Difference between revisions of "Template:Missiondetails/doc"

From EVE University Wiki
Jump to: navigation, search
m
m (Change {{Note box}} to template {{Open journal}}.)
 
(11 intermediate revisions by 3 users not shown)
Line 1: Line 1:
This template is meant for creating the short summary info for missions. It should be used at the beginning of all mission report articles.
+
; Description
 +
: This template is meant for creating the short summary info for missions. It should be used at the beginning of all mission report articles.
  
Simply at the beginning of the article add the following and fill the mission info to it.
+
; Dependencies:
 +
: Uses
 +
:: {{T|Damage to deal}}
 +
:: {{T|Damage to resist}}
 +
 
 +
; Syntax
 +
: Usage: At the beginning of the article add the following and fill the mission info to it.
 
<pre>{{Missiondetails
 
<pre>{{Missiondetails
 
|Name=  
 
|Name=  
 
|Level=  
 
|Level=  
 +
|Storyline=
 
|Type=  
 
|Type=  
 
|Objective=  
 
|Objective=  
|Faction=
 
 
|Faction1=  
 
|Faction1=  
|Faction2=
+
|DamageToDeal1=  
|Faction3=
+
|DamageToResist1=  
|Faction4=
 
|DamageToDeal=
 
|DamageToDeal1=
 
|DamageToDeal2=
 
|DamageToDeal3=
 
|DamageToDeal4=
 
|DamageToResist=
 
|DamageToResist1=
 
|DamageToResist2=
 
|DamageToResist3=
 
|DamageToResist4=
 
 
|WebPoint=  
 
|WebPoint=  
 
|EWAR=  
 
|EWAR=  
Line 30: Line 26:
 
|Extra=  
 
|Extra=  
 
}}</pre>
 
}}</pre>
== Syntax ==
+
:; Parameters
<pre>{{Missiondetails
+
::; Name : Name of the mission. Spelled and capitalized exactly as written in-game. Not intended to be used on mission articles.
|Name= Name of the mission. Not intended to be used on mission articles
+
::; Level : Level of the mission. For standard missions this is the level of the agent. For storyline missions this is the level of the standard missions the mission is awarded for.
|Level= Level of the mission
+
::; Storyline : yes if the mission is a storyline mission e.g. the "extra" mission offered for completing 16 missions of the same level for the same faction. Omit if not.
|Type= Type of the mission (Encounter, Courier, Mining, Industry, Exploration, Travel, Branch)
+
::; Type : Type of the mission (Courier, Encounter, Mining, Trade, Talk to Agent(Travel), Agent Interaction(Branch) &mdash; ''Industry, Exploration''). This can be found in the mission journal.
|Objective= Mission objective
+
{{Open journal}}
|Faction= Faction you fight against in the mission. This overrides all other faction choices and does not align damage/resist profiles properly. use this if the faction/damage/resists need long explanations.
+
::; Objective : Mission objective. Kill everything, retrieve X, do a thing etc. Can be found on the right side of the agent dialog window.
|Faction1= Faction you fight against (automatic damage)
+
::; Faction<''x''> : ''x'' is 1 to 4. Opposing faction (automatic damage when using a well known faction).
|Faction2= Faction you fight against (automatic damage)
+
::: {| class="wikitable collapsible collapsed"
|Faction3= Faction you fight against (automatic damage)
+
|+ Well known Factions
|Faction4= Faction you fight against (automatic damage)
+
|-
|DamageToDeal= Best damage to use in the mission. This overrides all automatic damage info and does not align to many factions. use if long explanation for best damage.
+
! style="min-width: 10em | Full name !! Variations
|DamageToDeal1= (This overrides single automatic damage info)
+
|-
|DamageToDeal2= (This overrides single automatic damage info)
+
| Amarr Empire || Amarr
|DamageToDeal3= (This overrides single automatic damage info)
+
|-
|DamageToDeal4= (This overrides single automatic damage info)
+
| Ammatar
|DamageToResist= Recommended damage to resist in the mission. This overrides all automatic resist info and does not align with multiple factions. Use if long explanation is needed.
+
|-
|DamageToResist1= (This overrides single automatic resist info)
+
| Angel Cartel || Angel
|DamageToResist2= (This overrides single automatic resist info)
+
|-
|DamageToResist3= (This overrides single automatic resist info)
+
| Blood Raider Covenant || Blood Raiders
|DamageToResist4= (This overrides single automatic resist info)
+
|-
|WebPoint= Points or scrams in the mission. Web is in name only due to historical reasons and webs should be in EWAR section.
+
| Caldari State || Caldari
|EWAR= EWAR in the mission
+
|-
|ShipSizeLimit= Limit on ship size
+
| CONCORD
|ShipSuggestion= Ship recommendations
+
|-
|Rewards= Rewards. Normal missions have dynamic rewards but special missions may have consistent rewards
+
| Equilibrium of Mankind || EOM
|StandingLoss= Notable standing loss. Mainly for empire faction standing loss
+
|-
|Extra= Anything else short and noteworthy
+
| Gallente Federation || Gallente
}}</pre>
+
|-
 
