Difference between revisions of "Vedmak"
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− | + | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | |
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2020-08-25) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
-------------------------------------------------------------> | -------------------------------------------------------------> | ||
− | | shipid= | + | | shipid=47270 |
| shipimg=Vedmak.jpg | | shipimg=Vedmak.jpg | ||
| shipname=Vedmak | | shipname=Vedmak | ||
− | |||
| class=Cruiser | | class=Cruiser | ||
| grouping=Precursor Cruisers | | grouping=Precursor Cruisers | ||
| hulltype=Vedmak Class | | hulltype=Vedmak Class | ||
− | | faction=Triglavian Collective | + | | faction=Triglavian Collective |
− | + | | variations= [[Ikitursa]] | |
− | + | | tech= | |
− | | variations= | + | | powergrid=1,170 MW |
− | | tech= | + | | cpu=380 tf |
− | | | + | | capacitor=1,500 GJ |
− | |||
− | | cpu= | ||
− | | capacitor= | ||
| highs=4 | | highs=4 | ||
| turrets=1 | | turrets=1 | ||
Line 28: | Line 24: | ||
| mediums=4 | | mediums=4 | ||
| lows=6 | | lows=6 | ||
− | | mass=9,530, | + | | mass=9,530,000 kg |
− | | volume=118, | + | | volume=118,000 m³ |
− | | cargohold=533 | + | | cargohold=533 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay=75 | + | | dronebay=75 m³ |
− | | bandwidth=50 | + | | bandwidth=50 Mbit/sec |
| info=A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.<br><br> | | info=A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.<br><br> | ||
Line 40: | Line 36: | ||
''Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.'' – partial translation of data included in recovered design schematics of the Vedmak | ''Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.'' – partial translation of data included in recovered design schematics of the Vedmak | ||
− | | bonuses=<b>Precursor Cruiser bonuses (per skill level):</b><br>5% bonus to | + | | bonuses=<b>Precursor Cruiser bonuses (per skill level):</b><br> |
+ | 5% bonus to Heavy Entropic Disintegrator damage<br> | ||
+ | 7.5% bonus to Heavy Entropic Disintegrator optimal range<br> | ||
+ | '''Role Bonus:'''<br> | ||
+ | 100% bonus to Remote Armor Repairer range<br> | ||
+ | 50% bonus to Energy Neutralizer capacitor need<br> | ||
+ | 50% bonus to Remote Armor Repairer capacitor need<br> | ||
+ | 50% bonus to Smart Bomb capacitor need | ||
| structurehp=2,000 HP | | structurehp=2,000 HP | ||
| shieldhp=800 HP | | shieldhp=800 HP | ||
Line 49: | Line 52: | ||
| armorhp=3,300 HP | | armorhp=3,300 HP | ||
| armorem=50 | | armorem=50 | ||
− | | armorexp= | + | | armorexp=20 |
| armorkin=25 | | armorkin=25 | ||
| armortherm=35 | | armortherm=35 | ||
| maxvelocity=240 m/sec | | maxvelocity=240 m/sec | ||
| inertia=0.45 | | inertia=0.45 | ||
− | | warpspeed= | + | | warpspeed=4 AU/s |
| warptime=6.08 s | | warptime=6.08 s | ||
| targetrange=55.00 km | | targetrange=55.00 km | ||
− | | sigradius= | + | | sigradius=110 m |
| maxlockedtargets=7 | | maxlockedtargets=7 | ||
− | | sensortype= | + | | sensortype=RADAR |
| sensorvalue=20 points | | sensorvalue=20 points | ||
| scanres=300 mm | | scanres=300 mm | ||
− | | reqskills=*{{RequiredSkill|Precursor Cruiser|III}} | + | | reqskills=*{{RequiredSkill|Precursor Cruiser|I}} |
− | **{{RequiredSkill|Precursor Frigate|III}} | + | ** {{RequiredSkill|Precursor Destroyer|III}} |
− | ***{{RequiredSkill|Spaceship Command|I}} | + | *** {{RequiredSkill|Precursor Frigate|III}} |
− | **{{RequiredSkill|Spaceship Command|IV}} | + | **** {{RequiredSkill|Spaceship Command|I}} |
+ | ** {{RequiredSkill|Spaceship Command|IV}} | ||
− | | totaltraintime= | + | | totaltraintime=1d 19h 35m |
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
Line 80: | Line 84: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
− | + | The Vedmak is a fast, mid-ranged, extremely high-damage attack cruiser. It is most commonly used in high-speed evasive combat, and in those contexts, it is flown most similarly to an improved [[Omen Navy Issue]]: 20-50km range, good tracking, very good damage, relatively thin armor, but very able to control its engagement range and dart in and out of enemy retaliation. Furthermore, the Vedmak features 3 utility High slots, which are commonly used for either Energy Neutralizers or Smartbombs to push away hostile interceptors or drones. | |
