Difference between revisions of "Digital Network"
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Latest revision as of 12:38, 17 May 2018
Digital Network | |
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Digital Network is a chemical lab found in Wicked Creek region.
Walkthrough
Core Runners |
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The local pirates have taken an interest in the recently discovered gas clouds and the possibilities they offer for the booster industry. They've set themselves up here, engaging in various activities. Resistance is bound to be heavy, but the rewards promise to be great. Especially for those skilled in hacking mainframes, for the pirates are storing all kinds of information and data here, particularly regarding the booster industry. |
The site contains both combat and hacking. Using the acceleration gates to the site requires hacking IV to be trained. Rest of the gates can be activated without killing the defenders.
The gate to fourth pocket is locked and requires a key. The key is found in the third pocket.
1st pocket - Meeting Point
WD | EWAR | L
| ||
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1 x Gate to Saloon (left) | ||||
1 x Gate to Court Yard (right) |
2nd pocket - Saloon
WD | EWAR | L
| ||
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4 x Elite Frigate Angel Gate Guard | ||||
4 x Cruiser Angel Gate Guard | ||||
4 x Battlecruiser Angel Patron | ||||
3 x Battleship Angel Gate Guard |
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Hackable container | ||||
1 x Gate to Court Yard |
3rd pocket - Court Yard
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Hackable container | ||||
1 x Gate to Inner Court |
4th pocket - Inner Court
WD | EWAR | L
| ||
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5 x Novelty Boxes |