+
| Guristas pirates || Guristas
Empty fields don't need to be removed.
+
|-
 
+
| Khanid Kingdom || Khanid
The faction, damage to deal and damage to tank info can be provided with multiple different methods. In simple cases just put in the faction and let the template fill the damage fields. If you have to give a long explanation that does not fit into the numbered fields use the un numbered fields that allow any length. Using un numbered fields overrides all numbered fields of same type.
+
|-
 
+
| Mercenaries
If the faction in the mission has unusual stats you can override any automatic info by simply providing your own info.
+
|-
 +
| Minmatar Republic || Minmatar
 +
|-
 +
| Mordu's Legion || Mordu's
 +
|-
 +
| Rogue Drones
 +
|-
 +
| Sansha's Nation || Sansha's
 +
|-
 +
| Serpentis
 +
|-
 +
| The Syndicate ||Syndicate
 +
|-
 +
| Thukker Tribe
 +
|}
 +
::; Faction : Overrides all <kbd>Faction<''x''></kbd> choices and does not align damage/resist profiles properly. use this if the faction need long explanations.
 +
::; DamageToDeal<''x''> : ''x'' is 1 to 4. The damage typ(s) to deal. Overrides default damage to deal for well known factions. Use {{Tl|Damagetype}}. Only visible when there is an actual <code>Faction<x></code>.
 +
::; DamageToDeal : Overrides all automatic damage info and does not align to many factions. Use if long explanation for best damage.
 +
::; DamageToResist<''x''> : ''x'' is 1 to 4. The damage type(s) to resist against. Overrides default damage to resist for well known factions. Use {{Tl|Damagetype}}. Only visible when there is an actual <code>Faction<x></code>.
 +
::; DamageToResist : Overrides all automatic resist<code>DamageToResist''<x>''</code> info and does not align with multiple factions. Use if long explanation is needed.
 +
::; WebPoint : Points or scrams in the mission. Web is in name only due to historical reasons and webs should be in EWAR section.
 +
::; EWAR : [[EWAR]] in the mission.
 +
::; ShipSizeLimit : Limit on ship size. <em>Only</em> fill if mission has special limits (normal missions allow all subcapital ships).
 +
::; ShipSuggestion : Ship recommendations. <em>Only</em> fill this in if there is a <em>special reason</em> to use suggested ships instead of a normal mission-running ship.
 +
::; Rewards : Rewards. <em>Only</em> fill if mission has special rewards. Normal ISK and LP payouts are not constant and change over time.
 +
::; StandingLoss : <em>Only</em> use if a <em>significant</em> standing loss is incurred. Mainly for empire faction standing loss.
 +
::; Extra : Fill if there is something <strong>extra</strong> noteworthy. For example, a mission requiring a salvager, a mission with time limits, or unusual dangers.
  
