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<!--------- SKILL GROUP: Armor ---------->
<!--------- SKILL GROUP: Armor ---------->
| Advanced Armor Layering = 15M
  | Armor Layering = 1M
  | Armor Layering = 1M
  | Capital Remote Armor Repair Systems = 10M
  | Capital Remote Armor Repair Systems = 10M
  | Capital Remote Hull Repair Systems = 10M
  | Capital Remote Hull Repair Systems = 10M
  | Capital Repair Systems = 17.5M
  | Capital Repair Systems = 20M
  | EM Armor Compensation = 120k
  | EM Armor Compensation = 150k
  | Explosive Armor Compensation = 120k
  | Explosive Armor Compensation = 150k
  | Hull Upgrades = 60k
  | Hull Upgrades = 85k
  | Kinetic Armor Compensation = 120k
  | Kinetic Armor Compensation = 150k
  | Mechanics = 20k
  | Mechanics = 30k
  | Remote Armor Repair Systems = 85k
  | Remote Armor Repair Systems = 100k
  | Remote Hull Repair Systems = 100k
  | Remote Hull Repair Systems = 125k
  | Repair Systems = 30k
  | Repair Systems = 45k
  | Thermal Armor Compensation = 120k
  | Thermal Armor Compensation = 150k
<!--------- SKILL GROUP: Corporation Management ---------->
<!--------- SKILL GROUP: Corporation Management ---------->
  | Corporation Management = 20k
  | Corporation Management = 30k
  | Diplomatic Relations = 40k
  | Diplomatic Relations = 50k
  | Empire Control = 8M
  | Empire Control = 10M
  | Megacorp Management = 400k
  | Megacorp Management = 400k
  | Sovereignty = 500M
  | Sovereignty = 500M
<!--------- SKILL GROUP: Drones ---------->
<!--------- SKILL GROUP: Drones ---------->
  | Advanced Drone Avionics = 400k
  | Advanced Drone Avionics = 600k
  | Amarr Drone Specialization = 2-4M
  | Amarr Drone Specialization = 2–4M
  | Caldari Drone Specialization = 3-9M
  | Caldari Drone Specialization = 3–9M
  | Drone Avionics = 40k
  | Drone Avionics = 60k
  | Drone Durability = 50k
  | Drone Durability = 100k
  | Drone Interfacing = 500k
  | Drone Interfacing = 750k
  | Drone Navigation = 100k
  | Drone Navigation = 100k
  | Drone Sharpshooting = 150k
  | Drone Sharpshooting = 150k
  | Drones = 20k
  | Drones = 30k
  | Fighter Hangar Management = 15M
  | Fighter Hangar Management = 20M
  | Fighters = 50M
  | Fighters = 75M
  | Gallente Drone Specialization = 3-9M
  | Gallente Drone Specialization = 3–9M
  | Heavy Drone Operation = 380k
  | Heavy Drone Operation = 500k
  | Heavy Fighters = 100M
  | Heavy Fighters = 110M
  | Ice Harvesting Drone Operation = 80K
  | Ice Harvesting Drone Operation = 100k
  | Ice Harvesting Drone Specialization = 18M
  | Ice Harvesting Drone Specialization = 18M
  | Light Drone Operation = 50k
  | Light Drone Operation = 75k
  | Light Fighters = 100M
  | Light Fighters = 110M
  | Medium Drone Operation = 100k
  | Medium Drone Operation = 125k
  | Mining Drone Operation = 40k
  | Mining Drone Operation = 50k
  | Mining Drone Specialization = 9M
  | Mining Drone Specialization = 10M
  | Minmatar Drone Specialization = 3-9M
  | Minmatar Drone Specialization = 3–9M
| Mutated Drone Specialization = 65M
  | Repair Drone Operation = 200k
  | Repair Drone Operation = 200k
  | Salvage Drone Operation = 220k
  | Salvage Drone Operation = 500k
  | Sentry Drone Interfacing = 450k
| Salvage Drone Specialization = 13M
  | Support Fighters = 100M
  | Sentry Drone Interfacing = 650k
  | Support Fighters = 110M
<!--------- SKILL GROUP: Electronic Systems ---------->
<!--------- SKILL GROUP: Electronic Systems ---------->
  | Burst Projector Operation = 12M
  | Burst Projector Operation = 20M
  | Cloaking = 3.5M
  | Cloaking = 5M
  | Electronic Warfare = 120k
  | Electronic Warfare = 125k
  | Frequency Modulation = 160k
  | Frequency Modulation = 200k
  | Long Distance Jamming = 200k
  | Long Distance Jamming = 500k
  | Propulsion Jamming = 150k
  | Propulsion Jamming = 175k
  | Sensor Linking = 100k
  | Sensor Linking = 125k
  | Signal Dispersion = 1M
  | Signal Dispersion = 1M
  | Signal Suppression = 800k
