Difference between revisions of "Eris"

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  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 10/1/2014)
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  * SHIP ATTRIBUTES SECTION (last update : 2024-11-14)
 
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  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
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  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
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  | shipimg=Eris.jpg
 
  | shipimg=Eris.jpg
 
  | shipname=Eris
 
  | shipname=Eris
| caption=Eris
 
 
  | class=Interdictor
 
  | class=Interdictor
 
  | grouping=Interdictors
 
  | grouping=Interdictors
 
  | hulltype=Catalyst Class
 
  | hulltype=Catalyst Class
 
  | faction=Gallente Federation
 
  | faction=Gallente Federation
  | race=Gallente
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  | variations={{Ship|Catalyst}}, {{Ship|Catalyst Navy Issue}}
| variations={{Ship|Catalyst}}
+
  | tech=2  
  | tech=2
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  | powergrid=71 MW
| ecmprio=1
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  | cpu=250 tf
  | powergrid=64 MW
 
  | cpu=210 tf
 
 
  | capacitor=700 GJ
 
  | capacitor=700 GJ
 
  | highs=8
 
  | highs=8
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  | mediums=2
 
  | mediums=2
 
  | lows=4
 
  | lows=4
  | mass=1,200,000 kg
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  | mass=1,000,000 kg
  | volume=55,000 m&#179;
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  | volume=55,000
  | cargohold=400 m&#179;
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  | cargohold=400
 
  | dronebay=
 
  | dronebay=
 
  | bandwidth=
 
  | bandwidth=
  | info=Name: Eris<br>Hull: Catalyst<br>Role: Interdictor<br><br>Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Roden Shipyards<br><br>Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than that of their competitors'.<br><br>
+
 
  | bonuses=<b>Interdictors bonuses (per skill level):</b><br>5% bonus to Small Hybrid Turret rate of fire<br>10% reduction in Microwarpdrive signature radius penalty<br><b>Gallente Destroyer bonuses (per skill level):</b><br>10% bonus to Small Hybrid Turret optimal range<br>10% bonus to Small Hybrid Turret tracking speed<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Interdiction Sphere Launcher<br>
+
| quote= This is your cluster, they're just living in it.
 +
| quote_attribution= Roden Shipyards marekting division
 +
  | info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
 +
 
 +
Developer: Roden Shipyards
 +
 
 +
Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.
 +
  | bonuses=<b>Interdictors bonuses (per skill level):</b><br>
 +
20% reduction in Armor Plate mass penalty<br>
 +
10% reduction in Microwarpdrive signature radius penalty<br>
 +
'''Gallente Destroyer bonuses (per skill level):'''<br>
 +
7.5% bonus to Small Hybrid Turret rate of fire<br>
 +
10% bonus to Small Hybrid Turret tracking speed<br>
 +
'''Role Bonus:'''<br>&nbsp;Can fit Interdiction Sphere Launcher
 
  | structurehp=800 HP
 
  | structurehp=800 HP
 
  | shieldhp=650 HP
 
  | shieldhp=650 HP
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  | armorkin=67.5
 
  | armorkin=67.5
 
  | armortherm=51.25
 
  | armortherm=51.25
  | maxvelocity=305 m/sec
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  | maxvelocity=316 m/sec
 
  | inertia=3.7
 
  | inertia=3.7
 
  | warpspeed=5.5 AU/s
 
  | warpspeed=5.5 AU/s
  | warptime=6.16 s
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  | warptime=5.12 s
 
  | targetrange=55.00 km
 
  | targetrange=55.00 km
  | sigradius=85 m
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  | sigradius=78 m
 
  | maxlockedtargets=7
 
  | maxlockedtargets=7
 
  | sensortype=Magnetometric
 
  | sensortype=Magnetometric
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  | scanres=500 mm
 
