Difference between revisions of "Template:GetSkillMult"
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(Added Triglavian ore processing skills (Bezdnacine, Rakovene, Talassonite)) |
(Revenant expansion add skill.) |
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(31 intermediate revisions by 6 users not shown) | |||
Line 43: | Line 43: | ||
| Mining Drone Specialization = 5x | | Mining Drone Specialization = 5x | ||
| Minmatar Drone Specialization = 5x | | Minmatar Drone Specialization = 5x | ||
+ | | Mutated Drone Specialization = 6x | ||
| Repair Drone Operation = 3x | | Repair Drone Operation = 3x | ||
| Salvage Drone Operation = 4x | | Salvage Drone Operation = 4x | ||
+ | | Salvage Drone Specialization = 5x | ||
| Sentry Drone Interfacing = 5x | | Sentry Drone Interfacing = 5x | ||
| Support Fighters = 12x | | Support Fighters = 12x | ||
Line 59: | Line 61: | ||
| Signature Focusing = 5x | | Signature Focusing = 5x | ||
| Tactical Logistics Reconfiguration = 8x | | Tactical Logistics Reconfiguration = 8x | ||
− | | | + | | Signature Masking = 5x |
| Target Painting = 3x | | Target Painting = 3x | ||
| Weapon Destabilization = 5x | | Weapon Destabilization = 5x | ||
Line 84: | Line 86: | ||
| Capital Beam Laser Specialization = 10x | | Capital Beam Laser Specialization = 10x | ||
| Capital Blaster Specialization = 10x | | Capital Blaster Specialization = 10x | ||
− | |||
| Capital Energy Turret = 7x | | Capital Energy Turret = 7x | ||
| Capital Hybrid Turret = 7x | | Capital Hybrid Turret = 7x | ||
Line 92: | Line 93: | ||
| Capital Railgun Specialization = 10x | | Capital Railgun Specialization = 10x | ||
| Controlled Bursts = 2x | | Controlled Bursts = 2x | ||
+ | | Disruptive Lance Operation = 14x | ||
| Doomsday Operation = 14x | | Doomsday Operation = 14x | ||
| Doomsday Rapid Firing = 14x | | Doomsday Rapid Firing = 14x | ||
Line 149: | Line 151: | ||
| Command Burst Specialist = 6x | | Command Burst Specialist = 6x | ||
| Fleet Command = 12x | | Fleet Command = 12x | ||
+ | | Fleet Compression Logistics = 4x | ||
+ | | Fleet Coordination = 8x | ||
+ | | Fleet Formations = 5x | ||
| Information Command = 2x | | Information Command = 2x | ||
| Information Command Specialist = 5x | | Information Command Specialist = 5x | ||
Line 163: | Line 168: | ||
| Auto-Targeting Missiles = 3x | | Auto-Targeting Missiles = 3x | ||
| Bomb Deployment = 4x | | Bomb Deployment = 4x | ||
+ | | Breacher Pod Clone Efficacity = 5x | ||
+ | | Breacher Pod Clone Longevity = 7x | ||
+ | | Breacher Pod Launcher Operation = 3x | ||
+ | | Breacher Pod Projection = 5x | ||
+ | | Breacher Pod Rapid Firing = 5x | ||
| Cruise Missile Specialization = 8x | | Cruise Missile Specialization = 8x | ||
| Cruise Missiles = 5x | | Cruise Missiles = 5x | ||
Line 190: | Line 200: | ||
| Acceleration Control = 4x | | Acceleration Control = 4x | ||
| Afterburner = 1x | | Afterburner = 1x | ||
+ | | Capital Jump Portal Generation = 14x | ||
+ | | Capital Micro Jump Drive Operation = 14x | ||
| Cynosural Field Theory = 5x | | Cynosural Field Theory = 5x | ||
| Evasive Maneuvering = 2x | | Evasive Maneuvering = 2x | ||
Line 206: | Line 218: | ||
| Cloning Facility Operation = 10x | | Cloning Facility Operation = 10x | ||
| Cybernetics = 3x | | Cybernetics = 3x | ||
+ | | Elite Infomorph Psychology = 12x | ||
| Infomorph Psychology = 1x | | Infomorph Psychology = 1x | ||
| Infomorph Synchronizing = 2x | | Infomorph Synchronizing = 2x | ||
Line 217: | Line 230: | ||
| Remote Sensing = 1x | | Remote Sensing = 1x | ||
<!--------- SKILL GROUP: Production ----------> | <!--------- SKILL GROUP: Production ----------> | ||
+ | | Advanced Capital Ship Construction = 16x | ||
| Advanced Industrial Ship Construction = 3x | | Advanced Industrial Ship Construction = 3x | ||
| Advanced Industry = 3x | | Advanced Industry = 3x | ||
Line 230: | Line 244: | ||
| Supply Chain Management = 3x | | Supply Chain Management = 3x | ||
