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Blood Forsaken Hideaway: Difference between revisions

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Hirmuolio Pine (talk | contribs)
Converted out of full CMBSite template
m Text replacement - "combat site" to "combat site"
 
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{{CMBSite | Blood Forsaken Hideaway}}
{{CMBSiteInfo
|name=Blood Forsaken Hideaway
|type=anomaly
|rating=Class 1 Level 3
|location=High
|ship limit=Unrestricted
|faction=Blood Raiders
|signature strength=N/A
}}
'''Blood Forsaken Hideaway''' is an unrated [[combat site]] belonging to the [[Blood Raiders]] pirate faction. It can be found via [[exploration]] as a [[Combat_sites#Combat_anomalies|cosmic anomaly]] within systems owned by the [[Amarr Empire]] and [[Ammatar Mandate]]. As an ungated complex, the limitations as to which ships can complete this site are tied to the security rating of the system where the anomaly spawns (T2 [[Battleship]]s for high-security systems, and up to [[Titans]] in low-security and null-security systems). Completing this complex may award the player with valuable Dark Blood [[faction modules]] and ammunition.


The Blood Forsaken Hideaway is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Blood Raider Covenant|Blood Raiders]] infested regions. It is a level 3 variant of the [[Blood Hideaway]].
This combat site consists of a single ungated pocket of space containing a variety of [[Frigate]]- and [[Destroyer]]-sized enemy ships. Three variations of this combat anomaly exist: [[Blood Hideaway]], [[Blood Hidden Hideaway]] and [[Blood Forlorn Hideaway]].
 
{{Expected NPC
        | TotalExpEnemiesSectionText = With the initial defending fleet and 3 triggered spawns, a total of 23- 24 ships.
        | TotalExpFrigates      = 11
        | TotalExpDestroyers    = 12- 13
        | TotalExpCruisers        =
        | TotalExpBattlecruisers =
        | TotalExpBattleships  =
        | TotalExpCapitals      =
        | TotalExpSentries      =
}}
==Walkthrough==
==Walkthrough==
Single ungated normal space pocket.
Single ungated normal space pocket.
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{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableRow|Frigate|2|Corpii Collector/...}}
{{NPCTableRow|Elite Frigate|2-3|Elder Corpii Engraver/...}}
{{NPCTableRow|Destroyer|3|Corpior Cleric/...}}
{{NPCTableRow|Destroyer|3|Corpior Cleric/...}}
|}
|}
Line 28: Line 26:
{{NPCTableHead|2nd Reinforcement Spawn}}
{{NPCTableHead|2nd Reinforcement Spawn}}
{{NPCTableRow|Frigate|3|Corpii Collector/...}}
{{NPCTableRow|Frigate|3|Corpii Collector/...}}
{{NPCTableRow|Destroyer|3|Corpior Cleric/...}}
{{NPCTableRow|Destroyer|3-4|Corpior Cleric/...}}
|}
|}


{{NPCTableHead|3rd Reinforcement Spawn}}
{{NPCTableHead|3rd Reinforcement Spawn}}
{{NPCTableRow|Elite Frigate|2|Elder Corpii Collector/...}}
{{NPCTableRow|Elite Frigate|2|Elder Corpii Collector/...}}
{{NPCTableRow|Destroyer|5|Corpior Cleric/...}}
{{NPCTableRow|Destroyer|4-5|Corpior Cleric/...}}
{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableRow|Commander Destroyer|1|Dark Blood Commander|cargo=Possible Faction ammo or modules}}
{{NPCTableRow|Commander Destroyer|0-1|Dark Blood Commander|cargo=Possible Faction ammo or modules}}
|}
|}


Rarely do the initial and the second wave spawn together. Destroying both waves triggers the first and third waves and can overwhelm smaller ships due to up to 6 elite frigates on grid.
== Rewards ==
===Bounties===
* 350.000 ISK
===Loot===
{| class="wikitable complex sortable"
|-
! Item Name
! Est. Value
! Drops from
! Note
|-
|Dark Blood Copper Tag
|10k ISK
|Dark Blood Commander
|100% drop rate
|-
|(Dark) Blood Ammo
|6k - 58M ISK
|Dark Blood Commander
|100% drop rate
|-
|Dark Blood module
|10k - 130M ISK
|Dark Blood Commander
|rare
|-
|Mid-grade Amulet Implant
|6M - 50M ISK
|Dark Blood Commander
|rare
|}
== Escalation ==
Needs information
== See also ==
{{Combat Anomalies|Blood}}
[[Category:Combat Anomalies]]
[[Category:Combat Anomalies]]