  | Signal Suppression = 800k
  | Signature Focusing = 600k
  | Signature Focusing = 600k
  | Tactical Logistics Reconfiguration = 25M
  | Tactical Logistics Reconfiguration = 25M
  | Target Breaker Amplification = 600k
  | Signature Masking = 600k
  | Target Painting = 90k
  | Target Painting = 100k
  | Weapon Destabilization = 400k
  | Weapon Destabilization = 400k
  | Weapon Disruption = 80k
  | Weapon Disruption = 100k
<!--------- SKILL GROUP: Engineering ---------->
<!--------- SKILL GROUP: Engineering ---------->
  | Advanced Weapon Upgrades = 500k
  | Advanced Weapon Upgrades = 1M
  | Capacitor Emission Systems = 75k
  | Capacitor Emission Systems = 75k
  | Capacitor Management = 170k
  | Capacitor Management = 200k
  | Capacitor Systems Operation = 44k
  | Capacitor Systems Operation = 60k
  | Capital Capacitor Emission Systems = 10M
  | Capital Capacitor Emission Systems = 10M
  | CPU Management = 20k
  | CPU Management = 30k
  | Electronics Upgrades = 100k
  | Electronics Upgrades = 100k
  | Energy Grid Upgrades = 79k
  | Energy Grid Upgrades = 79k
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  | Nanite Interfacing = 5M
  | Nanite Interfacing = 5M
  | Nanite Operation = 1M
  | Nanite Operation = 1M
  | Power Grid Management = 20k
  | Power Grid Management = 30k
  | Resistance Phasing = 500k
  | Resistance Phasing = 500k
  | Thermodynamics = 4.5M
  | Thermodynamics = 4.5M
  | Weapon Upgrades = 80k
  | Weapon Upgrades = 80k
<!--------- SKILL GROUP: Gunnery ---------->
<!--------- SKILL GROUP: Gunnery ---------->
  | Capital Artillery Specialization = 27M
| Advanced Doomsday Operation = 250M
  | Capital Autocannon Specialization = 27M
  | Capital Artillery Specialization = 30M
  | Capital Beam Laser Specialization = 27M
  | Capital Autocannon Specialization = 30M
  | Capital Blaster Specialization = 27M
  | Capital Beam Laser Specialization = 30M
  | Capital Blaster Specialization = 30M
  | Capital Energy Turret = 15M
  | Capital Energy Turret = 15M
  | Capital Hybrid Turret = 15M
  | Capital Hybrid Turret = 15M
| Capital Precursor Weapon = 20–60M
  | Capital Projectile Turret = 15M
  | Capital Projectile Turret = 15M
  | Capital Pulse Laser Specialization = 27M
  | Capital Pulse Laser Specialization = 30M
  | Capital Railgun Specialization = 27M
  | Capital Railgun Specialization = 30M
  | Controlled Bursts = 70k
  | Controlled Bursts = 100k
| Disruptive Lance Operation = 500M
  | Doomsday Operation = 250M
  | Doomsday Operation = 250M
  | Doomsday Rapid Firing = 250M
  | Doomsday Rapid Firing = 250M
  | Gunnery = 20k
  | Gunnery = 30k
  | Large Artillery Specialization = 9M
  | Large Artillery Specialization = 10M
  | Large Autocannon Specialization = 9M
  | Large Autocannon Specialization = 10M
  | Large Beam Laser Specialization = 9M
  | Large Beam Laser Specialization = 10M
  | Large Blaster Specialization = 9M
  | Large Blaster Specialization = 10M
  | Large Energy Turret = 2M
| Large Disintegrator Specialization = 200-400M
  | Large Hybrid Turret = 2M
  | Large Energy Turret = 3M
  | Large Projectile Turret = 2M
  | Large Hybrid Turret = 3M
  | Large Pulse Laser Specialization = 9M
| Large Precursor Weapon = 200k – 1M
  | Large Railgun Specialization = 9M
  | Large Projectile Turret = 3M
  | Medium Artillery Specialization = 3M
  | Large Pulse Laser Specialization = 10M
  | Medium Autocannon Specialization = 3M
  | Large Railgun Specialization = 10M
  | Medium Beam Laser Specialization = 3M
| Large Vorton Projector = 78M
  | Medium Blaster Specialization = 3M
| Large Vorton Specialization = 80–150M
  | Medium Energy Turret = 100k
  | Medium Artillery Specialization = 5M
  | Medium Hybrid Turret = 100k
  | Medium Autocannon Specialization = 5M
  | Medium Projectile Turret = 100k
  | Medium Beam Laser Specialization = 5M
  | Medium Pulse Laser Specialization = 3M
  | Medium Blaster Specialization = 5M
  | Medium Railgun Specialization = 3M