<!--------- SKILL GROUP: Resource Processing ----------> | <!--------- SKILL GROUP: Resource Processing ----------> | ||
+ | | Abyssal Ore Processing = 12x | ||
| Advanced Mass Reactions = 8x | | Advanced Mass Reactions = 8x | ||
− | |||
| Astrogeology = 3x | | Astrogeology = 3x | ||
− | | | + | | Capital Industrial Reconfiguration = 8x |
− | | | + | | Capital Shipboard Compression Technology = 3x |
+ | | Coherent Ore Processing = 6x | ||
| Common Moon Ore Processing = 5x | | Common Moon Ore Processing = 5x | ||
− | | | + | | Complex Ore Processing = 11x |
− | |||
| Deep Core Mining = 6x | | Deep Core Mining = 6x | ||
| Exceptional Moon Ore Processing = 8x | | Exceptional Moon Ore Processing = 8x | ||
| Gas Cloud Harvesting = 1x | | Gas Cloud Harvesting = 1x | ||
− | | | + | | Gas Decompression Efficiency = 2x |
− | |||
− | |||
| Ice Harvesting = 1x | | Ice Harvesting = 1x | ||
| Ice Processing = 5x | | Ice Processing = 5x | ||
− | | Industrial Reconfiguration = | + | | Industrial Reconfiguration = 4x |
− | |||
− | |||
| Mass Reactions = 2x | | Mass Reactions = 2x | ||
− | | Mercoxit Processing = 5x | + | | Mercoxit Ore Processing = 5x |
| Mining = 1x | | Mining = 1x | ||
| Mining Upgrades = 4x | | Mining Upgrades = 4x | ||
− | |||
− | |||
− | |||
− | |||
| Rare Moon Ore Processing = 7x | | Rare Moon Ore Processing = 7x | ||
| Reactions = 1x | | Reactions = 1x | ||
Line 263: | Line 269: | ||
| Reprocessing = 1x | | Reprocessing = 1x | ||
| Salvaging = 3x | | Salvaging = 3x | ||
− | |||
| Scrapmetal Processing = 5x | | Scrapmetal Processing = 5x | ||
− | | | + | | Shipboard Compression Technology = 3x |
− | | | + | | Simple Ore Processing = 3x |
| Ubiquitous Moon Ore Processing = 4x | | Ubiquitous Moon Ore Processing = 4x | ||
| Uncommon Moon Ore Processing = 6x | | Uncommon Moon Ore Processing = 6x | ||
− | | | + | | Variegated Ore Processing = 9x |
<!--------- SKILL GROUP: Rigging ----------> | <!--------- SKILL GROUP: Rigging ----------> | ||
| Armor Rigging = 3x | | Armor Rigging = 3x | ||
Line 314: | Line 319: | ||
| Minmatar Starship Engineering = 5x | | Minmatar Starship Engineering = 5x | ||
| Molecular Engineering = 5x | | Molecular Engineering = 5x | ||
+ | | Mutagenic Stabilization = 2x | ||
| Nanite Engineering = 5x | | Nanite Engineering = 5x | ||
| Nuclear Physics = 5x | | Nuclear Physics = 5x | ||
Line 332: | Line 338: | ||
| Triglavian Quantum Engineering = 5x | | Triglavian Quantum Engineering = 5x | ||
| Upwell Encryption Methods = 5x | | Upwell Encryption Methods = 5x | ||
+ | | Upwell Starship Engineering = 5x | ||
| Yan Jung Technology = 5x | | Yan Jung Technology = 5x | ||
+ | <!--------- SKILL GROUP: Sequencing ----------> | ||
+ | | Advanced Induction Efficiency = 5x | ||
+ | | Advanced Studio Management = 5x | ||
+ | | Basic Induction = 1x | ||
+ | | Batch Sequencing = 3x | ||
+ | | Executive Paragon Partnership = 5x | ||
+ | | Hub Algorithm Optimization = 5x | ||
+ | | Hub Promotion = 1x | ||
+ | | Induction Efficiency = 3x | ||
+ | | Industrial Sequencing = 9x | ||
+ | | Mass Sequencing = 6x | ||
+ | | Multi-thread Sequencing = 6x | ||
+ | | Paragon Relations = 3x | ||
+ | | Parallel Sequencing = 2x | ||
+ | | Peak Induction Acceleration = 8x | ||
+ | | Studio Management = 2x | ||
<!--------- SKILL GROUP: Shields ----------> | <!--------- SKILL GROUP: Shields ----------> | ||
| Capital Shield Emission Systems = 10x | | Capital Shield Emission Systems = 10x | ||
Line 367: | Line 390: | ||
| Amarr Freighter = 10x | | Amarr Freighter = 10x | ||
| Amarr Frigate = 2x | | Amarr Frigate = 2x | ||
− | | Amarr | + | | Amarr Hauler = 4x |
| Amarr Strategic Cruiser = 5x | | Amarr Strategic Cruiser = 5x | ||
| Amarr Tactical Destroyer = 3x | | Amarr Tactical Destroyer = 3x | ||
Line 381: | Line 404: | ||
| Caldari Freighter = 10x | | Caldari Freighter = 10x | ||
| Caldari Frigate = 2x | | Caldari Frigate = 2x | ||
− | | Caldari | + | | Caldari Hauler = 4x |
| Caldari Strategic Cruiser = 5x | | Caldari Strategic Cruiser = 5x | ||
