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[[File:Cruiser-Scan_Resolution.svg|thumb|400px|Scan resolution of Cruisers.]] | [[File:Cruiser-Scan_Resolution.svg|thumb|400px|Scan resolution of Cruisers.]] | ||
'''Cruisers''' are EVE's medium-sized ships, larger than [[frigate]]s and [[destroyer]]s but still much smaller, faster and nimbler than [[battlecruiser]]s and [[battleship]]s. Cruisers mount medium-sized weapons and modules. Tech 1 cruiser hulls cost around 10 million ISK and tend to be the first major financial step up from frigates for new pilots. | '''Cruisers''' are EVE's medium-sized ships, larger than [[frigate]]s and [[destroyer]]s but still much smaller, faster, and nimbler than [[battlecruiser]]s and [[battleship]]s. Cruisers mount medium-sized weapons and modules. Tech 1 cruiser hulls cost around 10 million ISK and tend to be the first major financial step up from frigates for new pilots. | ||
There are | There are five classes of Tech 2 cruisers, which are more powerful, more focused on a particular role, and much more expensive than their Tech 1 equivalents: | ||
* | * [[#Recon Ships|Recon Ships]]: advanced force-multiplying electronic warfare platforms | ||
* Heavy Assault Cruisers: powerful damage-dealers | * [[#Heavy Assault Cruisers|Heavy Assualt Cruisers]]: powerful damage-dealers | ||
* Heavy Interdiction Cruisers: super-tacklers | * [[#Heavy Interdiction Cruisers|Heavy Interdiction Cruisers]]: super-tacklers | ||
* Logistics | * [[#Logistics Cruisers|Logistics Cruisers]]: remote repair platforms | ||
* [[#Flag Cruisers|Flag Cruiser]]: specialty fleet command ship | |||
Cruisers | Cruisers also have a tech 3 variant, [[#Strategic Cruiser|strategic cruisers]]. | ||
== T1 Cruisers == | == T1 Cruisers == | ||
Each race has four tech 1 cruiser hulls, divided into several roles. One is an [[EWAR]] cruiser, one fills a [[logistics]] role, one is a tankier combat cruiser, | Each race has four tech 1 cruiser hulls, divided into several roles. One is an [[EWAR]] cruiser, one fills a [[logistics]] role, one is a tankier combat cruiser, and another is a speedier attack cruiser. | ||
In PvP some tech 1 cruisers, such as the Gallente Thorax and the Minmatar Rupture, can bring surprising amounts of DPS to a fight. The electronic warfare cruisers can also be important in PvP, as they are slightly tougher ewar platforms than their frigate equivalents and in some cases can produce better ewar (the Caldari Blackbird, for example, can mount ECM with a longer range than the Griffin ECM frigate). In PvP cruisers can also fit tackle to provide some secondary tackling that's harder to scrape off than Tech 1 tackling frigates. | In PvP some tech 1 cruisers, such as the Gallente Thorax and the Minmatar Rupture, can bring surprising amounts of DPS to a fight. The electronic warfare cruisers can also be important in PvP, as they are slightly tougher ewar platforms than their frigate equivalents and in some cases can produce better ewar (the Caldari Blackbird, for example, can mount ECM with a longer range than the Griffin ECM frigate). In PvP, cruisers can also fit tackle to provide some secondary tackling that's harder to scrape off than Tech 1 tackling frigates. | ||
Tech 1 cruisers are the ships most commonly used to run Level 2 missions. | Tech 1 cruisers are the ships most commonly used to run Level 2 missions. | ||
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=== Attack cruisers === | === Attack cruisers === | ||
* {{Sh|Omen|}22}}: Respectable damage-dealer. The Arbitrator is usually a better PvP choice since it can get equivalent buffer and DPS, while offering more versatility with varying drone types and some ewar. | * {{Sh|Omen|}22}}: Respectable damage-dealer. The Arbitrator is usually a better PvP choice since it can get equivalent buffer and DPS, while offering more versatility with varying drone types and some ewar. | ||
* {{Sh|Caracal|22}}: Missile ship. Good mission-runner. Unspectacular damage-dealer in PvP, but its ability to mount an impressive shield tank, microwarpdrive and rapid light missiles that apply damage well to small targets makes it a popular choice for PvP fleets. | * {{Sh|Caracal|22}}: Missile ship. Good mission-runner. Unspectacular damage-dealer in PvP, but its ability to mount an impressive shield tank, microwarpdrive and rapid light missiles that apply damage well to small targets makes it a popular choice for PvP fleets. Possibly the most popular cruiser for PvE. | ||
