ||
− | | Industrial Reconfiguration = | + | | Industrial Reconfiguration = 4x |
− | | | + | | Mass Reactions = 2x |
− | + | | Mercoxit Ore Processing = 5x | |
− | | Mercoxit Processing = 5x | ||
| Mining = 1x | | Mining = 1x | ||
| Mining Upgrades = 4x | | Mining Upgrades = 4x | ||
− | | | + | | Rare Moon Ore Processing = 7x |
− | | | + | | Reactions = 1x |
− | | | + | | Remote Reactions = 3x |
| Reprocessing Efficiency = 3x | | Reprocessing Efficiency = 3x | ||
| Reprocessing = 1x | | Reprocessing = 1x | ||
| Salvaging = 3x | | Salvaging = 3x | ||
− | |||
| Scrapmetal Processing = 5x | | Scrapmetal Processing = 5x | ||
− | | | + | | Shipboard Compression Technology = 3x |
− | | | + | | Simple Ore Processing = 3x |
+ | | Ubiquitous Moon Ore Processing = 4x | ||
+ | | Uncommon Moon Ore Processing = 6x | ||
+ | | Variegated Ore Processing = 9x | ||
<!--------- SKILL GROUP: Rigging ----------> | <!--------- SKILL GROUP: Rigging ----------> | ||
| Armor Rigging = 3x | | Armor Rigging = 3x | ||
Line 253: | Line 297: | ||
| Advanced Laboratory Operation = 8x | | Advanced Laboratory Operation = 8x | ||
| Amarr Encryption Methods = 5x | | Amarr Encryption Methods = 5x | ||
− | | | + | | Amarr Starship Engineering = 5x |
| Astronautic Engineering = 5x | | Astronautic Engineering = 5x | ||
| Caldari Encryption Methods = 5x | | Caldari Encryption Methods = 5x | ||
| Caldari Starship Engineering = 5x | | Caldari Starship Engineering = 5x | ||
+ | | Core Subsystem Technology = 5x | ||
| Defensive Subsystem Technology = 5x | | Defensive Subsystem Technology = 5x | ||
| Electromagnetic Physics = 5x | | Electromagnetic Physics = 5x | ||
Line 263: | Line 308: | ||
| Engineering Subsystem Technology = 5x | | Engineering Subsystem Technology = 5x | ||
| Gallente Encryption Methods = 5x | | Gallente Encryption Methods = 5x | ||
− | | | + | | Gallente Starship Engineering = 5x |
| Graviton Physics = 5x | | Graviton Physics = 5x | ||
| High Energy Physics = 5x | | High Energy Physics = 5x | ||
Line 274: | Line 319: | ||
| Minmatar Starship Engineering = 5x | | Minmatar Starship Engineering = 5x | ||
| Molecular Engineering = 5x | | Molecular Engineering = 5x | ||
+ | | Mutagenic Stabilization = 2x | ||
| Nanite Engineering = 5x | | Nanite Engineering = 5x | ||
| Nuclear Physics = 5x | | Nuclear Physics = 5x | ||
Line 289: | Line 335: | ||
| Takmahl Technology = 5x | | Takmahl Technology = 5x | ||
| Talocan Technology = 5x | | Talocan Technology = 5x | ||
+ | | Triglavian Encryption Methods = 4x | ||
+ | | Triglavian Quantum Engineering = 5x | ||
+ | | Upwell Encryption Methods = 5x | ||
+ | | Upwell Starship Engineering = 5x | ||
| Yan Jung Technology = 5x | | Yan Jung Technology = 5x | ||
+ | <!--------- SKILL GROUP: Sequencing ----------> | ||
+ | | Advanced Induction Efficiency = 5x | ||
+ | | Advanced Studio Management = 5x | ||
+ | | Basic Induction = 1x | ||
+ | | Batch Sequencing = 3x | ||
+ | | Executive Paragon Partnership = 5x | ||
+ | | Hub Algorithm Optimization = 5x | ||
+ | | Hub Promotion = 1x | ||
+ | | Induction Efficiency = 3x | ||
+ | | Industrial Sequencing = 9x | ||
+ | | Mass Sequencing = 6x | ||
+ | | Multi-thread Sequencing = 6x | ||
+ | | Paragon Relations = 3x | ||
+ | | Parallel Sequencing = 2x | ||
+ | | Peak Induction Acceleration = 8x | ||
+ | | Studio Management = 2x | ||
<!--------- SKILL GROUP: Shields ----------> | <!--------- SKILL GROUP: Shields ----------> | ||
| Capital Shield Emission Systems = 10x | | Capital Shield Emission Systems = 10x | ||
Line 303: | Line 369: | ||
| Shield Upgrades = 2x | | Shield Upgrades = 2x | ||
| Tactical Shield Manipulation = 4x | | Tactical Shield Manipulation = 4x | ||
− | | | + | | Thermal Shield Compensation = 2x |