  | scanres=500 mm
 
  | reqskills=*{{RequiredSkill|Gallente Destroyer|V}}
 
  | reqskills=*{{RequiredSkill|Gallente Destroyer|V}}
**{{RequiredSkill|Gallente Frigate|III}}
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** {{RequiredSkill|Gallente Frigate|III}}
***{{RequiredSkill|Spaceship Command|I}}
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*** {{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Interdictors|I}}
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* {{RequiredSkill|Interdictors|I}}
**{{RequiredSkill|Spaceship Command|IV}}
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** {{RequiredSkill|Spaceship Command|IV}}
**{{RequiredSkill|Graviton Physics|I}}
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** {{RequiredSkill|Graviton Physics|I}}
***{{RequiredSkill|Science|V}}
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*** {{RequiredSkill|Science|V}}
***{{RequiredSkill|Power Grid Management|V}}
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*** {{RequiredSkill|Power Grid Management|V}}
**{{RequiredSkill|Propulsion Jamming|V}}
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** {{RequiredSkill|Propulsion Jamming|V}}
***{{RequiredSkill|CPU Management|III}}
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*** {{RequiredSkill|CPU Management|III}}
***{{RequiredSkill|Navigation|II}}
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*** {{RequiredSkill|Navigation|II}}
 
 
 
  | totaltraintime=43d 4h 12m 20s
 
  | totaltraintime=43d 4h 12m 20s
 
  | externallinks=
 
  | externallinks=
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------------------------------------------------------------------------------------------->
 
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==Summary==
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== Summary ==
The Eris is the Gallente Interdictor. An interdictor's primary purpose on the battlefield is to drop bubbles to keep enemies from fleeing into warp over a wide area. The Eris has received a new lease of life since Rubicon got rid of its split weapons. The Eris is now a capable blaster or railgun boat, and when blaster fit is the interdictor with the highest possible DPS (though this is dubiously useful, since this usually isn't a priority for interdictors). With its two mid slots the Eris is almost exclusively armor tanked, which makes it a rare sight in large fleets since fleet interdictors tend to be shield tanked for speed.
+
The '''Eris''' is the Gallente Interdictor. It has the highest on-paper DPS potential of the four interdictors, and its rather technical-sounding armor plate mass reduction basically means it can fit an armor tank while remaining competitively fast. The [[Heretic]]’s armor hitpoint and resistance bonuses make the Amarr interdictor a tougher armor-tanked option, but the Eris can be useful if the interdictor itself needs to contribute meaningful damage to a small gang.
  
==Skills==
+
== Skills ==
''Further information about additional or recommended skills to pilot Eris for a specific or it's common role(s) can be written here.''
+
''Further information about additional or recommended skills to pilot Eris for a specific or its common role(s) can be written here.''
  
==Tactics==
+
== Tactics ==
 
For more information on piloting an Interdictor effectively, especially in a fleet situation, see the [[Interdictor|main article]].
 
For more information on piloting an Interdictor effectively, especially in a fleet situation, see the [[Interdictor|main article]].
  
==Notes==
+
== Notes ==
*This vessel qualifies for the University [[Ship Replacement Program]].
+
In ancient Greek mythology, the goddess Eris personified discord and strife. She was responsible for the divine quarrel which eventually led to the Trojan War, and in Hesiod's account she was the mother of the [[Algos|Algea]].
 +
 
 +
In many languages ''Eris'' and ''[[Ares]]'' sound quite similar, and pilots should take care when reporting either ship over voice comms.
 +
 
 +
== Patch History ==
 +
{{expansion past
 +
|'''19.01 Release - 2020-2-23''' - ''"Bastions of War" update'' ([https://www.eveonline.com/article/qo7pm1/patch-notes-version-19-01 Patch Notes])
 +
* The reduction in plate mass penalty increased from 15% to 20%
 +
* Bonus to the rate of fire increased from 5% to 7.5%
 +
 
 +
'''Version 18.10 - 2020-10-27.1 Release - Build: 1832008''' ([https://www.eveonline.com/article/qi4t9e/patch-notes-for-version-18-10 Patch Notes])
 +
* CPU increased from 210 to 250 (+40 tf)
 +
* Powergrid increased from 64 to 71 (+7 MW)
 +
* Max velocity increased from 305 to 316 (+11 m/s)
 +
* Signature radius decreased from 85 to 78 (-7 m)
 +
* Mass reduced from 1,200,000 to 1,000,000 (-200,000 kg)
 +
** Base align time reduced from 6.16 to 5.12 (-1.04 s)
 +
* Gallente Destroyer bonus changed from "10% bonus to small hybrid turret optimal range" to "5% bonus to small hybrid turret rate of fire per level"
 +
* Interdictor bonus changed from "5% bonus to small hybrid turret rate of fire" to "15% reduced mass penalty from armor plates per level"
 +
}}
  