* {{Sh|Thorax|22}}: Fast PvP gunboat, usually fits blasters. ''Very'' high DPS with good skills and fitting. | * {{Sh|Thorax|22}}: Fast PvP gunboat, usually fits blasters. ''Very'' high DPS with good skills and fitting. | ||
* {{Sh|Stabber|22}}: Very fast skirmisher. Sees limited use in PvP and PvE. | * {{Sh|Stabber|22}}: Very fast skirmisher. Sees limited use in PvP and PvE. | ||
* {{Sh|Stormbringer|22}}: Unique Vorton turret that hits multiple targets per cycle. Bonused for Shield | * {{Sh|Stormbringer|22}}: Unique Vorton turret that hits multiple targets per cycle. Bonused for Shield resistance. Has extremely long range. | ||
* {{Sh|Vedmak|22}}: Fast skirmisher, with the Triglavian spooling weapon damage. | * {{Sh|Vedmak|22}}: Fast skirmisher, with the Triglavian spooling weapon damage. | ||
=== Combat cruisers === | === Combat cruisers === | ||
* {{Sh|Maller|22}}: Can mount a massive tank (and is often used as bait in PvP). | * {{Sh|Maller|22}}: Can mount a massive tank (and is often used as bait in PvP). | ||
* {{Sh|Moa|22}}: Tanks well, designed to fight at range with railguns. | * {{Sh|Moa|22}}: Tanks well, designed to fight at range with railguns. Very good DPS for its range. | ||
* {{Sh|Vexor|22}}: Versatile. Bonuses for hybrid turrets and drones. Drone bonuses make it good for PvE and PvP combat. Can match the Thorax for DPS, but it is less commonly used in this role than the Thorax | * {{Sh|Vexor|22}}: Versatile. Bonuses for hybrid turrets and drones. Drone bonuses make it good for PvE and PvP combat. Can match the Thorax for DPS, but it is less commonly used in this role than the Thorax and is, therefore, less obvious when the enemy looks for a high DPS, low tank ship to primary. | ||
* {{Sh|Rupture|22}}: Useful in PvP and PvE. Potentially ''very'' high DPS, like the Thorax. Can fit a decent PvE armor tank, or a PvP buffer armor tank, or a nimble PvP buffer shield tank. | * {{Sh|Rupture|22}}: Useful in PvP and PvE. Potentially ''very'' high DPS, like the Thorax. Can fit a decent PvE armor tank, or a PvP buffer armor tank, or a nimble PvP buffer shield tank. | ||
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* {{Sh|Exequror Navy Issue}}: Higher-damage Thorax alternative. Does not gain improved application though, so more attention to accuracy is required. | * {{Sh|Exequror Navy Issue}}: Higher-damage Thorax alternative. Does not gain improved application though, so more attention to accuracy is required. | ||
* {{Sh|Vexor Navy Issue}}: Formerly the standard subcapital PvE ship, now a solo PvP localtanked hybrid turret and droneboat. Once again similar to the Thorax but with a much greater emphasis on its drones. | * {{Sh|Vexor Navy Issue}}: Formerly the standard subcapital PvE ship, now a solo PvP localtanked hybrid turret and droneboat. Once again similar to the Thorax but with a much greater emphasis on its drones. | ||
* {{Sh|Scythe Fleet Issue|22}}: Fast and evasive and oddly bonused to either autocannons or missiles. Similar to the Caracal when using missiles | * {{Sh|Scythe Fleet Issue|22}}: Fast and evasive and oddly bonused to either autocannons or missiles. Similar to the Caracal when using missiles and similar to the Stabber when using autocannons. | ||
* {{Sh|Stabber Fleet Issue|22}}: A direct upgrade to the Stabber but an even rarer ship to see. | * {{Sh|Stabber Fleet Issue|22}}: A direct upgrade to the Stabber but an even rarer ship to see. | ||
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* {{Sh|Gila|22}}: Solid missiles, extremely powerful and durable drones, and thick shields. One of the most popular and effective PvE ships across all regions of space and targets. | * {{Sh|Gila|22}}: Solid missiles, extremely powerful and durable drones, and thick shields. One of the most popular and effective PvE ships across all regions of space and targets. | ||