<!--------- SKILL GROUP: Social ----------> | <!--------- SKILL GROUP: Social ----------> | ||
| Connections = 3x | | Connections = 3x | ||
Line 324: | Line 390: | ||
| Amarr Freighter = 10x | | Amarr Freighter = 10x | ||
| Amarr Frigate = 2x | | Amarr Frigate = 2x | ||
− | | Amarr | + | | Amarr Hauler = 4x |
| Amarr Strategic Cruiser = 5x | | Amarr Strategic Cruiser = 5x | ||
| Amarr Tactical Destroyer = 3x | | Amarr Tactical Destroyer = 3x | ||
Line 338: | Line 404: | ||
| Caldari Freighter = 10x | | Caldari Freighter = 10x | ||
| Caldari Frigate = 2x | | Caldari Frigate = 2x | ||
− | | Caldari | + | | Caldari Hauler = 4x |
| Caldari Strategic Cruiser = 5x | | Caldari Strategic Cruiser = 5x | ||
| Caldari Tactical Destroyer = 3x | | Caldari Tactical Destroyer = 3x | ||
Line 347: | Line 413: | ||
| Command Ships = 8x | | Command Ships = 8x | ||
| Covert Ops = 4x | | Covert Ops = 4x | ||
+ | | EDENCOM Battleship = 8x | ||
+ | | EDENCOM Cruiser = 5x | ||
+ | | EDENCOM Frigate = 2x | ||
| Electronic Attack Ships = 4x | | Electronic Attack Ships = 4x | ||
| Expedition Frigates = 4x | | Expedition Frigates = 4x | ||
| Exhumers = 5x | | Exhumers = 5x | ||
+ | | Flag Cruisers = 8x | ||
| Gallente Battlecruiser = 6x | | Gallente Battlecruiser = 6x | ||
| Gallente Battleship = 8x | | Gallente Battleship = 8x | ||
Line 358: | Line 428: | ||
| Gallente Freighter = 10x | | Gallente Freighter = 10x | ||
| Gallente Frigate = 2x | | Gallente Frigate = 2x | ||
− | | Gallente | + | | Gallente Hauler = 4x |
| Gallente Strategic Cruiser = 5x | | Gallente Strategic Cruiser = 5x | ||
| Gallente Tactical Destroyer = 3x | | Gallente Tactical Destroyer = 3x | ||
Line 368: | Line 438: | ||
| Interdictors = 5x | | Interdictors = 5x | ||
| Jump Freighters = 14x | | Jump Freighters = 14x | ||
+ | | Lancer Dreadnoughts = x16 | ||
| Logistics Cruisers = 6x | | Logistics Cruisers = 6x | ||
| Logistics Frigates = 4x | | Logistics Frigates = 4x | ||
Line 381: | Line 452: | ||
| Minmatar Freighter = 10x | | Minmatar Freighter = 10x | ||
| Minmatar Frigate = 2x | | Minmatar Frigate = 2x | ||
− | | Minmatar | + | | Minmatar Hauler = 4x |
| Minmatar Strategic Cruiser = 5x | | Minmatar Strategic Cruiser = 5x | ||
| Minmatar Tactical Destroyer = 3x | | Minmatar Tactical Destroyer = 3x | ||
| Minmatar Titan = 16x | | Minmatar Titan = 16x | ||
| ORE Freighter = 9x | | ORE Freighter = 9x | ||
− | | ORE | + | | ORE Hauler = 4x |
+ | | Precursor Battlecruiser = 6x | ||
+ | | Precursor Battleship = 8x | ||
+ | | Precursor Dreadnought = 12x | ||
+ | | Precursor Cruiser = 5x | ||
+ | | Precursor Destroyer = 2x | ||
+ | | Precursor Frigate = 2x | ||
| Recon Ships = 6x | | Recon Ships = 6x | ||
| Spaceship Command = 1x | | Spaceship Command = 1x | ||
| Transport Ships = 6x | | Transport Ships = 6x | ||
+ | | Upwell Hauler = 4x | ||
+ | | Upwell Freighter = 10x | ||
+ | <!--------- SKILL GROUP: Structure Management ----------> | ||
+ | | Anchoring = 3x | ||
+ | | Starbase Defense Management = 7x | ||
+ | | Mercenary Den Management = 8x | ||
+ | | Structure Doomsday Operation = 2x | ||
+ | | Structure Electronic Systems = 2x | ||
+ | | Structure Engineering Systems = 2x | ||
+ | | Structure Missile Systems = 2x | ||
<!--------- SKILL GROUP: Subsystems ----------> | <!--------- SKILL GROUP: Subsystems ----------> | ||
| Amarr Defensive Systems = 1x | | Amarr Defensive Systems = 1x | ||
| Amarr Electronic Systems = 1x | | Amarr Electronic Systems = 1x | ||
− | | Amarr | + | | Amarr Core Systems = 1x |
| Amarr Offensive Systems = 1x | | Amarr Offensive Systems = 1x | ||
| Amarr Propulsion Systems = 1x | | Amarr Propulsion Systems = 1x | ||
| Caldari Defensive Systems = 1x | | Caldari Defensive Systems = 1x | ||
| Caldari Electronic Systems = 1x | | Caldari Electronic Systems = 1x | ||
