Difference between revisions of "Fair Play - Turnabout"
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'''Notes:''' | '''Notes:''' | ||
− | * | + | * The DED ships are about 60km away when you warp in. The DED ships warp out as soon as all the pirates are dead. Provided that you have a range of 50-70km, you can take them out. You can only shoot at them until the pirates are dead. The DED will aggro you if you attack them and can deal a lot of damage; you need a marauders to take them out quickly enough. My battleship took a few thousand damage from them. |
* All Mercenary ships will be destroyed, only a few of the DED ships ones will be. | * All Mercenary ships will be destroyed, only a few of the DED ships ones will be. | ||
* This is one of the few level 1 missions worth looting, as the loot is worth more than the mission reward. | * This is one of the few level 1 missions worth looting, as the loot is worth more than the mission reward. | ||
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Latest revision as of 11:15, 28 August 2022
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
This mission is part 5 of the mission chain Fair Play
Level | 1 |
Type | Encounter |
Objective | Take out the pirate fleet support frigates. Ignore all other ships. |
Faction | Mercenary Pirates |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Mission briefing |
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It's time for you to get your knuckles bruised.
Our fleet is doing well, but there are more frigates than we were anticipating. I realize you probably haven't been in a larger ship yet, but it's actually hard for big ships to target frigates. The difference in size is too great. We want you to provide anti-frigate support. It's safer than you think. Most of the fighting will be far off. We just need you to eliminate a few of the pirates' frigates. The rest of the fleet will take care of itself. --- Targeting Resolution |
Walkthrough:
- When you warp in a battle is taking place between Mercenary Pirates and CONCORD
- Most of the ships are over 50km away, but three frigates are conveniently close to you (around 20km)
- You only need to destroy three frigates, CONCORD take care of the rest
Notes:
- The DED ships are about 60km away when you warp in. The DED ships warp out as soon as all the pirates are dead. Provided that you have a range of 50-70km, you can take them out. You can only shoot at them until the pirates are dead. The DED will aggro you if you attack them and can deal a lot of damage; you need a marauders to take them out quickly enough. My battleship took a few thousand damage from them.
- All Mercenary ships will be destroyed, only a few of the DED ships ones will be.
- This is one of the few level 1 missions worth looting, as the loot is worth more than the mission reward.
WD | EWAR | L
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3 x Frigate Mercenary Pirate |
Agent's comments on completion of mission:
"I knew I could count on you. With your help, the pirate fleet crumbled. Even if there were any capsuleers that could come back from that, I doubt any of them will be so cavalier with pirating again."
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