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This page lists abbreviations and terms commonly used in EVE Online, aimed at new players and those unfamiliar with the terminology. Most of the terms listed here are universal across all of EVE players, but some may be relatively specialized to EVE University and may mean something slightly different to other corporations. If any of the terminology is unclear be sure to ask in-game or on the forums for more clarification. | This page lists abbreviations and terms commonly used in EVE Online, aimed at new players and those unfamiliar with the terminology. Most of the terms listed here are universal across all of EVE players, but some may be relatively specialized to EVE University and may mean something slightly different to other corporations. If any of the terminology is unclear be sure to ask in-game or on the forums for more clarification. | ||
''Note: '''Bolded abbreviations''' have limited recognition across EVE, mostly due to being used specifically within EVE University or other corporations.'' | |||
Use the selector below or simply use {{button|Ctrl}} + {{button|F}} to search for a specific word. | Use the selector below or simply use {{button|Ctrl}} + {{button|F}} to search for a specific word. | ||
{| style="background-color: | {| style="background-color: var(--background-color-warning-subtle); border: 1px solid #582806;" | ||
| style="padding: | | style="padding: 5px 10px;" | Quick sections: [[##|#]] [[#A|A]] [[#B|B]] [[#C|C]] [[#D|D]] [[#E|E]] [[#F|F]] [[#G|G]] [[#H|H]] [[#I|I]] [[#J|J]] [[#K|K]] [[#L|L]] [[#M|M]] [[#N|N]] [[#O|O]] [[#P|P]] [[#Q|Q]] [[#R|R]] [[#S|S]] [[#T|T]] [[#U|U]] [[#V|V]] [[#W|W]] [[#X|X]] [[#Y|Y]] [[#Z|Z]] | ||
|} | |} | ||
== # == | == # == | ||
{{lex|o/|"Wave"}} | {{lex|o/|"Wave"}} | ||
{{lex|\o|"Wave back"}} | {{lex|\o|"Wave back"}} | ||
{{lex|o7|"Salute"}} | {{lex|o7|"Salute"}} | ||
{{lex|7o|"Salute" (as performed by the Brave Newbies)}} | {{lex|7o|'''"Salute" (as performed by the Brave Newbies)'''}} | ||
{{lex|\o/|"Hurrah!"}} | {{lex|\o/|"Hurrah!"}} | ||
{{lex|*\o/*|"Cheerleader"}} | {{lex|*\o/*|"Cheerleader"}} | ||
{{lex|0.0| | {{lex|+1| | ||
# A warning that a new neutral has entered current system (also +2, +3, etc.) | |||
# [[Scouting#.2B1.2F-1|A +1 scout]] who goes ahead of the fleet to check the route is safe and look for any enemies}} | |||
{{lex|0.0|See [[#Nullsec|Nullsec]]}} | |||
{{lex|2IC|Second-in-command, a fleet role. The 2IC is a fleet member designated to take over fleet command should the Fleet Commander be taken out of the fight.}} | |||
== A == | == A == | ||
{{lex|AAR | {{lex|AAF|Armor Assault Frigates (EVE University specific fleet doctrine)}} | ||
# [[ | {{lex|AAR| | ||
# [[Tanking#Active_tanking|Ancillary Armor Repairer]]}} | # [[After Action Report]] | ||
# [[Tanking#Active_tanking|Ancillary Armor Repairer]] ''(S, M, L can be prefixed for respective sizes.)''}} | |||
{{lex|AB|Afterburner (see [[Propulsion equipment#Afterburners|Propulsion equipment]])}} | {{lex|AB|Afterburner (see [[Propulsion equipment#Afterburners|Propulsion equipment]])}} | ||
{{lex|ABC|[[Battlecruisers#Attack_Battlecruisers|Attack Battlecruiser]]}} | |||
{{lex|AC|Autocannon (see [[Turrets#Projectile turrets|Turrets]])}} | {{lex|AC|Autocannon (see [[Turrets#Projectile turrets|Turrets]])}} | ||
{{lex|ACR|Ancillary Current Router (see [[Fitting | {{Lex|ACL|Access-control Lists (see [[Access Lists]])}} | ||
{{lex|ACR|Ancillary Current Router (see [[Fitting ships]])}} | |||
{{lex|Active Module|A module that must be manually activated by the player (see [[Module]])}} | {{lex|Active Module|A module that must be manually activated by the player (see [[Module]])}} | ||
{{lex|ADC|Assault Damage Control}} | {{lex|ADC|Assault Damage Control}} | ||
{{lex|AF|[[Assault Frigate]]}} | {{lex|AF|[[Assault Frigate]] (ship class)}} | ||
{{lex|AFK|"Away from keyboard"}} | {{lex|AFK|"Away from keyboard"}} | ||
{{lex|Aggro|[[Aggression]]}} | {{lex|Aggro|[[Aggression]]}} | ||
{{lex|AIF|Adaptive Invulnerability Field, deprecated term for Multispectrum Shield Hardener (see [[Tanking#Shield_tanking|tanking]]).}} | |||
{{lex|Alfa|Alternate spelling of [[#Alpha|Alpha]]}} | {{lex|Alfa|Alternate spelling of [[#Alpha|Alpha]]}} | ||
{{lex|Align|Accelerating towards an object in preparation for [[warp]]}} | {{lex|Align|Accelerating towards an object in preparation for [[warp]]}} | ||
{{lex|Aligned|The act of moving towards a warpable object at a minimum speed of 75% ready to warp to said object at a moment's notice (see | {{lex|Aligned|The act of moving towards a warpable object at a minimum speed of 75% ready to warp to said object at a moment's notice (see {{Section link|Advanced piloting techniques|Warping and alignment}} for more information).}} | ||
{{lex|Alliance|A group of [[Corporation]]s}} | {{lex|Alliance|A group of [[Corporation]]s}} | ||
{{lex|Alpha| | {{lex|Alpha|Short for the Alpha [[Clone states#Alpha clone|clone state]] or [[#Alpha Strike|Alpha strike]]}} | ||
{{lex|Alpha Strike|The amount of damage dealt in a single volley from firing all weapons simultaneously. Sometimes sufficient to destroy a target before it can repair the damage.}} | |||
{{lex|Alt|[[Alternate characters|Alternate character]]}} | {{lex|Alt|[[Alternate characters|Alternate character]]}} | ||
{{lex|AMC|[[Averon Mining Campus]]}} | {{lex|AMC|'''[[Averon Mining Campus]] (originally Amarr Mining Campus), former EVE University Campus (rolled into [[Main Community]])'''}} | ||
{{lex|Anchor|Anchors lead fleets by [[manual piloting|manually piloting]] and fleet members use commands to follow them. Multiple anchors may exist for specific roles, e.g. [[#DPS|DPS]], [[#Logi|Logi]], [[#EW / EWAR|EWAR]].}} | |||
{{lex|Ancil|Ancillary Armor Repairer or Ancillary Shield Repairer (see [[Tanking#Active_tanking|Tanking]])}} | {{lex|Ancil|Ancillary Armor Repairer or Ancillary Shield Repairer (see [[Tanking#Active_tanking|Tanking]])}} | ||
{{lex|Anoikis|See [[#W-Space|W-Space]]}} | |||
{{lex|Anomaly|[[Cosmic Anomaly]]}} | {{lex|Anomaly|[[Cosmic Anomaly]]}} | ||
{{lex|Anoms|[[ | {{lex|Anoms|See [[#Anomaly|Anomaly]]}} | ||
{{lex|Arby|[[Arbitrator]]}} | {{lex|Arby|[[Arbitrator]] (ship)}} | ||
{{lex|Arty|Artillery (see [[Turrets#Projectile turrets|Turrets]])}} | {{lex|Arty|Artillery (see [[Turrets#Projectile turrets|Turrets]])}} | ||
{{lex|ASB|Ancillary Shield Booster (see [[Tanking#Shield_tanking_modules|Tanking]])}} | {{lex|ASB|Ancillary Shield Booster (see [[Tanking#Shield_tanking_modules|Tanking]]) ''(S, M, L, XL can be prefixed for respective sizes.)''}} | ||
{{lex|AT|[[Alliance Tournament]]}} | |||
{{lex|AU|Astronomical Unit, a unit of distance. 1 AU is the distance from the Sun to the Earth: 149,597,871 km.}} | {{lex|AU|Astronomical Unit, a unit of distance. 1 AU is the distance from the Sun to the Earth: 149,597,871 km.}} | ||
{{lex|AUR|[[Aurum]] | {{lex|AUR|[[Aurum]], replaced by [[PLEX]]}} | ||
{{lex|Awox|To attack and destroy the ship of a pilot in the same player-run corporation without warning. (Derived from the name of the first widely known EVE pilot accused of such behavior)}} | |||
{{lex|Awox|To attack and destroy the ship of a pilot in the same player-run corporation without warning. (Derived from the name of the first widely known EVE pilot | {{lex|AWU|{{Sk|Advanced Weapon Upgrades|icon=yes}} (skill name)}} | ||
{{lex|AWU|{{ | |||
== B == | == B == | ||
{{lex|Backpack| A [[Command Destroyer]] [[Alt]], set to follow a main character with [[Command Bursts]] (links) on}} | |||
{{lex|Bait|To expose a seemingly easy target in order to lure an enemy into committing to an engagement (see [[Baiting]])}} | {{lex|Bait|To expose a seemingly easy target in order to lure an enemy into committing to an engagement (see [[Baiting]])}} | ||
{{lex|BB|[[Blackbird]]}} | {{lex|Baltec|Ship doctrine: 425mm Railgun, dual 1600mm Armor Plate, MWD [[Megathron]] doctrine (Named after capsuleer baltec1, famous for his off-doctrine use of Megathrons, though not this particular fit)}} | ||
{{lex|Banana|Pilot flagged as having a [[Security_status#Low_security_status|low security status]]}} | |||
{{lex|BB| | |||
# [[Blackbird]] | |||
# [[Battleship]]}} | |||
{{lex|BC|[[Battlecruiser]]}} | {{lex|BC|[[Battlecruiser]]}} | ||
{{lex|BCS|Ballistic Control System (previously known as ''Ballistic Control Unit''; see [[Missile damage#Increasing missile damage|Missile damage]])}} | {{lex|BCS|Ballistic Control System (previously known as ''Ballistic Control Unit''; see [[Missile damage#Increasing missile damage|Missile damage]])}} | ||
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{{lex|Biomass|To permanently delete a character (see [[Accounts#Biomassing|Biomassing]])}} | {{lex|Biomass|To permanently delete a character (see [[Accounts#Biomassing|Biomassing]])}} | ||
{{lex|Blap|To destroy a ship suddenly or quickly}} | {{lex|Blap|To destroy a ship suddenly or quickly}} | ||
{{lex|Bling|Expensive. Typically used to refer to expensive Faction, Deadspace, or Officer modules ("bling modules"), ships that are fit with said modules ("blingy ship"), or a clone with expensive implants ("bling pod" or "bling head").}} | |||
{{lex|Blob|A large fleet (or in some cases, any fleet larger than the speaker's). Generally used as a pejorative term, suggesting that members of that fleet are relying on numbers to win. May also be referred to as a "zerg". May also be used as a verb, for the act of winning a fight through numbers.}} | {{lex|Blob|A large fleet (or in some cases, any fleet larger than the speaker's). Generally used as a pejorative term, suggesting that members of that fleet are relying on numbers to win. May also be referred to as a "zerg". May also be used as a verb, for the act of winning a fight through numbers.}} | ||
{{lex|Bloodlines|A character's familial ancestry. There are three different bloodlines to choose from during [[Getting Started in EVE Online#Bloodline|character creation]] for each empire.}} | |||
