Difference between revisions of "Angel Forlorn Rally Point"

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{{CMBSite | Angel Forlorn Rally Point
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{{CMBSite | Angel Forlorn Rally Point}}
| Variation= 4
+
The Angel Forlorn Rally Point is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. It is a level 4 variant of the [[Angel Rally Point]]. The site is easily done with T2 fit sniper Battleship. This site pays estimately 15,8 million isk in bounties.
| OverviewSectionY/N= Y
+
{{Expected NPC
    | OverviewSectionText= The Angel Forlorn Rally Point is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. It is a level 4 variant of the [[Angel Rally Point]].
 
    | OverviewRecShips = Battleship.
 
    | OverviewEstPayout= 27.2 mil.
 
    | Diff&ShipRecSectionY/N= Y
 
        | Diff&ShipRecSectionText= Easily done with sniper Battleship T2 fit.
 
    | TotalExpEnemiesSectionY/N= Y
 
 
         | TotalExpEnemiesSectionText = With the initial group and 5 triggered spawns, a total of 71 ships.
 
         | TotalExpEnemiesSectionText = With the initial group and 5 triggered spawns, a total of 71 ships.
 
         | TotalExpFrigates      =  
 
         | TotalExpFrigates      =  
 
         | TotalExpDestroyers    = 6
 
         | TotalExpDestroyers    = 6
         | TotalExpCruisers        = 24
+
         | TotalExpCruisers        = 12-13
         | TotalExpBattlecruisers = 26
+
         | TotalExpBattlecruisers = 16
 
         | TotalExpBattleships  = 15
 
         | TotalExpBattleships  = 15
 
         | TotalExpCapitals      =  
 
         | TotalExpCapitals      =  
         | TotalExpSentries      =  
+
         | TotalExpSentries      =
| WalkthroughSectionY/N= Y
+
}}
    | WarpToSitePopupText= Operating from the heart of the Curse region, the Angel Cartel is today the largest and best organized of the space-based criminal factions. The Angels are divided into several groups, each with a very special function; it is commanded by the Dominations. In the century they've been lurking in deep space, they have stolen, plundered, or sabotaged countless number of ships and kidnapped, assaulted, or murdered thousands of people. The Angels recruit members from all the races, and are thus not bound to any one zone of operation; instead, their reach spans almost the entire known universe. Many believe that the Angels got their power by uncovering Jovian technologies hidden in their ancient homeworlds, now infested by the Angel Cartel.
+
==Walkthrough==
    | WalkthroughSectionText= Warping to beacon for close range would require a very good tank to handle the swarm’s incoming damage. Using a propulsion module or a Micro Jump Drive is recommended.
+
{{MessageBox
    | Room1= Single Pocket
+
|On warpin:
        | Room1WarpToPopupText=
+
|Operating from the heart of the Curse region, the Angel Cartel is today the largest and best organized of the space-based criminal factions. The Angels are divided into several groups, each with a very special function; it is commanded by the Dominations. In the century they've been lurking in deep space, they have stolen, plundered, or sabotaged countless number of ships and kidnapped, assaulted, or murdered thousands of people. The Angels recruit members from all the races, and are thus not bound to any one zone of operation; instead, their reach spans almost the entire known universe. Many believe that the Angels got their power by uncovering Jovian technologies hidden in their ancient homeworlds, now infested by the Angel Cartel.
        | Room1Text=The site is an open Deadspace pocket, one may warp to preferred distance.
+
|collapsed=no}}
        | Room1Group1              = Initial Defenders (45- 65)
 
            | Room1Group1Text    =
 
            | Room1Group1InLocal =
 
            | Room1Group1Table  =
 
{{NPCTable
 
|{{NPCTableRow|Destroyer|6|Gistior Defiler/ Seizer}}
 
|{{NPCTableRow|Cruiser|4|Gistum Liquidator/ Marauder|trigger=Last one killed triggers spawn}}
 