| Medium Disintegrator Specialization = 15–40M
  | Motion Prediction = 60k
  | Medium Energy Turret = 125k
  | Rapid Firing = 40k
  | Medium Hybrid Turret = 125k
  | Sharpshooter = 80k
| Medium Precursor Weapon = 100–800k
  | Small Artillery Specialization = 1M
  | Medium Projectile Turret = 125k
  | Small Autocannon Specialization = 1M
  | Medium Pulse Laser Specialization = 5M
  | Small Beam Laser Specialization = 1M
  | Medium Railgun Specialization = 5M
  | Small Blaster Specialization = 1M
| Medium Vorton Projector = 40.5M
  | Small Energy Turret = 20k
| Medium Vorton Specialization = 60–100M
  | Small Hybrid Turret = 20k
  | Motion Prediction = 90k
  | Small Projectile Turret = 20k
  | Rapid Firing = 60k
  | Small Pulse Laser Specialization = 1M
  | Sharpshooter = 100k
  | Small Railgun Specialization = 1M
  | Small Artillery Specialization = 2M
  | Surgical Strike = 1M
  | Small Autocannon Specialization = 2M
  | Small Beam Laser Specialization = 2M
  | Small Blaster Specialization = 2M
| Small Disintegrator Specialization = 10–30M
  | Small Energy Turret = 30k
  | Small Hybrid Turret = 30k
| Small Precursor Weapon = 20–100k
  | Small Projectile Turret = 30k
  | Small Pulse Laser Specialization = 2M
  | Small Railgun Specialization = 2M
| Small Vorton Projector = 26.5M
| Small Vorton Specialization = 40–80M
  | Surgical Strike = 1.5M
  | Tactical Weapon Reconfiguration = 25M
  | Tactical Weapon Reconfiguration = 25M
  | Trajectory Analysis = 100k
  | Trajectory Analysis = 250k
<!--------- SKILL GROUP: Leadership ---------->
| Vorton Arc Extension = 40M
  | Armored Command = 100k
| Vorton Arc Guidance = 40.5M
  | Armored Command Specialist = 400k
| Vorton Power Amplification = 58.5M
| Vorton Projector Operation = 26.5M
<!--------- SKILL GROUP: Fleet Support ---------->
  | Armored Command = 125k
  | Armored Command Specialist = 500k
  | Command Burst Specialist = 2.5M
  | Command Burst Specialist = 2.5M
  | Fleet Command = 20M
| Expedition Command = 100k
  | Information Command = 100k
| Expedition Command Specialist= 500k
  | Information Command Specialist = 400k
  | Fleet Command = 35M
  | Leadership = 20k
| Fleet Compression Logistics = 300M
  | Mining Director = 1-2M
| Fleet Coordination = 40M
  | Mining Foreman = 200-500k
| Fleet Formations = 40M
  | Shield Command = 100k
  | Information Command = 125k
  | Shield Command Specialist = 400k
  | Information Command Specialist = 500k
  | Skirmish Command = 75k
  | Leadership = 30k
  | Skirmish Command Specialist = 400k
  | Mining Director = 500k
  | Mining Foreman = 100k
  | Shield Command = 125k
  | Shield Command Specialist = 500k
  | Skirmish Command = 100k
  | Skirmish Command Specialist = 500k
  | Spatial Phenomena Generation = 200M
  | Spatial Phenomena Generation = 200M
  | Wing Command = 2M
  | Wing Command = 4M
<!--------- SKILL GROUP: Missiles ---------->
<!--------- SKILL GROUP: Missiles ---------->
  | Auto-Targeting Missiles = 25k
  | Auto-Targeting Missiles = 37.5k
  | Bomb Deployment = 8M
  | Bomb Deployment = 10M
  | Cruise Missile Specialization = 9M
| Breacher Pod Clone Efficacity = TBD
  | Cruise Missiles = 350k
| Breacher Pod Clone Longevity = TBD
  | Defender Missiles = 30k
| Breacher Pod Launcher Operation = TBD
  | Guided Missile Precision = 500k
| Breacher Pod Projection = TBD
| Breacher Pod Rapid Firing = TBD
  | Cruise Missile Specialization = 10M
  | Cruise Missiles = 750k
  | Defender Missiles = 45k
  | Guided Missile Precision = 1M
  | Heavy Assault Missile Specialization = 3M
  | Heavy Assault Missile Specialization = 3M
  | Heavy Assault Missiles = 100k
  | Heavy Assault Missiles = 125k
  | Heavy Missile Specialization = 3M
  | Heavy Missile Specialization = 3M
  | Heavy Missiles = 100k
  | Heavy Missiles = 125k
  | Light Missile Specialization = 1M
  | Light Missile Specialization = 1M
  | Light Missiles = 20k
  | Light Missiles = 30k
  | Missile Bombardment = 80k
  | Missile Bombardment = 100k
