Difference between revisions of "User:Cassiel Seraphim/Sandbox9"
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− | { | + | = Weapon Accuracy Score = |
− | + | Tracking in EVE is measured by a turret attribute called '''Weapon Accuracy Score''' or '''WAS''' for short. It is an attribute that unifies the tracking value for all weapons, regardless the size of the weapons (larger weapons have a harder time hitting smaller targets). | |
− | + | == Easy to compare relative tracking of weapons == | |
− | + | Since tracking is uniformly calculated across different types and sizes, you can easily compare one gun to another. Here's an example: | |
− | + | {| class="wikitable" | |
+ | ! style="background-color:#222222;" | Type of weapon | ||
+ | ! style="background-color:#222222;" | Size | ||
+ | ! style="background-color:#222222;" | WAS | ||
+ | |} | ||
+ | = Legacy tracking attributes = | ||
+ | While all usable turrets ingame have been changed to present '''Weapon Accuracy Score''', a lot of things like NPCs and drones still use the old legacy term '''Signature Resolution''' and '''Tracking Speed'''. | ||
− | + | == Signature Resolution == | |
− | + | This is an old attribute that lists the relative signature of the target the weapon, drone or NPC is intended to be fired upon. This '''Signature Resolution''' is measured the same as the ship attribute '''Signature Radius''': | |
+ | {| class="wikitable" | ||
+ | ! style="background-color:#222222;" | Signature | ||
+ | ! style="background-color:#222222;" | Intended target | ||
+ | ! style="background-color:#222222;" | Examples that use this resolution | ||
+ | |- | ||
+ | | {{icon|sig|18}} 2 000 m | ||
+ | | {{icon|isis carrier|18}} Capital-class targets | ||
+ | | NPC capitals {{co|grey|(X-Large turrets<small> <ref name="gone">This attribute no longer shows for weapons, if you look them up ingame or in the database. Instead it will show the 40,000m default signature that '''Weapon Accuracy Score''' uses.</ref></small>)}} | ||
+ | |- | ||
+ | | {{icon|sig|18}} 400 m | ||
+ | | {{icon|isis battleship|18}} Battleship-class targets | ||
+ | | Heavy drones, sentry drones, NPC battleships {{co|grey|(large turrets<small> <ref name="gone"></ref></small>)}} | ||
+ | |- | ||
+ | | {{icon|sig|18}} 125 m | ||
+ | | {{icon|isis cruiser|18}} Cruiser-class targets | ||
+ | | Medium drones, NPC cruisers {{co|grey|(medium turrets<small> <ref name="gone"></ref></small>)}} | ||
+ | |- | ||
+ | | {{icon|sig|18}} 40 m | ||
+ | | {{icon|isis frigate|18}} Frigate-class targets | ||
+ | | Light drones, NPC frigates {{co|grey|(small turrets<small> <ref name="gone"></ref></small>)}} | ||
+ | |} | ||
+ | <small><references/></small> | ||
− | + | == Tracking Speed == | |
+ | The old '''Tracking Speed''' attribute didn't used to take into consideration your '''Signature Resolution''', so a large weapon could have a similar tracking speed value of a smaller gun, making them seem, at first glance, to have equally good tracking. In short it was simply the tracking value in and by itself, not accounting for the size of the gun (its resolution) and how that would lower the practical tracking. | ||
− | + | ==== Conversions ==== | |
− | + | If you want to see how well drones or NPCs track, compared to your own weapons, you can reverse-engineer the value like this: | |
− | + | {{code|{{co|magenta|Weapon Accuracy Score}} = {{co|coral|Tracking Speed}} * {{co|lightblue|40000}} / {{co|lime|Signature Resolution}}}} | |
+ | Similarly you can find out the old tracking value from a weapon accuracy score like this: | ||
+ | {{code|{{co|coral|Tracking Speed}} = {{co|magenta|Weapon Accuracy Score}} / {{co|lightblue|40000}} * {{co|lime|Signature Resolution}}}} |
Latest revision as of 21:28, 18 November 2019
Weapon Accuracy Score
Tracking in EVE is measured by a turret attribute called Weapon Accuracy Score or WAS for short. It is an attribute that unifies the tracking value for all weapons, regardless the size of the weapons (larger weapons have a harder time hitting smaller targets).
Easy to compare relative tracking of weapons
Since tracking is uniformly calculated across different types and sizes, you can easily compare one gun to another. Here's an example:
Type of weapon | Size | WAS |
---|
Legacy tracking attributes
While all usable turrets ingame have been changed to present Weapon Accuracy Score, a lot of things like NPCs and drones still use the old legacy term Signature Resolution and Tracking Speed.
Signature Resolution
This is an old attribute that lists the relative signature of the target the weapon, drone or NPC is intended to be fired upon. This Signature Resolution is measured the same as the ship attribute Signature Radius:
Signature | Intended target | Examples that use this resolution |
---|---|---|
2 000 m | Capital-class targets | NPC capitals (X-Large turrets [1]) |
400 m | Battleship-class targets | Heavy drones, sentry drones, NPC battleships (large turrets [1]) |
125 m | Cruiser-class targets | Medium drones, NPC cruisers (medium turrets [1]) |
40 m | Frigate-class targets | Light drones, NPC frigates (small turrets [1]) |
Tracking Speed
The old Tracking Speed attribute didn't used to take into consideration your Signature Resolution, so a large weapon could have a similar tracking speed value of a smaller gun, making them seem, at first glance, to have equally good tracking. In short it was simply the tracking value in and by itself, not accounting for the size of the gun (its resolution) and how that would lower the practical tracking.
Conversions
If you want to see how well drones or NPCs track, compared to your own weapons, you can reverse-engineer the value like this:
Weapon Accuracy Score = Tracking Speed * 40000 / Signature Resolution |
Similarly you can find out the old tracking value from a weapon accuracy score like this:
Tracking Speed = Weapon Accuracy Score / 40000 * Signature Resolution |