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m Added merge flag. There might be great overlap with the EVE Lexicon |
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{{Merge|EVE Lexicon}} | {{Merge|EVE Lexicon}} | ||
Having a solid understanding of the terminology and lingo used in fleet operations is key to clear, concise and effective communications. This page explains the common terms a pilot | Having a solid understanding of the terminology and lingo used in fleet operations is key to clear, concise and effective communications. This page explains the common terms a pilot might hear over [[Discord]] from the fleet's commanders. It will also list short cuts you may see in fleet chat. | ||
= Fleet Forming Terms = | = Fleet Forming Terms = | ||
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* '''Best speed to ____________''' -- Unless told otherwise, use shortest route, and make your best speed (on your own) to the called destination. | * '''Best speed to ____________''' -- Unless told otherwise, use shortest route, and make your best speed (on your own) to the called destination. | ||
* '''Bounce''' -- Warp to safe spot, planet (70 to 100 KM), sun (70 to 100 KM), or other safe celestial (not a moon), and then come back to last fleet location or new location provided by squad commander, wing commander, or fleet commander. | * '''Bounce''' -- Warp to safe spot, planet (70 to 100 KM), sun (70 to 100 KM), or other safe celestial (not a moon), and then come back to last fleet location or new location provided by squad commander, wing commander, or fleet commander. | ||
* '''Break Break''' -- This is given by someone who wants | * '''Break Break''' -- This is given by someone who wants voice communications to cease so he or she can report something important. If you hear this, do not speak on voice. | ||
* '''Camp a Station''' -- This means the fleet will sit at a station and wait for the enemy to either arrive or undock. | * '''Camp a Station''' -- This means the fleet will sit at a station and wait for the enemy to either arrive or undock. | ||
* '''Defensive Modules Hot''' -- After uncloaking, turn on defensive modules such as damage control and active hardeners (armor / shield). Shield boosters and armor repair units not included for this command. | * '''Defensive Modules Hot''' -- After uncloaking, turn on defensive modules such as damage control and active hardeners (armor / shield). Shield boosters and armor repair units not included for this command. | ||