Difference between revisions of "Unauthorized Military Presence (Angel Cartel) (Level 4)"
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− | {{NPCTableCSS}}{{ | + | {{MissionLinks}} __NOTOC__ {{NPCTableCSS}} |
+ | {{hatnote|This article details the Level 4 Angel Cartel version of this mission. For other variants, see [[Unauthorized Military Presence|Unauthorized Military Presence (disambiguation)]].}} | ||
{{Missiondetails | {{Missiondetails | ||
− | |Level=4 | + | |Level= 4 |
− | |Type=Encounter | + | |Type= Encounter |
|Objective= Retrieve 10x Militants (20 m3) | |Objective= Retrieve 10x Militants (20 m3) | ||
− | + | |Faction1= Angel Cartel | |
− | |Faction1=Angel Cartel | + | |DamageToDeal1= |
− | | | + | |DamageToResist1= |
− | + | |WebPoint= Elite frigates | |
− | |||
− | |||
− | | | ||
− | |WebPoint=Elite frigates | ||
|EWAR= Target Painting | |EWAR= Target Painting | ||
− | |ShipSizeLimit= | + | |ShipSizeLimit= |
|ShipSuggestion= | |ShipSuggestion= | ||
− | |Rewards= | + | |Rewards= |
− | |Extra= | + | |Extra= |
}} | }} | ||
{{MissionBriefing | {{MissionBriefing | ||
|We've spotted an unauthorized Angel Cartel personnel transport ship flying through Boystin. Cargo scanners revealed a load of militants on board, no doubt a part of a ground force intended to strike a target near here. We don't know where they are headed or what they're up to, but we definitely want to find out. I request that you intercept the transport and capture the men on board. Bring them back to us for questioning. | |We've spotted an unauthorized Angel Cartel personnel transport ship flying through Boystin. Cargo scanners revealed a load of militants on board, no doubt a part of a ground force intended to strike a target near here. We don't know where they are headed or what they're up to, but we definitely want to find out. I request that you intercept the transport and capture the men on board. Bring them back to us for questioning. | ||
− | We believe the escort team is split up into a few groups. If you strike fast and hard, you'll probably avoid getting swarmed by them all at once. Just keep a look out for any stray ships, we don't want them escaping back to their homebase to report the incident.}} | + | We believe the escort team is split up into a few groups. If you strike fast and hard, you'll probably avoid getting swarmed by them all at once. Just keep a look out for any stray ships, we don't want them escaping back to their homebase to report the incident. |
+ | }} | ||
− | Video: [[https://youtu.be/3Jbto_m33Lw Ishtar (Blitz)]], [[https://www.youtube.com/watch?v=3gTViKR_Z18 Nightmare]], [[https://www.youtube.com/watch?v=WbMujaAD9NI Paladin]], [[https://youtu.be/gepFurqJFdg Gila], | + | Video: [[https://youtu.be/3Jbto_m33Lw Ishtar (Blitz)] August 2014], [[https://www.youtube.com/watch?v=3gTViKR_Z18 Nightmare] March 2013], [[https://www.youtube.com/watch?v=WbMujaAD9NI Paladin] April 2012], [[https://youtu.be/gepFurqJFdg Gila], January 2021] |
Your job is to intercept an Angel Cartel transport shop carrying unauthorized militants. | Your job is to intercept an Angel Cartel transport shop carrying unauthorized militants. | ||
− | '''Blitz:''' | + | '''Blitz:''' |
− | * Eliminate the small group at the initial gate. | + | * Eliminate the small group at the initial gate. |
* Destroy the 3rd group in second room. MJD is perfect for approaching them. | * Destroy the 3rd group in second room. MJD is perfect for approaching them. | ||
* Loot the Marines from the Transport wrecks. Return to agent. | * Loot the Marines from the Transport wrecks. Return to agent. | ||
− | === | + | === Warp-in === |
− | |||
Acceleration gate to the pocket is at 23km. Gate is locked until all ships are destroyed. | Acceleration gate to the pocket is at 23km. Gate is locked until all ships are destroyed. | ||
Line 43: | Line 40: | ||
|} | |} | ||
− | === | + | === Single pocket === |
The 3rd Group has a proximity aggro of about 80km, attacking it will draw room aggro. | The 3rd Group has a proximity aggro of about 80km, attacking it will draw room aggro. | ||
Ship amounts in each group may vary. | Ship amounts in each group may vary. | ||
Line 52: | Line 49: | ||
{{NPCTableSeparator|Group 1 (80 km, Minmatar Commercial Station Ruins)}} | {{NPCTableSeparator|Group 1 (80 km, Minmatar Commercial Station Ruins)}} | ||