Manual recommended damage and damage to tank info should be provided with use of {{t|Damagetype}}. Factions that have automatic damage info (the spelling must match one of these):
+
; Sample
*Serpentis
+
: Simple sample: Just put in the info for mission and leave damage and resist fields empty to use automatic info.
*Angel Cartel (also accepts "Angel")
 
*Guristas (also accepts "Guristas pirates")
 
*Sansha's Nation
 
* Blood Raider Covenant (also accepts "Blood Raiders")
 
*Mordu's Legion (also accepts "Mordu's")
 
*Equilibrium of Mankind (also accepts "EOM")
 
*CONCORD
 
*Amarr Empire (also accepts "Amarr")
 
* Ammatar
 
*Minmatar Republic (also accepts "Minmatar")
 
*Gallente Federation (also accepts "Gallente")
 
*Caldari State (also accepts "Caldari")
 
* Khanid Kingdom (also accepts "Khanid")
 
*Mercenaries
 
* Rogue Drones
 
 
 
==Sample==
 
Simple sample: Just put in the info for mission and leave damage and resist fields empty to use automatic info.
 
 
<pre>{{Missiondetails
 
<pre>{{Missiondetails
|Level=4
+
|Level= 4
 
|Type= Encounter
 
|Type= Encounter
 
|Objective= Retrieve Damsel in Distress
 
|Objective= Retrieve Damsel in Distress
|Faction= Mercenaries
+
|Faction1= Mercenaries
|Faction1=
 
|Faction2=
 
|Faction3=
 
|Faction4=
 
|DamageToDeal=
 
 
|DamageToDeal1=
 
|DamageToDeal1=
|DamageToDeal2=
 
|DamageToDeal3=
 
|DamageToDeal4=
 
|DamageToResist=
 
 
|DamageToResist1=
 
|DamageToResist1=
|DamageToResist2=
+
|WebPoint= Elite frigates point
|DamageToResist3=
 
|DamageToResist4=
 
|WebPoint=Elite frigates point
 
 
|EWAR=
 
|EWAR=
 
|ShipSizeLimit=
 
|ShipSizeLimit=
Line 112: Line 104:
 
|Extra=  
 
|Extra=  
 
}}</pre>
 
}}</pre>
 
+
Gives:
Gives out:
 
 
{{Missiondetails
 
{{Missiondetails
|Level=4
+
|Level= 4
 
|Type= Encounter
 
|Type= Encounter
 
|Objective= Retrieve Damsel in Distress
 
|Objective= Retrieve Damsel in Distress
|Faction=
 
 
|Faction1= Mercenaries
 
|Faction1= Mercenaries
|Faction2=
 
|Faction3=
 
|Faction4=
 
 
|DamageToDeal=  
 
|DamageToDeal=  
 
|DamageToDeal1=
 
|DamageToDeal1=
|DamageToDeal2=
 
|DamageToDeal3=
 
|DamageToDeal4=
 
|DamageToResist=
 
 
|DamageToResist1=
 
|DamageToResist1=
|DamageToResist2=
+
|WebPoint= Elite frigates point
|DamageToResist3=
 
|DamageToResist4=
 
|WebPoint=Elite frigates point
 
 
|EWAR=
 
|EWAR=
 
|ShipSizeLimit=
 
|ShipSizeLimit=
Line 142: Line 122:
  
  
Example: Mixing manual and automatic info
+
: Example: Mixing manual and automatic info
 