  | Missile Launcher Operation = 20k
  | Missile Launcher Operation = 30k
  | Missile Projection = 100k
  | Missile Projection = 250k
  | Rapid Launch = 40k
  | Rapid Launch = 60k
  | Rocket Specialization = 1M
  | Rocket Specialization = 1M
  | Rockets = 10k
  | Rockets = 30k
  | Target Navigation Prediction = 60k
  | Target Navigation Prediction = 90k
  | Torpedo Specialization = 9M
  | Torpedo Specialization = 10M
  | Torpedoes = 400k
  | Torpedoes = 500k
  | Warhead Upgrades = 1M
  | Warhead Upgrades = 2M
  | XL Cruise Missile Specialization = 27M
  | XL Cruise Missile Specialization = 30M
  | XL Cruise Missiles = 15M
  | XL Cruise Missiles = 15M
  | XL Torpedo Specialization = 27M
  | XL Torpedo Specialization = 30M
  | XL Torpedoes = 15M
  | XL Torpedoes = 15M
<!--------- SKILL GROUP: Navigation ---------->
<!--------- SKILL GROUP: Navigation ---------->
  | Acceleration Control = 40k
  | Acceleration Control = 50k
  | Afterburner = 22.5k
  | Afterburner = 35k
| Capital Jump Portal Generation = 250M
| Capital Micro Jump Drive Operation = 250M
  | Cynosural Field Theory = 10M
  | Cynosural Field Theory = 10M
  | Evasive Maneuvering = 25k
  | Evasive Maneuvering = 35k
  | Fuel Conservation = 30k
  | Fuel Conservation = 37.5k
  | High Speed Maneuvering = 340k
  | High Speed Maneuvering = 500k
  | Jump Drive Calibration = 30M
  | Jump Drive Calibration = 30M
  | Jump Drive Operation = 10M
  | Jump Drive Operation = 10M
  | Jump Fuel Conservation = 20M
  | Jump Fuel Conservation = 20M
  | Jump Portal Generation = 50M
  | Jump Portal Generation = 75M
  | Micro Jump Drive Operation = 4.5M
  | Micro Jump Drive Operation = 5M
  | Navigation = 20k
  | Navigation = 30k
  | Warp Drive Operation = 30k
  | Warp Drive Operation = 45k
<!--------- SKILL GROUP: Neural Enhancement ---------->
<!--------- SKILL GROUP: Neural Enhancement ---------->
  | Advanced Infomorph Psychology = 36M
  | Advanced Infomorph Psychology = 36M
  | Biology = 25k
  | Biology = 37.5k
  | Cloning Facility Operation = 125M
  | Cloning Facility Operation = 125M
  | Cybernetics = 75k
  | Cybernetics = 100k
| Elite Infomorph Psychology = 500M
  | Infomorph Psychology = 1M
  | Infomorph Psychology = 1M
  | Infomorph Synchronizing = 5M
  | Infomorph Synchronizing = 5M
  | Neurotoxin Control = 200-350M
  | Neurotoxin Control = 3–8M
  | Neurotoxin Recovery = 20-70M
  | Neurotoxin Recovery = 20–60M
<!--------- SKILL GROUP: Planet Management ---------->
<!--------- SKILL GROUP: Planet Management ---------->
  | Advanced Planetology = 7.5M
  | Advanced Planetology = 10M
  | Command Center Upgrades = 500k
  | Command Center Upgrades = 500k
  | Interplanetary Consolidation = 500k
  | Interplanetary Consolidation = 500k
  | Planetology = 1M
  | Planetology = 1M
  | Remote Sensing = 250k
  | Remote Sensing = 300k
<!--------- SKILL GROUP: Production ---------->
<!--------- SKILL GROUP: Production ---------->
| Advanced Capital Ship Construction = 500M
  | Advanced Industrial Ship Construction = 2M
  | Advanced Industrial Ship Construction = 2M
  | Advanced Industry = 250k
  | Advanced Industry = 300k
  | Advanced Large Ship Construction = 25M
  | Advanced Large Ship Construction = 30M
  | Advanced Mass Production = 20M
  | Advanced Mass Production = 20M
  | Advanced Medium Ship Construction = 1M
  | Advanced Medium Ship Construction = 1M
  | Advanced Small Ship Construction = 80k
  | Advanced Small Ship Construction = 100k
  | Capital Ship Construction = 75M
  | Capital Ship Construction = 75M
  | Drug Manufacturing = 30-50M
  | Drug Manufacturing = 30–50M
  | Industry = 20k
  | Industry = 30k
  | Mass Production = 150k
  | Mass Production = 200k
  | Outpost Construction = 100M
  | Outpost Construction = 100M
  | Supply Chain Management = 7.5M
  | Supply Chain Management = 7.5M
<!--------- SKILL GROUP: Resource Processing ---------->
<!--------- SKILL GROUP: Resource Processing ---------->
  | Advanced Mass Reactions = 25M