* {{Sh|Orthrus|22}}: One of the most powerful and dangerous kiting ships. Fast, very powerful missiles, and very long ranged tackle to hold and kill enemies from beyond their retaliation range. | * {{Sh|Orthrus|22}}: One of the most powerful and dangerous kiting ships. Fast, very powerful missiles, and very long ranged tackle to hold and kill enemies from beyond their retaliation range. | ||
* {{Sh|Phantasm|22}}: Another solid kiting ship, making use of the Sansha Afterburner bonus to stay evasive. | * {{Sh|Phantasm|22}}: Another solid kiting ship, making use of the Sansha Afterburner bonus to stay evasive. Popular for ESS bank fighting where MWDs do not function. | ||
* {{Sh|Stratios|22}}: The big brother to the [[Astero]]. A [[Cloaking|CovOps-cloaking]] exploration cruiser which is also an extremely dangerous solo hunting ship. Very large drone bay. | * {{Sh|Stratios|22}}: The big brother to the [[Astero]]. A [[Cloaking|CovOps-cloaking]] exploration cruiser which is also an extremely dangerous solo hunting ship. Very large drone bay. | ||
* {{Sh|Vigilant|22}}: A supercharged Thorax, and little brother to the [[Vindicator]]. Able to effectively immobilize enemies, and shred them with blasters. | * {{Sh|Vigilant|22}}: A supercharged Thorax, and little brother to the [[Vindicator]]. Able to effectively immobilize enemies, and shred them with blasters. | ||
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* {{Sh|Arazu|22}}: (Force) Able to scram or disrupt enemies from ridiculous range, and then light a cyno to call in an allied ambush. | * {{Sh|Arazu|22}}: (Force) Able to scram or disrupt enemies from ridiculous range, and then light a cyno to call in an allied ambush. | ||
* {{Sh|Lachesis}}: (Combat) Very effective when shield-tanked with its 7 mid slots, a nightmare of a ship used either by | * {{Sh|Lachesis}}: (Combat) Very effective when shield-tanked with its 7 mid slots, a nightmare of a ship used either by or as an answer to, small PvP gangs. | ||
==== Minmatar ==== | ==== Minmatar ==== | ||
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=== Heavy Assault Cruisers=== | === Heavy Assault Cruisers=== | ||
Heavy Assault Cruisers (commonly called "HACs") are extremely straightforward but powerful ships. They combine moderately high damage with extremely tough shields and armor | Heavy Assault Cruisers (commonly called "HACs") are extremely straightforward but powerful ships. They combine moderately high damage with extremely tough shields and armor and can be used easily as fleet-issue short-ranged brawlers or long-ranged snipers. They are often slower than tech 1 cruisers, but still far faster than battlecruisers or battleships. | ||
Besides their obvious PvP applications, some HACs are also useful PvE ships because they combine substantial tanks and DPS with unusual mobility. This can be useful in, for example, running exploration sites in lowsec or nullsec, where pilots might need to make a quick getaway. | Besides their obvious PvP applications, some HACs are also useful PvE ships because they combine substantial tanks and DPS with unusual mobility. This can be useful in, for example, running exploration sites in lowsec or nullsec, where pilots might need to make a quick getaway. | ||
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==== Amarr ==== | ==== Amarr ==== | ||
* {{Sh|Zealot|22}}: Versatile laser ship. Does well at close or sniping ranges, buffer-tanked or active-tanked. Effective as a sniper in mid-sized gangs, however somewhat slower than other sniping cruisers. | * {{Sh|Zealot|22}}: Versatile laser ship. Does well at close or sniping ranges, buffer-tanked or active-tanked. Effective as a sniper in mid-sized gangs, however somewhat slower than other sniping cruisers. | ||
* {{Sh|Sacrilege|22}}: Extremely durable, but the slowest of the HACs | * {{Sh|Sacrilege|22}}: Extremely durable, but the slowest of the HACs and its missiles suffer from short range and low damage output. However, it has effectively 3 utility/EWAR Mid slots and is also one of the few ships effective in Dark [[Abyssal Deadspace|Abyssal]] Filaments. | ||
==== Caldari ==== | ==== Caldari ==== | ||