− | + | The Vedmak has lower damage and much thinner armor than its big brother the [[Drekavac]], but also notably better speed and range, and is thus more suited to high-speed evasive fighting than close brawling. This said, the ramping damage of the Entropic Disintegrator makes Vedmaks able to seriously threaten even hostile Carriers, while still being quick and accurate enough to escape from or shoot down hostile Fighters. | |
− | |||
− | + | Like all Triglavian combat ships, the Vedmak uses the unique Entropic Disintegrator weapon, a single turret with high damage and tracking, whose damage increases the longer it remains focused on a single target. Maximum damage is reached after 30 shots, or about two minutes. However, if the Disintegrator stops firing for any reason (manual deactivation, target lock broken, capacitor depletion, target out of range), the damage bonus is reset. | |
− | |||
− | == | + | == Skills == |
− | '' | + | ''Further information about additional or recommended skills to pilot Vedmak for a specific or its common role(s) can be written here.'' |
− | ==Patch History== | + | == Tactics == |
+ | As a part of Triglavian Collective lineup, the Vedmak possesses several unique attributes that incentivize certain tactics. Spider-tanking fleets with other Traglavian ships or Logi is very effective, and its [[Smartbomb]] bonus can prove effective in PvE situations. Due to the nature of Entropic Disintegrators, staying and focusing on a single target without stopping is strongly recommended as the damage for entropic disintegrators slowly build up over time. It is strongly recommended to fit Energy Neutralizers in the surplus utility high-slots due to the strong bonus the ship receives for them. | ||
+ | |||
+ | == Notes == | ||
+ | Like all Tech 1 Triglavian subcapital ships, the Clade that designed the Vedmak, Svarog, has their name engraved atop the ship in Triglavian font ({{triglavian|SVAROG}}). | ||
+ | |||
+ | == Patch History == | ||
{{expansion past| | {{expansion past| | ||
− | '''Into The Abyss- 29.05.18''' | + | '''Version 18.08 - Build: 1792574 - Released 2020-08-25''' - ''"Dreaded Collective" Update'' |
− | * Initial release | + | * Changed 5% Bonus to Entropic Disintegrator tracking per Precursor Cruiser skill level to 7.5% bonus to Disintegrator optimal range Precursor Cruiser skill level. |
+ | |||
+ | '''October 2019 Release - 2019-10-15.1''' | ||
+ | |||
+ | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
+ | |||
+ | * Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s) | ||
+ | |||
+ | '''Onslaught 1.1 - Released 11.14.18''' ''(Indirect)'' | ||
+ | |||
+ | * For those players attempting to train Precursor Battleship or Precursor Cruiser before the new prerequisites were introduced, 1 skillpoint has been granted in these skills to allow for continued training without the Prerequisite skills, akin to the Grandfathered skills method in previous releases with these kinds of skill changes. | ||
+ | |||
+ | '''Onslaught 1.0 - Released 11.14.18''' ''(Unlisted, Indirect)'' | ||
+ | |||
+ | * Precursor Cruiser skill changed to require the newly introduced Precursor Destroyer at III instead of Precursor Frigate III. | ||
+ | |||
+ | '''Into The Abyss 1.3 - Released 05.06.18''' | ||
+ | * Powergrid increased from 1030 MW to 1170 MW (+140 MW). | ||
+ | * CPU increased from 365 tf to 380 tf (+15 tf). | ||
+ | |||
+ | '''Into The Abyss 1.0 - Released 29.05.18''' | ||
+ | * Initial release, with the following stats: | ||
+ | |||
+ | :'''Precursor Cruiser bonuses per skill level:''' | ||
+ | |||
+ | :*5% bonus to Heavy Entropic Disintegrator damage | ||
+ | :*5% bonus to Heavy Entropic Disintegrator tracking speed | ||
+ | |||
+ | :'''Role Bonus:''' | ||
+ | |||
+ | :*100% bonus to Remote Armor Repairer range | ||
+ | :*50% reduced Energy Neutralizer capacitor need | ||
+ | :*50% reduced Remote Armor Repairer capacitor need | ||
+ | :*50% reduced Smart Bomb capacitor need | ||