{{lex|Blops|[[Black Ops Battleship]]s}} | {{lex|Blops|[[Black Ops Battleship]]s}} | ||
{{lex|Blue|A pilot, corporation, or alliance with positive standings. (see [[Rules of Engagement]])}} | {{lex|Blue|A pilot, corporation, or alliance with positive standings. (see [[Rules of Engagement]])}} | ||
{{lex|Blue Loot|[[Sleepers#Sleeper Loot|Sleeper loot]] gotten from Sleeper wrecks and data sites. Can be sold to NPCs for ISK. Is called blue loot because of the blue icons.}} | {{lex|Blue Loot|[[Sleepers#Sleeper Loot|Sleeper loot]] gotten from Sleeper wrecks and data sites. Can be sold to NPCs for ISK. Is called blue loot because of the blue icons.}} | ||
{{lex|BM | {{lex|BM| | ||
# [[Bookmark]] | # [[Bookmark]] | ||
# Bad Manners (in text conversations)}} | # Bad Manners (in text conversations)}} | ||
{{lex|Bob|[[Bob]] is a player-invented deity that supposedly holds sway over wormholes and J-space.}} | |||
{{lex|boosh|To use a [[Micro Jump Field Generator]] to displace (part of) a fleet. See [[Command Destroyer]]s.}} | {{lex|boosh|To use a [[Micro Jump Field Generator]] to displace (part of) a fleet. See [[Command Destroyer]]s.}} | ||
{{lex|Booster|A ship used to provide [[Command Bursts]] to their fleet}} | {{lex|Booster| | ||
# [[Medical boosters]] are drugs that increase a pilots' combat or skill-training attributes for a short time. | |||
# A ship used to provide [[Command Bursts]] to their fleet | |||
# Sensor boosters, modules used to increase a ship's scan resolution and/or targeting range | |||
# [[Tanking#Shield tanking|Shield boosters]], modules used to restore a ship's shield hit points | |||
# Capacitor boosters, modules used to restore a ship's capacitor using cap booster charges | |||
}} | |||
{{lex|Boson|[[Capital Ship Modules#Bosonic Field Generator|Bosonic Field Generator]], a large cone AoE superweapon usable by titans. Notable for its past ability to decimate subcapitals before a nerf in 2019}} | {{lex|Boson|[[Capital Ship Modules#Bosonic Field Generator|Bosonic Field Generator]], a large cone AoE superweapon usable by titans. Notable for its past ability to decimate subcapitals before a nerf in 2019}} | ||
{{lex|Bounce|To warp to a nearby celestial, player, or bookmark and back at a closer range to avoid having to [[#Slow-Boat|slow-boat]] to a target or destination.}} | {{lex|Bounce|To warp to a nearby celestial, player, or bookmark and back at a closer range to avoid having to [[#Slow-Boat|slow-boat]] to a target or destination.}} | ||
{{lex|Bounty | {{lex|Bounty| | ||
# [[Bounty Hunting System|Player bounties]]. Which is a bounty placed on one player, from another player. | # (Deprecated mechanic) [[Bounty Hunting System|Player bounties]]. Which is a bounty placed on one player, from another player. | ||
# NPC bounties. These are placed by [[CONCORD]] and can be gotten by killing the NPC ship.}} | # NPC bounties. These are placed by [[CONCORD]] and can be gotten by killing the NPC ship.}} | ||
{{lex|BPC|Blueprint Copy (see [[Blueprints]])}} | {{lex|BPC|Blueprint Copy (see [[Blueprints]])}} | ||
{{lex|BPO|Blueprint Original (see [[Blueprints]])}} | {{lex|BPO|Blueprint Original (see [[Blueprints]])}} | ||
{{lex|BR | {{lex|BR| | ||
# [[Blockade Runner]], a class of fast industrial ships designed to carry moderate quantities of carry cargo through dangerous space. | # [[Blockade Runner]], a class of fast industrial ships designed to carry moderate quantities of carry cargo through dangerous space. | ||
# Battle Report, a list of ships and pilots involved and destroyed in a specific battle. Usually generated by outside websites such as [[ZKillboard]].}} | # Battle Report, a list of ships and pilots involved and destroyed in a specific battle. Usually generated by outside websites such as [[ZKillboard]].}} | ||
{{lex|Bracket|Visual indicators or icons displayed in space that represent various objects such as ships, stations, stargates, asteroids, drones, and other entities. See [[Overview#Using_all_brackets|Overview]] for information on brackets in the context of the overview.}} | |||
{{lex|Bricked|An extremely unlucky [[#Roll|Abyssal roll]].}} | {{lex|Bricked|An extremely unlucky [[#Roll|Abyssal roll]].}} | ||
{{lex|Brick tank|A more emphatic term for [[#Buffer|Buffer]] tanking}} | {{lex|Brick tank|A more emphatic term for [[#Buffer|Buffer]] tanking}} | ||
{{lex|BS|A common abbreviation for [[battleships]].}} | {{lex|BS|A common abbreviation for [[battleships]].}} | ||
{{lex|Bubble|[[Tackling#Warp_disruption_fields|Warp disruption field]], a spherical area of space that prevents ships within it from warping, and forcibly pulls in inbound warping ships. Created by [[Interdictor]]s, [[Heavy Interdiction Cruiser]]s, or by deployed | {{lex|Bubble|[[Tackling#Warp_disruption_fields|Warp disruption field]], a spherical area of space that prevents ships within it from warping, and forcibly pulls in inbound warping ships. Created by [[Interdictor]]s, [[Heavy Interdiction Cruiser]]s, or by deployed [[Mobile Warp Disruptor]]s}} | ||
{{lex|Buff|To increase the stats or effectiveness of something. Opposite of [[#Nerf|Nerf]].}} | {{lex|Buff|To increase the stats or effectiveness of something. Opposite of [[#Nerf|Nerf]].}} | ||
{{lex|Buffer|A method of tanking relying on having a large amount of hit points.}} | {{lex|Buffer|A method of tanking relying on having a large amount of hit points.}} | ||
{{lex|Bump|The act of (intentionally) colliding with another ship in space, causing both to be pushed away.}} | {{lex|Bump|The act of (intentionally) colliding with another ship in space, causing both to be pushed away.}} | ||
{{lex|BYOC|Bring Your Own Can, a mining fleet operation where you only receive boosts to mining, and you get to choose what you do with the ore. (see [[AMC]])}} | {{lex|Burn| | ||
{{lex|BYOM|[[BYOM Ship Production|Bring Your Own Minerals]]}} | # Going fast using a propulsion module. Often used in context of going towards or away from a location. Contrast with [[#Slow-boat|slow-boat]]. | ||
# To quickly make multiple jumps in order to reach a destination.}} | |||
{{lex|BYOC|'''Bring Your Own Can, a mining fleet operation where you only receive boosts to mining, and you get to choose what you do with the ore. (see [[AMC]]) (limited usage to some mining corps and EVE University)'''}} | |||
{{lex|BYOM|'''[[BYOM Ship Production|Bring Your Own Minerals]] (within EVE University)'''}} | |||
== C == | == C == | ||
{{Lex|C1/C2/C3/C4/ | |||
C5/C6|The level/class of a wormhole (varies from level 1 to 6, see [[Wormhole Space]])}} | |||
{{lex|Carebear|A contextually derogatory or affectionate term for players or pursuits which are not [[PvP]]-centric.}} | {{lex|Carebear|A contextually derogatory or affectionate term for players or pursuits which are not [[PvP]]-centric.}} | ||
{{lex|Camp|To hold location at a specific point waiting for targets, usually at a stargate or station.}} | {{lex|Camp|To hold location at a specific point waiting for targets, usually at a [[Stargates|stargate]] or station.}} | ||
{{lex|Cap | {{lex|Cap| | ||
# Capacitor | # Capacitor | ||
# [[Capital ships|Capital ship]]}} | # [[Capital ships|Capital ship]]}} | ||
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{{lex|CD|[[Destroyers#Command_Destroyers|Command Destroyer]]}} | {{lex|CD|[[Destroyers#Command_Destroyers|Command Destroyer]]}} | ||
{{lex|Ceptor|[[Interceptors|Interceptors]]}} | {{lex|Ceptor|[[Interceptors|Interceptors]]}} | ||
{{lex|Chemo|A group of CovOps cloak, smartbomb-fit [[Strategic Cruisers]] used to kill fleets of small ships}} | {{lex|Chain|When used in the context of wormhole navigation, "the chain" is the term for the current set of connections spreading outwards from a central home wormhole system (usually used in the singular; all connected systems are considered part of the same chain). "Scanning the chain" is to map these connections.}} | ||
{{lex|Chemo|'''A group of CovOps cloak, smartbomb-fit [[Strategic Cruisers]] used to kill fleets of small ships'''}} | |||
{{lex|Chokepoint|Type of system or location that serves as a critical passageway or junction between different areas of space.}} | |||
{{lex|Clip|The ammo capacity of a rapid missile launcher; A period where a rapid missile launcher-equipped ship can do damage before having to undergo a long reload.}} | |||
{{lex|CLORP|Cloak+Warp. What ships who can warp cloaked should be doing always.}} | {{lex|CLORP|Cloak+Warp. What ships who can warp cloaked should be doing always.}} | ||
{{lex|CNR|[[Raven Navy Issue]] (derived from previous name: ''Caldari Navy Raven'')}} | {{lex|CNR|[[Raven Navy Issue]] (derived from previous name: ''Caldari Navy Raven'')}} | ||
{{lex|CNS|[[Scorpion Navy Issue]] (derived from previous name: ''Caldari Navy Scorpion'')}} | {{lex|CNS|[[Scorpion Navy Issue]] (derived from previous name: ''Caldari Navy Scorpion'')}} | ||
{{lex|Coalition|A group of alliances formed through mutual agreement. There are no in-game mechanics to represent such groups though members usually have blue standings among themselves.}} | |||
{{lex|Cold|See [[#Hot|Hot]]}} | |||
{{lex|Comp|Short for "fleet composition", and used when quickly describing the makeup of a fleet.}} | |||
{{lex|Concorded|Destroyed by [[CONCORD]]}} | {{lex|Concorded|Destroyed by [[CONCORD]]}} | ||
{{lex|Concordokken|The destruction of a ship by [[CONCORD]]}} | {{lex|Concordokken|The destruction of a ship by [[CONCORD]]}} | ||
{{lex|Content | {{lex|Content| | ||
# As EVE is an extremely wide-open sandbox with little story or other enforced activities provided by the developers, players must often come up with their own objectives and activities ('Content') to fill their game time with. | # As EVE is an extremely wide-open sandbox with little story or other enforced activities provided by the developers, players must often come up with their own objectives and activities ('Content') to fill their game time with. | ||
# [[ | # [[PvP]] fights}} | ||
{{lex|Convo|In-game direct conversation, initiated by selecting "Start Conversation" from the right-click menu.}} | {{lex|Convo|In-game direct conversation, initiated by selecting "Start Conversation" from the right-click menu.}} | ||