* {{Sh|Cerberus|22}}: Long range missile boat. Highest theoretical DPS of any sniping HAC, but kinetic-locked and suffers from delayed-damage and possible reduced application. Occasionally used in [[Wormhole space#Wolf Rayet|Wolf Rayet]] Wormhole Systems to terrifying effect. | * {{Sh|Cerberus|22}}: Long range missile boat. Highest theoretical DPS of any sniping HAC, but kinetic-locked and suffers from delayed-damage and possible reduced application. Occasionally used in [[Wormhole space#Wolf Rayet|Wolf Rayet]] Wormhole Systems to terrifying effect. | ||
* {{Sh|Eagle | * {{Sh|Eagle|22}}: Hybrid turret gunboat, sniping with railguns or unconventionally fit with blasters. Longest range of any sniping HAC, very durable, and popular in large fleets where it works like a more advanced and expensive [[Ferox]]. | ||
==== Gallente ==== | ==== Gallente ==== | ||
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* {{Sh|Scimitar|22}}: Moderate shields, designed for local regen, bonus to Repair Drones and Remote Tracking Computers. | * {{Sh|Scimitar|22}}: Moderate shields, designed for local regen, bonus to Repair Drones and Remote Tracking Computers. | ||
* {{Sh|Zarmazd|22}}: Heavy armor, designed for local regen. Single repair module that ramps up over 90 seconds. Multiple Utility high slots, and large drone bay for combat drones. | * {{Sh|Zarmazd|22}}: Heavy armor, designed for local regen. Single repair module that ramps up over 90 seconds. Multiple Utility high slots, and large drone bay for combat drones. | ||
=== Flag Cruisers === | |||
{{main|Monitor}} | |||
Flag Cruisers are the seats of fleet commanders, they have no combat ability but are exceptionally durable, allowing FCs to command their fleet without the risk of being [[EVE Lexicon#Headshotting|headshot]] (the action of killing enemies FC first). | |||
[[Monitor]] is the only Flag Cruiser. It can equip a target painter with essentially zero-strength and ridiculous range, allowing FCs to sign their name on enemies' kill mails. | |||
* {{Sh|Monitor|22}} | |||
== Strategic Cruisers == | == Strategic Cruisers == | ||
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Strategic Cruisers, or T3 Cruisers, are advanced and highly customizable ships that in many cases are more comparable to [[Battlecruiser]]s than cruisers. Their choices in subsystems allow them to fill similar roles to almost any other type of cruiser or battlecruiser, potentially fill multiple roles at the same time, and reconfigure themselves to completely change roles, in space, using a Mobile Depot. | Strategic Cruisers, or T3 Cruisers, are advanced and highly customizable ships that in many cases are more comparable to [[Battlecruiser]]s than cruisers. Their choices in subsystems allow them to fill similar roles to almost any other type of cruiser or battlecruiser, potentially fill multiple roles at the same time, and reconfigure themselves to completely change roles, in space, using a Mobile Depot. | ||
* {{Sh|Legion|22}}: Thick armor, choice between lasers and drones. Energy Neutralization as EWAR of choice | * {{Sh|Legion|22}}: Thick armor, choice between lasers and a mix of missiles and drones. Energy Neutralization as EWAR of choice | ||
* {{Sh|Tengu|22}}: Thick shields, choice between missiles and railguns. Extreme damage with Heavy Assault Missiles, but is mostly locked to kinetic damage. ECM as EWAR of choice | * {{Sh|Tengu|22}}: Thick shields, choice between missiles and railguns. Extreme damage with Heavy Assault Missiles, but is mostly locked to kinetic damage. ECM as EWAR of choice | ||
* {{Sh|Proteus|22}}: Blasters and armor. Unpopular due to strange subsystems, but has a niche use in cloaky smartbombing. Warp Disruption as EWAR of choice | * {{Sh|Proteus|22}}: Blasters and armor. Unpopular due to strange subsystems, but has a niche use in cloaky smartbombing. Warp Disruption as EWAR of choice | ||
* {{Sh|Loki|22}} The most popular and versatile of | * {{Sh|Loki|22}} The most popular and versatile of strategic cruisers. Shields or armor, projectiles or missiles. Stasis Webification as EWAR of choice | ||
== Rare/Unique Cruisers == | == Rare/Unique Cruisers == | ||
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* {{Sh|Rabisu|22}} | * {{Sh|Rabisu|22}} | ||
* {{Sh|Vangel|22}} | * {{Sh|Vangel|22}} | ||
* {{Sh|Cybele}} | |||
* {{Sh|Fiend}} | |||
* {{Sh|Laelaps}} | |||
* {{Sh|Chameleon}} | |||
* {{Sh|Cobra}} | |||
* {{Sh|Victor}} | |||
* {{Sh|Tiamat}} | |||
[[Category:Ships]] | [[Category:Ships]] | ||