<pre>{{Missiondetails
 
<pre>{{Missiondetails
|Level=4
+
|Level= 4
 
|Type= Encounter
 
|Type= Encounter
 
|Objective= Retrieve Damsel in Distress
 
|Objective= Retrieve Damsel in Distress
|Faction=
 
 
|Faction1= Mercenaries
 
|Faction1= Mercenaries
 +
|DamageToDeal1=
 +
|DamageToResist1= {{Damagetype|Em}}
 
|Faction2= Serpentis
 
|Faction2= Serpentis
 +
|DamageToResist2=
 +
|DamageToDeal2=
 
|Faction3= Local Pirates
 
|Faction3= Local Pirates
|Faction4=
 
|DamageToDeal=
 
|DamageToDeal1=
 
|DamageToDeal2=
 
 
|DamageToDeal3= {{Damagetype|Em|th}}
 
|DamageToDeal3= {{Damagetype|Em|th}}
|DamageToDeal4=
 
|DamageToResist=
 
|DamageToResist1= {{Damagetype|Em}}
 
|DamageToResist2=
 
 
|DamageToResist3= {{Damagetype|Omni}}
 
|DamageToResist3= {{Damagetype|Omni}}
|DamageToResist4=
 
 
|WebPoint=
 
|WebPoint=
 
|EWAR=
 
|EWAR=
Line 169: Line 143:
 
|Extra=  
 
|Extra=  
 
}}</pre>
 
}}</pre>
 
+
Gives:
 
{{Missiondetails
 
{{Missiondetails
|Level=4
+
|Level= 4
 
|Type= Encounter
 
|Type= Encounter
 
|Objective= Retrieve Damsel in Distress
 
|Objective= Retrieve Damsel in Distress
|Faction=
 
 
|Faction1= Mercenaries
 
|Faction1= Mercenaries
 +
|DamageToDeal1=
 +
|DamageToResist1= {{Damagetype|Em}}
 
|Faction2= Serpentis
 
|Faction2= Serpentis
 +
|DamageToResist2=
 +
|DamageToDeal2=
 
|Faction3= Local Pirates
 
|Faction3= Local Pirates
|Faction4=
 
|DamageToDeal=
 
|DamageToDeal1=
 
|DamageToDeal2=
 
 
|DamageToDeal3= {{Damagetype|Em|th}}
 
|DamageToDeal3= {{Damagetype|Em|th}}
|DamageToDeal4=
 
|DamageToResist=
 
|DamageToResist1= {{Damagetype|Em}}
 
|DamageToResist2=
 
 
|DamageToResist3= {{Damagetype|Omni}}
 
|DamageToResist3= {{Damagetype|Omni}}
|DamageToResist4=
 
 
|WebPoint=
 
|WebPoint=
 
|EWAR=
 
|EWAR=
Line 198: Line 166:
  
  
Example: Complex factions and damage profiles
+
: Example: Complex factions and damage profiles
 
 
 
<pre>{{Missiondetails
 
<pre>{{Missiondetails
 
|Level=
 
|Level=
Line 205: Line 172:
 
|Objective= Retrieve The Ringmaster (1.0 m3)
 
|Objective= Retrieve The Ringmaster (1.0 m3)
 
|Faction= Consumption Junkies and Lustadores (Serpentis ships), Sinful Saints (Angel ships)
 
|Faction= Consumption Junkies and Lustadores (Serpentis ships), Sinful Saints (Angel ships)
|Faction1=
 
|Faction2=
 
|Faction3=
 
|Faction4=
 
 
|DamageToDeal= {{Damagetype|Kin|th}} (Serpentis ships) and {{Damagetype|Ex|Kin}} (Angel ships)
 
|DamageToDeal= {{Damagetype|Kin|th}} (Serpentis ships) and {{Damagetype|Ex|Kin}} (Angel ships)
|DamageToDeal1=
 
|DamageToDeal2=
 
|DamageToDeal3=
 
|DamageToDeal4=
 
 
|DamageToResist= {{Damagetype|Ex|Kin|th}}
 
|DamageToResist= {{Damagetype|Ex|Kin|th}}
|DamageToResist1=
 
|DamageToResist2=
 
|DamageToResist3=
 
|DamageToResist4=
 
 
|WebPoint=
 
|WebPoint=
 
|EWAR= Target painters and very strong dampening
 
|EWAR= Target painters and very strong dampening
Line 226: Line 181:
 
|Extra=  
 
|Extra=  
 
}}</pre>
 
}}</pre>
 
+
Gives:
 