{{lex|Corp|[[Corporation]]}} | {{lex|Corp|[[Corporation]]}} | ||
{{lex|CovOps | {{lex|CovOps| | ||
# [[Covert Ops]] | # [[Covert Ops]] | ||
# The Covert Ops [[Cloaking]] Device}} | # The Covert Ops [[Cloaking]] Device}} | ||
{{lex|CPR|Capacitor Power Relay (see [[Capacitor recharge rate]])}} | {{lex|CPR|Capacitor Power Relay (see [[Capacitor recharge rate]])}} | ||
{{lex|CPU|Central Processing Unit (see [[Fitting | {{lex|CPU|Central Processing Unit (see [[Fitting ships]])}} | ||
{{lex|Crit|A [[Wormholes|Wormhole]] which "has been critically disrupted [...] and is on the [[#VOC|verge of collapse]]"}} | |||
{{lex|Crowbar|An ECM ship for prying a more valuable ship out of a sticky situation (see [[Crowbar]] and [[Griffin]])}} | {{lex|Crowbar|An ECM ship for prying a more valuable ship out of a sticky situation (see [[Crowbar]] and [[Griffin]])}} | ||
{{lex|CSAA|Capital Ship Assembly Array (see [[Player-owned starbases]])}} | {{lex|CSAA|Capital Ship Assembly Array (see [[Player-owned starbases]])}} | ||
{{lex|CSM|[[Council of Stellar Management]]}} | {{lex|CSM|[[Council of Stellar Management]]}} | ||
{{lex|CSPA| | {{lex|CSPA|CONCORD Spam Prevention Act.<br>A 'CSPA charge' is an amount of ISK which can be levied on communications such as conversations and mail, acting as a deterrent to spam. CSPA is managed via the [[EVE_Mail#Mail_&_Communications_Settings|EVE Mail settings]].}} | ||
{{lex|CTA|Short for "Call to Arms". An announcement of an alliance- or coalition-wide combat operation.}} | {{lex|CTA|Short for "Call to Arms". An announcement of an alliance- or coalition-wide combat operation.}} | ||
{{lex|Curse of BWF|A widely held belief that any corporation or alliance which holds the BWF-ZZ system in the Geminate region will shortly [[#Failcascade|failcascade]].}} | {{lex|Curse of BWF|'''A widely held belief that any corporation or alliance which holds the BWF-ZZ system in the Geminate region will shortly [[#Failcascade|failcascade]].'''}} | ||
{{lex|Customs Office|An orbital structure used to import and export goods to and from planets. (see [[Planetary Industry]])}} | {{lex|Customs Office|An orbital structure used to import and export goods to and from planets. (see [[Planetary Industry]])}} | ||
{{lex|Cwizzing|Using the Point Defense System of a [[Upwell structures|Citadel]]. (Derived from the real-life acronym 'CIWS')}} | {{lex|Cwizzing|Using the Point Defense System of a [[Upwell structures|Citadel]]. (Derived from the real-life acronym [[Wikipedia:Close-in weapon system|'CIWS']])}} | ||
{{lex|Cyno|Cynosural field (see [[Jump drives]])}} | {{lex|Cyno| | ||
# ''n.'' Cynosural field (see [[Jump drives]]) | |||
# ''v.'' To use a cynosural field to jump to a target cynosural beacon}} | |||
== D == | == D == | ||
{{lex|Damage Dealer|A ship whose primary role in a fleet is to deal damage.}} | {{lex|Damage Dealer|A ship whose primary role in a fleet is to deal damage.}} | ||
{{lex|Damp | {{lex|Damp| Sensor dampening }} | ||
{{lex|DC | {{lex|DC| | ||
# Damage Control (previously known as ''Damage Control Unit''; see [[Tanking]]) | # Damage Control (previously known as ''Damage Control Unit''; see [[Tanking]]) | ||
# [[DC|Disconnect]]}} | # [[DC|Disconnect]], referring to players being forcibly ejected from the game servers}} | ||
{{lex|DCU | {{lex|DCU| | ||
# Drone Control Unit, a now-defunct module that allowed [[carriers]] and [[supercarriers]] to control one additional drone. Removed in Citadel patch. | # Drone Control Unit, a now-defunct module that allowed [[carriers]] and [[supercarriers]] to control one additional drone. Removed in Citadel patch. | ||
# Damage Control Unit (now called ''[[#DC|Damage Control]]''; see [[Tanking]])}} | # Damage Control Unit (now called ''[[#DC|Damage Control]]''; see [[Tanking]])}} | ||
{{lex|DD | {{lex|DD| | ||
# [[#Damage dealer|Damage dealer]] | # [[#Damage dealer|Damage dealer]] | ||
# [[Daredevil]] | # [[Daredevil]] (ship) | ||
# [[Capital Ship Modules#Superweapons|Doomsday]] (Weapon)}} | # [[Capital Ship Modules#Superweapons|Doomsday]] (Weapon) | ||
# [[Destroyer]]}} | |||
{{lex|DDA|Drone Damage Amplifier. (see [[Drones#Equipment|Drones]])}} | |||
{{lex|Deadspace|Pockets of space typically accessed via acceleration gate which cannot be entered via normal warp. Commonly used for missions and complexes.}} | {{lex|Deadspace|Pockets of space typically accessed via acceleration gate which cannot be entered via normal warp. Commonly used for missions and complexes.}} | ||
{{lex|Deathcloning|Self destructing your pod to travel to your home station.}} | {{lex|Deathcloning|Self destructing your pod to travel to your home station.}} | ||
{{lex|Depot|[[ | {{lex|DED|Directive Enforcement Department. A division of [[CONCORD]] Assembly.}} | ||
{{lex|Depot|[[Mobile Depot]].}} | |||
{{lex|Dessie/Dessi/Dessy|[[Destroyer]].}} | {{lex|Dessie/Dessi/Dessy|[[Destroyer]].}} | ||
{{lex|Desto|Destination.}} | |||
{{lex|DGC|Defensive gate camp (See [[Gate camps]].)}} | {{lex|DGC|Defensive gate camp (See [[Gate camps]].)}} | ||
{{lex|Dictor|[[Interdictor]].}} | {{lex|Dictor|[[Interdictor]] (ship class).}} | ||
{{lex|Disco|A ship fitting which uses a large number of smartbombs, typically at least one of each damage type. Named for the graphical effects seen when they are fired.}} | {{lex|Disco|A ship fitting which uses a large number of smartbombs, typically at least one of each damage type. Named for the graphical effects seen when they are fired.}} | ||
{{lex|Discovery Scanner|See [[#Sensor Overlay|Sensor Overlay]]}} | {{lex|Discovery Scanner|See [[#Sensor Overlay|Sensor Overlay]]}} | ||
{{lex|Doctrine|A monolithic fleet concept, usually consisting of one or two ship fittings. Allows the [[#FC|FC]] to make decisions based on a known performance profile. | {{lex|Doctrine|A monolithic fleet concept, usually consisting of one or two ship fittings. Allows the [[#FC|FC]] to make decisions based on a known performance profile. }} | ||
{{lex|Domi|[[Dominix]].}} | {{lex|Domi|[[Dominix]] (ship).}} | ||
{{lex|DPS | {{lex|Doorstop|Any ship fitted and/or used specifically to collapse a wormhole immediately upon jumping through the wormhole. The wormhole is typically weakened beforehand by other ships jumping back-and-forth through the wormhole until the wormhole stability becomes critical. See {{Section link|Wormholes|Mass}} }} | ||
{{lex|DPS| | |||
# Damage per second. | # Damage per second. | ||
# [[#Damage Dealer|Damage Dealer]] (when discussing fleet compositions)}} | # [[#Damage Dealer|Damage Dealer]] (when discussing fleet compositions)}} | ||
{{lex|Dread|[[Dreadnought]].}} | {{lex|Dread|[[Dreadnought]].}} | ||
{{lex|Dread bomb|The act of [[Jump drives|jumping]] a large number of insured [[dreadnought|dreadnoughts]] into a fight in order to quickly destroy a group of enemy capital ships. The dreadnoughts used in a dread bomb often do not survive; and so their job is to do as much damage as possible during their short lifespan.}} | {{lex|Dread bomb|The act of [[Jump drives|jumping]] a large number of insured [[dreadnought|dreadnoughts]] into a fight in order to quickly destroy a group of enemy capital ships. The dreadnoughts used in a dread bomb often do not survive; and so their job is to do as much damage as possible during their short lifespan.}} | ||
{{lex|Drop | {{lex|Drop| | ||
# The act of [[Jump drives|jumping]] one or more (usually) [[capital ships]] on a target, to quickly destroy it. | # The act of [[Jump drives|jumping]] one or more (usually) [[capital ships]] on a target, to quickly destroy it. | ||
# A [[Medical boosters|booster]] used to improve turret tracking.}} | # A [[Medical boosters|booster]] used to improve turret tracking.}} | ||
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{{lex|Dronebunny|A ship in a fleet with a fast lock time, which other ships in the fleet order their drones to Assist, so that all drones in the fleet can rapidly and cohesively switch targets regardless of what their owners are doing.}} | {{lex|Dronebunny|A ship in a fleet with a fast lock time, which other ships in the fleet order their drones to Assist, so that all drones in the fleet can rapidly and cohesively switch targets regardless of what their owners are doing.}} | ||
{{lex|DScan|[[Directional scanning|Directional Scan]], which lets you see ships in space over long range or in specific directions.}} | {{lex|DScan|[[Directional scanning|Directional Scan]], which lets you see ships in space over long range or in specific directions.}} | ||
{{lex|DST|[[ | {{lex|DST|[[Deep Space Transports|Deep Space Transport]].}} | ||
{{lex|DT|[[Server downtime]].}} | {{lex|DT|[[Server downtime]].}} | ||
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{{lex|ECM|[[Electronic Countermeasures]]}} | {{lex|ECM|[[Electronic Countermeasures]]}} | ||
{{lex|ECCM|Electronic Counter-Countermeasures (see [[Electronic warfare]])}} | {{lex|ECCM|Electronic Counter-Countermeasures (see [[Electronic warfare]])}} | ||
{{lex|EFT | {{lex|EFT| | ||
# The text format used for exporting, copy-pasting, and sharing fits out of game, and importing fits into the game. Originally created by EVE Fitting Tool, later integrated with the in-game fitting window. | |||
#The text format used for exporting, copy-pasting, and sharing fits out of game, and importing fits into the game. Originally created by EVE Fitting Tool, later integrated with the in-game fitting window.}} | # [[EVE Fitting Tool]], a tool dealing with ship fitting that has been abandoned and replaced by [[PYFA]] | ||
}} | |||
{{lex|EHP|Effective Hit Points (see [[Tanking]])}} | {{lex|EHP|Effective Hit Points (see [[Tanking]])}} | ||
