Difference between revisions of "User:Hirmuolio Pine/landmarks"

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==DED deadspace reports==
 
  
===Kyonoke Memorial Research Site===
+
===Serpenti's Coil===
Postouvin<br>
+
Vilinnon
DED 1/10<br>
 
Kyonoke plague memorial.
 
 
 
===Rogue Cloning Facility===
 
Multiple locations<br>
 
DED 1/10<br>
 
4x Clonejacker Punk <br>
 
6x Narco Pusher <br>
 
1x Clonejacker Punk
 
 
 
Fast respawn
 
 
 
Civilian modules, civilian module BPCs,  Ectoplasm
 
 
 
===Astrahus Exemplar Site ===
 
Multiple locations.
 
 
 
Monument for the Upwell Citadels.
 
 
 
{{MessageBox
 
|Astrahus info:
 
|Citadel Class: Astrahus
 
Manufacturer: Upwell Consortium
 
 
 
Manufactured in YC-118 by the Upwell Consortium with great assistance from capsuleers.
 
 
 
The Upwell Consortium and its known affiliates wish to specifically thank Naava Edios, for going above and beyond all limits and expectations to make these dreams become a reality.
 
 
 
The following capsuleers have earned an Astrahus blueprint copy for services rendered to the Upwell Consortium:
 
 
 
'''Aeris Cuprum'''<br>
 
'''Marionne'''<br>
 
'''Ruth Maude'''<br>
 
'''Shinron Sakai'''<br>
 
 
 
The following capsuleer has earned a Fortizar blueprint copy for services rendered to the Upwell Consortium:
 
 
 
'''Dzen Avi'''
 
|collapsed=yes}}
 
 
 
===Arek'Jaalan Site One: Antiquus ===
 
Eram <br>
 
AKA: AJS1<br>
 
Multiple "Project Theseus Archives"<br>
 
Acceleration gate under construction<br>
 
Neutral NPCs<br>
 
 
 
 
 
==DED agent reports==
 
 
 
===Alliance Barracks===
 
Audesder
 
  
 
???
 
???
  
"Amarr militarization of nearby Kenobanala has forced the Minmatar and their allies to hastily build up a defensive perimeter inside Audesder."
+
"The Serpent's Coil is at once one of the most exotic and most dangerous of all space locations in the vast world of EVE. It is currently inhabited by agents of the Serpentis Corporation, which use the place as a gathering point for smugglers and raiders alike. At the heart of the Serpent's Coil lies a ruined military installation. This military base was constructed by the Gallente Federation during the Gallente-Caldari War to defend against marauding Caldari ships. After the war the strategic importance of the base diminished and it was eventually abandoned. The base is ringed by huge rock boulders the size of mountains. These magnificent boulders broke off a comet traversing the Vilinnon system long time ago and today they stand proud in their protection of the most audacious Serpentis base around."
  
===City of God===
 
Shastal
 
  
"Built by the megalomaniac emperor Zaragram II some 2000 years ago, intended to be the home of the living god, namely himself. Zaragram set out to uproot and eradicate many of the most sacred traditions of the Amarrians, replacing them by his own mad ideas on divinity. He called his city Mezagorm, meaning Vision of God. Eventually, he was assassinated and later emperors, under pressure from the clergy, did their utmost to bury his memory. The ruins of Zaragram's city still exist, haunted by ghosts and pirates. "
+
===Derelict Remains of Long Time Ago===
 
+
Oyeman
 
 
===Minecore Facilities===
 
K-X5AX
 
 
 
"A gold rush has stricken this constellation, as rumor has it that extremely valuable gas clouds were found in various systems in the area. Potential excavators from all over the Eve universe have come to I-3ODK in the search for the hidden treasure. Obviously this influx of people has caught the attention of the Angel Cartel, who already had a strong prescence in the area, and they have imposed high 'taxes' on any harvesters caught in their territory.
 
 
 
But the mainly Minmatar harvesters and pioneers are not the only outsiders the Cartel have had to deal with. The Sansha's Nation have also sent a fleet of worker-slaves escorted by an armada of warships to the constellation. Led by the brutal Sansha general Abufyr Joek, their task is to secure a supply route of booster regents to their headquarters.
 
 
 
When the Cartel leadership found out about Sansha's meddling in their territory, they sent in their own armada, spearheaded by the military genius Krur Tajar, to secure total domination of I-3ODK. He has set up camp in BJD4-E, claiming the mining outpost Freeboter's Haven for himself, from where he has launched repeated attacks against all those who refuse to pay the Cartel their due tribute. "
 
 
 
===Pioneer's Sanctuary===
 
ZH3-BS
 
  
 
???
 