 
{{ShipsMatrix|expgroup=destroyers}}
 
{{ShipsMatrix|expgroup=destroyers}}
[[Category:Ship Database]][[Category:Interdictors]]
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 +
[[Category:Ship Database]]
 +
[[Category:Interdictors]]

Latest revision as of 19:06, 14 November 2024

EVE University Database
 
Ship Database
Eris
CornerT2h.png
Eris
Gallente Federation
Gallente Federation
Interdictors
Catalyst Class
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
This is your cluster, they're just living in it.
– Roden Shipyards marekting division


Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Developer: Roden Shipyards

Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.

SHIP BONUSES

Interdictors bonuses (per skill level):
20% reduction in Armor Plate mass penalty
10% reduction in Microwarpdrive signature radius penalty
Gallente Destroyer bonuses (per skill level):
7.5% bonus to Small Hybrid Turret rate of fire
10% bonus to Small Hybrid Turret tracking speed
Role Bonus:
• Can fit Interdiction Sphere Launcher

Required Skills
Training Time what's this?
43d 4h 12m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Catalyst
Catalyst.jpg
Catalyst
Standard Destroyers Catalyst Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png8 (0/8) Icon mid slot.png2 Icon low slot.png3
Icon powergrid.png70 MW Icon cpu.png178 tf
Icon velocity.png265 m/sec
Icon capacity.png450 m³
, Catalyst Navy Issue
Catalyst Navy Issue.jpg
CornerTFs.png
Catalyst Navy Issue
Faction Destroyers Catalyst Class
Icon highlights.pngHigh amount of High Slots
Icon hi slot.png7 (0/6) Icon mid slot.png3 Icon low slot.png3
Icon powergrid.png85 MW Icon cpu.png185 tf
Icon velocity.png280 m/sec
Icon capacity.png450 m³

Ship Attributes

Fittings
Powergrid
powergrid
71 MW
CPU
cpu output
250 tf
Capacitor
capacitor
700 GJ
High
high slots
8
Launchers
launcher slots
1
Turrets
turret slots
7
Medium
medium slots
2
Low
low slots
4
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
316 m/sec
Inertia Modifier
inertia modifier (agility)
3.7
Warp Speed
inertia modifier (agility)
5.5 AU/s
Base Time to Warp
base time to warp
5.12 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
55.00 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
13 points
Sig. Radius
signature radius
78 m
Scan Res.
scan resolution
500 mm
Structure
Structure Hitpoints
structure hitpoints
800 HP
Mass
ship mass
1,000,000 kg
Volume
ship volume
55,000 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
700 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
51.25
KIN
kinetic resistance
67.5
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
650 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
40
KIN
kinetic resistance
70
EXP
explosive resistance
50


Summary

The Eris is the Gallente Interdictor. It has the highest on-paper DPS potential of the four interdictors, and its rather technical-sounding armor plate mass reduction basically means it can fit an armor tank while remaining competitively fast. The Heretic’s armor hitpoint and resistance bonuses make the Amarr interdictor a tougher armor-tanked option, but the Eris can be useful if the interdictor itself needs to contribute meaningful damage to a small gang.

Skills

Further information about additional or recommended skills to pilot Eris for a specific or its common role(s) can be written here.

Tactics

For more information on piloting an Interdictor effectively, especially in a fleet situation, see the main article.

Notes

In ancient Greek mythology, the goddess Eris personified discord and strife. She was responsible for the divine quarrel which eventually led to the Trojan War, and in Hesiod's account she was the mother of the Algea.

In many languages Eris and Ares sound quite similar, and pilots should take care when reporting either ship over voice comms.

Patch History