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Navitas: Difference between revisions

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m misstype to mistype; cosmetic changes
Added quote introduced in the Revenant expansion (2024-11-12).
 
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'''Bold text'''<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
  * SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
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  | shipimg=Navitas.jpg
  | shipimg=Navitas.jpg
  | shipname=Navitas
  | shipname=Navitas
| caption=Navitas
  | class=Frigate
  | class=Frigate
  | grouping=Standard Frigates
  | grouping=Standard Frigates
  | hulltype=Navitas Class
  | hulltype=Navitas Class
  | faction=Gallente Federation
  | faction=Gallente Federation  
| race=Gallente
| roles=Logistics
  | variations={{Ship|Thalia}}
  | variations={{Ship|Thalia}}
  | tech=
  | tech=  
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=49 MW
  | powergrid=49 MW
  | cpu=145 tf
  | cpu=145 tf
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  | dronebay=5 m³
  | dronebay=5 m³
  | bandwidth=5 Mbit/sec
  | bandwidth=5 Mbit/sec
| quote=Support you can rely on.
| quote_attribution=Roden marketing division
  | info=In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Gallente Federation, this led to the redesign and redeployment of the Navitas.<br><br>The Navitas had been a solid mining vessel that had seen wide use by independent excavators, along with being one of the best ships available for budding traders and even for much-maligned scavengers. After its redesign, its long-range scanners and sturdy outer shell gave way entirely for remote repairing capabilities, moving the Navitas away from the calming buzz of mining lasers and into the roar of battle.
  | info=In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Gallente Federation, this led to the redesign and redeployment of the Navitas.<br><br>The Navitas had been a solid mining vessel that had seen wide use by independent excavators, along with being one of the best ships available for budding traders and even for much-maligned scavengers. After its redesign, its long-range scanners and sturdy outer shell gave way entirely for remote repairing capabilities, moving the Navitas away from the calming buzz of mining lasers and into the roar of battle.
  | bonuses=<b>Gallente Frigate bonuses (per skill level):</b><br>10% bonus to Remote Armor Repairer amount<br>10% reduction in Remote Armor Repairer activation cost<br><b>Role Bonus:</b><br>50% bonus to Remote Armor Repairer optimal range<br>600% bonus to Remote Armor Repairer falloff<br>
  | bonuses=<b>Gallente Frigate bonuses (per skill level):</b><br>10% bonus to Remote Armor Repairer amount<br>10% reduction in Remote Armor Repairer activation cost<br><b>Role Bonus:</b><br>50% bonus to Remote Armor Repairer optimal range<br>600% bonus to Remote Armor Repairer falloff<br>
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== Summary ==
== Summary ==
The Navitas is the Gallente [[Frigates#Logistics Frigates|Logistics Frigate]]; Navitas pilots repair their fleetmates’ ships during battle. The Navitas is bonused for remote armor repair, which matches the Gallente racial focus on armor tanking. The ship’s bonuses to remote armor repairer amount, activation, and range make the underwhelming base stats of small remote armor repairers practically useful. Flying the Navitas is a great first step in learning about [[Logistics]]. Navitas pilots often go on train into heavier Tech I logistics cruisers (such as the Gallente [[Exequror]]), and then Tech II logistics ships (including the [[Thalia]] and [[Oneiros]]). But the Navitas is also effective all on its own, especially as a component of frigate or destroyer gangs, where speed is key.
The Navitas is the Gallente [[Frigates#Logistics Frigates|Logistics Frigate]]; Navitas pilots repair their fleetmates’ ships during battle. The Navitas is bonused for remote armor repair, which matches the Gallente racial focus on armor tanking. The ship’s bonuses to remote armor repairer amount, activation, and range make the underwhelming base stats of small remote armor repairers practically useful. Flying the Navitas is a great first step in learning about [[Logistics]]. Navitas pilots often go on to train into heavier Tech I logistics cruisers (such as the Gallente [[Exequror]]), and then Tech II logistics ships (including the [[Thalia]] and [[Oneiros]]). But the Navitas is also effective all on its own, especially as a component of frigate or destroyer gangs, where speed is key.


One defining challenge of flying Tech I logistics frigates in general, and the Navitas in particular, is sustaining enough capacitor to run the ship. Remote repair modules are extremely cap-intensive, so the Navitas is typically fit to boost available capacitor—with cap rechargers in mid slots, capacitor control circuit or remote repair augmentor rigs, and, if necessary, “Enduring” remote armor repairers (which consume less cap). Training character skills that boost capacitor will also help. It might seem that fitting the Navitas with an afterburner instead of a microwarpdrive (MWD) could spare some capacitor. But the Navitas needs to keep up with its small-ship fleetmates in order to repair them, so it usually needs an MWD. Pilots fitting the Navitas should use the in-game fitting simulation window, or an out-of-game tool like [[Pyfa]], to match any fit to their specific skills and to gauge the ship’s cap stability. (This also means you may need to swap out modules on any pre-fit Navitas hulls that you purchase on corp contracts, to make them work with your skills.)
One defining challenge of flying Tech I logistics frigates in general, and the Navitas in particular, is sustaining enough capacitor to run the ship. Remote repair modules are extremely cap-intensive, so the Navitas is typically fit to boost available capacitor—with cap rechargers in mid slots, capacitor control circuit or remote repair augmentor rigs, and, if necessary, “Enduring” remote armor repairers (which consume less cap). Training character skills that boost capacitor will also help. It might seem that fitting the Navitas with an afterburner instead of a microwarpdrive (MWD) could spare some capacitor. But the Navitas needs to keep up with its small-ship fleetmates in order to repair them, so it usually needs an MWD. Pilots fitting the Navitas should use the in-game fitting simulation window, or an out-of-game tool like [[Pyfa]], to match any fit to their specific skills and to gauge the ship’s cap stability. (This also means you may need to swap out modules on any pre-fit Navitas hulls that you purchase on corp contracts, to make them work with your skills.)
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The following are some basic skills that will let you run a basic fit on the Navitas:
The following are some basic skills that will let you run a basic fit on the Navitas:


[[Skills:Armor#Remote Armor Repair Systems|Remote Armor Repair Systems]] I <br>
{{sk|Remote Armor Repair Systems}} I <br>
[[Skills:Engineering#Energy Grid Upgrades|Energy Grid Upgrades]] II <br>
{{sk|Energy Grid Upgrades}} II <br>
[[Skills:Navigation#Afterburner|Afterburner]] I<br>
{{sk|Afterburner}} I<br>
[[Skills:Armor#Hull Upgrades|Hull Upgrades]] II
{{sk|Hull Upgrades}} II


To be a more effective Navitas pilot:
To be a more effective Navitas pilot:


* The most important single skill is [[Skills:Spaceship Command#Gallente Frigate|Gallente Frigate]]. This will both reduce remote armor repairers' capacitor requirements and boost their effectiveness at once.
* The most important single skill is {{sk|Gallente Frigate}}. This will both reduce remote armor repairers' capacitor requirements and boost their effectiveness at once.
* Train [[Skills:Armor#Remote Armor Repair Systems|Remote Armor Repair Systems]] to III for T2 remote armor repairers or any level to reduce their capacitor requirements.
* Train {{sk|Remote Armor Repair Systems}} to III for T2 remote armor repairers or any level to reduce their capacitor requirements.


== Tactics ==
== Tactics ==