???
 
"Settlers from the Caldari State and beyond took up residence in 09-4XW a few years back after incredibly valuable gas clouds were discovered in the constellation. They braved the Guristas territories to get there, but have now become embroiled in a bitter war with local racketeers and pirates. The migrant's force is vastly outnumbered and it is only a matter of time before the Guristas launch an attack on their outpost. "
 
  
 
===The Legend's Trial===
 
===The Legend's Trial===
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The Legends Trial is a popular show on Federation TV, it is broadcasted to billions of screens across many regions. Huge money is at stake, and gambling on the events is extremely popular. It is therefore not surprising that various criminal networks are working hard to 'influence' the outcome of the show and rig fights. The organizers of the Legends Trials have hired a sizable mercenary fleet to protect its assets, but even so it has become extremely vulnerable to pirate meddling, especially due to its new location outside of the protective embrace of Federation space. Certainly a freelance merc pilots dream come true. "
 
The Legends Trial is a popular show on Federation TV, it is broadcasted to billions of screens across many regions. Huge money is at stake, and gambling on the events is extremely popular. It is therefore not surprising that various criminal networks are working hard to 'influence' the outcome of the show and rig fights. The organizers of the Legends Trials have hired a sizable mercenary fleet to protect its assets, but even so it has become extremely vulnerable to pirate meddling, especially due to its new location outside of the protective embrace of Federation space. Certainly a freelance merc pilots dream come true. "
  
===The Traumark Installation ===
 
Saminer <br>
 
Traumark ruins (alpha, beta, gamma)<br>
 
3x destroyer<br>
 
2x battlecruiser
 
  
"The Traumark Installation, a massive fortress guarding the southern space territories of the vastly rich royal family, represents the proudest moment in the history of the Tash-Murkon family. Yet that proud moment came and went, for the fortress, once thought to be impregnable, fell into the hands of Sansha’s Nation. All efforts to retake the installation have failed, and today it stands as a thorn in the side of the proud, but humbled Tash-Murkons"
+
==May be in space==
 +
https://fiction.eveonline.com/new-eden/lore/the-solari-constructs
  
"This salvaged data from a destroyed Sansha vessel reveals the following: "Return with the modules and scrapmetal from the Traumark Installation to outpost in EOT-XL. Destroy the trespassing vessels and leave no survivor. These are the orders from Master Sansha himself."
 
  
https://www.fuzzwork.co.uk/evelopedia/index.php/Sansha%27s_Nation_Ship_Logs#Sansha_Ship_Log_500237688
+
Arnher, Metropolis –  Abandoned CRC Relay Station
  
===Amarr Home Worlds ===
+
The station was dedicated to a long-standing member of the ISD, who volunteered as a part of the community management service from 2005. In addition to the monitoring site, the player’s wreckage remains. Long ago when EVE was a smaller and tighter community, CCP often did things to commemorate players. Planets were named after champions, and whole systems were named after devs. This site is a continuation of that tradition.
Amarr Prime
 
 
 
"Once, Amarr Prime was known as 'Athra', its name before the Amarr conquered the entire globe and began to carve out the greatest empire in New Eden. It is the original home world of the True Amarr, the Khanid, and the Udorians, a subject people long ago assimilated into Amarr society.
 
 
 
The Amarr Empire is so vast and ancient, however, that the oldest of its many settled planets have also come to be regarded as Amarr Home Worlds. Among these, perhaps the highest prestige is given to the 'Throne Worlds', those systems surrounding Amarr itself and the first to be connected in a newly-built gate network since the collapse of the EVE gate.
 
 
 
Nevertheless, the Amarr system remains at the centre of the Empire, with ancient Amarr Prime as the seat of an Imperial Throne, venerated by countless billions as holy ground. "
 
 
 
===Empress Catiz I Honor Guard ===
 
Amarr<br>
 
Amarr fleet in space.
 
 
 
===The Solitaire===
 
Ienakkamon<br>
 
[[Project Discovery treasure hunt]]
 
 
 
===Mysterious Shuttle (The True Immortal)===
 
Geztic<br>
 
[[Project Discovery treasure hunt]]
 
"The only thing sensors can make out about this ship is that it has some kind of receiver that interacts with the star's natural magnetic field. There is one faint life sign, similar to a human in cryogenic stasis."
 
 
 
===Abandoned Caldari Outpost ===
 
Multiple locations.
 
Few Guristas cruisers and battlecruisers
 
 
 
===Abandoned Research Outpost ===
 
2x frig<br>
 
1x destroyer
 
 
 
===Natural Phenomena ===
 
2x frig<br>
 
3x destroyer
 
 
 
===Ruined Minmatar Outpost ===
 
2x frig<br>
 
3x destroyer
 
 
 
===Abandoned Battlefield ===
 
Various locations.
 
