Difference between revisions of "Contested Minmatar Legendary Stronghold"
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First pocket. You will face Angels in Destroyers, battlecruisers and battleships, including some sentry guns too. The whole pocket tends to aggro anyone shooting one of them (looks like only attacking sentries aggro all, other groups can be pulled seperately, as long as you accept all 4 sentries dpsing you), so be prepared for damage. All the Angels in this pocket have normal loot tables, so looting and salvaging may be lucrative. The pocket has two gates. The nearest at 11 km leads to the two archaeology sites, the other gate at 48 km to Hieron's Blaster base. No special NPCs or Structures in the pocket. | First pocket. You will face Angels in Destroyers, battlecruisers and battleships, including some sentry guns too. The whole pocket tends to aggro anyone shooting one of them (looks like only attacking sentries aggro all, other groups can be pulled seperately, as long as you accept all 4 sentries dpsing you), so be prepared for damage. All the Angels in this pocket have normal loot tables, so looting and salvaging may be lucrative. The pocket has two gates. The nearest at 11 km leads to the two archaeology sites, the other gate at 48 km to Hieron's Blaster base. No special NPCs or Structures in the pocket. | ||
− | {{NPCTableHead| | + | {{NPCTableHead|}} |
{{NPCTableRow|Destroyer|13|Gistior Defacer/...}} | {{NPCTableRow|Destroyer|13|Gistior Defacer/...}} | ||
{{NPCTableRow|Cruiser|2|Gistum Marauder}} | {{NPCTableRow|Cruiser|2|Gistum Marauder}} | ||
Line 17: | Line 17: | ||
|} | |} | ||
− | {{ | + | {{NPCTableHead|Structures}} |
− | {{ | + | {{NPCTableRow|Accl Gate|1|Gate to Hieron's Blaster Base|note= Locked until all ships are destroyed}} |
− | {{ | + | {{NPCTableRow|Accl Gate|1|Gate to Nefantar Ruins}} |
− | + | |} | |
===Hieron's Blaster Base=== | ===Hieron's Blaster Base=== | ||
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Angels in all kind of ships, except battleships. Some Spider Drones on the field too, that are very fast and hard to hit, even with small drones. With careful pulling individual groups can be aggroed, pulling all results in dangerous damage output. All NPCs have normal loot tables for Angels. You land directly on the next acceleration gate to Hraldar's Overrun Station, but it is locked until all NPCs are dead. No special NPCs or structures in the pocket. | Angels in all kind of ships, except battleships. Some Spider Drones on the field too, that are very fast and hard to hit, even with small drones. With careful pulling individual groups can be aggroed, pulling all results in dangerous damage output. All NPCs have normal loot tables for Angels. You land directly on the next acceleration gate to Hraldar's Overrun Station, but it is locked until all NPCs are dead. No special NPCs or structures in the pocket. | ||
− | {{NPCTableHead| | + | {{NPCTableHead|}} |
{{NPCTableRow|Drone|2|Spider Drone II|ewar = Web}} | {{NPCTableRow|Drone|2|Spider Drone II|ewar = Web}} | ||
{{NPCTableRow|Frigate|8|Gistii Hunter/...}} | {{NPCTableRow|Frigate|8|Gistii Hunter/...}} | ||
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|} | |} | ||
− | {{ | + | {{NPCTableHead|Structures}} |
− | {{ | + | {{NPCTableRow|Accl Gate|1|Gate to Hraldar's Overrun Station|note= Locked until all ships are destroyed}} |
− | + | |} | |
===Hraldar's Overrun Station=== | ===Hraldar's Overrun Station=== | ||
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Angel forces again. On warp in you land in a pack of 4 cruisers, the rest of the pocket can be pulled in small groups. This pocket has one named battleship which drops items relevant to COSMOS agent missions, the rest of the NPCs have normal loot tables. | Angel forces again. On warp in you land in a pack of 4 cruisers, the rest of the pocket can be pulled in small groups. This pocket has one named battleship which drops items relevant to COSMOS agent missions, the rest of the NPCs have normal loot tables. | ||
− | {{NPCTableHead| | + | {{NPCTableHead|}} |
