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Duke Shasta (talk | contribs) Updated to reflect that you can no longer bubble in ZZ |
Added lock mechanic added end of last year |
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=== Gate toll === | === Gate toll === | ||
Passing through a gate to Zarzakh incurs a prompt listing a fee to pass through the gate and asking for confirmation. The fee seems to be based on mass and starts at 10k ISK for smaller ships and presumably goes as high as 100m ISK for capitals.<ref>https://www.reddit.com/r/Eve/comments/16mqwfn/costs_about_100_mil_for_a_capital_to_take_the/</ref><ref>https://docs.google.com/spreadsheets/d/1ZEFRLNS8COdRsJpxHDnlunls6payveyFRfgeXiCdxFA/edit</ref> The pirate-enlisted players are exempt from the fee. | Passing through a gate to Zarzakh incurs a prompt listing a fee to pass through the gate and asking for confirmation. The fee seems to be based on mass and starts at 10k ISK for smaller ships and presumably goes as high as 100m ISK for capitals.<ref>https://www.reddit.com/r/Eve/comments/16mqwfn/costs_about_100_mil_for_a_capital_to_take_the/</ref><ref>https://docs.google.com/spreadsheets/d/1ZEFRLNS8COdRsJpxHDnlunls6payveyFRfgeXiCdxFA/edit</ref> The pirate-enlisted players are exempt from the fee. | ||
=== Emanation Lock === | |||
Upon entering Zarzakh through a gate, players are locked to that specific gate for six hours, restricting them from leaving the system through any other gate during this time. However, players can always exit Zarzakh via the Deathless Shipcaster, Clone Jumping, or being pod killed, regardless of the lock. The lock is only applied when entering Zarzakh, and entering the system through another gate resets the timer and locks the player to the new gate. Emanation Locks do not affect entry into Zarzakh from outside. | |||
=== Restrictions === | === Restrictions === | ||