}}
 
        | Room1Group2                = 1st Reinforcement Spawn
 
            | Room1Group2Text        =
 
            | Room1Group2InLocal    =
 
            | Room1Group2Table      =
 
{{NPCTable
 
|{{NPCTableRow|Cruiser|4|Gistum Liquidator/ Marauder}}
 
|{{NPCTableRow|Battlecruiser|5|Gistatis Praefectus/ Tribuni|trigger=Last one killed triggers spawn}}
 
|{{NPCTableRow|Battleship|4|Gist Warlord/ War General}}
 
}}
 
        | Room1Group3                = 2nd Reinforcement Spawn
 
            | Room1Group3Text        =  
 
            | Room1Group3InLocal    =
 
            | Room1Group3Table      =
 
{{NPCTable
 
|{{NPCTableRow|Cruiser|4|Gistum Centurion/ Phalanx}}
 
|{{NPCTableRow|Battlecruiser|5|Gistatis Legatus/ Tribunus|trigger=Last one killed triggers spawn}}
 
|{{NPCTableRow|Battleship|3|Gist Saint/ Warlord|ewar=TP|note=Saint uses Target Painter long range}}
 
}}
 
        | Room1Group4                = 3rd Reinforcement Spawn
 
            | Room1Group4Text        =
 
            | Room1Group4InLocal    =
 
            | Room1Group4Table      =
 
{{NPCTable
 
|{{NPCTableRow|Cruiser|4|Gistum Centurion/ Phalanx}}
 
|{{NPCTableRow|Battlecruiser|5|Gistatis Legatus/ Tribunus|trigger=Last one killed triggers spawn}}
 
}}
 
        | Room1Group5                = 4th Reinforcement Spawn (36- 40km)
 
            | Room1Group5Text        =
 
            | Room1Group5InLocal    =
 
            | Room1Group5Table      =
 
{{NPCTable
 
|{{NPCTableRow|Elite Cruiser|4|Arch Gistum Liquidator/ Marauder|trigger=Last one killed triggers spawn}}
 
|{{NPCTableRow|Battlecruiser|6|Gistatis Legatus/ Tribunus}}
 
|{{NPCTableRow|Battleship|4|Gist Malakim/ Throne}}
 
}}
 
        | Room1Group6                =  5th Reinforcement Spawn (34- 41km)
 
            | Room1Group6Text        =
 
            | Room1Group6InLocal    =
 
            | Room1Group6Table      =
 
{{NPCTable
 
|{{NPCTableRow|Elite Cruiser|4|Arch Gistum Centurion}}
 
|{{NPCTableRow|Battlecruiser|5|Gistatis Legatus/ Tribunus}}
 
|{{NPCTableRow|Battleship|4|Gist Malakim/ Throne}}
 
}}
 
  
  | EscalationSectionY/N =
+
{{NPCTableHead|Initial Defenders (45- 65)}}
    | Escalation=
+
{{NPCTableRow|Destroyer|6|Gistior Defiler/Seizer}}
    | EscalationSectionText=
+
{{NPCTableRow|Cruiser|4|Gistum Liquidator/Marauder|trigger=Last one killed triggers spawn}}
    | EscalationChance =
+
|}
| RewardsSectionY/N = Y
 
    | RewardsSectionText=
 
    | TotalBountyValue = 15.8 mil
 
    | TotalGeneralLootValue= 8.2 mil
 
    | TotalSalvageValue = 3.2 mil
 
    | AverageRareLootValue=
 
    | ValuableLootTable =
 
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N =
 
}}
 
  
 +
{{NPCTableHead|1st Reinforcement Spawn}}
 +
{{NPCTableRow|Cruiser|4|Gistum Liquidator/Marauder}}
 +
{{NPCTableRow|Battlecruiser|5|Gistatis Praefectus/Tribuni|trigger=Last one killed triggers spawn}}
 +
{{NPCTableRow|Battleship|4|Gist Warlord/War General}}
 +
|}
 +
 +
{{NPCTableHead|2nd Reinforcement Spawn}}
 +
{{NPCTableRow|Cruiser|4|Gistum Centurion/Phalanx}}
 +
{{NPCTableRow|Battlecruiser|5|Gistatis Legatus/Tribunus|trigger=Last one killed triggers spawn}}
 +
{{NPCTableRow|Battleship|3|Gist Saint/Warlord|ewar=TP|note=Saint uses Target Painter long range}}
 +
|}
 +
 +
{{NPCTableHead|3rd Reinforcement Spawn (36- 40km)}}
 +
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Liquidator/Marauder|trigger=Last one killed triggers spawn}}
 +
{{NPCTableRow|Battlecruiser|6|Gistatis Legatus/Tribunus}}
 +
{{NPCTableRow|Battleship|4|Gist Malakim/Throne}}
 +
|}
 +
 +
{{NPCTableHead|4th Reinforcement Spawn (34- 41km)}}
 +
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Centurion}}
 +
{{NPCTableRow|Battleship|4|Gist Malakim/Throne}}
 +
{{NPCTableSeparator|Possible Rare Spawn}}
 +
{{NPCTableRow|Commander Cruiser|0-1|Domination Breaker|cargo= }}
 +
|}
 +
 +
==Escalation==
 +
This site can escalate to [[Cartel Prisoner Retention]].
 +
 +
{{MessageBox
 +
|Cartel Prisoner Retention
 +
|Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.
 +
|collapsed=yes}}
 +
 +
== See also ==
 +
{{Combat Anomalies|Angel}}
 
