Difference between revisions of "Cargo Delivery (Serpentis) (Level 4)"
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− | __NOTOC__{{NPCTableCSS}} | + | __NOTOC__{{NPCTableCSS}}{{MissionLinks}} |
+ | |||
{{Missiondetails | {{Missiondetails | ||
|Level=4 | |Level=4 | ||
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|DamageToDeal= | |DamageToDeal= | ||
|DamageToResist= | |DamageToResist= | ||
− | |WebPoint= | + | |WebPoint= |
− | |EWAR= Strong sensor dampening | + | |EWAR= Elite Frigates, Cruisers (Strong sensor dampening) |
|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion= | |ShipSuggestion= | ||
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− | Video: | + | Video: [https://youtu.be/uHKi1W2kX-M Sentry Dominix], [https://youtu.be/4DL9UELyolM Gila] 2021-05-01] |
− | Single ungated pocket. You land 40 km away from the warehouse that contains the item so an | + | Single ungated pocket. You land 40 km away from the warehouse that contains the item so an Afterburner or Microwarpdrive is recommended. All waves spawn within the belt ~20km from the warehouse. |
− | ''' Blitz:''' Fly to the pickup point, loot and warp away. Nothing needs to be killed so a fast ship works. | + | '''Blitz:''' Fly to the pickup point, loot and warp away. Nothing needs to be killed so a fast ship works. |
− | {{NPCTableHead|Initial | + | {{NPCTableHead|Initial Defenders (25-55 km)}} |
− | {{NPCTableRow|Elite Cruiser|1|Corelum Chief Infantry}} | + | {{NPCTableRow|Elite Cruiser|1-2|Corelum Chief Infantry|trigger = Triggers Reinforcement Wave}} |
− | {{NPCTableRow|Battleship|2|Core Port/Rear Admiral}} | + | {{NPCTableRow|Battleship|2-3|Core Port/Rear Admiral}} |
|} | |} | ||
− | Warehouse wave is triggered when you | + | Warehouse wave is triggered when you loot the Quafe. |
{{NPCTableHead|Warehouse wave}} | {{NPCTableHead|Warehouse wave}} | ||
− | {{NPCTableRow|Elite Frigate|1|Coreli Guardian Watchmen|ewar=Damp}} | + | {{NPCTableRow|Elite Frigate|1-2|Coreli Guardian Watchmen|ewar=Damp}} |
− | {{NPCTableRow|Cruiser|2|Corelum Guardian Chief Guard|ewar = Damp}} | + | {{NPCTableRow|Cruiser|2|Corelum Guardian Chief Guard|ewar=Damp}} |
{{NPCTableRow|Battlecruiser|1|Corelatis High Captain}} | {{NPCTableRow|Battlecruiser|1|Corelatis High Captain}} | ||
− | {{NPCTableRow|Battleship|2|Core Rear Admiral}} | + | {{NPCTableRow|Battleship|1-2|Core Port/Rear Admiral}} |
|} | |} | ||
Reinforcements arrive once triggered. Killing the elite cruiser from initial defenders is one trigger. May be other triggers. | Reinforcements arrive once triggered. Killing the elite cruiser from initial defenders is one trigger. May be other triggers. | ||
− | {{NPCTableHead| | + | Dune Conal can rep a noticeable amount. |
− | {{NPCTableRow|Elite Cruiser| | + | {{NPCTableHead|Reinforcements wave}} |
− | {{NPCTableRow|Battleship|3|Core Port Admiral}} | + | {{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Defender/Protector|ewar=Damp}} |
+ | {{NPCTableRow|Battleship|2-3|Core Port/Rear Admiral}} | ||
+ | {{NPCTableRow|Battleship|0-1|Dune Conal}} | ||
|} | |} | ||
− | ==Mining== | + | == Loot & Salvage == |
− | + | '''Loot:''' ± 1,3 M ISK | |
− | + | ||
+ | '''Salvage:''' ± 2,7 M ISK | ||
+ | |||
+ | '''Bounties:''' ± 6,5 M ISK | ||
+ | |||
+ | == Mining == | ||
+ | * 2,270,238 Unit Veldspar | ||
+ | * 60 Asteroids, average of 35k each. Belt is a ring ~30km across | ||
+ | |||
+ | |||
+ | {{Missionrelated}} | ||
− | [[Category: | + | [[Category:Security missions]] |
Latest revision as of 14:16, 27 August 2022
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Level | 4 |
Type | Encounter |
Objective | Retrieve 10x Quafe Ultra (1 m3) |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
EWAR | Elite Frigates, Cruisers (Strong sensor dampening) |
Video: Sentry Dominix, Gila 2021-05-01]
Single ungated pocket. You land 40 km away from the warehouse that contains the item so an Afterburner or Microwarpdrive is recommended. All waves spawn within the belt ~20km from the warehouse.
Blitz: Fly to the pickup point, loot and warp away. Nothing needs to be killed so a fast ship works.
Initial Defenders (25-55 km)
WD | EWAR | L
| ||
---|---|---|---|---|
1-2 x Elite Cruiser Corelum Chief Infantry | ||||
2-3 x Battleship Core Port/Rear Admiral |
Warehouse wave is triggered when you loot the Quafe.
Warehouse wave
WD | EWAR | L
| ||
---|---|---|---|---|
1-2 x Elite Frigate Coreli Guardian Watchmen | ||||
2 x Cruiser Corelum Guardian Chief Guard | ||||
1 x Battlecruiser Corelatis High Captain | ||||
1-2 x Battleship Core Port/Rear Admiral |
Reinforcements arrive once triggered. Killing the elite cruiser from initial defenders is one trigger. May be other triggers. Dune Conal can rep a noticeable amount.
Reinforcements wave
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Cruiser Corelum Guardian Chief Defender/Protector | ||||
2-3 x Battleship Core Port/Rear Admiral | ||||
0-1 x Battleship Dune Conal |
Loot & Salvage
Loot: ± 1,3 M ISK
Salvage: ± 2,7 M ISK
Bounties: ± 6,5 M ISK
Mining
- 2,270,238 Unit Veldspar
- 60 Asteroids, average of 35k each. Belt is a ring ~30km across
|