{{lex|ENAM|Extremely common mis-acronymization of [[#EANM|EANM]]}} | {{lex|ENAM|Extremely common mis-acronymization of [[#EANM|EANM]]}} | ||
{{lex| | {{lex|EOL|Wormhole reaching end of life (less than 4 hours remaining. See {{Section link|Wormholes|Life}})}} | ||
{{lex|ET | {{lex|ESS|[[Encounter Surveillance System]]}} | ||
{{lex|ET| | |||
# [[#UTC|EVE time]] | # [[#UTC|EVE time]] | ||
# Energy Transfer (now called ''Remote Capacitor Transmitter''; see [[Logistics]])}} | # Energy Transfer (now called ''Remote Capacitor Transmitter''; see [[Logistics]])}} | ||
{{lex|ETA|Estimated time of arrival}} | {{lex|ETA|Estimated time of arrival}} | ||
{{lex|EVE|[[EVE Online]]}} | {{lex|EVE|[[EVE Online]]}} | ||
{{lex|Eviction|The act of destroying all the structures in a [[Wormhole]] system, effectively kicking the residents out their home.}} | |||
{{lex|EW / EWAR|[[Electronic warfare]]}} | {{lex|EW / EWAR|[[Electronic warfare]]}} | ||
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{{lex|FAX|[[Force Auxiliary]]}} | {{lex|FAX|[[Force Auxiliary]]}} | ||
{{lex|FC|Fleet Commander (see [[Fleet Command Guide]])}} | {{lex|FC|Fleet Commander (see [[Fleet Command Guide]])}} | ||
{{lex|FD|[[Flight Deck]]}} | |||
{{lex|FF|Friendly Flash, used to alert friendly players that a wormhole activation (flash) is friendly}} | |||
{{lex|FiBo|Fighter Bomber, the precursor to [[Fighters#Heavy_Fighters|Heavy Fighters]]}} | |||
{{lex|Firewalling|A defensive strategy of using [[Smartbombs]] to destroy incoming missiles}} | {{lex|Firewalling|A defensive strategy of using [[Smartbombs]] to destroy incoming missiles}} | ||
{{lex|Flag|An engagement status caused by one or more illegal or semi-illegal activities. (see [[Timers]])}} | {{lex|Flag|An engagement status caused by one or more illegal or semi-illegal activities. (see [[Timers]])}} | ||
{{lex|Flashy|Being flagged as a legitimate target, or used as noun to describe a pilot that has been flagged, either by having a security status of -5.0 or below ("permaflashy"), from committing Suspect or Criminal actions, being a war target, or being flagged in a Limited Engagement. See also: [[Timers#Legality_Timers|Legality Timers]].}} | {{lex|Flashy|Being flagged as a legitimate target, or used as noun to describe a pilot that has been flagged, either by having a security status of -5.0 or below ("permaflashy"), from committing Suspect or Criminal actions, being a war target, or being flagged in a Limited Engagement. See also: [[Timers#Legality_Timers|Legality Timers]].}} | ||
{{lex|FLF|Fast Little Frigates (EVE University specific fleet doctrine}} | |||
{{lex|Flip|[[Can Flipping]]}} | {{lex|Flip|[[Can Flipping]]}} | ||
{{lex|Flytrap|An armed [[#POS|POS]] that has no force field to appear offline to unsuspecting prey}} | {{lex|Flytrap|An armed [[#POS|POS]] that has no force field to appear offline to unsuspecting prey}} | ||
{{lex|FOB| | {{lex|FOB|[[Forward Operating Base]]}} | ||
{{lex|FR|Flashing Red. [[Timers#Criminal_Timer|Criminal flag]]}} | {{lex|FR|Flashing Red. [[Timers#Criminal_Timer|Criminal flag]]}} | ||
{{lex|Freeport | {{lex|Francie Moment| | ||
# Fitting two warp scramblers to an interceptor then trying to engage bait. | |||
# A bait ship letting you escape out of pity}} | |||
{{lex|Freeport| | |||
# A dockable structure owned by a player corporation that has chosen to allow docking to all players. | # A dockable structure owned by a player corporation that has chosen to allow docking to all players. | ||
# Freeport Mode, a feature of [https://support.eveonline.com/hc/en-us/articles/203649402-Station-Freeport-Mode outposts]}} | # Freeport Mode, a feature of [https://support.eveonline.com/hc/en-us/articles/203649402-Station-Freeport-Mode outposts]}} | ||
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== G == | == G == | ||
{{lex|Gank|To ambush and destroy an enemy, without giving them the chance to fight back.}} | {{lex|Gank|To ambush and destroy an enemy, without giving them the chance to fight back. In EVE Online this generally refers to 'illegal' Highsec killing with Criminal Timers involved}} | ||
{{lex|GANKED|A tag on [[ZKillboard]] representing a ship which was killed by multiple pilots who were then immediately killed by [[CONCORD]]. See [[Suicide ganking]].}} | {{lex|GANKED|A tag on [[ZKillboard]] representing a ship which was killed by multiple pilots who were then immediately killed by [[CONCORD]]. See [[Suicide ganking]].}} | ||
{{lex|Gate | {{lex|Gate| | ||
# [[#Stargate|Stargate]] | # [[#Stargate|Stargate]] | ||
# Acceleration Gate}} | # Acceleration Gate}} | ||
{{lex|Gate Green/Gate Red|Terms used by fleet commanders to denote whether a jump gate is clear to jump through or not.}} | |||
{{lex|GC|Short for "Good Contest", used when two [[Incursion]] Fleets fight over the same [[Incursion sites]] for payout.}} | {{lex|GC|Short for "Good Contest", used when two [[Incursion]] Fleets fight over the same [[Incursion sites]] for payout.}} | ||
{{lex|GCC|Short for "Global Criminal Countdown", an outdated name for the [[Timers#Criminal Timer|criminal timer]].}} | {{lex|GCC|Short for "Global Criminal Countdown", an outdated name for the [[Timers#Criminal Timer|criminal timer]].}} | ||
{{lex|GCD|Glasscannon Destroyers (EVE University specific fleet doctrine}} | |||
{{lex|GDO|Good Omens (EVE University specific fleet doctrine}} | |||
{{lex|GF|"Good fight". Usually said in local after a battle.}} | {{lex|GF|"Good fight". Usually said in local after a battle.}} | ||
{{lex|Gimp|To make a certain setup or attribute ineffective. Extreme version of [[#Nerf|Nerf]].}} | {{lex|Gimp|To make a certain setup or attribute ineffective. Extreme version of [[#Nerf|Nerf]].}} | ||
{{lex|Godroll|An extremely lucky [[#Roll|Abyssal roll]]}} | {{lex|Godroll|An extremely lucky [[#Roll|Abyssal roll]]}} | ||
{{lex|Grid|A discrete section of space generated by the presence of objects in space. (see [[Grid | {{lex|Grid|A discrete section of space generated by the presence of objects in space. (see [[Grid]])}} | ||
{{lex|Grid Fu|See [[Grid Manipulation]].}} | {{lex|Grid Fu|See [[Grid Manipulation]].}} | ||
{{lex|GSC|Giant Secure Container}} | {{lex|GSC|Giant Secure Container}} | ||
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{{lex|Heavy Tackle|A tanky ship, such as a [[Heavy Interdiction Cruiser]], which holds [[Tackling|tackle]] on an enemy ship. This is in contrast to light tackle which are a fast ships with little tank.}} | {{lex|Heavy Tackle|A tanky ship, such as a [[Heavy Interdiction Cruiser]], which holds [[Tackling|tackle]] on an enemy ship. This is in contrast to light tackle which are a fast ships with little tank.}} | ||
{{lex|Hero Tackle|A ship or pilot who flies in alone to [[Tackle]] an enemy ship, hold them until their allies arrive, and usually die taking their target with them}} | {{lex|Hero Tackle|A ship or pilot who flies in alone to [[Tackle]] an enemy ship, hold them until their allies arrive, and usually die taking their target with them}} | ||
{{lex|HF/HFO|[[Homefront operation]]}} | |||
{{lex|HFI/HIFI|[[Hurricane Fleet Issue]]}} | |||
{{lex|Hic/Hictor|[[Heavy Interdiction Cruiser]]}} | {{lex|Hic/Hictor|[[Heavy Interdiction Cruiser]]}} | ||
{{lex| | {{lex|HKN|Hyperkittens (EVE University specific fleet doctrine}} | ||
{{lex| | {{lex|HOC|"Hold on contact", a common movement order in [[The_Rookie's_Guide_to_Fleet_Ops#Fleet_Maneuvers_.7C_FC_COMMANDS|fleets]]}} | ||
{{lex|Hole Tank|A tactic employed when fighting less than 5000m from a wormhole. When a ship is about to die, it can jump through the wormhole in a bid for survival.}} | |||
{{lex|Hot| | |||
* Microwarp drive on/off, commonly used during Wormhole Rolling, e.g. "come in hot" | |||
* A module or set of modules which are overheated or not overheated, respectively, e.g. "guns are hot"}} | |||
{{lex|HP|Hit points (see [[Tanking]])}} | {{lex|HP|Hit points (see [[Tanking]])}} | ||
{{lex|HS|[[System_security# | {{lex|HS|[[System_security#High_security|High-security space]]}} | ||
{{lex|HSC|'''[[High Sec Campus]], former EVE University Campus (rolled into [[Main Community]])'''}} | |||
{{lex|HUD|Heads Up Display}} | {{lex|HUD|Heads Up Display}} | ||
{{lex|Huffing|[[Gas cloud harvesting]]}} | {{lex|Huffing|[[Gas cloud harvesting]]}} | ||
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== I == | == I == | ||
{{lex|IHUB|Infrastructure Hub (see [[Sovereignty]] for Sov Null or [[Faction Warfare]])}} | {{lex|IHUB|Infrastructure Hub (see [[Sovereignty]] for Sov Null or [[Faction Warfare]])}} | ||
{{lex|Indy|[[ | {{lex|Indy|Short for [[industry]] or industrial. [[Haulers]] used to be named "Industrial" and thus also were referred to as "indies".}} | ||
{{lex|Injector|[[Skill trading#Skill Injectors|Skill Injector]]}} | {{lex|Injector|[[Skill trading#Skill Injectors|Skill Injector]]}} | ||
{{lex| | {{lex|In Pipe|A message to allies that you have initiated warp, or are already traveling in warp}} | ||
{{lex|Instadock|A method of safely docking in a station by warping to a [[bookmark]] within the station's docking radius.}} | {{lex|Instadock|A method of safely docking in a station by warping to a [[bookmark]] within the station's docking radius.}} | ||
{{lex|Insta-undock|A method of "safely" undocking from a station by immediately warping to a bookmark directly off of the undock point. (see {{Section link|Bookmark|Insta-undock}})}} | |||
{{lex|Inty|[[Interceptor]]}} | {{lex|Inty|[[Interceptor]]}} | ||
{{lex|Invuln| | |||
{{lex|Invuln | |||
#Adaptive Invulnerability Field, the former name of the Multispectrum Shield Hardener (see [[Tanking]]). | #Adaptive Invulnerability Field, the former name of the Multispectrum Shield Hardener (see [[Tanking]]). | ||
#Any active Shield Hardeners, usually commented as a reminder to turn them on before going into combat. ("Invulns on")}} | #Any active Shield Hardeners, usually commented as a reminder to turn them on before going into combat. ("Invulns on")}} | ||