[[Category:Combat Anomalies]]
 
[[Category:Combat Anomalies]]

Latest revision as of 13:38, 18 September 2024

Site Details
Angel Forlorn Rally Point
Type Combat Anomaly
Rating Class 6 Level 4
Found in Low/ Null
Max ship size Not Gated
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 100% Anomaly

The Angel Forlorn Rally Point is a combat anomaly found in Angel infested regions. It is a level 4 variant of the Angel Rally Point. The site is easily done with T2 fit sniper Battleship. This site pays estimately 15,8 million isk in bounties.

Total expected enemies
Enemy Type Count
Icon red destroyer.png Destroyers 6
Icon red cruiser.png Cruiser 12-13
Icon red battlecruiser.png Battlecruisers 16
Icon red battleship.png Battleships 15

Walkthrough

On warpin:
Operating from the heart of the Curse region, the Angel Cartel is today the largest and best organized of the space-based criminal factions. The Angels are divided into several groups, each with a very special function; it is commanded by the Dominations. In the century they've been lurking in deep space, they have stolen, plundered, or sabotaged countless number of ships and kidnapped, assaulted, or murdered thousands of people. The Angels recruit members from all the races, and are thus not bound to any one zone of operation; instead, their reach spans almost the entire known universe. Many believe that the Angels got their power by uncovering Jovian technologies hidden in their ancient homeworlds, now infested by the Angel Cartel.


Initial Defenders (45- 65)
WD EWAR L


Destroyer 6 x Destroyer Gistior Defiler/Seizer
Cruiser 4 x Cruiser Gistum Liquidator/Marauder Last one killed triggers spawn


1st Reinforcement Spawn
WD EWAR L


Cruiser 4 x Cruiser Gistum Liquidator/Marauder
Battlecruiser 5 x Battlecruiser Gistatis Praefectus/Tribuni Last one killed triggers spawn
Battleship 4 x Battleship Gist Warlord/War General


2nd Reinforcement Spawn
WD EWAR L


Cruiser 4 x Cruiser Gistum Centurion/Phalanx
Battlecruiser 5 x Battlecruiser Gistatis Legatus/Tribunus Last one killed triggers spawn
Battleship 3 x Battleship Gist Saint/Warlord Saint uses Target Painter long range Target Painter


3rd Reinforcement Spawn (36- 40km)
WD EWAR L


Elite Cruiser 4 x Elite Cruiser Arch Gistum Liquidator/Marauder Last one killed triggers spawn
Battlecruiser 6 x Battlecruiser Gistatis Legatus/Tribunus
Battleship 4 x Battleship Gist Malakim/Throne


4th Reinforcement Spawn (34- 41km)
WD EWAR L


Elite Cruiser 4 x Elite Cruiser Arch Gistum Centurion
Battleship 4 x Battleship Gist Malakim/Throne
Possible Rare Spawn
Commander Cruiser 0-1 x Commander Cruiser Domination Breaker

Escalation

This site can escalate to Cartel Prisoner Retention.

Cartel Prisoner Retention
Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.

See also

Combat Anomalies
Angel Cartel
Hideaway
Hidden · Forsaken · Forlorn
Burrow Refuge Den
Hidden · Forsaken · Forlorn
Yard Rally Point
Hidden · Forsaken · Forlorn
Port Hub
Hidden · Forsaken · Forlorn
Haven Sanctum
Forsaken