Difference between revisions of "Blood Forsaken Hideaway"

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{{Complex|Blood Forsaken Hideaway}}
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{{CMBSiteInfo
'''Blood Raider Forsaken Hideaway''' is the level 3 variant of the [[Blood Hideaway]]. It can be found in high security.
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|name=Blood Forsaken Hideaway
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|type=anomaly
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|rating=Class 1 Level 3
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|location=High
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|ship limit=Unrestricted
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|faction=Blood Raiders
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|signature strength=N/A
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}}
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'''Blood Forsaken Hideaway''' is an unrated [[combat sites|combat site]] belonging to the [[Blood Raiders]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] and [[Ammatar Mandate]]. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable Dark Blood [[faction modules]] and ammunition.  
  
{{MessageBox|Warp-in message|The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or as highly feared, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, who use blood in their rituals. The Blood Raiders believe that cloned bodies have "purer" blood than other bodies, and this explains while they operate mainly in space, attacking unwary spacefarers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED's most wanted list for many years now. Under Sarikusa's leadership, the Blood Raiders have become more organized, establishing several bases in the Bleak Lands region.|collapsed=yes}}
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This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]]- and [[Destroyer]]-sized enemy ships. Three variations of this combat anomaly exist: [[Blood Hideaway]], [[Blood Hidden Hideaway]] and [[Blood Forlorn Hideaway]].
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==Walkthrough==
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Single ungated normal space pocket.
  
== Walkthrough ==
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{{NPCTableHead|Initial Defending Fleet}}
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{{NPCTableRow|Frigate|3|Corpii Collector/...}}
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{{NPCTableRow|Destroyer|2- 3|Corpior Cleric/...}}
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|}
  
{{NPCTableHead|Initial Defenders}}
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{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableRow|Frigate|3|}}
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{{NPCTableRow|Elite Frigate|2-3|Elder Corpii Engraver/...}}
{{NPCTableRow|Destroyer|2-3|Friar/Cleric}}
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{{NPCTableRow|Destroyer|3|Corpior Cleric/...}}
 
|}
 
|}
  
{{NPCTableHead|First Spawn}}
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{{NPCTableHead|2nd Reinforcement Spawn}}
{{NPCTableRow|Frigate|2|Elder Corpii Reaver/Diviner}}
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{{NPCTableRow|Frigate|3|Corpii Collector/...}}
{{NPCTableRow|Destroyer|3|Friar/Cleric}}
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{{NPCTableRow|Destroyer|3-4|Corpior Cleric/...}}
 
|}
 
|}
  
{{NPCTableHead|Second Spawn}}
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{{NPCTableHead|3rd Reinforcement Spawn}}
{{NPCTableRow|Frigate|3|Raider/Engraver}}
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{{NPCTableRow|Elite Frigate|2|Elder Corpii Collector/...}}
{{NPCTableRow|Destroyer|3|Friar/Cleric}}
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{{NPCTableRow|Destroyer|4-5|Corpior Cleric/...}}
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{{NPCTableSeparator|Possible Rare Spawn}}
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{{NPCTableRow|Commander Destroyer|0-1|Dark Blood Commander|cargo=Possible Faction ammo or modules}}
 
|}
 
|}
  
{{NPCTableHead|Initial Defenders}}
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Rarely do the initial and the second wave spawn together. Destroying both waves triggers the first and third waves and can overwhelm smaller ships due to up to 6 elite frigates on grid.
{{NPCTableRow|Frigate|3|Elder Corpii Engraver/Reaver}}
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{{NPCTableRow|Destroyer|4|Friar/Cleric}}
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== Rewards ==
|}
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===Bounties===
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* 350.000 ISK
  
{{NPCTableHead|Bonus Spawn}}
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===Loot===
{{NPCTableRow|Faction Frigate/Destroyer|0-1|}}
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{| class="wikitable complex sortable"
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|-
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! Item Name
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! Est. Value
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! Drops from
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! Note
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|-
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|Dark Blood Copper Tag
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|10k ISK
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|Dark Blood Commander
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|100% drop rate
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|-
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|(Dark) Blood Ammo
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|6k - 58M ISK
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|Dark Blood Commander
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|100% drop rate
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|-
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|Dark Blood module
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|10k - 130M ISK
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|Dark Blood Commander
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|rare
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|-
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|Mid-grade Amulet Implant
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|6M - 50M ISK
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|Dark Blood Commander
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|rare
 
|}
 
|}
 
== Reward ==
 
Unknown at this time
 
  
 
== Escalation ==
 
== Escalation ==
Unconfirmed at this time
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Needs information
  
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== See also ==
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{{Combat Anomalies|Blood}}
 
[[Category:Combat Anomalies]]
 
[[Category:Combat Anomalies]]

Latest revision as of 14:37, 18 November 2023

Site Details
Blood Forsaken Hideaway
Type Combat Anomaly
Rating Class 1 Level 3
Found in High
Max ship size Unrestricted
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Sig. strength N/A

Blood Forsaken Hideaway is an unrated combat site belonging to the Blood Raiders pirate faction. It can be found via exploration as a cosmic anomaly within systems owned by the Amarr Empire and Ammatar Mandate. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 Battleships for high-security systems, and up to Titans in low-security and null-security systems). Completing this complex may award the player with valuable Dark Blood faction modules and ammunition.

This combat site consists of a single ungated pocket of space containing a variety of Frigate- and Destroyer-sized enemy ships. Three variations of this combat anomaly exist: Blood Hideaway, Blood Hidden Hideaway and Blood Forlorn Hideaway.

Walkthrough

Single ungated normal space pocket.


Initial Defending Fleet
WD EWAR L


Frigate 3 x Frigate Corpii Collector/...
Destroyer 2- 3 x Destroyer Corpior Cleric/...


1st Reinforcement Spawn
WD EWAR L


Elite Frigate 2-3 x Elite Frigate Elder Corpii Engraver/...
Destroyer 3 x Destroyer Corpior Cleric/...


2nd Reinforcement Spawn
WD EWAR L


Frigate 3 x Frigate Corpii Collector/...
Destroyer 3-4 x Destroyer Corpior Cleric/...


3rd Reinforcement Spawn
WD EWAR L


Elite Frigate 2 x Elite Frigate Elder Corpii Collector/...
Destroyer 4-5 x Destroyer Corpior Cleric/...
Possible Rare Spawn
Commander Destroyer 0-1 x Commander Destroyer Dark Blood Commander Possible Faction ammo or modules

Rarely do the initial and the second wave spawn together. Destroying both waves triggers the first and third waves and can overwhelm smaller ships due to up to 6 elite frigates on grid.

Rewards

Bounties

  • 350.000 ISK

Loot

Item Name Est. Value Drops from Note
Dark Blood Copper Tag 10k ISK Dark Blood Commander 100% drop rate
(Dark) Blood Ammo 6k - 58M ISK Dark Blood Commander 100% drop rate
Dark Blood module 10k - 130M ISK Dark Blood Commander rare
Mid-grade Amulet Implant 6M - 50M ISK Dark Blood Commander rare

Escalation

Needs information

See also

Combat Anomalies
Blood Raiders
Hideaway
Hidden · Forsaken · Forlorn
Burrow Refuge Den
Hidden · Forsaken · Forlorn
Yard Rally Point
Hidden · Forsaken · Forlorn
Port Hub
Hidden · Forsaken · Forlorn
Haven Sanctum
Forsaken