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{{lex|ISK|Inter Stellar Kredits, the in-game currency of EVE Online. (Also the currency code of the Icelandic króna.)}} | {{lex|ISK|Inter Stellar Kredits, the in-game currency of EVE Online. (Also the currency code of the Icelandic króna.)}} | ||
{{lex|iStab|Inertial Stabilizers (see [[Propulsion equipment]])}} | {{lex|iStab|Inertial Stabilizers (see [[Propulsion equipment]])}} | ||
{{lex|Ivy League|[[Ivy League]], the alliance of [[EVE University]]}} | {{lex|Ivy League|'''[[Ivy League]], the alliance of [[EVE University]]'''}} | ||
== J == | == J == | ||
{{lex|J-Space|Either means [[Wormhole space]] (referencing the J prefixing all wormhole system names) or "Jove-space" (referencing the area of space where [[Jove Empire|Jovians]] live)}} | |||
{{lex|Jam|The act of using ECM modules to jam the targeting systems of a ship (see [[Electronic Countermeasures]])}} | {{lex|Jam|The act of using ECM modules to jam the targeting systems of a ship (see [[Electronic Countermeasures]])}} | ||
{{lex|Jamyled|To be killed by Drifters, a reference to [https://fiction.eveonline.com/new-eden/lore/jamyl-i Jamyl I] the Empress of the Amarr Empire}} | {{lex|Jamyled|To be killed by Drifters, a reference to [https://fiction.eveonline.com/new-eden/lore/jamyl-i Jamyl I] the Empress of the Amarr Empire. Pronounce it like yam if Amarrian, like jam if Gallentian.}} | ||
{{lex| | {{lex|Jason Droneslinger|It is an Eve-wide meme to wish Jason Happy Birthday whenever you see him in game}} | ||
{{lex|JC|[[Jump clone]]}} | {{lex|JC|[[Jump clone]]}} | ||
{{lex|Jetcan|A temporary container created when jettisoning something from a cargo hold. See: [[Containers#Jettison_container|Jettison container]]}} | |||
{{lex|JJJ|"Jump, Jump, Jump", a common movement order in [[The_Rookie's_Guide_to_Fleet_Ops#Fleet_Maneuvers_.7C_FC_COMMANDS|fleets]]}} | {{lex|JJJ|"Jump, Jump, Jump", a common movement order in [[The_Rookie's_Guide_to_Fleet_Ops#Fleet_Maneuvers_.7C_FC_COMMANDS|fleets]]}} | ||
{{lex|JOC|"Jump on contact", a common movement order in [[The_Rookie's_Guide_to_Fleet_Ops#Fleet_Maneuvers_.7C_FC_COMMANDS|fleets]]}} | {{lex|JOC|"Jump on contact", a common movement order in [[The_Rookie's_Guide_to_Fleet_Ops#Fleet_Maneuvers_.7C_FC_COMMANDS|fleets]]}} | ||
{{lex|JS|See [[#J-Space|J-Space]]}} | |||
{{lex|Jump|The act of moving between two solar systems}} | {{lex|Jump|The act of moving between two solar systems}} | ||
{{lex|Jump Destroyer|[[Command Destroyer]]}} | {{lex|Jump Destroyer|[[Command Destroyer]]}} | ||
== K == | == K == | ||
{{lex|K-Space|[[System_Security#Known_Space|Known space]]}} | {{lex|K-Space|[[System_Security#Known_Space|Known space]]}} | ||
{{lex|Killboard|A website, usually public, which gathers records of the ship kills and ship losses which happen in EVE. The most well-known killboard is [[zKillboard]].}} | |||
{{lex|Kinetic locked|An aspect of certain Caldari ships (like the [[Drake]]), which only receive bonus damage for Kinetic [[Missiles]] (and not other damage types).}} | {{lex|Kinetic locked|An aspect of certain Caldari ships (like the [[Drake]]), which only receive bonus damage for Kinetic [[Missiles]] (and not other damage types).}} | ||
{{lex|Kitchen Sink|A fleet without a clear unifying [[#Doctrine|doctrine]].}} | {{lex|Kitchen Sink|A fleet without a clear unifying [[#Doctrine|doctrine]].}} | ||
{{lex|Kite | {{lex|Kite|See [[#Kiting|Kiting]] }} | ||
{{Lex|Kiting|Keeping your distance from shorter-ranged enemies, allowing you to damage them without letting them damage you.}} | |||
{{lex|Krab|Running PvE content for ISK. Generally used derisively.}} | |||
{{lex|Krabbing|See [[#Krab|Krab]]}} | |||
{{lex|KS|See [[#K-Space|K-Space]]}} | |||
{{lex|KSG|Kiting Small Gang (EVE University specific fleet doctrine)}} | |||
== L == | == L == | ||
{{lex|LA|Logi Anchor (see [[#Anchor|Anchor]]). Their task is usually to keep Logi ships in range of friendly DPS but as far from enemies as possible.}} | |||
{{lex|LAR|Large Armor Repairer (see [[Tanking]])}} | {{lex|LAR|Large Armor Repairer (see [[Tanking]])}} | ||
{{lex|LBW|Longbow Cormorants (EVE University specific fleet doctrine}} | |||
{{lex|Links|[[Command Bursts]]}} | |||
{{lex|LML|Light Missile Launcher (see [[Missiles]])}} | {{lex|LML|Light Missile Launcher (see [[Missiles]])}} | ||
{{lex| | {{lex|Local|The standard chat channel that shows who are in system while in [[System security#High security|high-sec]], [[System security#Low security|low-sec]] and [[System security#Null security|null-sec]]. Does not show players in system while in [[Wormhole space|wormholes]].}} | ||
{{lex|Logi|Logistics ships (see [[ | {{lex|Locust|A group of pilots running missions or moon mining in one large fleet (see [[Mission_fleets#Locust_fleet|Locust fleet]])}} | ||
{{lex|Logi|Logistics ships (see [[Logistics]])}} | |||
{{lex|Loot|The contents of a destroyed ship, which are left behind in a container when the ship is destroyed.}} | {{lex|Loot|The contents of a destroyed ship, which are left behind in a container when the ship is destroyed.}} | ||
{{lex|LP|[[Loyalty Points]]}} | {{lex|LP|[[Loyalty Points]]}} | ||
{{lex|LS|[[System security#Low security|Low-security space]]}} | |||
{{lex|LSB|Large Shield Booster (see [[Tanking]])}} | {{lex|LSB|Large Shield Booster (see [[Tanking]])}} | ||
{{lex|LSC|[[ | {{lex|LSC| | ||
* '''[[Lowsec Community]], EVE University community focused on life in Low Security space''' | |||
* '''[[Archive:Low-Sec Campus|Low-Sec Campus]], former EVE University Campus (rolled into [[Main Community]])'''}} | |||
{{lex|LSE|Large Shield Extender (see [[Tanking]])}} | {{lex|LSE|Large Shield Extender (see [[Tanking]])}} | ||
{{lex|LSI|Large Skill Injector (see [[#Injector|Injector]])}} | |||
== M == | == M == | ||
{{lex| | {{lex|M14|Magic 14, 14 skills which benefit every single ship (see [[The Magic 14]])}} | ||
{{lex|Macro mining|The illegal use of 3rd party scripts to automate the mining process}} | {{lex|Macro mining|The illegal use of 3rd party scripts to automate the mining process}} | ||
{{lex|MAPC|Micro Auxiliary Power Core (see {{Section link|Fitting ships|Fitting modules}})}} | |||
{{lex|MAR|Medium Armor Repairer (see [[Tanking]])}} | {{lex|MAR|Medium Armor Repairer (see [[Tanking]])}} | ||
{{lex|MAR DPS|Marauder DPS - (Kronos) Type of Ships in fleet doing incursion (example : https://wl.warptome.net/)}} | |||
{{lex|MAR Sniper|Marauder Sniper - (Paladin & Vargur) Type of Ships in fleet doing incursion (example : https://wl.warptome.net/) }} | |||
{{lex|ME|Material Efficiency (see [[Blueprints]])}} | {{lex|ME|Material Efficiency (see [[Blueprints]])}} | ||
{{lex|MER|Magic Merlins (EVE University specific fleet doctrine}} | |||
{{lex|Merc/Mercenary|A player or corporation that takes contracts to kill, wardec and perform other hostile actions for ISK.}} | {{lex|Merc/Mercenary|A player or corporation that takes contracts to kill, wardec and perform other hostile actions for ISK.}} | ||
{{lex|Meta | {{lex|Meta| | ||
# Meta level (see [[Techs, Tiers and Meta levels]]) | # Meta level (see [[Techs, Tiers and Meta levels]]) | ||
# To replace a module with a another module of the same type but with a different meta level (see [[Techs, Tiers and Meta levels]]) | # To replace a module with a another module of the same type but with a different meta level (see [[Techs, Tiers and Meta levels]]) | ||
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{{lex|MFS|Magnetic Field Stabilizer (see [[Turret damage]])}} | {{lex|MFS|Magnetic Field Stabilizer (see [[Turret damage]])}} | ||
{{lex|Mins|Minerals (see [[Mining]])}} | {{lex|Mins|Minerals (see [[Mining]])}} | ||
{{lex|MJD|[[ | {{lex|MJD|[[Micro Jump Drive]]}} | ||
{{lex|MJFG|[[Micro Jump Field Generator]]}} | {{lex|MJFG|[[Micro Jump Field Generator]]}} | ||
{{lex|MLU|Mining Laser Upgrade (see [[Mining]])}} | {{lex|MLU|Mining Laser Upgrade (see [[Mining]])}} | ||
{{lex|Mods|[[Modules]]}} | {{lex|Mods|[[Modules]]}} | ||
{{lex|MOTD|Message Of The Day (in a chat channel)}} | |||
{{lex|MSE|Medium Shield Extender (see [[Tanking]])}} | {{lex|MSE|Medium Shield Extender (see [[Tanking]])}} | ||
{{lex|MTU|[[ | {{lex|MTU|[[Mobile Tractor Unit]]}} | ||
{{lex|Multiboxing|Playing with two (or more) characters simultaneously}} | {{lex|Multiboxing|Playing with two (or more) characters simultaneously}} | ||
{{lex|Multispec|Multispectrum Shield Hardener, or Multispectrum Energized Membrane (see [[Tanking]])}} | {{lex|Multispec|Multispectrum Shield Hardener, or Multispectrum Energized Membrane (see [[Tanking]])}} | ||
{{lex|MW|Megawatt, a unit of measurement used to describe a ship's powergrid output (see [[Fitting | {{lex|MW|Megawatt, a unit of measurement used to describe a ship's powergrid output (see [[Fitting ships]])}} | ||
{{lex|MWD|Microwarpdrive (see [[Propulsion equipment#Microwarpdrives|Propulsion equipment]])}} | {{lex|MWD|Microwarpdrive (see [[Propulsion equipment#Microwarpdrives|Propulsion equipment]])}} | ||
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{{lex|Nano|Nanofiber Internal Structure (see [[Propulsion equipment]])}} | {{lex|Nano|Nanofiber Internal Structure (see [[Propulsion equipment]])}} | ||
{{lex|Nanogang|A small fleet of ships reliant on speed, evasion, and hit-and-run tactics, rather than numbers or raw damage advantage}} | {{lex|Nanogang|A small fleet of ships reliant on speed, evasion, and hit-and-run tactics, rather than numbers or raw damage advantage}} | ||
{{Lex|NAP|Non Aggression Pact}} | |||
{{lex|Napoc|[[Apocalypse Navy Issue]]}} | {{lex|Napoc|[[Apocalypse Navy Issue]]}} | ||
{{lex|NBSI|"Not blue, shoot it" (see [[Rules of Engagement]])}} | {{lex|NBSI|"Not blue, shoot it" (see [[Corporation diplomacy]] - [[Rules of Engagement]])}} | ||
{{lex|Nerf|To reduce the stats or effectiveness of something. Opposite of [[Buff]]. See also: [[Gimp]].}} | {{lex|Nerf|To reduce the stats or effectiveness of something. Opposite of [[Buff]]. See also: [[Gimp]].}} | ||
