Difference between revisions of "Probing Question"

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(Created page with "name=Probing Question, Level 3 __NOTOC__{{survival copy}} Faction: '''Amarr'''<br> Mission Type: '''Encounter'''<br> Space Type: '''Deadspace without gates'''<br> Damage Rece...")
 
m (Add objective. Add briefing. Change heading, no gate.)
 
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name=Probing Question, Level 3
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{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}
 
  
Faction: '''Amarr'''<br>
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{{Missiondetails
Mission Type: '''Encounter'''<br>
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|Level= 3
Space Type: '''Deadspace without gates'''<br>
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|Type= Encounter
Damage Received: '''EM/Thermal'''<br>
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|Objective= Destroy the Amarr forces.
Extras: '''Cap draining when under 10km'''<br>
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|Faction1= Amarr Empire
Recommended Damage Dealing: '''EM'''<br>
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|DamageToDeal1=
Recommended ships: '''Drake, Myrmidon'''<br>
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|DamageToResis1t=
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|WebPoint=
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|EWAR= Imperial Tamir/Templar Muzakir type (Neut)
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|ShipSizeLimit=
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|ShipSuggestion= Battlecruiser
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|Rewards=
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|StandingLoss=
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|Extra=
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}}
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{{MissionBriefing
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|Good, I have some work for you. We're facing a serious issue in this area. The Amarr are conducting an unprecedented number of probing missions in this and the surrounding systems.
  
===Warp-In===
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I need you to defend a military gate in <System>. You must utterly destroy any Amarr forces that approach the gate. We need to send a message of strength in our position.
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}}
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{{MessageBox|Targets
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|Space battles generally occur around targets of strategic and tactical significance: gates, stations, corporate structures, asteroids or mining colonies, research facilities, outposts, etc.
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|collapsed= yes}}
  
Wave 1, 30km, Aggro:<br>
 
4 Amarr Raider - consists of Types
 
4x Imperial Tamir '''Will target drones'''<br>
 
4 Amarr Heavy Raider - consists of Types '''Neut within 5K'''
 
2x Imperial Templar Muzakir<br>
 
2x Imperial Tamir<br>
 
  
Wave 2, 30km, Spawn:<br>
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=== Warp-in ===
After Amarr Raider's from Wave 1 Dead
 
9x Amarr Raider - consists of Types<br>
 
2x Divine Imperial Champion - has high Armour Repairing<br>
 
2x Divine Imperial Justicar - has high Armour Repairing<br>
 
1x Imperial Templar Agatho<br>
 
4xImperaial Templar Mathura<br>
 
  
Wave 3, 30km, Spawn:<br>
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{{NPCTableHead|Initial Group, 30km (auto-aggro)}}
After Wave 2 Dead
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{{NPCTableRow|Cruiser|8|Amarr Raider/Heavy Raider|note= Renamed Imperial Tamir/Templar Muzakir|ewar= Neut|trigger= Last ship destroyed triggers reinforcement 1}}
5x Amarr Raider - consists of Types<br>
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|}
1x Imperial Templar Tamit<br>
 
4x Imperial Templar Donus<br>
 
  
[[Category:Mission reports]]
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{{NPCTableHead|Reinforcement 1, 30km}}
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{{NPCTableRow|Cruiser|5|Amarr Raider|note= Renamed Imperial Templar Agatho/Mathura}}
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{{NPCTableRow|Elite Cruiser|4|Amarr Raider|note= Renamed Divine Imperial Champion/Justicar|trigger= Last ship destroyed triggers reinforcement 2}}
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|}
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The elite cruisers, renamed Divine Imperial Justicars, have a noticeable amount of armor repair.
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{{NPCTableHead|Reinforcement 2, 30km}}
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{{NPCTableRow|Cruiser|5|Amarr Raider|note=Imperial Templar Tamir/Donus}}
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|}
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{{Missionrelated}}
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[[Category:Security missions]]

Latest revision as of 14:28, 25 June 2023


Level 3
Type Encounter
Objective Destroy the Amarr forces.
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Imperial Tamir/Templar Muzakir type (Neut)
Ship suggestion Battlecruiser
Mission briefing
Good, I have some work for you. We're facing a serious issue in this area. The Amarr are conducting an unprecedented number of probing missions in this and the surrounding systems.

I need you to defend a military gate in <System>. You must utterly destroy any Amarr forces that approach the gate. We need to send a message of strength in our position.

Targets
Space battles generally occur around targets of strategic and tactical significance: gates, stations, corporate structures, asteroids or mining colonies, research facilities, outposts, etc.


Warp-in

Initial Group, 30km (auto-aggro)
WD EWAR L


Cruiser 8 x Cruiser Amarr Raider/Heavy Raider Renamed Imperial Tamir/Templar Muzakir Last ship destroyed triggers reinforcement 1 Energy Neutralizer


Reinforcement 1, 30km
WD EWAR L


Cruiser 5 x Cruiser Amarr Raider Renamed Imperial Templar Agatho/Mathura
Elite Cruiser 4 x Elite Cruiser Amarr Raider Renamed Divine Imperial Champion/Justicar Last ship destroyed triggers reinforcement 2

The elite cruisers, renamed Divine Imperial Justicars, have a noticeable amount of armor repair.


Reinforcement 2, 30km
WD EWAR L


Cruiser 5 x Cruiser Amarr Raider Imperial Templar Tamir/Donus