{{Missiondetails
 
{{Missiondetails
 
|Level=
 
|Level=
Line 232: Line 187:
 
|Objective= Retrieve The Ringmaster (1.0 m3)
 
|Objective= Retrieve The Ringmaster (1.0 m3)
 
|Faction= Consumption Junkies and Lustadores (Serpentis ships), Sinful Saints (Angel ships)
 
|Faction= Consumption Junkies and Lustadores (Serpentis ships), Sinful Saints (Angel ships)
|Faction1=
 
|Faction2=
 
|Faction3=
 
|Faction4=
 
 
|DamageToDeal= {{Damagetype|Kin|th}} (Serpentis ships) and {{Damagetype|Ex|Kin}} (Angel ships)
 
|DamageToDeal= {{Damagetype|Kin|th}} (Serpentis ships) and {{Damagetype|Ex|Kin}} (Angel ships)
|DamageToDeal1=
 
|DamageToDeal2=
 
|DamageToDeal3=
 
|DamageToDeal4=
 
 
|DamageToResist= {{Damagetype|Ex|Kin|th}}
 
|DamageToResist= {{Damagetype|Ex|Kin|th}}
|DamageToResist1=
 
|DamageToResist2=
 
|DamageToResist3=
 
|DamageToResist4=
 
 
|WebPoint=
 
|WebPoint=
 
|EWAR= Target painters and very strong dampening
 
|EWAR= Target painters and very strong dampening
Line 255: Line 198:
  
  
 
+
<includeonly>[[Category:Formatting templates]]<!-- Any categories for the template itself --></includeonly>
<includeonly>[[Category:Formatting templates|{{PAGENAME}}]]<!-- Any categories for the template itself --></includeonly>
+
<noinclude>[[Category:Template documentation]]</noinclude>
<noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude>
 

Latest revision as of 12:39, 3 February 2024

Description
This template is meant for creating the short summary info for missions. It should be used at the beginning of all mission report articles.
Dependencies
Uses
{{Damage to deal}}
{{Damage to resist}}
Syntax
Usage: At the beginning of the article add the following and fill the mission info to it.
{{Missiondetails
|Name= 
|Level= 
|Storyline= 
|Type= 
|Objective= 
|Faction1= 
|DamageToDeal1= 
|DamageToResist1= 
|WebPoint= 
|EWAR= 
|ShipSizeLimit= 
|ShipSuggestion= 
|Rewards= 
|StandingLoss= 
|Extra= 
}}
Parameters
Name
Name of the mission. Spelled and capitalized exactly as written in-game. Not intended to be used on mission articles.
Level
Level of the mission. For standard missions this is the level of the agent. For storyline missions this is the level of the standard missions the mission is awarded for.
Storyline
yes if the mission is a storyline mission e.g. the "extra" mission offered for completing 16 missions of the same level for the same faction. Omit if not.
Type
Type of the mission (Courier, Encounter, Mining, Trade, Talk to Agent(Travel), Agent Interaction(Branch) — Industry, Exploration). This can be found in the mission journal.

With the Viridian expansion the mission journal was removed from the Neocom and the short-cut settings. Its keyboard short-cut was assigned to the newly introduced opportunities window.

However, for the time being as of 7 September 2024, the mission journal can still be called using the slash command /open journal in any of the chat windows.

