Difference between revisions of "Guristas Hideaway"

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{{CMBSite | Guristas Hideaway
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{{CMBSiteInfo
| Variation=  
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|name=Guristas Hideaway
| OverviewSectionY/N= Y
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|type=anomaly
    | OverviewSectionText= The '''Guristas Hideaway''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Guristas]] infested regions.
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|rating=Class 1
    | OverviewRecShips = Frigate class
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|location=High
    | OverviewEstPayout=
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|ship limit=Unrestricted
    | Diff&ShipRecSectionY/N=
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|faction=Guristas
        | Diff&ShipRecSectionText=
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|signature strength=N/A
    | TotalExpEnemiesSectionY/N= Y
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}}
 +
 
 +
The '''Guristas Hideaway''' is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in high security [[Guristas]] infested regions.  
 +
 
 +
{{Expected NPC
 
         | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 6 ships.
 
         | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 6 ships.
         | TotalExpFrigates      = 6
+
         | TotalExpFrigates      = 5-6
 
         | TotalExpDestroyers    =  
 
         | TotalExpDestroyers    =  
 
         | TotalExpCruisers        =  
 
         | TotalExpCruisers        =  
Line 16: Line 20:
 
         | TotalExpCapitals      =  
 
         | TotalExpCapitals      =  
 
         | TotalExpSentries      =  
 
         | TotalExpSentries      =  
| WalkthroughSectionY/N= Y
 
    | WarpToSitePopupText=
 
    | WalkthroughSectionText= Killing the last hostile ship triggers a reinforcement spawn.
 
    | Room1= Single Pocket
 
        | Room1WarpToPopupText=
 
        | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance.
 
        | Room1Image                =
 
        | Room1ImageCaption          =
 
        | Room1Group1              = Initial Defending Fleet
 
            | Room1Group1Text    =
 
            | Room1Group1InLocal =
 
            | Room1Group1Table  =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|1|Corpii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
 
}}
 
        | Room1Group2                = 1st Reinforcement Spawn
 
            | Room1Group2Text        =
 
            | Room1Group2InLocal    =
 
            | Room1Group2Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|1|Corpii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
 
}}
 
        | Room1Group3                = 2nd Reinforcement Spawn
 
            | Room1Group3Text        =
 
            | Room1Group3InLocal    =
 
            | Room1Group3Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|2|Corpii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
 
}}
 
        | Room1Group4                = 3rd Reinforcement Spawn
 
            | Room1Group4Text        =
 
            | Room1Group4InLocal    =
 
            | Room1Group4Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|2|Corpii Arrogator/ Infiltrator/ Invader/ Imputor/ Plunderer/ Wrecker}}
 
|{{NPCTableSeparator|Possible Rare Spawn}}
 
|{{NPCTableRow|Commander Frigate|1|Dread |cargo=Possible Faction charges or tags}}
 
}}
 
 
  | EscalationSectionY/N =
 
    | Escalation=
 
    | EscalationSectionText=
 
    | EscalationChance =
 
| RewardsSectionY/N =
 
    | RewardsSectionText=
 
    | TotalBountyValue =  mil
 
    | TotalGeneralLootValue=  mil
 
    | TotalSalvageValue =  mil
 
    | AverageRareLootValue=
 
    | ValuableLootTable =
 
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N =
 
 
}}
 
}}
 +
 +
==Walkthrough==
 +
Single ungated normal space pocket. Killing the last hostile ship triggers a reinforcement spawn.
 +
 +
{{NPCTableHead|Initial Defending Fleet}}
 +
{{NPCTableRow|Frigate|1|Pithi Arrogator}}
 +
 +
|}
 +
{{MessageBox
 +
|In local:
 +
|{{co|#a3fc80||More hostiles arrive at the site!}}
 +
|collapsed=yes}}
 +
{{NPCTableHead|1st Reinforcement Spawn}}
 +
{{NPCTableRow|Frigate|1-2|Pithi Invader/Infiltrator}}
 +
|}
 +
 +
{{MessageBox
 +
|In local:
 +
|{{co|#80d8fc||Squadron Commander: Recon Squad returning to base as per orders.}}
 +
|collapsed=yes}}
 +
{{NPCTableHead|2nd Reinforcement Spawn}}
 +
{{NPCTableRow|Frigate|2-3|Pithi Arrogator/Imputor}}
 +
|}
 +
 +
{{MessageBox
 +
|In local:
 +
|{{co|#a3fc80||Another group of ships answers the site's distress call.}}
 +
|collapsed=yes}}
 +
{{NPCTableHead|3rd Reinforcement Spawn}}
 +
{{NPCTableRow|Frigate|2|Pithi Plunderer/Wrecker}}
 +
|}
 +
 +
{{NPCTableHead|Possible Rare Spawn}}
 +
{{NPCTableRow|Commander Frigate|0-1|Dread Guristas Saboteur/Despoiler|ewar=ECM|cargo=Possible Faction charges, Faction implants BPC or tags}}
 +
|}
 +
 +
== Rewards ==
 +
Small Faction Spawn
 +
1000 small faction ammo,
 +
Guristas Tag
 +
 +
== Escalations ==
 +
Can escalate to the [[Guristas Scout Outpost]], although is a rare escalation and Gurista Refuges are usually a better choice.
 +
 +
== See also ==
 +
{{Combat Anomalies|Guristas}}
 +
 
   
 
   
 
[[Category:Combat Anomalies]]
 
[[Category:Combat Anomalies]]

Latest revision as of 14:07, 13 April 2022

Site Details
Guristas Hideaway
Type Combat Anomaly
Rating Class 1
Found in High
Max ship size Unrestricted
Faction Guristas
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Sig. strength N/A

The Guristas Hideaway is a combat anomaly found in high security Guristas infested regions.

Total expected enemies
Enemy Type Count
Icon red frigate.png Frigates 5-6


Walkthrough

Single ungated normal space pocket. Killing the last hostile ship triggers a reinforcement spawn.


Initial Defending Fleet
WD EWAR L


Frigate 1 x Frigate Pithi Arrogator
In local:
More hostiles arrive at the site!
1st Reinforcement Spawn
WD EWAR L


Frigate 1-2 x Frigate Pithi Invader/Infiltrator
In local:
Squadron Commander: Recon Squad returning to base as per orders.
2nd Reinforcement Spawn
WD EWAR L


Frigate 2-3 x Frigate Pithi Arrogator/Imputor
In local:
Another group of ships answers the site's distress call.
3rd Reinforcement Spawn
WD EWAR L


Frigate 2 x Frigate Pithi Plunderer/Wrecker


Possible Rare Spawn
WD EWAR L


Commander Frigate 0-1 x Commander Frigate Dread Guristas Saboteur/Despoiler Target Jammer Possible Faction charges, Faction implants BPC or tags

Rewards

Small Faction Spawn 1000 small faction ammo, Guristas Tag

Escalations

Can escalate to the Guristas Scout Outpost, although is a rare escalation and Gurista Refuges are usually a better choice.

See also

Combat Anomalies
Guristas Pirates
Hideaway
Hidden · Forsaken · Forlorn
Burrow Refuge Den
Hidden · Forsaken · Forlorn
Yard Rally Point
Hidden · Forsaken · Forlorn
Port Hub
Hidden · Forsaken · Forlorn
Haven Sanctum
Forsaken