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Serpentis Forsaken Den: Difference between revisions

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{{CMBSite | Serpentis Forsaken Den
{{CMBSiteInfo
| Variation= 3
|name=Serpentis Forsaken Den
| OverviewSectionY/N= Y
|type=anomaly
    | OverviewSectionText= The Serpentis Forsaken Den is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Serpentis]] infested regions. It is a level 3 variant of the [[Serpentis Den]].
|rating=Class 4
    | OverviewRecShips = Battleship.
|location=Low, Null
    | OverviewEstPayout=
|ship limit=Unrestricted
    | Diff&ShipRecSectionY/N= Y
|faction=Serpentis
        | Diff&ShipRecSectionText= Sniper Battleship.
|signature strength=N/A
    | TotalExpEnemiesSectionY/N= Y
}}
        | TotalExpEnemiesSectionText = With the initial group and 5 triggered spawns, a total of 32 ships.
'''Serpentis Forsaken Den''' is a [[combat anomaly]] found in [[Serpentis]] infested regions. It is the level 4 variant of the [[Serpentis Den]].
 
==Walkthrough==
Single pocket with multiple waves of rats.
 
With the initial group and 5 triggered spawns, a total of 32 ships.
{{Expected NPC
         | TotalExpFrigates      = 5
         | TotalExpFrigates      = 5
         | TotalExpDestroyers    =  
         | TotalExpDestroyers    =  
Line 16: Line 22:
         | TotalExpCapitals      =  
         | TotalExpCapitals      =  
         | TotalExpSentries      =  
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
}}
    | WarpToSitePopupText=
 
    | WalkthroughSectionText= Warping to beacon for close range would require a very good tank to handle the swarm’s incoming damage. Using a propulsion module or a Micro Jump Drive is recommended.
{{NPCTableHead|Wave 1}}
    | Room1= Single Pocket
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender/..}}
        | Room1WarpToPopupText=
{{NPCTableRow|Battlecruiser|3|Corelatis Captain Sentry/..}}
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room1Group1              = Initial Defenders
            | Room1Group1Text    =
            | Room1Group1InLocal =
            | Room1Group1Table  =
{{NPCTableHead}}
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender}}
{{NPCTableRow|Battlecruiser|3|Corelatis Captain Sentry}}
|}
|}
        | Room1Group2                = 1st Reinforcement Spawn
 
            | Room1Group2Text        =
{{NPCTableHead|Wave 2}}
            | Room1Group2InLocal    =
{{NPCTableRow|Frigate|2|Coreli Guardian Guard/..}}
            | Room1Group2Table      =
{{NPCTableRow|Cruiser|2|Corelatis Captain Sentinel/..}}
{{NPCTableHead}}
{{NPCTableRow|Frigate|2|Coreli Guardian Guard}}
{{NPCTableRow|Cruiser|2|Corelatis Captain Sentinel}}
|}
|}
        | Room1Group3                = 2nd Reinforcement Spawn
 
            | Room1Group3Text        =
{{NPCTableHead|Wave 3}}
            | Room1Group3InLocal    =
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Sentinel/..}}
            | Room1Group3Table      =
{{NPCTableRow|Battlecruiser|3|Corelatis High/.. Captain}}
{{NPCTableHead}}
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Sentinel}}
{{NPCTableRow|Battlecruiser|3|Corelatis High Captain}}
|}
|}
        | Room1Group4                = 3rd Reinforcement Spawn
 
            | Room1Group4Text        =
{{NPCTableHead|Wave 4}}
            | Room1Group4InLocal    =
            | Room1Group4Table      =
{{NPCTableHead}}
{{NPCTableRow|Battlecruiser|4|Corelatis Captain Sentry}}
{{NPCTableRow|Battlecruiser|4|Corelatis Captain Sentry}}
|}
|}
        | Room1Group5                = 4th Reinforcement Spawn
 
            | Room1Group5Text        =
{{NPCTableHead|Wave 5}}
            | Room1Group5InLocal    =
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender/..}}
            | Room1Group5Table      =
{{NPCTableRow|Battlecruiser|3|Corelatis Captain Sentry/..}}
{{NPCTableHead}}
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Defender}}
{{NPCTableRow|Battlecruiser|3|Corelatis Captain Sentry}}
|}
|}
        | Room1Group6                =  5th Reinforcement Spawn
 
            | Room1Group6Text        =
{{NPCTableHead|Wave 5}}
            | Room1Group6InLocal    =
            | Room1Group6Table      =
{{NPCTableHead}}
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Agent|ewar=Web|point=yes}}
{{NPCTableRow|Elite Frigate|3|Coreli Guardian Agent|ewar=Web|point=yes}}
{{NPCTableRow|Battlecruiser|3|Corelatis High Captain}}
{{NPCTableRow|Battlecruiser|3|Corelatis High/.. Captain}}
|}
|}


  | EscalationSectionY/N = Y
==Escalation==
    | Escalation= Serpentis Corporation Hydroponics Site
 
    | EscalationSectionText=
This site can escalate to [[Serpentis Paramilitary Complex]].
    | EscalationChance =
| RewardsSectionY/N =
    | RewardsSectionText=
    | TotalBountyValue =  mil
    | TotalGeneralLootValue=  mil
    | TotalSalvageValue =  mil
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}


{{clear}}
== See also ==
{{Combat Anomalies|Serpentis}}
{{Combat Anomalies|Serpentis}}
[[Category:Cosmic Anomalies]]
 
[[Category:Combat Anomalies]]