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Bounty Hunting System: Difference between revisions

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Reordered the Mechanics section for chronological order, for easier understanding. Reworded some portions, and removed some redundant or left over text that didn't add clarification. Added hot-links to pages of related topics (will add more).
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m Placing a Bounty: note on character age
 
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{{deprecated}}
{{legality}}
{{legality}}
The Retribution patch included a revamp of the bounty hunting system. Ever since the launch of Eve, any bounty can be simply collected by the target's alt. Whoever placed the bounty, hoping to have the target blown up, simply donated [[ISK]] to the target.
The Retribution patch included a revamp of the bounty hunting system. Ever since the launch of EVE, any bounty can be simply collected by the target's alt. Whoever placed the bounty, hoping to have the target blown up, simply donated [[ISK]] to the target.


The new system that came with Retribution, now has a chance for the bounty's target to cry "tears of fear and frustration." -CCP SoniClover
The new system that came with Retribution, now has a chance for the bounty's target to cry "tears of fear and frustration." -CCP SoniClover
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The old system only paid bounties upon pod destruction. The new system consider destroying the target's ship and pod as 2 separate events, each granting a bounty reward. The ship's value includes any lost modules. For pod destruction, the target's [[implant]] value is also included in the value destroyed.
The old system only paid bounties upon pod destruction. The new system consider destroying the target's ship and pod as 2 separate events, each granting a bounty reward. The ship's value includes any lost modules. For pod destruction, the target's [[implant]] value is also included in the value destroyed.


The new bounty system only pays a portion of the bounty at a time. The amount awarded is ''at most a percentage of the target's value loss''. e.g. blowing up a battleship (more expensive ship) with a 100 million bounty target inside will grant a larger reward than if that same target was in a shuttle (less expensive ship).
The new bounty system only pays a portion of the bounty at a time. The amount awarded is ''at most a percentage of the target's loss value'', e.g. blowing up a battleship (more expensive ship) with a 100 million bounty target inside will grant a larger reward than if that same target was in a shuttle (less expensive ship). The reward is 20% of the loss value or whatever is left in the bounty pool, if it is less than 20%.
 
The reward is 20% of the target's value loss or whatever is left in the bounty pool, if it is less than 20%.


Bounties do not affect the [[Timers|timer]] or [[Security status|security status]] mechanics. If a target (without a suspect or criminal flag) has a 100 million bounty and is sitting in a shuttle in high security space, shooting the shuttle will get you killed by [[CONCORD]]. Since a shuttle is an inexpensive ship, you're not likely to receive a large reward.
Bounties do not affect the [[Timers|timer]] or [[Security status|security status]] mechanics. If a target (without a suspect or criminal flag) has a 100 million bounty and is sitting in a shuttle in high security space, shooting the shuttle will get you killed by [[CONCORD]]. Since a shuttle is an inexpensive ship, you're not likely to receive a large reward.
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*Bill Boards (usually around stargates)
*Bill Boards (usually around stargates)
*Bounty Office (station service)
*Bounty Office (Neocom-> Activities-> Bounty Office)


=Placing a Bounty=
=Placing a Bounty=
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*Alliances: 100mil
*Alliances: 100mil
*Corporations: 50mil
*Corporations: 20mil
*Character: 1mil
*Character: 1mil


Although you can't place a bounty on an NPC corp, you can place a bounty on someone in that NPC corp.
Although you can't place a bounty on an NPC corp, you can place a bounty on someone in that NPC corp. Bounties can not be placed on characters that are under 30 days old.


"Note that bounties are paid out for anything that creates a kill report, so you’ll get bounty paid for destroying for instance a POS belonging to a corporation that has a bounty placed on it." -CCP SoniClover
"Note that bounties are paid out for anything that creates a kill report, so you’ll get bounty paid for destroying for instance a POS belonging to a corporation that has a bounty placed on it." -CCP SoniClover
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=References=
=References=
http://www.eveonline.com/retribution/bounty-hunting
https://web.archive.org/web/20140713130245/http://www.eveonline.com/retribution/bounty-hunting/


http://community.eveonline.com/devblog.asp?a=blog&nbid=73446
https://www.eveonline.com/news/view/the-retribution-of-team-super-friends


http://community.eveonline.com/devblog.asp?a=blog&nbid=73578
https://www.eveonline.com/news/view/more-retribution-for-team-super-friends


[[Category:PvP]]
[[Category:PvP]]