| Abyssal Ore Processing = 20–40M
  | Arkonor Processing = 375k
  | Advanced Mass Reactions = 30M
  | Astrogeology = 450k
| Astrogeology = 500k
  | Bistot Processing = 350k
  | Capital Industrial Reconfiguration = 30M
  | Capital Shipboard Compression Technology = 150M
  | Coherent Ore Processing = 1M
  | Common Moon Ore Processing = 15M
  | Common Moon Ore Processing = 15M
  | Crokite Processing = 325k
  | Complex Ore Processing = 1.25M
| Dark Ochre Processing = 275k
  | Deep Core Mining = 1M
  | Deep Core Mining = 500k
  | Exceptional Moon Ore Processing = 30M
  | Exceptional Moon Ore Processing = 30M
  | Gas Cloud Harvesting = 24M
  | Gas Cloud Harvesting = 30M
  | Gneiss Processing = 250k
  | Gas Decompression Efficiency = 75M
| Hedbergite Processing = 225k
  | Ice Harvesting = 400k
| Hemorphite Processing = 200k
  | Ice Processing = 500k
  | Ice Harvesting = 375k
  | Industrial Reconfiguration = 20M
  | Ice Processing = 400k
  | Industrial Reconfiguration = 25M
| Jaspet Processing = 175k
| Kernite Processing = 150k
  | Mass Reactions = 5M
  | Mass Reactions = 5M
  | Mercoxit Processing = 400k
  | Mercoxit Ore Processing = 500k
  | Mining = 20k
  | Mining = 30k
  | Mining Upgrades = 80k
  | Mining Exploitation = 20M
  | Omber Processing = 125k
  | Mining Precision = 100k
  | Plagioclase Processing = 75k
  | Mining Upgrades = 100k
| Pyroxeres Processing = 100k
  | Rare Moon Ore Processing = 27.5M
  | Rare Moon Ore Processing = 25M
  | Reactions = 1M
  | Reactions = 1M
  | Remote Reactions = 15M
  | Remote Reactions = 15M
  | Reprocessing Efficiency = 280k
  | Reprocessing Efficiency = 300k
  | Reprocessing = 50k
  | Reprocessing = 75k
  | Salvaging = 1M
  | Salvaging = 1M
  | Scordite Processing = 50k
  | Scrapmetal Processing = 500k
  | Scrapmetal Processing = 300k
  | Shipboard Compression Technology = 150M
  | Spodumain Processing = 300k
  | Simple Ore Processing = 300k
  | Ubiquitous Moon Ore Processing = 10M
  | Ubiquitous Moon Ore Processing = 10M
  | Uncommon Moon Ore Processing = 20M
  | Uncommon Moon Ore Processing = 20M
  | Veldspar Processing = 25k
  | Variegated Ore Processing = 1.25M
<!--------- SKILL GROUP: Rigging ---------->
<!--------- SKILL GROUP: Rigging ---------->
  | Armor Rigging = 100k
  | Armor Rigging = 250k
  | Astronautics Rigging = 20k
  | Astronautics Rigging = 125k
  | Drones Rigging = 100k
  | Drones Rigging = 250k
  | Electronic Superiority Rigging = 100k
  | Electronic Superiority Rigging = 250k
  | Energy Weapon Rigging = 100k
  | Energy Weapon Rigging = 250k
  | Hybrid Weapon Rigging = 100k
  | Hybrid Weapon Rigging = 250k
  | Jury Rigging = 60k
  | Jury Rigging = 75k
  | Launcher Rigging = 100k
  | Launcher Rigging = 250k
  | Projectile Weapon Rigging = 100k
  | Projectile Weapon Rigging = 250k
  | Shield Rigging = 100k
  | Shield Rigging = 250k
<!--------- SKILL GROUP: Scanning ---------->
<!--------- SKILL GROUP: Scanning ---------->
  | Archaeology = 100k
  | Archaeology = 250k
  | Astrometric Acquisition = 450k
  | Astrometric Acquisition = 1M
  | Astrometric Pinpointing = 450k
  | Astrometric Pinpointing = 1M
  | Astrometric Rangefinding = 450k
  | Astrometric Rangefinding = 500k
  | Astrometrics = 450k
  | Astrometrics = 500k
  | Hacking = 100k
  | Hacking = 250k
  | Survey = 36k
  | Survey = 55k
<!--------- SKILL GROUP: Science ---------->
<!--------- SKILL GROUP: Science ---------->
  | Advanced Laboratory Operation = 20M
  | Advanced Laboratory Operation = 20M
  | Amarr Encryption Methods = 0.1-1M
  | Amarr Encryption Methods = 100k – 1M
  | Amarr Starship Engineering = 10M
  | Amarr Starship Engineering = 15M
  | Astronautic Engineering = 5-20B
  | Astronautic Engineering = 5–20B
  | Caldari Encryption Methods = 100-500k
  | Caldari Encryption Methods = 100–500k
  | Caldari Starship Engineering = 10M
  | Caldari Starship Engineering = 15M
  | Defensive Subsystem Technology = 10M
| Core Subsystem Technology = 15M