Objective
Mission objective. Kill everything, retrieve X, do a thing etc. Can be found on the right side of the agent dialog window.
Faction<x>
x is 1 to 4. Opposing faction (automatic damage when using a well known faction).
Faction
Overrides all Faction<x> choices and does not align damage/resist profiles properly. use this if the faction need long explanations.
DamageToDeal<x>
x is 1 to 4. The damage typ(s) to deal. Overrides default damage to deal for well known factions. Use {{Damagetype}}. Only visible when there is an actual Faction<x>.
DamageToDeal
Overrides all automatic damage info and does not align to many factions. Use if long explanation for best damage.
DamageToResist<x>
x is 1 to 4. The damage type(s) to resist against. Overrides default damage to resist for well known factions. Use {{Damagetype}}. Only visible when there is an actual Faction<x>.
DamageToResist
Overrides all automatic resistDamageToResist<x> info and does not align with multiple factions. Use if long explanation is needed.
WebPoint
Points or scrams in the mission. Web is in name only due to historical reasons and webs should be in EWAR section.
EWAR
EWAR in the mission.
ShipSizeLimit
Limit on ship size. Only fill if mission has special limits (normal missions allow all subcapital ships).
ShipSuggestion
Ship recommendations. Only fill this in if there is a special reason to use suggested ships instead of a normal mission-running ship.
Rewards
Rewards. Only fill if mission has special rewards. Normal ISK and LP payouts are not constant and change over time.
StandingLoss
Only use if a significant standing loss is incurred. Mainly for empire faction standing loss.
Extra
Fill if there is something extra noteworthy. For example, a mission requiring a salvager, a mission with time limits, or unusual dangers.
Sample
Simple sample: Just put in the info for mission and leave damage and resist fields empty to use automatic info.
{{Missiondetails
|Level= 4
|Type= Encounter
|Objective= Retrieve Damsel in Distress
|Faction1= Mercenaries
|DamageToDeal1=
|DamageToResist1=
|WebPoint= Elite frigates point
|EWAR=
|ShipSizeLimit=
|ShipSuggestion= Battleship
|Rewards= 
|Extra= 
}}

Gives:

Level 4
Type Encounter
Objective Retrieve Damsel in Distress
Faction Mercenaries
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Elite frigates point
Ship suggestion Battleship


Example: Mixing manual and automatic info
{{Missiondetails
|Level= 4
|Type= Encounter
|Objective= Retrieve Damsel in Distress
|Faction1= Mercenaries
|DamageToDeal1=
|DamageToResist1= {{Damagetype|Em}}
|Faction2= Serpentis
|DamageToResist2=
|DamageToDeal2=
|Faction3= Local Pirates
|DamageToDeal3= {{Damagetype|Em|th}}
|DamageToResist3= {{Damagetype|Omni}}
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion= Battleship
|Rewards= 
|Extra= 
}}

Gives:

Level 4
Type Encounter
Objective Retrieve Damsel in Distress
Factions MercenariesSerpentisLocal Pirates
Best damage to deal Kinetic damage KinThermal damage ThKinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage ThKinetic damage KinElectromagnetic damageThermal damageKinetic damageExplosive damage Omni
Ship suggestion Battleship


Example: Complex factions and damage profiles
{{Missiondetails
|Level=
|Type= Encounter
|Objective= Retrieve The Ringmaster (1.0 m3)
|Faction= Consumption Junkies and Lustadores (Serpentis ships), Sinful Saints (Angel ships)
|DamageToDeal= {{Damagetype|Kin|th}} (Serpentis ships) and {{Damagetype|Ex|Kin}} (Angel ships)
|DamageToResist= {{Damagetype|Ex|Kin|th}}
|WebPoint=
|EWAR= Target painters and very strong dampening
|ShipSizeLimit=
|ShipSuggestion= 
|Rewards= 
|Extra= 
}}

Gives:

Type Encounter
Objective Retrieve The Ringmaster (1.0 m3)
Faction Consumption Junkies and Lustadores (Serpentis ships), Sinful Saints (Angel ships)
Best damage to deal Kinetic damage KinThermal damage Th (Serpentis ships) and Explosive damage ExKinetic damage Kin (Angel ships)
Damage to resist Explosive damage ExKinetic damage KinThermal damage Th
EWAR Target painters and very strong dampening