Difference between revisions of "Serpentis Secrets"
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− | {{ | + | {{CMBSiteInfo |
+ | |name=Serpentis Secrets | ||
+ | |type=escalation | ||
+ | |rating=Unrated | ||
+ | |location=Null | ||
+ | |ship limit=Unknown | ||
+ | |faction=Serpentis | ||
+ | |signature strength=N/A | ||
+ | }} | ||
+ | |||
'''Serpentis Secrets''' is an [[Combat sites#Expeditions|expedition]] that escalates from [[Serpentis Provincial HQ]] and can lead into both low-sec and null-sec regions. | '''Serpentis Secrets''' is an [[Combat sites#Expeditions|expedition]] that escalates from [[Serpentis Provincial HQ]] and can lead into both low-sec and null-sec regions. | ||
Line 22: | Line 31: | ||
==== First room ==== | ==== First room ==== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
{{MessageBox | {{MessageBox | ||
|In local upon entry: | |In local upon entry: | ||
|Ours De Soin: Good to see you decided to come. I can not promise you any payment if you take on these Serpentis bases, but you will earn fame among the locals and the fortune the Serpentis leave behind. I'm going to send a couple of my spy drones to see if the Serpentis are still where they were yesterday. | |Ours De Soin: Good to see you decided to come. I can not promise you any payment if you take on these Serpentis bases, but you will earn fame among the locals and the fortune the Serpentis leave behind. I'm going to send a couple of my spy drones to see if the Serpentis are still where they were yesterday. | ||
+ | |collapsed=yes | ||
}} | }} | ||
+ | Entering this room can trigger the escalation. | ||
+ | |||
+ | In the room you find a lot of Siloes and a structure/ship called "Ours De Soin". | ||
{{MessageBox | {{MessageBox | ||
Line 37: | Line 45: | ||
|Your communication instruments finally come alive as the Serpentis contact who hired you starts talking on the private channel. Even though the area was empty, he commends you on a job well done and gives you directions to the next assassination target. | |Your communication instruments finally come alive as the Serpentis contact who hired you starts talking on the private channel. Even though the area was empty, he commends you on a job well done and gives you directions to the next assassination target. | ||
|collapsed=yes}} | |collapsed=yes}} | ||
+ | |||
== Second Location == | == Second Location == | ||
+ | {{MessageBox | ||
+ | |In local upon entry: | ||
+ | |Control Center Operator: More intruders! Maybe they're connected with the spy drones we just destroyed. I bet CONCORD sent them! Take care of them mates! | ||
+ | |collapsed=yes | ||
+ | }} | ||
+ | |||
This site consists of one ungated room. <br> | This site consists of one ungated room. <br> | ||
Line 67: | Line 82: | ||
{{NPCTableHead|Fourth Group - 70 km away}} | {{NPCTableHead|Fourth Group - 70 km away}} | ||
{{NPCTableRow|Frigate|2|Coreli Guardian Patroller/Watchman|ewar=Damp}} | {{NPCTableRow|Frigate|2|Coreli Guardian Patroller/Watchman|ewar=Damp}} | ||
− | {{NPCTableRow|Cruiser| | + | {{NPCTableRow|Cruiser|1|Corelum Guardian Chief Patroller|ewar=Damp}} |
{{NPCTableRow|Sentry|1|Serpentis Statis Tower|ewar=Web}} | {{NPCTableRow|Sentry|1|Serpentis Statis Tower|ewar=Web}} | ||
|} | |} | ||
Line 77: | Line 92: | ||
== Third Location == | == Third Location == | ||
+ | {{MessageBox | ||
+ | |In local: | ||
+ | |As you enter, you see your friend several hundred kilometers off target, complaining about something being rotten in the hydraulic systems. With the Serpentis on the other hand, it seems like all systems are go. | ||
+ | |collapsed=yes}} | ||
+ | |||
+ | {{MessageBox|From Ours De Soin:| I hope you will manage without me, but I am going to check the next and last target. It is a central station for the local Serpentis. We don't want them to get away. I will hold them busy till you arrive! | ||
+ | }} | ||
+ | |||
+ | This site is yet another ungated pocket. You spawn 100km from the NPCs and the two web-towers makes the travel to the station very slow, while the damp makes hitting anything hard. <br> | ||
+ | If you get the Shadow Serpentis Battleship to spawn, kill it for the escalation. If not, destroy the station. <br> | ||
+ | The Siege Sentries does a lot of damage, but they are only two. Clear the area of rats before you engage the station. | ||