{{NPCTableRow|Frigate|2|Gistii Nomad}} | {{NPCTableRow|Frigate|2|Gistii Nomad}} | ||
− | {{NPCTableRow|Elite Frigate|1|Arch Gistii Impaler/Hunter|ewar | + | {{NPCTableRow|Elite Frigate|1|Arch Gistii Impaler/Hunter|ewar= Web|opint= yes}} |
{{NPCTableRow|Cruiser|6|Gistum Crusher/...}} | {{NPCTableRow|Cruiser|6|Gistum Crusher/...}} | ||
{{NPCTableRow|Battlecruiser|1|Gistatis Legionnaire}} | {{NPCTableRow|Battlecruiser|1|Gistatis Legionnaire}} | ||
Line 59: | Line 56: | ||
{{NPCTableSeparator|Group 2 (75-90 km, Manufacturing Facility Control Tower)}} | {{NPCTableSeparator|Group 2 (75-90 km, Manufacturing Facility Control Tower)}} | ||
{{NPCTableRow|Frigate|2|Gistii Nomad/...}} | {{NPCTableRow|Frigate|2|Gistii Nomad/...}} | ||
− | {{NPCTableRow|Cruiser|2-3|Gistum Smasher/...|ewar = TP}} | + | {{NPCTableRow|Cruiser|2-3|Gistum Smasher/...|ewar= TP}} |
{{NPCTableRow|Battlecruiser|2-3|Gistatis Primus/Legionnaire}} | {{NPCTableRow|Battlecruiser|2-3|Gistatis Primus/Legionnaire}} | ||
{{NPCTableSeparator|Group 3 (100 km, Ripped Superstructure)}} | {{NPCTableSeparator|Group 3 (100 km, Ripped Superstructure)}} | ||
{{NPCTableRow|Frigate|3|Gistii Hunter/...}} | {{NPCTableRow|Frigate|3|Gistii Hunter/...}} | ||
− | {{NPCTableRow|Cruiser|6|Gistum Phalanx/ | + | {{NPCTableRow|Cruiser|6|Gistum Phalanx/Breaker/Defeater|ewar= Web}} |
{{NPCTableRow|Battleship|2|Gist Warlord/War General}} | {{NPCTableRow|Battleship|2|Gist Warlord/War General}} | ||
− | {{NPCTableRow|Industrial|1|Angel Cartel Personnel Transport|cargo = Drops the needed Militants.}} | + | {{NPCTableRow|Industrial|1|Angel Cartel Personnel Transport|cargo= Drops the needed Militants.}} |
|} | |} | ||
− | ==Loot, Salvage & Bounty== | + | == Loot, Salvage & Bounty == |
− | Loot & Salvage: | + | Loot & Salvage: 3.83 mil <br> |
− | Bounty: 2. | + | Bounty: 3.3 mil |
+ | |||
+ | == Mining == | ||
+ | 16x Veldspar asteroids (2- 36km). | ||
− | |||
− | |||
{{Missionrelated}} | {{Missionrelated}} | ||
− | [[Category: | + | |
+ | [[Category:Security missions]] |
Latest revision as of 11:49, 1 July 2024
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
- This article details the Level 4 Angel Cartel version of this mission. For other variants, see Unauthorized Military Presence (disambiguation).
Level | 4 |
Type | Encounter |
Objective | Retrieve 10x Militants (20 m3) |
Faction | Angel Cartel |
Best damage to deal | Ex Kin |
Damage to resist | Ex Kin |
Warp disruption | Elite frigates |
EWAR | Target Painting |
Mission briefing |
---|
We've spotted an unauthorized Angel Cartel personnel transport ship flying through Boystin. Cargo scanners revealed a load of militants on board, no doubt a part of a ground force intended to strike a target near here. We don't know where they are headed or what they're up to, but we definitely want to find out. I request that you intercept the transport and capture the men on board. Bring them back to us for questioning.
We believe the escort team is split up into a few groups. If you strike fast and hard, you'll probably avoid getting swarmed by them all at once. Just keep a look out for any stray ships, we don't want them escaping back to their homebase to report the incident. |
Video: [Ishtar (Blitz) August 2014], [Nightmare March 2013], [Paladin April 2012], [Gila, January 2021]
Your job is to intercept an Angel Cartel transport shop carrying unauthorized militants.
Blitz:
- Eliminate the small group at the initial gate.
- Destroy the 3rd group in second room. MJD is perfect for approaching them.
- Loot the Marines from the Transport wrecks. Return to agent.
Warp-in
Acceleration gate to the pocket is at 23km. Gate is locked until all ships are destroyed.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Destroyer Gistior Defiler/Haunter | ||||
3 x Cruiser Gistum Liquidator/Marauder | ||||
2 x Battlecruiser Gistatis Primus/Legionnaire |
Single pocket
The 3rd Group has a proximity aggro of about 80km, attacking it will draw room aggro. Ship amounts in each group may vary.
Mission is marked completed after group 3 is destroyed. Remember to also loot the militants.
Loot, Salvage & Bounty
Loot & Salvage: 3.83 mil
Bounty: 3.3 mil
Mining
16x Veldspar asteroids (2- 36km).
|