| Caldari Tactical Destroyer = 3x | | Caldari Tactical Destroyer = 3x | ||
Line 405: | Line 428: | ||
| Gallente Freighter = 10x | | Gallente Freighter = 10x | ||
| Gallente Frigate = 2x | | Gallente Frigate = 2x | ||
− | | Gallente | + | | Gallente Hauler = 4x |
| Gallente Strategic Cruiser = 5x | | Gallente Strategic Cruiser = 5x | ||
| Gallente Tactical Destroyer = 3x | | Gallente Tactical Destroyer = 3x | ||
Line 415: | Line 438: | ||
| Interdictors = 5x | | Interdictors = 5x | ||
| Jump Freighters = 14x | | Jump Freighters = 14x | ||
+ | | Lancer Dreadnoughts = x16 | ||
| Logistics Cruisers = 6x | | Logistics Cruisers = 6x | ||
| Logistics Frigates = 4x | | Logistics Frigates = 4x | ||
Line 428: | Line 452: | ||
| Minmatar Freighter = 10x | | Minmatar Freighter = 10x | ||
| Minmatar Frigate = 2x | | Minmatar Frigate = 2x | ||
− | | Minmatar | + | | Minmatar Hauler = 4x |
| Minmatar Strategic Cruiser = 5x | | Minmatar Strategic Cruiser = 5x | ||
| Minmatar Tactical Destroyer = 3x | | Minmatar Tactical Destroyer = 3x | ||
| Minmatar Titan = 16x | | Minmatar Titan = 16x | ||
| ORE Freighter = 9x | | ORE Freighter = 9x | ||
− | | ORE | + | | ORE Hauler = 4x |
| Precursor Battlecruiser = 6x | | Precursor Battlecruiser = 6x | ||
| Precursor Battleship = 8x | | Precursor Battleship = 8x | ||
Line 443: | Line 467: | ||
| Spaceship Command = 1x | | Spaceship Command = 1x | ||
| Transport Ships = 6x | | Transport Ships = 6x | ||
+ | | Upwell Hauler = 4x | ||
+ | | Upwell Freighter = 10x | ||
<!--------- SKILL GROUP: Structure Management ----------> | <!--------- SKILL GROUP: Structure Management ----------> | ||
| Anchoring = 3x | | Anchoring = 3x | ||
| Starbase Defense Management = 7x | | Starbase Defense Management = 7x | ||
+ | | Mercenary Den Management = 8x | ||
| Structure Doomsday Operation = 2x | | Structure Doomsday Operation = 2x | ||
| Structure Electronic Systems = 2x | | Structure Electronic Systems = 2x | ||
Line 483: | Line 510: | ||
| Accounting = 3x | | Accounting = 3x | ||
| Advanced Broker Relations = 3x | | Advanced Broker Relations = 3x | ||
+ | | Advanced Contracting = 10x | ||
| Broker Relations = 2x | | Broker Relations = 2x | ||
| Contracting = 1x | | Contracting = 1x |
Latest revision as of 18:27, 12 November 2024
Template documentation (for the above template, sometimes hidden or invisible)
This template gives the training time multiplier of any skill, in the in-game form (e.g. 1x
, 5x
, etc). Any pages with outdated skill links will be added to the category Obsolete Skills and will be shown in red on the page itself.
This template feeds the more general {{Sk}}
template; in most cases, it's recommended that you use {{Sk}}
to link to skills, as it has more options and is easier to use.
Syntax
{{GetSkillMult | skill }} |
- skill
- The name of the skill you would like to link to. Please make sure it's capitalised properly (use title case spelling, i.e.
Gallente Strategic Cruiser
, notGallente strategic cruiser
).
Examples
{{GetSkillMult|Mechanics}}
gives 1x{{GetSkillMult|Gallente Battleship}}
gives 8x{{GetSkillMult|Wabbit-Hunting}}
gives Wabbit-Hunting
See also
{{GetSkillLink}}
and{{GetSkillPrice}}
, and{{GetSkillAlpha}}
: very similar templates for the skill page link, the NPC-seeded skillbook price, and the max skill level for Alpha clones.{{Sk}}
and{{Skill}}
, the primary users of this template.
Development notes
- This template is, essentially, a lookup function for all the skills currently in the game. When CCP changes the skill names or groups, or adds/removes skills in a future expansion, update this template (as well as
{{GetSkillLink}}
and{{GetSkillPrice}}
). If skills are merely moved from one group to another, all the links (generated with, for instance,{{Sk}}
) on the wiki will be automatically updated. If skill names change, then any pages with obsolete skill names will be listed in Category:Obsolete Skills, so that you can easily find and correct them. - The skill information was last updated for: Version 22.01 - Equinox (11 June 2024).