+ | |||
+ | {{NPCTableHead|Station defenders - 100 km away}} | ||
+ | {{NPCTableRow|Frigate|2|Coreli Guardian Defender/Safeguard}} | ||
+ | {{NPCTableRow|Cruiser|3|Corelum Guardian Chief|ewar=Damp}} | ||
+ | {{NPCTableRow|Battlecruiser|3|Corelatis High Captain/Wing Leader}} | ||
+ | {{NPCTableRow|Battleship|8|Core Lord Admiral/Grand Admiral}} | ||
+ | {{NPCTableRow|Commander Battleship|1|Shadow Serpentis High Admiral|note=He comes to you, so you don't have to travel 100km webbed.|trigger =Kill for last escalation|cargo=Faction modules, tags and ammo}} | ||
+ | {{NPCTableRow|Sentry|2|Siege Blaster Sentry}} | ||
+ | {{NPCTableRow|Sentry|2|Serpentis Statis Tower|ewar=Web}} | ||
+ | {{NPCTableRow|Sentry|1|Serpentis Defense Sentinel|note = Alternative escalation trigger|trigger = Damaging it triggers a reinforcement wave|ewar=Web}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Reinforcement wave - Triggers upon station damage}} | ||
+ | {{NPCTableRow|Frigate|4|Coreli Guardian Defender/Safeguard|point=yes|ewar=Web}} | ||
+ | {{NPCTableRow|Destroyer|6|Corelior Artillery}} | ||
+ | {{NPCTableRow|Battleship|10|Core Lord Admiral/Grand Admiral}} | ||
+ | |} | ||
+ | |||
+ | {{MessageBox | ||
+ | |Escalation message: | ||
+ | |"I'll keep them busy till you arrive!" He sounds optimistic, but the only way he's going to hold them back is with colorful language. Your computer provides you with the coordinates and you can already hear the sounds of battle coming through the channel. | ||
+ | |collapsed=yes}} | ||
== Fourth and Last Location == | == Fourth and Last Location == | ||
+ | Access: Gateless, Open Access <br> | ||
+ | |||
+ | This site is extremely difficult, and can require 3-4 people in very tough ships. The site contains 4 waves, and if you manage to spawn 2 at once, the site is near impossible. <br> | ||
+ | The four waves trigger when you attack the Serpentis Privateer Stronghold (wave 1), when it reaches 50% shields (wave 2), at 25% shield (wave 3), and when it goes into armor (wave 4). | ||
+ | <br> You spawn 200 km from the station. | ||
+ | Kill the frigates, then the web-towers, then the siege blasters and then the rest. | ||
+ | {{NPCTableHead}} | ||
+ | {{NPCTableRow|Station|1|Serpentis Privateer Stronghold|trigger=Triggers reinforcements at different damage intervals}} | ||
+ | |} | ||
+ | {{NPCTableHead|Wave 1 (Triggers on station aggression)}} | ||
+ | {{NPCTableRow|Frigate|6|Coreli Guardian Agent/Patroller|ewar=Damp}} | ||
+ | {{NPCTableRow|Frigate|5|Coreli Guardian Protector/SafeGuard/Scout/Spy|ewar=Web|point=yes}} | ||
+ | {{NPCTableRow|Elite Cruiser|12|Corelum Guardian Chief Defender/Protector/SafeGuard/Sentinel/Watchman|ewar=Damp}} | ||
+ | {{NPCTableRow|Battlecruiser|7|Corelatis Captain/Captain Sentry/Platoon leader}} | ||
+ | {{NPCTableRow|Battleship|28|Core Lord Admiral/Grand Admiral}} | ||
+ | {{NPCTableRow|Sentry|2|Siege Blaster Sentry}} | ||
+ | {{NPCTableRow|Sentry|2|Serpentis Statis Tower|ewar=Web}} | ||
+ | |} | ||
+ | |||
+ | This wave spawn about 250km from the station, close to the warp-in location. They are spread in 4 groups. | ||
+ | {{NPCTableHead|Wave 2 (Trigger when station reaches 50% shield)}} | ||
+ | {{NPCTableRow|Frigate|13|Coreli Guardian Defender/Safeguard|point=yes|ewar=Web|ewar2=Damp}} | ||
+ | {{NPCTableRow|Cruiser|6|Corelum Guardian Chief Defender/Protector/SafeGuard/Sentinel/Watchman|ewar=Damp}} | ||
+ | {{NPCTableRow|Battlecruiser|8|Corelatis Captain/Captain Sentry/Platoon leader}} | ||
+ | {{NPCTableRow|Battleship|26|Core Lord Admiral/Grand Admiral}} | ||
+ | |} | ||
+ | |||
+ | An easy and fast wave that spawns about 200km from the station. | ||
+ | {{NPCTableHead|Wave 3 (Trigger when station reaches 25% shield)}} | ||
+ | {{NPCTableRow|Destroyer|4|Corelior Artillery/Cannoneer}} | ||
+ | {{NPCTableRow|Cruiser|4|Corelum Guardian Chief Defender/Protector/SafeGuard/Sentinel/Watchman|ewar=Damp}} | ||
+ | {{NPCTableRow|Battleship|7|Core Lord Admiral/Grand Admiral}} | ||
+ | |} | ||
+ | |||
+ | The fourth and last wave is the commander wave. It spawn at 0 on station. The drones web and the frigates points, while Heysus deals approx. 1800 dps from about 125km away. [http://games.chruker.dk/eve_online/item.php?type_id=26796] <br> | ||