{{lex|Neut|Energy Neutralizer (see [[Capacitor warfare]])}} | {{lex|Neut|Energy Neutralizer (see [[Capacitor warfare]])}} | ||
{{lex|Newbie|A term used to refer to a newer or less experienced players. Usually used in a neutral manner. See also: [[#Newbro|Newbro]], [[#Noob|Noob]]}} | {{lex|Newbie|A term used to refer to a newer or less experienced players. Usually used in a neutral manner. See also: [[#Newbro|Newbro]], [[#Noob|Noob]]}} | ||
{{lex|Newbro|A term used to refer to a newer or less experienced players. Usually used in a positive, endearing manner. See also: [[#Newbie|Newbie]], [[#Noob|Noob]]}} | {{lex|Newbro|A term used to refer to a newer or less experienced players. Usually used in a positive, endearing manner. See also: [[#Newbie|Newbie]], [[#Noob|Noob]]}} | ||
{{lex|NM|[[Nightmare]]}} | |||
{{lex|NOmen|[[Omen Navy Issue]]}} | |||
{{lex|Noob|A term used to refer to a newer or less experienced players. Occasionally used in a derogatory manner. See also: [[#Newbie|Newbie]], [[#Newbro|Newbro]]}} | {{lex|Noob|A term used to refer to a newer or less experienced players. Occasionally used in a derogatory manner. See also: [[#Newbie|Newbie]], [[#Newbro|Newbro]]}} | ||
{{lex|NOP|([[#Newbie|Newbies]]/[[#Newbro|Newbros]]/[[#Noob|Noobs]]) on Patrol}} | {{lex|NOP|([[#Newbie|Newbies]]/[[#Newbro|Newbros]]/[[#Noob|Noobs]]) on Patrol}} | ||
{{lex|NOS|Nosferatu (see [[Capacitor warfare]])}} | {{lex|NOS|Nosferatu (see [[Capacitor warfare]])}} | ||
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{{lex|NPC|Non-player character}} | {{lex|NPC|Non-player character}} | ||
{{lex|NPSI|"Not purple, shoot it" (see [[Rules of Engagement]])}} | {{lex|NPSI|"Not purple, shoot it" (see [[Rules of Engagement]])}} | ||
{{lex|NRDS|"Not red, don't shoot" (see [[Rules of Engagement]])}} | {{lex|NRDS|"Not red, don't shoot" (see [[Corporation diplomacy]] - [[Rules of Engagement]])}} | ||
{{lex|NSC|[[NSC|Null Sec Campus]]}} | {{lex|NS|See [[#Nullsec|Nullsec]]}} | ||
{{lex| | {{lex|NSC|'''[[NSC|Null Sec Community]] (formerly [[Archive:Null-Sec Campus|Null-Sec Campus]]) (within EVE University)'''}} | ||
{{lex|Nullsec|[[System Security#Null security|Null-security space]]}} | |||
== O == | == O == | ||
{{lex|OF/Obs|[[Observatory Flashpoint]]}} | |||
{{lex|Officer|A rare named pirate NPC that [[Officer#Officer|drops some of the most expensive modules]].}} | {{lex|Officer|A rare named pirate NPC that [[Officer#Officer|drops some of the most expensive modules]].}} | ||
{{lex|Omega|The Omega [[Clone states|Clone state]]}} | {{lex|Omega|The Omega [[Clone states|Clone state]]}} | ||
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{{lex|Ongrid Booster|A deprecated term for a ship using Warfare Links to enhance a fleet, while being with the fleet as opposed to at a safe spot in the system. See [[Command Bursts]] for the more modern system.}} | {{lex|Ongrid Booster|A deprecated term for a ship using Warfare Links to enhance a fleet, while being with the fleet as opposed to at a safe spot in the system. See [[Command Bursts]] for the more modern system.}} | ||
{{lex|Offgrid Booster|A deprecated term for a ship using Warfare Links to enhance a fleet, while hiding at a safe spot somewhere in the system. Offgrid Boosters are no longer possible; see [[Command Bursts]] for the more modern system.}} | {{lex|Offgrid Booster|A deprecated term for a ship using Warfare Links to enhance a fleet, while hiding at a safe spot somewhere in the system. Offgrid Boosters are no longer possible; see [[Command Bursts]] for the more modern system.}} | ||
{{lex|ONI | {{lex|ONI| | ||
# [[Osprey Navy Issue]] | # [[Osprey Navy Issue]] | ||
# [[Omen Navy Issue]]}} | # [[Omen Navy Issue]] | ||
{{lex|OOC | # [[Oneiros]]}} | ||
{{lex|OOC| | |||
# Out of Corporation | # Out of Corporation | ||
# Out of character}} | # Out of character}} | ||
{{lex|OP|Overpowered}} | |||
{{lex|Op/Ops|Operation(s)}} | {{lex|Op/Ops|Operation(s)}} | ||
{{lex|OpSec|Operational Security (see [[Operational Security Policy]])}} | {{lex|OpSec|Operational Security (see [[Operational Security Policy]])}} | ||
{{lex|ORE|[[Outer Ring Excavations]]}} | {{lex|ORE|[[Outer Ring Excavations]]}} | ||
{{lex|Outlaw|A pilot with a [[ | {{lex|Outlaw|A pilot with a [[security status]] of -5 or less.}} | ||
== P == | == P == | ||
{{lex|PAP|Short for ‘Participation Link’. A metric for large organizations to track fleet participation. Formerly required clicking an in-game link before the move to [[ESI]] (see [[CTA|CTA]]).}} | |||
{{lex|Painter|Target Painter (see [[Electronic warfare]])}} | {{lex|Painter|Target Painter (see [[Electronic warfare]])}} | ||
{{lex|Passive Module|A ship [[module]] which does not need to be manually activated. (see [[Modules]])}} | {{lex|Passive Module|A ship [[module]] which does not need to be manually activated. (see [[Modules]])}} | ||
{{lex|PDS | {{lex|PDS| | ||
# Power Diagnostic System (see [[Fitting | # Power Diagnostic System (see [[Fitting ships]]) | ||
# Point Defense System (a module fitted to large [[Upwell structures]])}} | # Point Defense System (a module fitted to large [[Upwell structures]])}} | ||
{{lex|Pew Pew|Common term for [[combat]], based on the noises made by the weapons.}} | {{lex|Pew Pew|Common term for [[combat]], based on the noises made by the weapons.}} | ||
{{lex|PG|Power Grid (see [[Fitting | {{lex|PG|Power Grid (see [[Fitting ships]])}} | ||
{{lex|PI|[[Planetary Industry]]}} | {{lex|PI|[[Planetary Industry]]}} | ||
{{lex|Picket|A ship placed outside of tactical locations such as gates and stations to watch for enemy activity}} | {{lex|Picket|A ship placed outside of tactical locations such as gates and stations to watch for enemy activity}} | ||
{{lex|Ping| | |||
#A tactical bookmark placed near a stargate or other point of interest, close enough to be on grid, but far enough that it can be fleet warped to during a fight | |||
#Use of an out-of-game message service (e.g. Slack, Discord) to notify others}} | |||
{{lex|Pipe|A sequence of systems with only one way in and out on either end, which must be traversed to move between two areas of space. Can be vulnerable to [[Pipe Bombing]].}} | {{lex|Pipe|A sequence of systems with only one way in and out on either end, which must be traversed to move between two areas of space. Can be vulnerable to [[Pipe Bombing]].}} | ||
{{lex|Piracy|The act of engaging in PvP for profit}} | {{lex|Piracy|The act of engaging in PvP for profit}} | ||
{{lex|PL|Pandemic Legion, a well-known nullsec alliance}} | {{lex|PL|Pandemic Legion, a well-known nullsec alliance}} | ||
{{lex|Plex | {{lex|Plex| | ||
# Complex (see [[Cosmic Anomalies]], [[Cosmic Signatures]]) | # Complex (see [[Cosmic Anomalies]], [[Cosmic Signatures]], [[Faction_warfare#Complexes|Faction Warfare Complexes]]) | ||
# [[Pilot's License Extension]] (PLEX)}} | # [[Pilot's License Extension]] (PLEX)}} | ||
{{lex|PLEX Tanking|Sarcastic term for transporting [[PLEX]] through space, usually with a ship not usually used for hauling. Note that because the PLEX Vault can be accessed from anywhere, no pilot should ever need to do this.}} | {{lex|PLEX Tanking|Sarcastic term for transporting [[PLEX]] through space, usually with a ship not usually used for hauling. Note that because the PLEX Vault can be accessed from anywhere, no pilot should ever need to do this.}} | ||
{{lex|Pocket|Alternate term for an area of [[#Deadspace|deadspace]]}} | {{lex|Pocket| | ||
# Alternate term for an area of [[#Deadspace|deadspace]] | |||
# An area of space - usually a Constellation - which only has a single entrance. The [[Null-Sec Community]] pocket is the constellation 4Y7-Q as the only entrance is via PC9-AY)}} | |||
{{lex|POCO|Player-owned [[#Customs Office|Customs Office]]}} | {{lex|POCO|Player-owned [[#Customs Office|Customs Office]]}} | ||
{{lex|Pod|[[#Capsule|Capsule]]}} | {{lex|Pod|[[#Capsule|Capsule]]}} | ||
{{lex|Podding|The act of destroying a player's [[#Capsule|pod]].}} | {{lex|Podding|The act of destroying a player's [[#Capsule|pod]].}} | ||
{{lex|Pod Express|A quick method of travelling to a player's [[ | {{lex|Pod Express|A quick method of travelling to a player's [[home Station]] by self-destructing their [[#Capsule|capsule]].}} | ||
{{lex|Pod Killing|See [[#Podding|Podding]]}} | {{lex|Pod Killing|See [[#Podding|Podding]]}} | ||
{{lex|Point | {{lex|Point| | ||
# A Warp Disruptor or Warp Scrambler (see [[Warp disruption]]) | # A Warp Disruptor or Warp Scrambler (see [[Warp disruption]]) | ||
# The act of using targeted warp disruption on a ship (see [[Tackling]])}} | # The act of using targeted warp disruption on a ship (see [[Tackling]]) | ||
# Can be used as being "Pointed"}} | |||
{{lex|POS|[[Player-owned starbases|Player-owned starbase]]}} | {{lex|POS|[[Player-owned starbases|Player-owned starbase]]}} | ||
{{lex|POS Trash|Unpiloted ships sitting within the force field of a [[Player-owned starbases|POS]]}} | {{lex|POS Trash|Unpiloted ships sitting within the force field of a [[Player-owned starbases|POS]]}} | ||
{{lex|Powergrid|Ship's capacity to fit modules requiring power draw. Spelled on the UniWiki as a single word except when it is explicitly spelled as two words in game.}} | |||
{{lex|Prop Mod|Propulsion module (see [[Propulsion equipment]])}} | {{lex|Prop Mod|Propulsion module (see [[Propulsion equipment]])}} | ||
{{lex|Pubbie|A derogatory term used by some players to refer to others outside their own group}} | {{lex|Pubbie|A derogatory term used by some players to refer to others outside their own group}} | ||
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== R == | == R == | ||
{{lex|Rage Roll|The act of repeatedly [[#Roll|Roll]]ing a [[#Static|static]] wormhole as fast as possible, to find [[#Content|Content]]}} | |||