− | | Caldari | + | | Caldari Core Systems = 1x |
| Caldari Offensive Systems = 1x | | Caldari Offensive Systems = 1x | ||
| Caldari Propulsion Systems = 1x | | Caldari Propulsion Systems = 1x | ||
| Gallente Defensive Systems = 1x | | Gallente Defensive Systems = 1x | ||
| Gallente Electronic Systems = 1x | | Gallente Electronic Systems = 1x | ||
− | | Gallente | + | | Gallente Core Systems = 1x |
| Gallente Offensive Systems = 1x | | Gallente Offensive Systems = 1x | ||
| Gallente Propulsion Systems = 1x | | Gallente Propulsion Systems = 1x | ||
| Minmatar Defensive Systems = 1x | | Minmatar Defensive Systems = 1x | ||
| Minmatar Electronic Systems = 1x | | Minmatar Electronic Systems = 1x | ||
− | | Minmatar | + | | Minmatar Core Systems = 1x |
| Minmatar Offensive Systems = 1x | | Minmatar Offensive Systems = 1x | ||
| Minmatar Propulsion Systems = 1x | | Minmatar Propulsion Systems = 1x | ||
Line 422: | Line 509: | ||
<!--------- SKILL GROUP: Trade ----------> | <!--------- SKILL GROUP: Trade ----------> | ||
| Accounting = 3x | | Accounting = 3x | ||
+ | | Advanced Broker Relations = 3x | ||
+ | | Advanced Contracting = 10x | ||
| Broker Relations = 2x | | Broker Relations = 2x | ||
| Contracting = 1x | | Contracting = 1x | ||
Line 427: | Line 516: | ||
| Customs Code Expertise = 2x | | Customs Code Expertise = 2x | ||
| Daytrading = 1x | | Daytrading = 1x | ||
− | |||
| Marketing = 3x | | Marketing = 3x | ||
| Procurement = 3x | | Procurement = 3x | ||
Line 437: | Line 525: | ||
<!--------- SKILL GROUP: Default ----------> | <!--------- SKILL GROUP: Default ----------> | ||
| #default = <span style="color:red" title="This is an obsolete skill, please correct the link.">{{{1|Unknown}}}</span>[[Category:Obsolete Skills]] | | #default = <span style="color:red" title="This is an obsolete skill, please correct the link.">{{{1|Unknown}}}</span>[[Category:Obsolete Skills]] | ||
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Latest revision as of 18:27, 12 November 2024
Template documentation (for the above template, sometimes hidden or invisible)
This template gives the training time multiplier of any skill, in the in-game form (e.g. 1x
, 5x
, etc). Any pages with outdated skill links will be added to the category Obsolete Skills and will be shown in red on the page itself.
This template feeds the more general {{Sk}}
template; in most cases, it's recommended that you use {{Sk}}
to link to skills, as it has more options and is easier to use.
Syntax
{{GetSkillMult | skill }} |
- skill
- The name of the skill you would like to link to. Please make sure it's capitalised properly (use title case spelling, i.e.
Gallente Strategic Cruiser
, notGallente strategic cruiser
).
Examples
{{GetSkillMult|Mechanics}}
gives 1x{{GetSkillMult|Gallente Battleship}}
gives 8x{{GetSkillMult|Wabbit-Hunting}}
gives Wabbit-Hunting
See also
{{GetSkillLink}}
and{{GetSkillPrice}}
, and{{GetSkillAlpha}}
: very similar templates for the skill page link, the NPC-seeded skillbook price, and the max skill level for Alpha clones.{{Sk}}
and{{Skill}}
, the primary users of this template.
Development notes
- This template is, essentially, a lookup function for all the skills currently in the game. When CCP changes the skill names or groups, or adds/removes skills in a future expansion, update this template (as well as
{{GetSkillLink}}
and{{GetSkillPrice}}
). If skills are merely moved from one group to another, all the links (generated with, for instance,{{Sk}}
) on the wiki will be automatically updated. If skill names change, then any pages with obsolete skill names will be listed in Category:Obsolete Skills, so that you can easily find and correct them. - The skill information was last updated for: Version 22.01 - Equinox (11 June 2024).