+ | The drones are VERY fast, so the best strategy seems to damage the station while aligned to a bookmark 200+ km off, and warp to it as soon as they spawn. Then kill the drones while they come to you, then the frigates after. | ||
+ | {{MessageBox|In local: | ||
+ | |Heysus Sarpati: So we meet at last. You are most likely the one that has been disrupting our operations recently. I must say, I'm impressed with your ability to crush my comrades. But taking on me is an entirely different matter. | ||
+ | Since you've done so well for yourself, I'll give you the comforting knowledge that your body will be sent to your family in one piece. And if you have any close relatives that show promise in the space-combat business, I'll make sure to offer them a place at my side. | ||
+ | <br>Hostile ships have warped into range to defend the station! | ||
+ | |collapsed=yes}} | ||
+ | {{NPCTableHead|Wave 4 (Trigger when station reaches armor)}} | ||
+ | {{NPCTableRow|Drone|8|Spider Drone II|ewar=Web}} | ||
+ | {{NPCTableRow|Frigate|8|Heysus’s Privateer|point=yes}} | ||
+ | {{NPCTableRow|Overseer Battleship|1|Privateer Admiral Heysus Sarpati|note=Does approx 1800 dps from 125km, can tank 700 dps, orbits at long range.|cargo=X-type deadspace, faction modules, chance for BPC}} | ||
+ | |} | ||
+ | |||
+ | {{MessageBox | ||
+ | |End message: | ||
+ | |This was a hard fight and even though your friend didn't fire many shots, he did his best to call them. Gutsy little fellow. You would think that by now he should have used half of all superlatives in the English language to describe your victory, but surprisingly enough he is dead silent there where he is orbiting the remains of this holy space. Close inspection reveals that he has taken a direct hit and even though his ship looks intact, all the airlocks have been blasted out and either he must have died from the explosion, or he is lying there frozen from the exposure. It is kind of sad... not that you will miss him personally, but you can be darn sure that if he had lived to run around and tell the story, you would have been a legendary hero 24 hours from now. | ||
+ | |collapsed=yes}} | ||
== Loot == | == Loot == | ||
Line 92: | Line 191: | ||
| First part | | First part | ||
|- | |- | ||
+ | | Core C-Type battleship modules | ||
| | | | ||
− | | | + | | From Privateer Admiral Heysus Sarpati |
− | | | + | |- |
+ | |{{sh|Vindicator}} BPC | ||
+ | | | ||
+ | |From Privateer Admiral Heysus Sarpati | ||
+ | |- | ||
|} | |} | ||
Latest revision as of 09:39, 4 January 2023
Serpentis Secrets | |
---|---|
Type | Expedition |
Rating | Unrated |
Found in | Null |
Max ship size | Unknown |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
Sig. strength | N/A |
Serpentis Secrets is an expedition that escalates from Serpentis Provincial HQ and can lead into both low-sec and null-sec regions.
Walkthrough
This escalation consists of four parts.
First Part
The first room is ungated, meaning you can warp around in it, and people can warp directly to you.
If Shadow Serpentis is there: kill him, possibly get escalation. Else (or If didn't get escalation): Use acceleration gate, possibly get escalation.
Warp-in
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Newly Constructed Acceleration Gate |
First room
In local upon entry: |
---|
Ours De Soin: Good to see you decided to come. I can not promise you any payment if you take on these Serpentis bases, but you will earn fame among the locals and the fortune the Serpentis leave behind. I'm going to send a couple of my spy drones to see if the Serpentis are still where they were yesterday. |
Entering this room can trigger the escalation.
In the room you find a lot of Siloes and a structure/ship called "Ours De Soin".
Escalation message: |
---|
Your communication instruments finally come alive as the Serpentis contact who hired you starts talking on the private channel. Even though the area was empty, he commends you on a job well done and gives you directions to the next assassination target. |
Second Location
In local upon entry: |
---|
Control Center Operator: More intruders! Maybe they're connected with the spy drones we just destroyed. I bet CONCORD sent them! Take care of them mates! |
This site consists of one ungated room.
The enemies are grouped in in four separate groups. You spawn in the middle of them.
