Difference between revisions of "Angel Hideout"
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m (Angel Hideout Hidden Combat Site) |
m (Headings to sentence case as per MoS. Split tables. Remove unused/non functioning parameters.Replace html tags whit wiki mark-up. Change heading level, drug lab is part of second pocket,) |
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− | + | {{CMBSiteInfo | |
− | + | |name= Angel Hideout | |
− | + | |type= unrated | |
− | == | + | |rating= |
− | + | |location= High | |
+ | |ship limit= Destroyer | ||
+ | |faction= Angel | ||
+ | |signature strength= 20% in High | ||
+ | }} | ||
− | + | The Angel Hideout is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. | |
+ | |||
+ | {{Expected NPC|TotalExpEnemiesSectionText = With the initial group and xx triggered spawns, a total of 13- 14 ships. | ||
+ | | TotalExpFrigates = 18-25 | ||
+ | | TotalExpDestroyers = 3-6 | ||
+ | | TotalExpCruisers = 4-7 | ||
+ | | TotalExpBattlecruisers = | ||
+ | | TotalExpBattleships = | ||
+ | | TotalExpCapitals = | ||
+ | | TotalExpSentries = | ||
+ | }} | ||
+ | == Walk through == | ||
===First pocket=== | ===First pocket=== | ||
− | + | {{NPCTableHead|Stuctures and Asteroids}} | |
− | ===Second pocket=== | + | {{NPCTableRow|Acceleration Gate|1|Acceleration Gate|note= Locked}} |
− | + | {{NPCTableRow|Structure|1|Abandoned Shipyard}} | |
+ | {{NPCTableRow|Structure|2|Angel Bunker}} | ||
+ | {{NPCTableRow|Structure|2|Angel Lookout}} | ||
+ | {{NPCTableRow|Asteroid|50|Veldspar}} | ||
+ | |} | ||
+ | {{NPCTableHead|Initial Defenders}} | ||
+ | {{NPCTableRow|Frigate|4|Gistii Outlaw/Thug|trigger= Wave 2|note= Range: 45-55 km.}} | ||
+ | |} | ||
+ | {{NPCTableHead|Wave 2}} | ||
+ | {{NPCTableRow|Frigate|2|Gistii Ambusher/Hunter/Impaler/Raider|trigger= Wave 3|note= Range: 55-65 km.}} | ||
+ | {{NPCTableRow|Destroyer|2|Gistior Defiler/Haunter|note=Range: 45-55 km.}} | ||
+ | |} | ||
+ | {{NPCTableHead|Wave 3}} | ||
+ | {{NPCTableRow|Frigate|2|Gistii Ambusher/Hunter/Impaler/Raider|trigger= Final Wave}} | ||
+ | {{NPCTableRow|Cruiser|2|Gistum Breaker/Defender|point= Yes|ewar= Web|trigger= Unlocks acceleration gate to second pocket}} | ||
+ | |} | ||
+ | {{NPCTableHead|Upon Approach to Acceleration Gate}} | ||
+ | {{NPCTableRow|Frigate|3|Gistii Nomad/Ruffian}} | ||
+ | |} | ||
+ | |||
+ | === Second pocket === | ||
+ | {{NPCTableHead|Structures and Asteroids}} | ||
+ | {{NPCTableRow|Structure|1|Angel Drug Lab (SEE WARNING)|trigger=Armor damage spawns Drug Lab Defense spawn; destruction has a chance for escalation}} | ||
+ | {{NPCTableRow|Structure|1|Abandoned Shipyard}} | ||
+ | {{NPCTableRow|Asteroid|1|Scordite}} | ||
+ | {{NPCTableRow|Asteroid|15|Veldspar}} | ||
+ | |} | ||
+ | |||
+ | {{NPCTableHead|Initial Defenders}} | ||
+ | {{NPCTableRow|Frigate|3|Ambusher/Hunter/Impaler/Raider|trigger= Wave 2|note= Range: 10 km.}} | ||
+ | {{NPCTableRow|Cruiser|2|Gistum Breaker/Defeater|ewar= Web|trigger= Wave 2|note= Range: 10 km.}} | ||
+ | |||
+ | {{NPCTableSeparator|Initial Defenders Reinforcements}} | ||
+ | {{NPCTableRow|Frigate|3|Ambusher/Hunter/Impaler/Raider|trigger= Wave 2|note= Range: 55 km.}} | ||
+ | |} | ||
+ | {{NPCTableHead|Wave 2}} | ||
+ | {{NPCTableRow|Frigate|2|Gistii Ambusher/Raider|ewar= TP|trigger= Wave 3|note= Range: 55-65 km.}} | ||
+ | |} | ||
+ | {{NPCTableHead|Wave 3}} | ||
+ | {{NPCTableRow|Frigate|3|Gistii Ambusher/Hunter/Impaler/Raider}} | ||
+ | {{NPCTableRow|Cruiser|2|Gistium Liquidator/Impaler/Marauder)}} | ||
+ | |} | ||
+ | |||
+ | |||
+ | {{Note box |NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site. | ||
+ | |italics= no}} | ||
+ | |||
+ | |||
+ | {{Important note box |**WARNING** | ||
+ | |||
+ | PROCEEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill]] | ||
+ | |||
+ | You will know if this has occurred if you receive a message that states: | ||
+ | {{Color box|color= black| border= white | ||
+ | |While fighting the last defenders of this hideout, you <br> | ||
+ | noticed three of their ships warp out and disappear from<br> | ||
+ | radar. Your navigational computer has had a few minutes <br> | ||
+ | now to mull over the data they left and has come up with<br> | ||
+ | a probable destination in case you want to chase them.| italics= no}} | ||
+ | }} | ||
+ | |||
+ | ==== Angel Drug Lab ==== | ||
+ | {{NPCTableHead|Lab Defense Spawn}} | ||
+ | {{NPCTableRow|Frigate|3|Gistii Nomad/Ruffian|ewar= TP|trigger= Commander spawn}} | ||
+ | |} | ||
+ | {{NPCTableHead|Commander spawn (Optional)}} | ||
+ | {{NPCTableRow|Commander Frigate|1|Domination Hijacker}} | ||
+ | |} | ||
+ | |||
+ | == Escalation == | ||
+ | This site can escalate to [[Blue Pill]] | ||
+ | |||
+ | == Rewards == | ||
+ | Commander Frigate wreck may contain Faction Ammo, Tech 2 salvage items, Modules, and/or Tags. Bounty for site is approximately 600,000 ISK | ||
+ | |||
+ | <small>Information included in this wiki was taken from actual EVE University player experience and extensive web research.</small> | ||
+ | |||
+ | <small>(Wiki updated 10 May 2018)</small> | ||
− | + | [[Category:Combat Anomalies]] | |
− |
Latest revision as of 12:58, 5 February 2024
Angel Hideout | |
---|---|
Type | Unrated Complex |
Found in | High |
Max ship size | Destroyer |
Faction | Angel Cartel |
Best damage to deal | Ex Kin |
Damage to resist | Ex Kin |
Sig. strength | 20% in High |
The Angel Hideout is a combat anomaly found in Angel infested regions.
Enemy Type | Count |
---|---|
Frigates | 18-25 |
Destroyers | 3-6 |
Cruiser | 4-7 |
Walk through
First pocket
Stuctures and Asteroids
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Acceleration Gate | ||||
1 x Abandoned Shipyard | ||||
2 x Angel Bunker | ||||
2 x Angel Lookout | ||||
50 x Veldspar |
Initial Defenders
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate Gistii Outlaw/Thug |
Wave 2
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Gistii Ambusher/Hunter/Impaler/Raider | ||||
2 x Destroyer Gistior Defiler/Haunter |
Wave 3
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Gistii Ambusher/Hunter/Impaler/Raider | ||||
2 x Cruiser Gistum Breaker/Defender |
Upon Approach to Acceleration Gate
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Gistii Nomad/Ruffian |
Second pocket
Structures and Asteroids
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Angel Drug Lab (SEE WARNING) | ||||
1 x Abandoned Shipyard | ||||
1 x Scordite | ||||
15 x Veldspar |
Initial Defenders
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Ambusher/Hunter/Impaler/Raider | ||||
2 x Cruiser Gistum Breaker/Defeater | ||||
Initial Defenders Reinforcements | ||||
3 x Frigate Ambusher/Hunter/Impaler/Raider |
Wave 2
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Gistii Ambusher/Raider |
Wave 3
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Gistii Ambusher/Hunter/Impaler/Raider | ||||
2 x Cruiser Gistium Liquidator/Impaler/Marauder) |
Angel Drug Lab
Lab Defense Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Gistii Nomad/Ruffian |
Commander spawn (Optional)
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Commander Frigate Domination Hijacker |
Escalation
This site can escalate to Blue Pill
Rewards
Commander Frigate wreck may contain Faction Ammo, Tech 2 salvage items, Modules, and/or Tags. Bounty for site is approximately 600,000 ISK
Information included in this wiki was taken from actual EVE University player experience and extensive web research.
(Wiki updated 10 May 2018)