{{NPCTableRow|Frigate|3|Gistii Nomad/...}} | {{NPCTableRow|Frigate|3|Gistii Nomad/...}} | ||
{{NPCTableRow|Destroyer|8|Gistior Haunter/...}} | {{NPCTableRow|Destroyer|8|Gistior Haunter/...}} | ||
Line 50: | Line 50: | ||
{{NPCTableRow|Battlecruiser|12|Gistatis Primus/...}} | {{NPCTableRow|Battlecruiser|12|Gistatis Primus/...}} | ||
{{NPCTableRow|Battleship|2|Gist Warlord}} | {{NPCTableRow|Battleship|2|Gist Warlord}} | ||
− | {{NPCTableRow|Battleship|1|Arrak Nutan|cargo = Gist Database, Ancient Vherokior Medaillon}} | + | {{NPCTableRow|Battleship|1|Arrak Nutan|cargo = Gist Database Codes, Ancient Vherokior Medaillon}} |
{{NPCTableRow|Sentry|4|Gist Heavy/Light Missile Battery}} | {{NPCTableRow|Sentry|4|Gist Heavy/Light Missile Battery}} | ||
|} | |} | ||
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Activating the first of the acceleration gates in the first pocket brings your ship to the Nefantar ruins. Two clusters of archaeology cans with cruiser and battleships rats guarding it. In the second cluster of cans two frigates lurk for unanware pilots to point them. The battleships have quite a large aggro range, the cruiser aggro range is rather small. Drones have a larger aggro range than your ship. The respawn rate is very low. All of the rats have poor loot tables. The next gate to the Relic Storage needs an Uni-Dimensional Algorithm Code to activate, which can be found in the archaeology cans in the pocket, but it is a very rare find. | Activating the first of the acceleration gates in the first pocket brings your ship to the Nefantar ruins. Two clusters of archaeology cans with cruiser and battleships rats guarding it. In the second cluster of cans two frigates lurk for unanware pilots to point them. The battleships have quite a large aggro range, the cruiser aggro range is rather small. Drones have a larger aggro range than your ship. The respawn rate is very low. All of the rats have poor loot tables. The next gate to the Relic Storage needs an Uni-Dimensional Algorithm Code to activate, which can be found in the archaeology cans in the pocket, but it is a very rare find. | ||
− | {{NPCTableHead| | + | {{NPCTableHead|}} |
− | {{NPCTableRow|Frigate|2|Relic collector}} | + | {{NPCTableRow|Frigate|2|Relic collector|point=yes|ewar = Web}} |
{{NPCTableRow|Cruiser|23|Treasure Hunter}} | {{NPCTableRow|Cruiser|23|Treasure Hunter}} | ||
{{NPCTableRow|Battleship|2|Ammatar Pilgrim}} | {{NPCTableRow|Battleship|2|Ammatar Pilgrim}} | ||
|} | |} | ||
− | {{ | + | {{NPCTableHead|Structures}} |
− | {{ | + | {{NPCTableRow|Accl Gate|1|Gate to Relic Storage|note=Locked. Consumes Uni-Dimensional Algorithm Code to unlock}} |
− | {{ | + | {{NPCTableRow|Hackable|40|Relic container|drop = Sleeper components and skillbooks for storyline modules. Rare Uni-Dimensional Algorithm Code}} |
− | + | |} | |
===Relic Storage === | ===Relic Storage === | ||
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The site has three relic container clusters and the defenders are split among them. | The site has three relic container clusters and the defenders are split among them. | ||
− | {{NPCTableHead| | + | {{NPCTableHead|}} |
− | {{NPCTableRow|Frigate|3|Relic collector}} | + | {{NPCTableRow|Frigate|3|Relic collector|point=yes|ewar = Web}} |
{{NPCTableRow|Cruiser|43|Treasure Hunter}} | {{NPCTableRow|Cruiser|43|Treasure Hunter}} | ||
{{NPCTableRow|Battleship|2|Tomb Raider}} | {{NPCTableRow|Battleship|2|Tomb Raider}} | ||
|} | |} | ||
− | {{ | + | {{NPCTableHead|Structures}} |
− | {{ | + | {{NPCTableRow|Hackable|50|Relic container|drop = Sleeper components and skillbooks for storyline modules.}} |
− | } | + | |} |
+ | |||
+ | [[Category:COSMOS sites]] |
Latest revision as of 20:28, 1 February 2024
Contested Minmatar Legendary Stronghold | |
Type | COSMOS site |
Rating | DED 4/10 |
Found in | Hjoramold |
Max ship size | Battlecruiser |
Pirate faction | Angel |
Damage to deal | Ex Kin |
Damage to Resist |
Ex Kin |
Sig. Strength | Beacon |
Contested Minmatar Legendary Stronghold is a static COSMOS deadspace complex found in Hjoramold system. It is a warpable beacon and requires no scanning. The site is limited to battlecruisers and below.
