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Angel Hideout: Difference between revisions

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m Text replacement - "combat anomaly" to "combat anomaly"
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{{Work in progress}}
{{CMBSiteInfo
{{CMBSite|Angel Hideout}}
|name= Angel Hideout
= Angel Hideout Walk Through =
|type= unrated
<br>
|rating=  
{{NPCTableHead|FIRST POCKET}}
|location= High
{{NPCTableSeparator|Initial Defenders}}
|ship limit= Destroyer
{{NPCTableRow|Frigate|4|(Gistii Outlaw/Thug)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 45-55 km.}}
|faction= Angel
{{NPCTableSeparator|Wave 2}}
|signature strength= 20% in High
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Wave 3|note=Range: 55-65 km.}}
}}
{{NPCTableRow|Destroyer|2|(Gistior Defiler/Haunter)|point=no|ewar=|cargo=|drop=|trigger=|note=Range: 45-55 km.}}
 
{{NPCTableSeparator|Wave 3}}  
The Angel Hideout is a [[combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Final Wave|note=}}
 
{{NPCTableRow|Cruiser|2|(Gistum Breaker/Defender)|point=Yes|ewar=Web|cargo=|drop=|trigger=Acceleration Gate to Second Pocket|note=}}
{{Expected NPC|TotalExpEnemiesSectionText = With the initial group and xx triggered spawns, a total of 13- 14 ships.
{{NPCTableSeparator|Upon Approach to Acceleration Gate}}
| TotalExpFrigates      = 18-25
{{NPCTableRow|Frigate|3|(Gistii Nomad/Ruffian)}}
| TotalExpDestroyers    = 3-6
{{NPCTableSeparator|POCKET STRUCTURES}}
| TotalExpCruisers      = 4-7
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|trigger = Destruction of Final Wave}}
| TotalExpBattlecruisers =  
| TotalExpBattleships    =  
| TotalExpCapitals      =  
| TotalExpSentries      =  
}}
== Walk through ==  
===First pocket===
{{NPCTableHead|Stuctures and Asteroids}}
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note= Locked}}
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
{{NPCTableRow|Structure|2|Angel Bunker}}
{{NPCTableRow|Structure|2|Angel Bunker}}
{{NPCTableRow|Structure|2|Angel Lookout}}
{{NPCTableRow|Structure|2|Angel Lookout}}
{{NPCTableRow|Asteroid|50|Veldspar Asteroid}}
{{NPCTableRow|Asteroid|50|Veldspar}}
{{NPCTableHead|SECOND POCKET}}
|}
{{NPCTableSeparator|Initial Defenders}}
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Frigate|3|(Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 10 km.}}
{{NPCTableRow|Frigate|4|Gistii Outlaw/Thug|trigger= Wave 2|note= Range: 45-55 km.}}
{{NPCTableRow|Cruiser|2|(Gistum Breaker/Defeater)|point=no|ewar=Web|cargo=|drop=|trigger=Wave 2|note=Range: 10 km.}}
|}
{{NPCTableSeparator|Initial Defenders Reinforcements}}
{{NPCTableHead|Wave 2}}  
{{NPCTableRow|Frigate|3|(Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 55 km.}}
{{NPCTableRow|Frigate|2|Gistii Ambusher/Hunter/Impaler/Raider|trigger= Wave 3|note= Range: 55-65 km.}}
{{NPCTableSeparator|Wave 2}}  
{{NPCTableRow|Destroyer|2|Gistior Defiler/Haunter|note=Range: 45-55 km.}}
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Raider)|point=no|ewar=TP|cargo=|drop=|trigger=Wave 3|note=Range: 55-65 km.}}
|}
{{NPCTableSeparator|Wave 3}}  
{{NPCTableHead|Wave 3}}  
{{NPCTableRow|Frigate|3|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=|note=}}
{{NPCTableRow|Frigate|2|Gistii Ambusher/Hunter/Impaler/Raider|trigger= Final Wave}}
{{NPCTableRow|Cruiser|2|(Gistium Liquidator/Impaler/Marauder)|point=no|ewar=|cargo=|drop=|trigger=|note=}}
{{NPCTableRow|Cruiser|2|Gistum Breaker/Defender|point= Yes|ewar= Web|trigger= Unlocks acceleration gate to second pocket}}
{{NPCTableSeparator|Pocket Structures}}
|}
{{NPCTableRow|Structure|1|Angel Drug Lab (SEE WARNING)|trigger=Destruction spawns Drug Lab Defense spawn and chance for escalation}}
{{NPCTableHead|Upon Approach to Acceleration Gate}}
{{NPCTableRow|Frigate|3|Gistii Nomad/Ruffian}}
|}
 