  | Electromagnetic Physics = 10M
  | Defensive Subsystem Technology = 15M
  | Electronic Engineering = 10M
  | Electromagnetic Physics = 15M
  | Electronic Engineering = 15M
  | Electronic Subsystem Technology = 10M
  | Electronic Subsystem Technology = 10M
  | Engineering Subsystem Technology = 10M
  | Engineering Subsystem Technology = 10M
  | Gallente Encryption Methods = 100-500k
  | Gallente Encryption Methods = 100–500k
  | Gallente Starship Engineering = 10M
  | Gallente Starship Engineering = 15M
  | Graviton Physics = 10M
  | Graviton Physics = 15M
  | High Energy Physics = 10M
  | High Energy Physics = 15M
  | Hydromagnetic Physics = 10M
  | Hydromagnetic Physics = 15M
  | Laboratory Operation = 300k
  | Laboratory Operation = 500k
  | Laser Physics = 10M
  | Laser Physics = 15M
  | Mechanical Engineering = 10M
  | Mechanical Engineering = 15M
  | Metallurgy = 350k
  | Metallurgy = 500k
  | Minmatar Encryption Methods = 100-500k
  | Minmatar Encryption Methods = 100–500k
  | Minmatar Starship Engineering = 10M
  | Minmatar Starship Engineering = 15M
  | Molecular Engineering = 10M
  | Molecular Engineering = 15M
  | Nanite Engineering = 10M
| Mutagenic Stabilization = 15M
  | Nuclear Physics = 10M
  | Nanite Engineering = 15M
  | Offensive Subsystem Technology = 10M
  | Nuclear Physics = 15M
  | Plasma Physics = 10M
  | Offensive Subsystem Technology = 15M
  | Propulsion Subsystem Technology = 10M
  | Plasma Physics = 15M
  | Quantum Physics = 10M
  | Propulsion Subsystem Technology = 15M
  | Research = 300k
  | Quantum Physics = 15M
  | Research = 500k
  | Research Project Management = 40M
  | Research Project Management = 40M
  | Rocket Science = 10M
  | Rocket Science = 15M
  | Science = 20k
  | Science = 30k
  | Scientific Networking = 7.5M
  | Scientific Networking = 10M
  | Sleeper Encryption Methods = 15M
  | Sleeper Encryption Methods = 15M
  | Sleeper Technology = 3-40M
  | Sleeper Technology = 3–40M
  | Takmahl Technology = 7-50M
  | Takmahl Technology = 7–50M
  | Talocan Technology = 3-100M
  | Talocan Technology = 3–100M
  | Yan Jung Technology = 10-50M
| Triglavian Encryption Methods = 250–500k
| Triglavian Quantum Engineering = 75–250k
| Upwell Encryption Methods = 300–330M
| Upwell Starship Engineering = 10M
  | Yan Jung Technology = 10–50M
<!--------- SKILL GROUP: Sequencing ---------->
| Advanced Induction Efficiency = 25M
| Advanced Studio Management = 30M
| Basic Induction = 5M
| Batch Sequencing = 1M
| Executive Paragon Partnership = TBD
| Hub Algorithm Optimization = 75M
| Hub Promotion = 30M
| Induction Efficiency = 15M
| Industrial Sequencing = 250M
| Mass Sequencing = 20M
| Multi-thread Sequencing = 200M
| Paragon Relations = 20M
| Parallel Sequencing = 40M
| Peak Induction Acceleration = 45M
| Studio Management = 10M
<!--------- SKILL GROUP: Shields ---------->
<!--------- SKILL GROUP: Shields ---------->
  | Capital Shield Emission Systems = 10M
  | Capital Shield Emission Systems = 15M
  | Capital Shield Operation = 25M
  | Capital Shield Operation = 25M
  | EM Shield Compensation = 120k
  | EM Shield Compensation = 150k
  | Explosive Shield Compensation = 120k
  | Explosive Shield Compensation = 150k
  | Invulnerability Core Operation = 250M
  | Invulnerability Core Operation = 250M
  | Kinetic Shield Compensation = 120k
  | Kinetic Shield Compensation = 150k
  | Shield Compensation = 120k
  | Shield Compensation = 150k
  | Shield Emission Systems = 80k
  | Shield Emission Systems = 100k
  | Shield Management = 170k
  | Shield Management = 170k
  | Shield Operation = 35k
  | Shield Operation = 55k
  | Shield Upgrades = 84k
  | Shield Upgrades = 100k
  | Tactical Shield Manipulation = 210k
  | Tactical Shield Manipulation = 210k
  | Thermal Shield Compensation = 120k
  | Thermal Shield Compensation = 150k
<!--------- SKILL GROUP: Social ---------->
<!--------- SKILL GROUP: Social ---------->
  | Connections = 200k
  | Connections = 200k