Site details
The COMPLEX has 5 pockets, 2 of them are dedicated to archaeology. You need a special item to access one of the pockets. MWDs work and the acceleration gates allow battlecruisers to enter. The opposing force is from the Angel faction mostly, so tank yourself against explosive and kinetic damage.
Harkin's Gate
First pocket. You will face Angels in Destroyers, battlecruisers and battleships, including some sentry guns too. The whole pocket tends to aggro anyone shooting one of them (looks like only attacking sentries aggro all, other groups can be pulled seperately, as long as you accept all 4 sentries dpsing you), so be prepared for damage. All the Angels in this pocket have normal loot tables, so looting and salvaging may be lucrative. The pocket has two gates. The nearest at 11 km leads to the two archaeology sites, the other gate at 48 km to Hieron's Blaster base. No special NPCs or Structures in the pocket.
WD | EWAR | L
| ||
---|---|---|---|---|
13 x Destroyer Gistior Defacer/... | ||||
2 x Cruiser Gistum Marauder | ||||
7 x Battlecruiser Gistatis Primus/... | ||||
1 x Battleship Gist General | ||||
4 x Sentry Gist Heavy/Light Missile Battery |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Gate to Hieron's Blaster Base | ||||
1 x Gate to Nefantar Ruins |
Hieron's Blaster Base
Angels in all kind of ships, except battleships. Some Spider Drones on the field too, that are very fast and hard to hit, even with small drones. With careful pulling individual groups can be aggroed, pulling all results in dangerous damage output. All NPCs have normal loot tables for Angels. You land directly on the next acceleration gate to Hraldar's Overrun Station, but it is locked until all NPCs are dead. No special NPCs or structures in the pocket.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Gate to Hraldar's Overrun Station |
Hraldar's Overrun Station
Angel forces again. On warp in you land in a pack of 4 cruisers, the rest of the pocket can be pulled in small groups. This pocket has one named battleship which drops items relevant to COSMOS agent missions, the rest of the NPCs have normal loot tables.
Nefantar Ruins
Activating the first of the acceleration gates in the first pocket brings your ship to the Nefantar ruins. Two clusters of archaeology cans with cruiser and battleships rats guarding it. In the second cluster of cans two frigates lurk for unanware pilots to point them. The battleships have quite a large aggro range, the cruiser aggro range is rather small. Drones have a larger aggro range than your ship. The respawn rate is very low. All of the rats have poor loot tables. The next gate to the Relic Storage needs an Uni-Dimensional Algorithm Code to activate, which can be found in the archaeology cans in the pocket, but it is a very rare find.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Relic collector | ||||
23 x Cruiser Treasure Hunter | ||||
2 x Battleship Ammatar Pilgrim |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Gate to Relic Storage | ||||
40 x Relic container |
Relic Storage
Only reachable with the Uni-Dimensional Algorithm Code, which is consumed on entry. Frigates, cruisers and battleships to fight, which can deal a lot of damage. The frigates scram your ship. The pocket is an enhanced version of the pocket before it (Nefantar ruins), with one more cluster of archaeology cans. I only was there once and wasn't able to tank the damage, so no more info on the loot in the cans. A properly tanked Drake should do fine, though.
The site has three relic container clusters and the defenders are split among them.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Relic collector | ||||
43 x Cruiser Treasure Hunter | ||||
2 x Battleship Tomb Raider |
WD | EWAR | L
| ||
---|---|---|---|---|
50 x Relic container |