{{lex|Ramjag|A [[Jaguar]] fit with dual Medium ASBs, MWD, and typically web, scram, and nos. This fit makes for a very fast and durable tackle frigate that can ram into a target (hence the name), at the expense of having very low damage capabilities.}} | |||
{{lex|Rat|Hostile [[#NPC|NPC]]. Short for "pi'''rat'''e", although also used because said NPCs tend to be very weak but very numerous (like real life rats).}} | {{lex|Rat|Hostile [[#NPC|NPC]]. Short for "pi'''rat'''e", although also used because said NPCs tend to be very weak but very numerous (like real life rats).}} | ||
{{lex|Ratting|The act of hunting hostile [[#NPC|NPCs]], usually done to earn ISK. | {{lex|Ratting|The act of hunting hostile [[#NPC|NPCs]], usually done to earn ISK. See [[Ratting]]}} | ||
{{lex|RCU|Reactor Control Unit (see [[Fitting ships]])}} | |||
{{lex|RCU|Reactor Control Unit (see [[Fitting | {{lex|Red|A pilot, corporation, or alliance with terrible standings. (See also Blue)}} | ||
{{lex|Red Box|The state of being both targeted and subjected to hostile action by a player or NPC}} | {{lex|Red Box|The state of being both targeted and subjected to hostile action by a player or NPC}} | ||
{{lex|Red Cycle|To deactivate a ship module mid-cycle so that it will stop at the completion of its current cycle. Commonly used regarding modules with longer cycle times, Marauder Bastion, for example. Also "<module> is red".}} | |||
{{lex|Red Loot|Triglavian Survey Databases, looted from the [[Abyssal Deadspace|Abyss]] or [[Invasion|Triglavian NPC ships]]. Can be sold to certain NPC stations for ISK, or can be traded in at DED [[Loyalty Points|LP Stores]]. Nicknamed "Red Loot" because, similar to [[#Blue Loot|Blue Loot]], it's a loot item, whose icon is red.}} | {{lex|Red Loot|Triglavian Survey Databases, looted from the [[Abyssal Deadspace|Abyss]] or [[Invasion|Triglavian NPC ships]]. Can be sold to certain NPC stations for ISK, or can be traded in at DED [[Loyalty Points|LP Stores]]. Nicknamed "Red Loot" because, similar to [[#Blue Loot|Blue Loot]], it's a loot item, whose icon is red.}} | ||
{{lex|Refine|Reprocess (see [[ | {{lex|Refine|Reprocess (see [[Reprocessing]])}} | ||
{{lex|Reinforced|A temporary (about 1-4 days) invulnerable state entered by some structures after taking a certain amount of damage, allowing the owners time to form a response fleet.}} | {{lex|Reinforced|A temporary (about 1-4 days) invulnerable state entered by some structures after taking a certain amount of damage, allowing the owners time to form a response fleet.}} | ||
{{lex|Rep|Repair (see [[Tanking]], [[ | {{lex|Rep|Repair (see [[Tanking]], [[Logistics]])}} | ||
{{lex|Resebo|Remote Sensor Booster (see [[Electronic warfare]])}} | {{lex|Resebo|Remote Sensor Booster (see [[Electronic warfare]])}} | ||
{{lex|RF | {{lex|RF| | ||
# [[#Reinforce|Reinforce]] | # [[#Reinforce|Reinforce]] | ||
# "Republic Fleet", usually seen as a [[ | # "Republic Fleet", usually seen as a [[Tech and meta levels#Faction (Meta 6-12)|faction module]] prefix.}} | ||
{{lex|RHML|Rapid Heavy Missile Launcher (see [[Missiles]])}} | {{lex|RHML|Rapid Heavy Missile Launcher (see [[Missiles]])}} | ||
{{lex|RLML|Rapid Light Missile Launcher (see [[Missiles]])}} | {{lex|RLML|Rapid Light Missile Launcher (see [[Missiles]])}} | ||
{{lex|RL|Real Life}} | |||
{{lex|RMT|Real Money Trading}} | {{lex|RMT|Real Money Trading}} | ||
{{lex|RoE|[[Rules of Engagement]]}} | {{lex|RoE|[[Rules of Engagement]]}} | ||
{{lex|RoF|"Rate of fire" (see [[Turrets]], [[Missiles]])}} | {{lex|RoF|"Rate of fire" (see [[Turrets]], [[Missiles]])}} | ||
{{lex|Roll | {{lex|Roles|Specific access and [[corporation]] management rights authorized to individual pilots - in E-UNI this is usually as part of a [[Titles within EVE University|title]] or [[management]] position (See [[Managing corporation members]])}} | ||
{{lex|Roll| | |||
# Wormhole rolling, the act of collapsing a [[wormhole]] by passing a large amount of mass through it | # Wormhole rolling, the act of collapsing a [[wormhole]] by passing a large amount of mass through it | ||
# Abyssal roll, an [[Abyssal modules|abyssal module]] or the act of creating one}} | # Abyssal roll, an [[Abyssal modules|abyssal module]] or the act of creating one}} | ||
{{lex|RR|Remote repair (see [[Logistics]])}} | |||
{{lex|RR|Remote repair (see [[ | {{lex|RvB|Red vs Blue (player corporation)}} | ||
{{lex|RvB| | |||
== S == | == S == | ||
{{lex|Safety|Ship setting that helps prevent accidental acts of aggression that would cause the pilot to otherwise gain the Criminal or Suspect flags. (see [[Timers]])}} | {{lex|Safety|Ship setting that helps prevent accidental acts of aggression that would cause the pilot to otherwise gain the Criminal or Suspect flags. (see [[Timers]])}} | ||
{{lex|SAR|Small Armor Repairer (see [[Tanking]])}} | {{lex|SAR|Small Armor Repairer (see [[Tanking]])}} | ||
{{lex|SB | {{lex|SAAR|Small Ancillary Armor Repairer (see [[Tanking]])}} | ||
{{lex|SB| | |||
# [[Stealth Bomber]] | # [[Stealth Bomber]] | ||
# [[Smartbomb]] | # [[Smartbomb]] | ||
# [[Electronic warfare|Sensor Booster]]}} | # [[Electronic warfare|Sensor Booster]]}} | ||
{{lex|SC | {{lex|SC| | ||
# Squad Commander (see [[Fleet Command Guide]]) | # Squad Commander (see [[Fleet Command Guide]]) | ||
# Shared Can (see [[Mining fleets]])}} | # Shared Can (see [[Archive:Mining fleets]])}} | ||
{{lex|SCI|System Cost Index, a rough indication to how much your job will cost, relatively, to install. (see [[Industry]])}} | {{lex|SCI|System Cost Index, a rough indication to how much your job will cost, relatively, to install. (see [[Industry]])}} | ||
{{lex|Scram|Warp scrambler (see [[Warp disruption]])}} | {{lex|Scram|Warp scrambler (see [[Warp disruption]])}} | ||
{{lex|Screen|To prevent others from getting near important ships.}} | |||
{{lex|Sebo|[[Sensor Booster]]}} | {{lex|Sebo|[[Sensor Booster]]}} | ||
{{lex|Sec | {{lex|Sec| | ||
# [[Security status]] | # [[Security status]] | ||
# [[System security]]}} | # [[System security]]}} | ||
{{lex|Sensor Overlay|The automatically scanned overlay that activates upon entering a new solar system or undocking. The Sensor Overlay shows the location of landmarks, [[ | {{lex|Sensor Overlay|The automatically scanned overlay that activates upon entering a new solar system or undocking. The Sensor Overlay shows the location of landmarks, [[bookmark]]s, and [[Cosmic Signatures]] / [[Cosmic Anomalies|Anomalies]] in space. See also: [[Odyssey#Discovery_Scanner|Odyssey]].}} | ||
{{lex|Shotgunning |Inspect a location without scanning}} | {{lex|Shotgunning |Inspect a location without scanning}} | ||
{{lex|SIG|Special Interest Group}} | |||
{{lex|Sisi |[[Singularity]]}} | {{lex|Sisi |[[Singularity]]}} | ||
{{lex|Six|In any lists, the sixth item is commonly omitted in reference to a | {{lex|Six|In any lists, the sixth item is commonly omitted in reference to a [[:wikipedia:Monty Python|Monthy Python]] sketch ("Australian University of Woolloomooloo")}} | ||
{{lex|SKIN |Super Kerr-Induced Nanocoatings, items which apply cosmetic changes (e.g. different colours) to ships.}} | {{lex|SKIN|Super Kerr-Induced Nanocoatings, items which apply cosmetic changes (e.g. different colours) to ships.}} | ||
{{Lex|SKINR|Super Kerr-Induced Nanocoating Resequencer: | |||
* allows CEO’s, Directors, and Brand Managers to create Nanocoating designs by applying Nanocoating's of their choosing to different areas of Upwell Structures. ([[EverMark#SKINR]]) | |||
* allows playesrs to design custom ship skins ([[Ship SKINR]])}} | |||
{{lex|Slide|The act of taking an Acceleration Gate. Often used in [[Factional Warfare]].}} | |||
{{lex|Slow-boat|(also "slowboat") Moving in space at sub-warp velocities}} | {{lex|Slow-boat|(also "slowboat") Moving in space at sub-warp velocities}} | ||
{{lex|Smack talk|Talking trash, taunting, or annoying people in local chat. University members are expected [[EVE University Rules|to steer clear]]. Jokingly referenced in the error message when under a [[Timers#Session timer|Session Timer]] from entering or moving within a Fleet.}} | {{lex|Smack talk|Talking trash, taunting, or annoying people in local chat. University members are expected [[EVE University Rules|to steer clear]]. Jokingly referenced in the error message when under a [[Timers#Session timer|Session Timer]] from entering or moving within a Fleet.}} | ||
{{lex|Soft skills|Skills learned by players through experience or study, as opposed to [[#Hard skills|hard skills]].}} | {{lex|Soft skills|Skills learned by players through experience or study, as opposed to [[#Hard skills|hard skills]].}} | ||
{{lex|Soli|Solitude, a Gallente region characterized by its large highsec island and remoteness from most of highsec space. ([https://evemaps.dotlan.net/map/Solitude Dotlan link])}} | |||
{{lex|SOP|Standard Operating Procedures}} | {{lex|SOP|Standard Operating Procedures}} | ||
{{lex|SOV Null|Sovereign Nullspace (see [[Sovereignty]])}} | {{lex|SOV Null|Sovereign Nullspace (see [[Sovereignty]])}} | ||
{{lex|SP|Skill Points (see [[Skills and Learning]])}} | {{lex|SP|Skill Points (see [[Skills and Learning]])}} | ||
{{lex|Spai|Another common way of spelling spy. Spais typically are those who have infiltrated another corporation. Can be thought of as 'Sneaky Player Acquiring Intel (SPAI)'}} | {{lex|Spai|Another common way of spelling spy. Spais typically are those who have infiltrated another corporation. Can be thought of as 'Sneaky Player Acquiring Intel (SPAI)'}} | ||
{{lex|Spider|See Locust}} | {{lex|Spider|A group of pilots in a fleet in which each member independently runs their own missions, with other members doing the same thing. Sharing rewards. (See [[Mission fleets#Spider fleet|Spider fleet]]) (See also [[#Locust|Locust]])}} | ||
{{lex|Spider Tanking|A doctrine that relies on most ships having remote repair capabilities, rather than a dedicated [[Logistics|logistics]] wing}} | |||