  | Criminal Connections = 200k
  | Criminal Connections = 200k
  | Diplomacy = 180k
  | Diplomacy = 200k
  | Distribution Connections = 30-50M
  | Distribution Connections = 10M
  | Fast Talk = 100k
  | Fast Talk = 100k
  | Mining Connections = 30-50M
| Freelancing = 1M
  | Mining Connections = 10M
  | Negotiation = 60k
  | Negotiation = 60k
  | Security Connections = 30-50M
  | Security Connections = 10M
  | Social = 20k
  | Social = 30k
<!--------- SKILL GROUP: Spaceship Command ---------->
<!--------- SKILL GROUP: Spaceship Command ---------->
  | Advanced Spaceship Command = 50M
  | Advanced Spaceship Command = 50M
  | Amarr Battlecruiser = 1M
  | Amarr Battlecruiser = 2.5M
  | Amarr Battleship = 4M
  | Amarr Battleship = 7.5M
  | Amarr Carrier = 500M
  | Amarr Carrier = 550M
  | Amarr Cruiser = 500k
  | Amarr Cruiser = 1M
  | Amarr Destroyer = 100k
  | Amarr Destroyer = 100k
  | Amarr Dreadnought = 100M
  | Amarr Dreadnought = 150M
  | Amarr Freighter = 75M
  | Amarr Freighter = 80M
  | Amarr Frigate = 40k
  | Amarr Frigate = 50k
  | Amarr Industrial = 300k
  | Amarr Hauler = 500k
  | Amarr Strategic Cruiser = 1.5M
  | Amarr Strategic Cruiser = 2M
  | Amarr Tactical Destroyer = 1M
  | Amarr Tactical Destroyer = 1M
  | Amarr Titan = 5.5B
  | Amarr Titan = 6B
  | Assault Frigates = 4M
  | Assault Frigates = 5M
  | Black Ops = 64M
  | Black Ops = 65M
  | Caldari Battlecruiser = 1M
  | Caldari Battlecruiser = 2.5M
  | Caldari Battleship = 4M
  | Caldari Battleship = 7.5M
  | Caldari Carrier = 500M
  | Caldari Carrier = 550M
  | Caldari Cruiser = 500k
  | Caldari Cruiser = 1M
  | Caldari Destroyer = 100k
  | Caldari Destroyer = 100k
  | Caldari Dreadnought = 100M
  | Caldari Dreadnought = 150M
  | Caldari Freighter = 75M
  | Caldari Freighter = 80M
  | Caldari Frigate = 40k
  | Caldari Frigate = 50k
  | Caldari Industrial = 300k
  | Caldari Hauler = 500k
  | Caldari Strategic Cruiser = 1.5M
  | Caldari Strategic Cruiser = 2M
  | Caldari Tactical Destroyer = 1M
  | Caldari Tactical Destroyer = 1M
  | Caldari Titan = 5.5B
  | Caldari Titan = 6B
  | Capital Industrial Ships = 500M
  | Capital Industrial Ships = 1B
  | Capital Ships = 400M
  | Capital Ships = 450M
  | Command Destroyers = 20M
  | Command Destroyers = 20M
  | Command Ships = 64M
  | Command Ships = 65M
  | Covert Ops = 4M
  | Covert Ops = 5M
  | Electronic Attack Ships = 4M
| EDENCOM Battleship = 136.5M
  | Expedition Frigates = 4M
| EDENCOM Cruiser = 52M
  | Exhumers = 28M
| EDENCOM Frigate = 39.5M
  | Flag Cruisers = 64M
  | Electronic Attack Ships = 5M
  | Gallente Battlecruiser = 1M
| Expedition Command = 100k
  | Gallente Battleship = 4M
| Expedition Command Specialist= 500k
  | Gallente Carrier = 500M
| Expedition Command Ships = 55M
  | Gallente Cruiser = 500k
  | Expedition Frigates = 5M
  | Exhumers = 30M
  | Flag Cruisers = 65M
  | Gallente Battlecruiser = 2.5M
  | Gallente Battleship = 7.5M
  | Gallente Carrier = 550M
  | Gallente Cruiser = 1M
  | Gallente Destroyer = 100k
  | Gallente Destroyer = 100k
  | Gallente Dreadnought = 100M
  | Gallente Dreadnought = 150M
  | Gallente Freighter = 75M
  | Gallente Freighter = 80M
  | Gallente Frigate = 40k
  | Gallente Frigate = 50k
  | Gallente Industrial = 300k
  | Gallente Hauler = 500k
  | Gallente Strategic Cruiser = 1.5M
  | Gallente Strategic Cruiser = 2M
  | Gallente Tactical Destroyer = 1M
  | Gallente Tactical Destroyer = 1M
  | Gallente Titan = 5.5B
  | Gallente Titan = 6B
  | Heavy Assault Cruisers = 32M
  | Heavy Assault Cruisers = 35M
  | Heavy Interdiction Cruisers = 32M
  | Heavy Interdiction Cruisers = 35M
  | Industrial Command Ships = 50M
  | Industrial Command Ships = 55M
  | Interceptors = 1M
  | Interceptors = 2.5M
  | Interdictors = 20M
  | Interdictors = 25M
  | Jump Freighters = 100M
  | Jump Freighters = 100M
  | Logistics Cruisers = 28M
| Lancer Dreadnoughts = 2.5B
  | Logistics Frigates = 4M
  | Logistics Cruisers = 30M