=== Second pocket ===
{{NPCTableHead|Structures and Asteroids}}
{{NPCTableRow|Structure|1|Angel Drug Lab (SEE WARNING)|trigger=Armor damage spawns Drug Lab Defense spawn; destruction has a chance for escalation}}
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
{{NPCTableRow|Asteroid|1|Scordite}}
{{NPCTableRow|Asteroid|1|Scordite}}
{{NPCTableRow|Asteroid|15|Veldspar}}
{{NPCTableRow|Asteroid|15|Veldspar}}
{{NPCTableHead|ANGEL DRUG LAB}}
|}
{{NPCTableSeparator|Lab Defense Spawn Wave:}}
{{NPCTableRow|Frigate|3|(Gistii Nomad/Ruffian)|point=no|ewar=TP|cargo=|drop=|trigger=Commander Spawn|note=}}
{{NPCTableRow|Commander Frigate|1|(Domination Hijacker)|point=no|ewar=|cargo=|drop=|trigger=|note=}}


<br>
{{NPCTableHead|Initial Defenders}}
{{note box | NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.<br> | italics=no}}
{{NPCTableRow|Frigate|3|Ambusher/Hunter/Impaler/Raider|trigger= Wave 2|note= Range: 10 km.}}
<br>
{{NPCTableRow|Cruiser|2|Gistum Breaker/Defeater|ewar= Web|trigger= Wave 2|note= Range: 10 km.}}
<br>
 
{{ important note box | **WARNING**<br>
{{NPCTableSeparator|Initial Defenders Reinforcements}}
PROCEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill|BLUE PILL]]<br>
{{NPCTableRow|Frigate|3|Ambusher/Hunter/Impaler/Raider|trigger= Wave 2|note= Range: 55 km.}}
You will know if this has occurred if you receive a message that states:<br>
|}
{{Color box|color=black| border= | text= | width= |
{{NPCTableHead|Wave 2}}
While fighting the last defenders of this hideout, you <br>
{{NPCTableRow|Frigate|2|Gistii Ambusher/Raider|ewar= TP|trigger= Wave 3|note= Range: 55-65 km.}}
|}
{{NPCTableHead|Wave 3}}
{{NPCTableRow|Frigate|3|Gistii Ambusher/Hunter/Impaler/Raider}}
{{NPCTableRow|Cruiser|2|Gistium Liquidator/Impaler/Marauder)}}
|}
 
 
{{Note box |NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.
|italics= no}}
 
 
{{Important note box |**WARNING**
 
PROCEEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill]]
 
You will know if this has occurred if you receive a message that states:
{{Color box|color= black| border= white
|While fighting the last defenders of this hideout, you <br>
noticed three of their ships warp out and disappear from<br>  
noticed three of their ships warp out and disappear from<br>  
radar. Your navigational computer has had a few minutes <br>
radar. Your navigational computer has had a few minutes <br>
now to mull over the data they left and has come up with<br>
now to mull over the data they left and has come up with<br>
a probable destination in case you want to chase them.| italics=no}}}}<br>
a probable destination in case you want to chase them.| italics= no}}
}}
 
==== Angel Drug Lab ====
{{NPCTableHead|Lab Defense Spawn}}
{{NPCTableRow|Frigate|3|Gistii Nomad/Ruffian|ewar= TP|trigger= Commander spawn}}
|}
{{NPCTableHead|Commander spawn (Optional)}}
{{NPCTableRow|Commander Frigate|1|Domination Hijacker}}
|}
 
== Escalation ==
This site can escalate to [[Blue Pill]]
 
== Rewards ==
Commander Frigate wreck may contain Faction Ammo, Tech 2 salvage items, Modules, and/or Tags. Bounty for site is approximately 600,000 ISK
 
<small>Information included in this wiki was taken from actual EVE University player experience and extensive web research.</small>
 
<small>(Wiki updated 10 May 2018)</small>


<br>
[[Category:Combat Anomalies]]
<br>
<small>Information included in this wiki was taken from actual Eve University player experience and extensive web research.
(Wiki updated 10 May 2018)
</small><br>
<br>
<br>