{{lex|Spiraling|The act of manually approaching a target via a continuously diagonal vector. See [[Manual Piloting]].}} | {{lex|Spiraling|The act of manually approaching a target via a continuously diagonal vector. See [[Manual Piloting]].}} | ||
{{lex|Splash|To enter a Wormhole (see [[Wormhole]])}} | |||
{{lex|SPR|Shield Power Relay (see [[Tanking]])}} | {{lex|SPR|Shield Power Relay (see [[Tanking]])}} | ||
{{lex|Squids |Slightly derogatory name for Caldari and Amarr [[Factional Warfare]] pilots. The term originated from mixing both faction names into "CalAmari". See also: [[#Frogs|Frogs]].}} | |||
{{lex|Squids |Slightly derogatory name for Caldari [[Factional Warfare]] pilots. See also: [[#Frogs|Frogs]].}} | |||
{{lex|SRP|[[Ship Replacement Program]]}} | {{lex|SRP|[[Ship Replacement Program]]}} | ||
{{lex|SSE|Small Shield Extender (see [[Tanking]])}} | {{lex|SSE|Small Shield Extender (see [[Tanking]])}} | ||
{{lex|SSO|Single Sign-On, a centralized log-in tool CCP provides for both in game, out of game and third party applications.}} | {{lex|SSO|[[EVE SSO|Single Sign-On]], a centralized log-in tool CCP provides for both in game, out of game and third party applications.}} | ||
{{lex|Stab|Warp Core Stabilizer (see [[Tackling#Warp core stabilizers|Tackling]])}} | {{lex|Stab|Warp Core Stabilizer (see [[Tackling#Warp core stabilizers|Tackling]])}} | ||
{{lex|Starburst|When every member of the gang or fleet warps to a different place in the system to hunt someone.}} | |||
{{lex|Stargate|Large structure in space which most ships must use to [[#Jump|travel]] between solar systems.}} | {{lex|Stargate|Large structure in space which most ships must use to [[#Jump|travel]] between solar systems.}} | ||
{{lex|Static|A [[Wormhole]] type, present in every wormhole system but specific to the system, which will always immediately re-generate every time it closes}} | {{lex|Static|A [[Wormhole]] type, present in every wormhole system but specific to the system, which will always immediately re-generate every time it closes}} | ||
{{lex|Stront|Strontium Clathrates. Used in [[POS_Warfare#Strontium_Clathrates|POS Warfare]], and consumed by [[Dreadnoughts]] and [[Force Auxiliaries]].}} | {{lex|Stront|Strontium Clathrates. Used in [[POS_Warfare#Strontium_Clathrates|POS Warfare]], and consumed by [[Dreadnoughts]] and [[Force Auxiliaries]].}} | ||
{{lex|Stront Check|Attacking a [[POS]] to see if it contains [[POS_Warfare#Strontium_Clathrates|Stront]]. Usually done to annoy the owner.}} | {{lex|Stront Check|Attacking a [[POS]] to see if it contains [[POS_Warfare#Strontium_Clathrates|Stront]]. Usually done to annoy the owner.}} | ||
{{lex|Suitcase|[[Wormhole]] jargon for a ship with a large cargo hold that you can pack with all your belongings in case of an [[#Eviction|eviction]], as there is no [[Asset Safety]] in wormhole space.}} | |||
{{lex|Super/Supercap|Supercapital ship, usually a [[supercarrier]] (or, rarely, a [[titan]]).}} | {{lex|Super/Supercap|Supercapital ship, usually a [[supercarrier]] (or, rarely, a [[titan]]).}} | ||
== T == | == T == | ||
{{lex|T1, T2, T3| | |||
# Tech levels (see [[Tech and meta levels]]) | |||
# [[Abyssal Deadspace]] tiers (from T0 to T6)}} | |||
{{lex|Tack|A hyphen ('<big>-</big>') (used for clarity when speaking)}} | {{lex|Tack|A hyphen ('<big>-</big>') (used for clarity when speaking)}} | ||
{{lex|Tackle|A ship specialized in [[tackling]] another, with the intention of keeping the opponent in place.}} | {{lex|Tackle|A ship specialized in [[tackling]] another, with the intention of keeping the opponent in place.}} | ||
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{{lex|TCU|Territorial Control Unit (see [[Sovereignty]])}} | {{lex|TCU|Territorial Control Unit (see [[Sovereignty]])}} | ||
{{lex|TD|Tracking Disruptor (see [[Electronic warfare]])}} | {{lex|TD|Tracking Disruptor (see [[Electronic warfare]])}} | ||
{{lex|TE | {{lex|TE| | ||
# Tracking Enhancer (see [[Turrets]]) | # Tracking Enhancer (see [[Turrets]]) | ||
# Time Efficiency (see [[Blueprints]])}} | # Time Efficiency (see [[Blueprints]])}} | ||
{{lex|TF|Teraflops, a unit used to measure a ship's CPU (see [[Fitting ships|Fitting]])}} | {{lex|TF|Teraflops, a unit used to measure a ship's CPU (see [[Fitting ships|Fitting]])}} | ||
{{lex|TFF|Thanks For Fleet - gratitude to FC}} | {{lex|TFF|Thanks For Fleet - gratitude to FC}} | ||
{{lex|Tick | {{lex|Tick| | ||
# [[Server tick]] | # [[Server tick]] | ||
# Bounty payouts per 20 minutes}} | # Bounty payouts per 20 minutes}} | ||
| Line 474: | Line 587: | ||
{{lex|TP|Target Painter (see [[Electronic warfare]])}} | {{lex|TP|Target Painter (see [[Electronic warfare]])}} | ||
{{lex|TQ|[[Tranquility]]}} | {{lex|TQ|[[Tranquility]]}} | ||
{{lex|Travelceptor|Any Interceptor specifically fitted to enter warp in <nowiki><=</nowiki> 2s ([ | {{lex|Travelceptor|Any Interceptor specifically fitted to enter warp in <nowiki><=</nowiki> 2s ([https://imgur.com/a/CNytuSn Travelceptor vs Instalocker])}} | ||
{{lex|Trig/Triangle|[[Triglavian Collective#Ships|Triglavian]] ship}} | {{lex|Trig/Triangle|[[Triglavian Collective#Ships|Triglavian]] ship}} | ||
{{lex|TS|TeamSpeak, a third-party VOIP software utility}} | {{lex|TS|TeamSpeak, a third-party VOIP software utility}} | ||
{{lex| | {{lex|TVP|TurboVulf (EVE University specific fleet doctrine}}{{Lex|TZ|Time Zone, typically with a prefix denoting the relevant geographic region (EUTZ, USTZ, AUSTZ). See [[Timezones]] for conversions}} | ||
{{ | |||
== U == | == U == | ||
{{lex|Unista|A member of [[EVE University]]}} | {{lex|UFC|Uni [[Fight Club]] (EVE University specific event)}} | ||
{{lex|Unista|'''A member of [[EVE University]]'''}} | |||
{{lex|UTC|Universal Time, the server time for EVE}} | {{lex|UTC|Universal Time, the server time for EVE}} | ||
| Line 490: | Line 602: | ||
== W == | == W == | ||
{{lex|Wardec|[[War Declaration]]}} | {{lex|W-Space|[[Wormhole space]]}} | ||
{{lex|Warp bubble|[[#Bubble|Bubble]]}} | {{lex|Wardec|[[War Declaration#Declaring_war|declaring a war]]}} | ||
{{lex|Warp bubble|See [[#Bubble|Bubble]]}} | |||
{{lex|WC|Wing Commander (see [[Fleet Command Guide]])}} | {{lex|WC|Wing Commander (see [[Fleet Command Guide]])}} | ||
{{lex|WCS|Warp Core Stabilizer (see [[Fitting | {{lex|WCS|Warp Core Stabilizer (see [[Fitting ships]])}} | ||
{{lex|Web|Stasis Webifier (see [[Tackling | {{lex|Web|Stasis Webifier (see [[Tackling]])}} | ||
{{lex|WH|[[Wormhole]]}} | {{lex|WH|[[Wormhole]]}} | ||
{{lex|WHC|[[ | {{lex|WHC|'''[[Wormhole Community]] (formerly Wormhole Campus) (within EVE University)'''}} | ||
{{lex|Widot|A smaller alliance coalescing into one corporation to join a larger alliance | {{lex|Widot| | ||
{{lex|WL|Wait List, a way for the [[Roles_in_Incursions#Waitlist_manager|waitlist manager]] to handle people waiting to get into [[Incursions]] fleets}} | #A smaller alliance coalescing into one corporation to join a larger alliance | ||
#For beleaguered or departing groups to lose members to a larger or stronger ally | |||
(Named after Wildly Inappropriate., an alliance that merged into a corporation of the same name to join the larger Goonswarm Federation)}} | |||
{{lex|Winning EVE|Not playing EVE Online (tongue-in-cheek)}} | |||
{{lex|WL|Wait List, a way for the [[Roles_in_Incursions#Waitlist_manager|waitlist manager]] to handle people waiting to get into [[Incursions]] fleets. More generally used to refer to a channel for potential fleet members to wait in while the FC invites them.}} | |||
{{lex|Wrecking shot|A 1% chance shot fired by a Turret, which is guaranteed to hit and deals 300% damage. (See [[Turret mechanics#Damage|Turret mechanics]].)}} | {{lex|Wrecking shot|A 1% chance shot fired by a Turret, which is guaranteed to hit and deals 300% damage. (See [[Turret mechanics#Damage|Turret mechanics]].)}} | ||
{{lex|W-Space| | {{lex|WS|See [[#W-Space|W-Space]]}} | ||
{{lex|WSOP|[[Wartime Standard Operating Procedures]], a defunct SOP that dictated Uni operations during wartime}} | {{lex|WSOP|'''[[Archive:Wartime Standard Operating Procedures|Wartime Standard Operating Procedures]], a defunct SOP that dictated Uni operations during wartime (within EVE University)'''}} | ||
{{lex|WT|War Target (see [[War Declaration]])}} | {{lex|WT|War Target (see [[War Declaration]])}} | ||
{{lex|Wubble|Stasis Webificataion Probe, used by [[Interdictors]] (Portmanteau of Web + [[Bubble]])}} | |||
{{lex|www|A message typed in fleet chat, indicating a pilot ships in the fleet should warp to}} | {{lex|www|A message typed in fleet chat, indicating a pilot ships in the fleet should warp to}} | ||
== X == | == X == | ||
{{lex|XLASB/XLAncil|[[#Ancil|X-Large Ancillary Shield Booster]]}} | {{lex|XLASB/XLAncil|[[#Ancil|X-Large Ancillary Shield Booster]]}} | ||
== Y == | == Y == | ||
{{lex|X up|A method of indicating availability for a given task. If an "x up" for an activity or volunteer role is recommended, pilots interested should simply post "x" in the chat channel indicated, optionally followed by additional info as requested. Most commonly used during fleet form-ups.}} | |||
{{lex|Yeet|Using a [[Needlejack_filaments|Needlejack]] or [[Pochven#Entering_and_exiting|Pochven]] filament to teleport.}} | |||
{{lex|Yellow Box|Being targeted by someone, or to target someone, without also being the subject of hostile action.}} | {{lex|Yellow Box|Being targeted by someone, or to target someone, without also being the subject of hostile action.}} | ||
{{lex|Yulai Convention|The Yulai Convention is an [[Roleplay|RP]] term for a number of game mechanics and systems within EVE.}} | {{lex|Yulai Convention|The Yulai Convention is an [[Roleplay|RP]] term for a number of game mechanics and systems within EVE.}} | ||
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== Z == | == Z == | ||
{{lex|Zero Zero| | {{lex|Zero Zero|See [[#Nullsec|Nullsec]]}} | ||
{{lex|Zulu|Zulu time: UTC or EVE time}} | |||
{{GettingStartedNav}} | |||
[[Category:Getting Started]] | [[Category:Getting Started]] | ||