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Recon (1 of 3) (Guristas Pirates) (Level 2): Difference between revisions

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name=Recon, Level 2
<noinclude>{{NPCTableCSS}}
__NOTOC__{{survival copy}}
Parts: [[Recon (1 of 3) (Guristas Pirates) (level 2)|1 of 3 (Guristas Pirates)]], [[Recon (2 of 3) (level 2)|2 of 3]], [[Recon (3 of 3) (level 2)|3 of 3]]
</noinclude>


<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div>
====Recon (1 of 3)====
{{Template:Missiondetails
{{Template:Missiondetails
|Level= 2
|Level=2
|Type= Encounter
|Type=Encounter
|Objective=  
|Objective=
|Faction= Gurista Pirates
|Faction1=Guristas
|DamageToDeal= {{Damagetype|th|kin}}
|DamageToDeal=
|DamageToResist= {{Damagetype|th|kin}}
|DamageToResist=  
|WebPoint=  
|WebPoint=
|EWAR=  
|EWAR=
|ShipSizeLimit=  
|ShipSizeLimit=  
|ShipSuggestion=  
|ShipSuggestion=Battlecruiser
|Rewards=  
|Rewards=
|Extra=  
|Extra=
}}
{{MissionBriefing
|I'd like you to do some reconnaissance for Caldari Navy, my friend. Our operatives in an outpost within <System> have requested a convoy of goods, through some pretty hostile territory. There are a few routes we could take to reach the destination, and you're going to help us find the safest route.
 
All I need you to do is scout ahead and see if there are any pirates, rogue drones or dangerous terrain. Report your findings to me. I'll upload a bookmark to the first area into your NeoCom.
}}
}}
{{NPCTableCSS}}


===Pocket 1===
 
=== Pocket 1 ===


{{NPCTableHead|First Wave}}
{{NPCTableHead|First Wave}}
{{NPCTableRow| Pithi Anarchist |1+|Frigate class}}
{{NPCTableRow|Frigate|1+|Pithi Anarchist}}
{{NPCTableRow| Pithi Death Dealer |1+|Battle Cruiser class}}
{{NPCTableRow|Battlecruiser|1+|Pithi Death Dealerr}}
{{NPCTableRow| Dire Pithi Nullifier |1+|Cruiser class}}
{{NPCTableRow|Cruiser|1+|Dire Pithi Nullifier}}
|}
|}


{{NPCTableHead|Second Wave}}
{{NPCTableHead|Second Wave}}
{{NPCTableRow| Pithi Guerilla |1+|Frigate class}}
{{NPCTableRow|Frigate|1+|Pithi Guerilla}}
{{NPCTableRow| Dire Pithi Eraser |1+|Elite Cruiser class}}
{{NPCTableRow|Elite Cruiser|2+|Dire Pithi Eraser/Annihilator}}
{{NPCTableRow| Dire Pithi Annihilator |1+|Elite Cruiser class}}
|}
|}


{{NPCTableHead|Third Wave}}
{{NPCTableHead|Third Wave}}
{{NPCTableRow| Pithi Guerilla |1+|Frigate class}}
{{NPCTableRow|Frigate|1+|Pithi Guerilla}}
{{NPCTableRow| Pithi Abolisher |1+|cruiser class}}
{{NPCTableRow|Cruiser|1+|Pithi Abolisher}}
{{NPCTableRow| Dire Pithi Abolisher |1+|Elite Cruiser class}}
{{NPCTableRow|Elite Cruiser|1+|Dire Pithi Abolisher}}
|}
|}


{{NPCTableHead|Fourth Wave}}
{{NPCTableHead|Fourth Wave}}
{{NPCTableRow| Pithi Supremacist |1+|Frigate class}}
{{NPCTableRow|Frigate|1+|Pithi Supremacist}}
{{NPCTableRow| Pithi Abolisher |1+|Cruiser class}}
{{NPCTableRow|Cruiser|1+|Pithi Abolisher}}
{{NPCTableRow| Dire Pithi Abolisher |1+|Elite Cruiser class}}
{{NPCTableRow|Elite Cruiser|1+|Dire Pithi Abolisher}}
|}
|}


===Pocket 2===
=== Pocket 2 ===


{{NPCTableHead|First Wave}}
{{NPCTableHead|First Wave}}
{{NPCTableRow| Dire Pithi Plunderer |3|Elite Frigate class}}
{{NPCTableRow|Elite Frigate|3|Dire Pithi Plunderer}}
{{NPCTableRow| Dire Pithi Eraser |4|Elite Cruiser class}}
{{NPCTableRow|Elite Cruiser|4|Dire Pithi Eraser}}
|}
|}


{{NPCTableHead|Second Wave}}
{{NPCTableHead|Second Wave}}
{{NPCTableRow| Pithi Nihilist |4|Frigate class}}
{{NPCTableRow|Frigate|4|Pithi Nihilist}}
{{NPCTableRow| Dire Pithi Abolisher |3|Elite Cruiser class}}
{{NPCTableRow|Elite Cruiser|3|Dire Pithi Abolisher}}
|}
|}


===Notes===
=== Notes ===
*To Blitz - take a fast frigate with afterburner. As soon as you warp into pocket 1, burn for the gate and warp. You'll need at least 200-300 points of tank, as you'll take a little fire. Once you drop out of warp in pocket 2, the mission will complete, and you can warp out before the bad guys can lock you.
* To Blitz - take a fast frigate with afterburner. As soon as you warp into pocket 1, burn for the gate and warp. You'll need at least 200-300 points of tank, as you'll take a little fire. Once you drop out of warp in pocket 2, the mission will complete, and you can warp out before the bad guys can lock you.
 
* Hint - The name of this mission suggests NOT to fight (avoid fight) ! It contains MANY BC NPCs (those named Dire xxxx) with 72% least resistance (most at 90%) - very hard to destroy even with a well fit BC. Then again, who plays L2 security mission(s) with a BC ! I used another tactics (with a destroyer) - used my Afterburner for some 20-25 min to draw the NPC fleet away from the acceleration gate (they can hit you at 50km+), then warped out from the battlefield and warped in again (NPC fleet was 250km+ away). Next I flew to the acceleration gate before they approach. The same is true for the second pocket - Avoid fight (with NPCs with insane resistance) !
*Next are [[Recon_(2-3_of_3)_(level_2)|Recon 2/3]]
 
Originally reported by: Buzdo Tomari


[[Category:Mission reports]]
[[Category:Security missions]]