The two statis towers webs you to a halt, making you take A LOT of damage, and the damping makes them hard to hit. This can make the site hard to survive.
WD | EWAR | L
| ||
---|---|---|---|---|
0-1 x Commander Battleship Shadow Serpentis Lord Admiral | ||||
1 x Sentry Serpentis Statis Tower |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Coreli Guardian Patroller/Watchman | ||||
1 x Cruiser Corelum Guardian Chief Patroller | ||||
1 x Sentry Serpentis Statis Tower |
Escalation message: |
---|
"We sure did show them! You sure are better than no one to have around when the missiles are flying! But there is no time to float here fabulating, we must press on, another division of this same group is close by!" |
Third Location
In local: |
---|
As you enter, you see your friend several hundred kilometers off target, complaining about something being rotten in the hydraulic systems. With the Serpentis on the other hand, it seems like all systems are go. |
From Ours De Soin: |
---|
I hope you will manage without me, but I am going to check the next and last target. It is a central station for the local Serpentis. We don't want them to get away. I will hold them busy till you arrive! |
This site is yet another ungated pocket. You spawn 100km from the NPCs and the two web-towers makes the travel to the station very slow, while the damp makes hitting anything hard.
If you get the Shadow Serpentis Battleship to spawn, kill it for the escalation. If not, destroy the station.
The Siege Sentries does a lot of damage, but they are only two. Clear the area of rats before you engage the station.
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate Coreli Guardian Defender/Safeguard | ||||
6 x Destroyer Corelior Artillery | ||||
10 x Battleship Core Lord Admiral/Grand Admiral |
Escalation message: |
---|
"I'll keep them busy till you arrive!" He sounds optimistic, but the only way he's going to hold them back is with colorful language. Your computer provides you with the coordinates and you can already hear the sounds of battle coming through the channel. |
Fourth and Last Location
Access: Gateless, Open Access
This site is extremely difficult, and can require 3-4 people in very tough ships. The site contains 4 waves, and if you manage to spawn 2 at once, the site is near impossible.
The four waves trigger when you attack the Serpentis Privateer Stronghold (wave 1), when it reaches 50% shields (wave 2), at 25% shield (wave 3), and when it goes into armor (wave 4).
You spawn 200 km from the station.
Kill the frigates, then the web-towers, then the siege blasters and then the rest.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Serpentis Privateer Stronghold |
This wave spawn about 250km from the station, close to the warp-in location. They are spread in 4 groups.
An easy and fast wave that spawns about 200km from the station.
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Destroyer Corelior Artillery/Cannoneer | ||||
4 x Cruiser Corelum Guardian Chief Defender/Protector/SafeGuard/Sentinel/Watchman | ||||
7 x Battleship Core Lord Admiral/Grand Admiral |
The fourth and last wave is the commander wave. It spawn at 0 on station. The drones web and the frigates points, while Heysus deals approx. 1800 dps from about 125km away. [1]
The drones are VERY fast, so the best strategy seems to damage the station while aligned to a bookmark 200+ km off, and warp to it as soon as they spawn. Then kill the drones while they come to you, then the frigates after.
In local: |
---|
Heysus Sarpati: So we meet at last. You are most likely the one that has been disrupting our operations recently. I must say, I'm impressed with your ability to crush my comrades. But taking on me is an entirely different matter.
Since you've done so well for yourself, I'll give you the comforting knowledge that your body will be sent to your family in one piece. And if you have any close relatives that show promise in the space-combat business, I'll make sure to offer them a place at my side.
|
WD | EWAR | L
| ||
---|---|---|---|---|
8 x Drone Spider Drone II | ||||
8 x Frigate Heysus’s Privateer | ||||
1 x Overseer Battleship Privateer Admiral Heysus Sarpati |
End message: |
---|
This was a hard fight and even though your friend didn't fire many shots, he did his best to call them. Gutsy little fellow. You would think that by now he should have used half of all superlatives in the English language to describe your victory, but surprisingly enough he is dead silent there where he is orbiting the remains of this holy space. Close inspection reveals that he has taken a direct hit and even though his ship looks intact, all the airlocks have been blasted out and either he must have died from the explosion, or he is lying there frozen from the exposure. It is kind of sad... not that you will miss him personally, but you can be darn sure that if he had lived to run around and tell the story, you would have been a legendary hero 24 hours from now. |
Loot
Item Name | Est. Value | Note |
---|---|---|
Faction modules | First part | |
Core C-Type battleship modules | From Privateer Admiral Heysus Sarpati | |
Vindicator BPC | From Privateer Admiral Heysus Sarpati |
Date | Loot | Est. value | Comments |
---|---|---|---|
June 2018 |