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Naglfar: Difference between revisions

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{{Update|Review Summary for Version 23.01 Release 2025-09-09.1 slot update}}
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 06/09/2017)
* SHIP ATTRIBUTES SECTION (last update : 2025-09-09)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
* leave/mistype any tags required. please follow the same
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=19722
| shipid=19722
| shipimg=Naglfar.jpg
| shipimg=Naglfar.jpg
| shipname=Naglfar
| shipname=Naglfar
| caption=Naglfar
| class=Dreadnought
| class=Dreadnought
| grouping=Dreadnoughts
| grouping=Dreadnoughts
| hulltype=Naglfar Class
| hulltype=Naglfar Class
| faction=Minmatar Republic  
| faction=Minmatar Republic
| variations= {{Ship|Valravn}}, {{Ship|Naglfar Fleet Issue}}
| race=Minmatar
| tech=  
| roles=unspecified
 
| variations=<i>none</i>
| powergrid=460,000 MW
| tech=
| cpu=740 tf
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| capacitor=50,000 GJ
| powergrid=460,000 MW
 
| cpu=740 tf
| highs=5
| capacitor=50,000 GJ
| turrets=3
| highs=5
| launchers=0
| turrets=3
| mediums=7
| launchers=0
| lows=5
| mediums=6
 
| lows=6
| mass=1,260,000,000 kg
| mass=1,260,000,000 kg
| volume=15,500,000
| volume=15,500,000 m&#179;
 
| cargohold=2,900 m&#179;
| cargohold=2,900
| extrahold=8,000 m&#179;
| extraholdtype=Fuel
| extraholdtype=Fuel
| extrahold=8,000
| extrahold2=1,000,000 m&#179;
| extrahold2type=Ship Maintenance Bay
| extrahold2type=Ship Maintenance Bay
| extrahold2=1,000,000
| extrahold3=10,000 m&#179;
| extrahold3type=Fleet Hangar
| extrahold3type=Fleet Hangar
| extrahold3=10,000
| info=The Naglfar is based on a Matari design believed to date back to the earliest annals of antiquity.  While the exact evolution of memes informing its figure is unclear, the same distinctive vertical monolith form has shown up time and time again in the wind-scattered remnants of Matari legend.<br><br>Boasting an impressive versatility in firepower options, the Naglfar is capable of holding its own against opponents of all sizes and shapes.  While its defenses don't go to extremes as herculean as those of its counterparts, the uniformity of resilience - coupled with the sheer amount of devastation it can dish out - make this beast an invaluable addition to any fleet.<br><br>
 
| bonuses=<b>Minmatar Dreadnought bonuses (per skill level):</b><br>5% bonus to Capital Projectile Turret damage<br>5% bonus to Capital Projectile Turret rate of fire<br>5% bonus to Shield Booster cycle time<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Siege modules<br>&bull;&nbsp;5x penalty to Entosis Link cycle time<br>
| quote=Stand tall, stand strong.
| structurehp=95,500 HP
| quote_attribution=Minmatar Republic farewell
| shieldhp=95,500 HP
| info=The Naglfar is based on a Matari design believed to date back to the earliest annals of antiquity.  While the exact evolution of memes informing its figure is unclear, the same distinctive vertical monolith form has shown up time and time again in the wind-scattered remnants of Matari legend.
| shieldem=0
 
| shieldexp=50
Boasting an impressive versatility in firepower options, the Naglfar is capable of holding its own against opponents of all sizes and shapes.  While its defenses don't go to extremes as herculean as those of its counterparts, the uniformity of resilience - coupled with the sheer amount of devastation it can dish out - make this beast an invaluable addition to any fleet.
| shieldkin=40
| bonuses= <b>Minmatar Dreadnought bonuses (per skill level):</b><br>
| shieldtherm=20
5% bonus to Capital Projectile Turret damage<br>
| armorhp=95,500 HP
5% bonus to Capital Projectile Turret rate of fire<br>
| armorem=60
5% bonus to Shield Booster cycle time<br>
| armorexp=10
<b>Role Bonus:</b><br>
| armorkin=25
&nbsp;Can fit Siege modules<br>
| armortherm=35
&nbsp;5x penalty to Entosis Link cycle time
| maxvelocity=80 m/sec
 
| inertia=0.045
| structurehp=95,500 HP
| warpspeed=1.5 AU/s
 
| warptime=78.603 s
| armorhp=95,500 HP
| targetrange=92.50 km
| armorem=60
| sigradius=11,000 m
| armortherm=35
| maxlockedtargets=7
| armorkin=25
| sensortype=LADAR
| armorexp=10
| sensorvalue=39 points
 
| scanres=85 mm
| shieldhp=95,500 HP
| reqskills=*{{RequiredSkill|Capital Ships|I}}
| shieldem=0
**{{RequiredSkill|Advanced Spaceship Command|V}}
| shieldtherm=20
***{{RequiredSkill|Spaceship Command|V}}
| shieldkin=40
*{{RequiredSkill|Minmatar Dreadnought|I}}
| shieldexp=50
**{{RequiredSkill|Capital Ships|III}}
***{{RequiredSkill|Advanced Spaceship Command|V}}
****{{RequiredSkill|Spaceship Command|V}}
**{{RequiredSkill|Minmatar Battleship|III}}
***{{RequiredSkill|Spaceship Command|IV}}
***{{RequiredSkill|Minmatar Battlecruiser|III}}
****{{RequiredSkill|Spaceship Command|III}}
****{{RequiredSkill|Minmatar Cruiser|III}}
*****{{RequiredSkill|Spaceship Command|II}}
*****{{RequiredSkill|Minmatar Destroyer|III}}
******{{RequiredSkill|Minmatar Frigate|III}}
*******{{RequiredSkill|Spaceship Command|I}}
**{{RequiredSkill|Tactical Weapon Reconfiguration|I}}
***{{RequiredSkill|Advanced Weapon Upgrades|V}}
****{{RequiredSkill|Weapon Upgrades|V}}
*****{{RequiredSkill|Gunnery|II}}
*{{RequiredSkill|Jump Drive Operation|I}}
**{{RequiredSkill|Navigation|V}}
**{{RequiredSkill|Warp Drive Operation|V}}
***{{RequiredSkill|Navigation|I}}
**{{RequiredSkill|Science|V}}