2x frig<br>
 
2x destroyer
 
 
 
===Derelict Ruins ===
 
Various locations<br>
 
2x frigate<br>
 
3x destroyer
 
 
 
==Other==
 
===Jove Observatory===
 
Various locations
 
 
 
===Kor-Azor Battle Site ===
 
Kor-Azor
 
 
 
Naglfar Wreck
 
 
 
===Pagera Manton===
 
Maybe somewhere in constellation of OK-FEM
 
 
 
"One of the most revered holy sites of the Blood Raiders is located in the constellation OK-FEM, called the Pagera Manton. The Pagera Manton was a giant space-ship that was at the head of a massive Amarrian exploration team that had ventured into unknown lands hundreds of years ago. A malfunction in its warp-drive stranded the ship, far away from the rest of the fleet. During that time space-communication was not as sophisticated as today, and it had no way of contacting other vessels of the expedition. Years passed and the crew had finally lost all hope of survival. Food supply was running dangerously low, and it seemed that starvation was inevitable. It was then that one of the officers, an Ammatar by the name of Kalorr Makur, took matters into his own hands. He staged a successful coup against the commanding officer of the ship and had his most loyal followers bind and gag the dissidents inside a secure chamber under his control. These unfortunate souls became the crews new food supply, unbeknownst to most of the crewmembers. For over a year this plan worked, although Kalorr did have to turn to his own followers eventually to replenish his stock of human meat.  
 
 
 
Over a century later the ship was discovered by Blood Raider pioneers scouring the distant solar-systems of OK-FEM. They found the remains of the crew, and more importantly a few dozen gigantic tanks encasing millions of liters of blood. Unbeknownst to them the blood had been collected by Kalorr who dried the human meat before consumption. The blood had been meant as a final foodsource after the meat supply had run out, but was never actually consumed as the machine responsible for recycling the air supply malfunctioned which caused the remaining crew to slowly suffocate. Fortunately the blood containers were kept in sub-freezing temperature, which despite over a century of decay were still up and working when the Pagera was found. And not only that, Kalorr Makur's body was discovered in its very own container, along with his closest allies.
 
 
 
News of the find quickly spread through the Blood Raider territories, and their revered High Priest at the time declared it a 'gift from God'. The blood was stripped from the tanks and brought back to the Blood Raider headquarters for examination and ritualistic purposes. Kalorr was cloned, using genetic material retrieved from his body taken from the Pagera, and he was immediately instated as an officer of the Blood Raiders. Years later he was even made into a saint.
 
 
 
And to this day the Pagera is closely guarded by Kalorr and his small army of clones, extremely loyal to the Blood Raiders. Drugs, many generations of cloning and a terrible history has rendered the former Amarrian traveller completely insane. And despite the Pagera being a popular point of pilgrimage for the members of the Blood Raider organization, few venture there outside of large, heavily armed groups. Kalorr is known to pick off stragglers for his sinister rituals, no matter to which religion or organization they belong to. "
 
  
 
==Some agents in space==
 
==Some agents in space==
Line 207: Line 67:
 
Arsten Takalo <br>
 
Arsten Takalo <br>
 
[[Wildfire]]
 
[[Wildfire]]
 
  
 
===Krusual Mobile Library ===
 
===Krusual Mobile Library ===
Line 221: Line 80:
 
Palas <br>
 
Palas <br>
 
Riff Hebian
 
Riff Hebian
 +
 +
==Unknown==
 +
 +
===constellation: E-8CSQ===
 +
 +
Many sites.
 +
 +
The Caldari State have found something significant in G5ED-Y. The State military has set up a huge base of operations in that system, and its presence there is thick as sour milk. The Guristas on the other hand are extremely curious as to what their arch nemesis has discovered, and have set up many bases in the surrounding systems to oversee reconnaissance missions into G5ED-Y. A division from the Serpentis has also been sent to the constellation on behalf of the Smuggler Cartel, led by the infamous Black Jack.
 +
 +
===Constellation: 760-9C===
 +
 +
"Rumor has it that the infamous Thukker warlord, Martokar Alash, was last seen in the constellation 760-9C. He apparently fled his homeland after Republic authorities threatened an invasion should he not be extradited into their hands. It is believed that he has become involved in the booster smuggling business, working alongside the Angel Cartel.
 +
 +
Martokar's previous crimes include the murder of CONCORD officers, kidnapping and sale of Republic citizens into slavery. Investigators also blamed him for managing a large criminal network inside the Republic territories, which had direct links to the Angel Cartel. And although it is common knowledge that the Thukker Tribe leadership has strong ties to the Cartel, Dulinar Nerhoger, chief of intelligence in the Republic Justice Department, believes that Martokar's crimes are grave enough to warrant special attention. He advises all travelers venturing into 760-9C to keep an eye out for Martokar, he is considered extremely dangerous. "

Latest revision as of 15:25, 16 September 2020


Serpenti's Coil

Vilinnon

???

