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Gurista Provincial HQ: Difference between revisions

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{{Stub}}
{{Mission stub}}


{{CMBSiteInfo
{{CMBSiteInfo
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=== Room 2 ===
=== Room 2 ===
'''WARNING!''' Second room contains 4 siege railguns (80km away) that can hit for 300-400 against a tengu with 62% thermal, 92% kinetic resists! They volley at the same time.
'''WARNING!''' Second room contains 4 siege railguns (80km away) that can hit for 300-400 against a tengu with 62% thermal, 92% kinetic resists! They volley at the same time.
2023.9.17 update
2023.9.17 update
Siege railguns have a damage type of 10% EM, 10% Explosive, 30% Thermal, 50% Kinetic.  
Siege railguns have a damage type of 10% EM, 10% Explosive, 30% Thermal, 50% Kinetic.  
A Proteus with a resistance of 87% Thermal, 95% Kinetic, 50% EM, 10% Explosive, would take 200~350 damage from one hit.
A Proteus with a resistance of 87% Thermal, 95% Kinetic, 50% EM, 10% Explosive, would take 200~350 damage from one hit.
4 siege railguns DO fire at the same time, rate of fire around 15 seconds a shot.
4 siege railguns DO fire at the same time, rate of fire around 15 seconds a shot.


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{{NPCTableRow|Commander Battleship||Dread Guristas Conquistador}}
{{NPCTableRow|Commander Battleship||Dread Guristas Conquistador}}
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attacking the station will cause a Kinetic smartbomb activation, causing around 6000 Kinetic damage upon a single hit.  
attacking the station will cause a Kinetic smartbomb activation, causing around 6000 Kinetic damage. The smartbomb does not repeat.
 
When the station is brought down to 20% structure, it would spawn a wave of 20 battleships plus more scram web frigates and a dread guristas conquistador with a 10m isk bounty. It is recommended to use afterburner to avoid damage from battleship torpedos.
When the station is brought down to 20% structure, it would spawn a wave of 20 battleships plus more scram web frigates and a dread guristas conquistador with a 10m isk bounty. It is recommended to use afterburner to avoid damage from battleship torpedos.