| totaltraintime=107d 18h 28m 50s
| maxvelocity=80 m/sec
| forumlinks=
| inertia=0.045
| wikireferences=
| warpspeed=1.5 AU/s
| externallinks=
| warptime=78.603 s
| highlights1=
 
| highlights2=
| targetrange=92.50 km
| highlights3=
| maxlockedtargets=7
| highlights4=
| sigradius=11,000 m
| scanres=85 mm
| sensortype=LADAR
| sensorvalue=39 points
 
| reqskills=*{{RequiredSkill|Capital Ships|I}}
** {{RequiredSkill|Advanced Spaceship Command|V}}
*** {{RequiredSkill|Spaceship Command|V}}
* {{RequiredSkill|Minmatar Dreadnought|I}}
** {{RequiredSkill|Capital Ships|III}}
*** {{RequiredSkill|Advanced Spaceship Command|V}}
**** {{RequiredSkill|Spaceship Command|V}}
** {{RequiredSkill|Minmatar Battleship|III}}
*** {{RequiredSkill|Spaceship Command|IV}}
*** {{RequiredSkill|Minmatar Battlecruiser|III}}
**** {{RequiredSkill|Spaceship Command|III}}
**** {{RequiredSkill|Minmatar Cruiser|III}}
***** {{RequiredSkill|Spaceship Command|II}}
***** {{RequiredSkill|Minmatar Destroyer|III}}
****** {{RequiredSkill|Minmatar Frigate|III}}
******* {{RequiredSkill|Spaceship Command|I}}
** {{RequiredSkill|Tactical Weapon Reconfiguration|I}}
*** {{RequiredSkill|Advanced Weapon Upgrades|V}}
**** {{RequiredSkill|Weapon Upgrades|V}}
***** {{RequiredSkill|Gunnery|II}}
* {{RequiredSkill|Jump Drive Operation|I}}
** {{RequiredSkill|Navigation|V}}
** {{RequiredSkill|Warp Drive Operation|V}}
*** {{RequiredSkill|Navigation|I}}
** {{RequiredSkill|Science|V}}
| totaltraintime=107d 18h 28m 50s
 
| wikireferences=
| externallinks=
| highlights1=
| highlights2=
| highlights3=
| highlights4=
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==Summary==
== Summary ==
Before the Citadel expansion the Naglfar was a bit of a mixed bag. Nowadays it's one of the best overall dreadnoughts: you cannot go wrong with picking a Naglfar, and most capital pilots are expected to fly one in some capacity. Capless guns, generous mid slots, generous low slots and other minor properties make it popular for fleet use, for "Solo Dreadnought" operations and for PvE in high class wormholes. It also makes a good "Blap Dread", a dreadnought specifically designed to shoot at subcapital targets with full sized capital guns. It has also found use in special case situations involving the rarely used long range platform: in this case, Quad 3500mm Artillery for sniping on Citadel grids. It is also the best "Drift Dread" for its speed and slot arrangement which makes it good for doing such.
Prior to the addition of Navy dreads in the Uprising Expansion the Naglfar was considered one of the best dreads due to its flexible slot layout and capless guns. However, with the addition of the Navy dreads the Naglfar has quickly fallen out of popularity in favor of the [[Zirnitra]], [[Phoenix Navy  Issue]], and [[Revelation Navy Issue]]. This is primarily due to the Naglfar's extremely poor buffer tank and comparatively low damage output. Contemporary Dread doctrines tend to focus on maximizing damage and tank at the expense of flexibility, resulting in the resurgence of Caldari and Amarr dreads at the expense of Gallente and Minmatar dreads. Nowadays, Naglfars mainly see use for ratting, running CRAB Beacons, and solo PvP. In solo PvP especially, the Naglfar shines due to its strong active tank and ability to function as a "Drift Dread." The Naglfar also sees use as a "Blap Dread", a dreadnought specifically designed to shoot at subcapital targets with full-sized capital guns.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Naglfar for a specific or its common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Naglfar for a specific or its common role(s) can be written here.''


==Tactics==
== Tactics ==
''No sub-article about Naglfar roles or piloting tactics. You can write them here.''
''No sub-article about Naglfar roles or piloting tactics. You can write them here.''


==Notes==
== Notes ==
In old Norse mythology, ''Naglfar'' was a ship made from the finger- and toenails of the dead, which would ferry monsters to the final battle of [[Ragnarok]].


In old Norse mythology, ''Naglfar'' was a ship made from the finger- and toenails of the dead, which would ferry monsters to the final battle of [[Ragnarok]].  
== Patch History ==
{{Expansion past|
'''2025-09-09''' Version 23.01 Release 2025-09-09.1 ( Legion Major Update) [https://www.eveonline.com/news/view/patch-notes-version-23-01 Patch notes]
* Midslots improved from 6 to 7.
* Lowslots reduced from 6 to 5.
}}


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Ship Database]][[Category:Dreadnoughts]]
 
[[Category:Ship Database]]
[[Category:Dreadnoughts]]