"The Serpent's Coil is at once one of the most exotic and most dangerous of all space locations in the vast world of EVE. It is currently inhabited by agents of the Serpentis Corporation, which use the place as a gathering point for smugglers and raiders alike. At the heart of the Serpent's Coil lies a ruined military installation. This military base was constructed by the Gallente Federation during the Gallente-Caldari War to defend against marauding Caldari ships. After the war the strategic importance of the base diminished and it was eventually abandoned. The base is ringed by huge rock boulders the size of mountains. These magnificent boulders broke off a comet traversing the Vilinnon system long time ago and today they stand proud in their protection of the most audacious Serpentis base around."


Derelict Remains of Long Time Ago

Oyeman

???

The Legend's Trial

PPG-XC

???

"The famous dueling tournament, 'The Legends Trial', has moved to PPG-XC, to escape various expenses associated with having its tournament inside Federation space. Also by staging the tournament here, it can choose from a larger variety of competitors, such as criminals and members of outlaw organizations which would be immediately arrested in Federation space.

The Legends Trial is a popular show on Federation TV, it is broadcasted to billions of screens across many regions. Huge money is at stake, and gambling on the events is extremely popular. It is therefore not surprising that various criminal networks are working hard to 'influence' the outcome of the show and rig fights. The organizers of the Legends Trials have hired a sizable mercenary fleet to protect its assets, but even so it has become extremely vulnerable to pirate meddling, especially due to its new location outside of the protective embrace of Federation space. Certainly a freelance merc pilots dream come true. "


May be in space

https://fiction.eveonline.com/new-eden/lore/the-solari-constructs


Arnher, Metropolis – Abandoned CRC Relay Station

The station was dedicated to a long-standing member of the ISD, who volunteered as a part of the community management service from 2005. In addition to the monitoring site, the player’s wreckage remains. Long ago when EVE was a smaller and tighter community, CCP often did things to commemorate players. Planets were named after champions, and whole systems were named after devs. This site is a continuation of that tradition.

Some agents in space

Tevis Jak

Tar
Agent: Tevis Jak
The Blood-Stained Stars agent

Lear Evanus

Manarq
Agent: Lear Evanus
The Blood-Stained Stars agent

Unmarked Operation

Noghere
DED 1/10
Agent: Mourmarie Mone
Syndication low sec route agent.

Impetus Tolle Studio

DED 4/10
Agent: Gian Parele
Syndication agent

Nugoeihuvi Information Centre

Josameto
DED 1/10
Penumbra starting location.

Roineron Aviviere

Dodixie
Syndicationstarting agent.

Brutor Tribe Community Area

Frarn
Arsten Takalo
Wildfire

Krusual Mobile Library

Tanoo Agent: Hiva Shesha Wildfire

Karde Romu, MIO Agent

Karde Romu
Right to Rule

Miyan Security Forces

Palas
Riff Hebian

Unknown

constellation: E-8CSQ

Many sites.

The Caldari State have found something significant in G5ED-Y. The State military has set up a huge base of operations in that system, and its presence there is thick as sour milk. The Guristas on the other hand are extremely curious as to what their arch nemesis has discovered, and have set up many bases in the surrounding systems to oversee reconnaissance missions into G5ED-Y. A division from the Serpentis has also been sent to the constellation on behalf of the Smuggler Cartel, led by the infamous Black Jack.

Constellation: 760-9C

"Rumor has it that the infamous Thukker warlord, Martokar Alash, was last seen in the constellation 760-9C. He apparently fled his homeland after Republic authorities threatened an invasion should he not be extradited into their hands. It is believed that he has become involved in the booster smuggling business, working alongside the Angel Cartel.

Martokar's previous crimes include the murder of CONCORD officers, kidnapping and sale of Republic citizens into slavery. Investigators also blamed him for managing a large criminal network inside the Republic territories, which had direct links to the Angel Cartel. And although it is common knowledge that the Thukker Tribe leadership has strong ties to the Cartel, Dulinar Nerhoger, chief of intelligence in the Republic Justice Department, believes that Martokar's crimes are grave enough to warrant special attention. He advises all travelers venturing into 760-9C to keep an eye out for Martokar, he is considered extremely dangerous. "