+ | |||
+ | :'''Slot layout:''' | ||
+ | |||
+ | :*4 High Slots | ||
+ | :*4 Mid Slots | ||
+ | :*6 Low Slots | ||
+ | :*1 turret hardpoint | ||
+ | :*0 launcher hardpoints | ||
+ | :*3 Rig Slots | ||
+ | :*400 Calibration | ||
+ | |||
+ | :'''Fittings:''' | ||
+ | |||
+ | :*1030 Powergrid | ||
+ | :*365 CPU | ||
+ | |||
+ | :'''Attributes:''' | ||
+ | |||
+ | :*Defense (shields / armor / hull) : 800 / 3300 / 2000 | ||
+ | :*Base shield resistances (EM/Therm/Kin/Exp): 0 / 20 / 40 / 50 | ||
+ | :*Base armor resistances (EM/Therm/Kin/Exp): 50 / 35 / 25 / 20 | ||
+ | :*Capacitor (amount / recharge rate) : 1500 / 526s | ||
+ | :*Mobility (max velocity / agility / mass): 240 / .45 / 9,530,000 | ||
+ | :*Warp Speed: 3 au/s | ||
+ | :*Drones (bandwidth / bay): 50 / 75 | ||
+ | :*Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 300 / 7 | ||
+ | :*Sensor strength: 20 Radar | ||
+ | :*Signature radius: 110m | ||
+ | :*Cargo capacity: 533m3 | ||
}} | }} | ||
+ | {{ShipsMatrix|expgroup=other}} | ||
− | + | [[Category:Ship Database]] | |
− | + | [[Category:Precursor Cruisers]] | |
− | |||
− | |||
− | [[Category:Ship Database]][[Category:Precursor |
Latest revision as of 18:32, 4 April 2023
RELATED UNI-WIKI REFERENCES
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A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace. The Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak SHIP BONUSES
Precursor Cruiser bonuses (per skill level):
Ship Attributes
|
Summary
The Vedmak is a fast, mid-ranged, extremely high-damage attack cruiser. It is most commonly used in high-speed evasive combat, and in those contexts, it is flown most similarly to an improved Omen Navy Issue: 20-50km range, good tracking, very good damage, relatively thin armor, but very able to control its engagement range and dart in and out of enemy retaliation. Furthermore, the Vedmak features 3 utility High slots, which are commonly used for either Energy Neutralizers or Smartbombs to push away hostile interceptors or drones.
The Vedmak has lower damage and much thinner armor than its big brother the Drekavac, but also notably better speed and range, and is thus more suited to high-speed evasive fighting than close brawling. This said, the ramping damage of the Entropic Disintegrator makes Vedmaks able to seriously threaten even hostile Carriers, while still being quick and accurate enough to escape from or shoot down hostile Fighters.
Like all Triglavian combat ships, the Vedmak uses the unique Entropic Disintegrator weapon, a single turret with high damage and tracking, whose damage increases the longer it remains focused on a single target. Maximum damage is reached after 30 shots, or about two minutes. However, if the Disintegrator stops firing for any reason (manual deactivation, target lock broken, capacitor depletion, target out of range), the damage bonus is reset.
Skills
Further information about additional or recommended skills to pilot Vedmak for a specific or its common role(s) can be written here.
Tactics
As a part of Triglavian Collective lineup, the Vedmak possesses several unique attributes that incentivize certain tactics. Spider-tanking fleets with other Traglavian ships or Logi is very effective, and its Smartbomb bonus can prove effective in PvE situations. Due to the nature of Entropic Disintegrators, staying and focusing on a single target without stopping is strongly recommended as the damage for entropic disintegrators slowly build up over time. It is strongly recommended to fit Energy Neutralizers in the surplus utility high-slots due to the strong bonus the ship receives for them.
Notes
Like all Tech 1 Triglavian subcapital ships, the Clade that designed the Vedmak, Svarog, has their name engraved atop the ship in Triglavian font (SVAROG).
Patch History
A long, long time ago... |
---|
Version 18.08 - Build: 1792574 - Released 2020-08-25 - "Dreaded Collective" Update
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
Onslaught 1.1 - Released 11.14.18 (Indirect)
Onslaught 1.0 - Released 11.14.18 (Unlisted, Indirect)
Into The Abyss 1.3 - Released 05.06.18
Into The Abyss 1.0 - Released 29.05.18
|