  | Marauders = 64M
  | Logistics Frigates = 5M
  | Mining Barge = 500k
  | Marauders = 65M
  | Mining Frigate = 40k
  | Mining Barge = 750k
  | Minmatar Battlecruiser = 1M
| Mining Destroyer = 100k
  | Minmatar Battleship = 4M
  | Mining Frigate = 50k
  | Minmatar Carrier = 500M
  | Minmatar Battlecruiser = 2.5M
  | Minmatar Cruiser = 500k
  | Minmatar Battleship = 7.5M
  | Minmatar Carrier = 550M
  | Minmatar Cruiser = 1M
  | Minmatar Destroyer = 100k
  | Minmatar Destroyer = 100k
  | Minmatar Dreadnought = 100M
  | Minmatar Dreadnought = 150M
  | Minmatar Freighter = 75M
  | Minmatar Freighter = 80M
  | Minmatar Frigate = 40k
  | Minmatar Frigate = 50k
  | Minmatar Industrial = 300k
  | Minmatar Hauler = 500k
  | Minmatar Strategic Cruiser = 1.5M
  | Minmatar Strategic Cruiser = 2M
  | Minmatar Tactical Destroyer = 1M
  | Minmatar Tactical Destroyer = 1M
  | Minmatar Titan = 5.5B
  | Minmatar Titan = 6B
  | ORE Freighter = 35M
  | ORE Freighter = 35M
  | ORE Industrial = 1.6M
  | ORE Hauler = 2.5M
  | Precursor Battleship = 1-100M
  | Precursor Battleship = 2–5M
  | Precursor Cruiser = 1-100M
| Precursor Battlecruiser = 200–800k
  | Precursor Frigate = 1-100M
  | Precursor Cruiser = 200k – 1M
  | Recon Ships = 32M
| Precursor Dreadnought = 100–200M
  | Spaceship Command = 20k
| Precursor Destroyer = 50–100k
  | Transport Ships = 30M
  | Precursor Frigate = 10–300k
  | Recon Ships = 35M
  | Spaceship Command = 30k
  | Transport Ships = 35M
| Upwell Hauler = 2M
| Upwell Freighter = 80M
<!--------- SKILL GROUP: Structure Management ---------->
<!--------- SKILL GROUP: Structure Management ---------->
  | Anchoring = 75k
  | Anchoring = 75k
  | Starbase Defense Management = 1M
  | Starbase Defense Management = 1M
| Mercenary Den Management = TBD
  | Structure Doomsday Operation = 5M
  | Structure Doomsday Operation = 5M
  | Structure Electronic Systems = 5M
  | Structure Electronic Systems = 5M
Line 442: Line 511:
<!--------- SKILL GROUP: Targeting ---------->
<!--------- SKILL GROUP: Targeting ---------->
  | Advanced Target Management = 500k
  | Advanced Target Management = 500k
  | Gravimetric Sensor Compensation = 200k
  | Gravimetric Sensor Compensation = 250k
  | Ladar Sensor Compensation = 200k
  | Ladar Sensor Compensation = 250k
  | Long Range Targeting = 88k
  | Long Range Targeting = 100k
  | Magnetometric Sensor Compensation = 200k
  | Magnetometric Sensor Compensation = 250k
  | Radar Sensor Compensation = 200k
  | Radar Sensor Compensation = 250k
  | Signature Analysis = 75k
  | Signature Analysis = 100k
  | Target Management = 100k
  | Target Management = 150k
<!--------- SKILL GROUP: Trade ---------->
<!--------- SKILL GROUP: Trade ---------->
  | Accounting = 5M
  | Accounting = 5M
  | Broker Relations = 100k
  | Advanced Broker Relations = 20M
  | Contracting = 150k
  | Advanced Contracting = 250M
| Broker Relations = 125k
| Contracting = 175k
  | Corporation Contracting = 150k
  | Corporation Contracting = 150k
  | Customs Code Expertise = 3M
  | Customs Code Expertise = 3M
  | Daytrading = 12.5M
  | Daytrading = 15M
| Margin Trading = 20M
  | Marketing = 3.5M
  | Marketing = 3.5M
  | Procurement = 1.5M
  | Procurement = 1.5M
  | Retail = 100k
  | Retail = 125k
  | Trade = 20k
  | Trade = 30k
  | Tycoon = 100M
  | Tycoon = 125M
  | Visibility = 7.5M
  | Visibility = 7.5M
  | Wholesale = 35M
  | Wholesale = 35M
<!--------- SKILL GROUP: Default ---------->
<!--------- SKILL GROUP: Default ---------->
  | #default = <span style="color:red" title="This is an obsolete skill, please correct the link.">{{{1|Unknown}}}</span>[[Category:Obsolete Skills]]
  | #default = <span style="color: var(--color-error)" title="This is an obsolete skill, please correct the link.">{{{1|Unknown}}}</span>[[Category:Obsolete Skills]]
}}&nbsp;ISK</includeonly><noinclude>
}}&nbsp;ISK</includeonly><noinclude>
{{documentation}}
{{documentation}}
</noinclude>
</noinclude>