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Dread Assault: Difference between revisions

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* Tech 1 haulers, including [[Squall]]
* Tech 1 haulers, including [[Squall]]
* [[Venture|Ventures]]
* [[Venture|Ventures]]
{{Note|You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.}}<gallery>
File:Homefronts_ship_restrictions.png|Homefront ship restrictions example
</gallery>


== Mission parameters ==
== Mission parameters ==
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== Dread Assault in different empires ==
== Dread Assault in different empires ==
There are regional differences in the site’s description, hostile damage types, [[EWAR]] and friendlies.
There are regional differences in the site’s description, hostile damage types, [[EWAR]] and friendlies.{{Important note box|WARNING: Ship fittings are region-specific. Each faction has unique resistances and damage types. An improper fit can cost you your ship.}}
{| class="wikitable"  
{| class="wikitable"  
|- style="background-color: var(--background-color-warning-subtle);"
|- style="background-color: var(--background-color-warning-subtle);"
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|-
|-
|[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr
|[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr
|Dread Assault: Blood Raider Temple
|Dread Assault:
Blood Raider Temple
|{{Damage to resist|Blood raiders}}
|{{Damage to resist|Blood raiders}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts / [[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption /[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts / [[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption /[[File:Icon_target_max.png|16x16px]] ECM
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|-
|-
|[[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]] Caldari
|[[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]] Caldari
|Dread Assault: Occupied Industry
|Dread Assault:  
Occupied Industry
|{{Damage to resist|United Champions of Freedom}}
|{{Damage to resist|United Champions of Freedom}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts /[[File:Icon_target_max.png|16x16px]]ECM
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts /[[File:Icon_target_max.png|16x16px]]ECM
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|-
|-
|[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]]Gallente
|[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]]Gallente
|Dread Assault: Primacy Base
|Dread Assault:  
Primacy Base
|{{Damage to resist |Gallentia Primacy}}
|{{Damage to resist |Gallentia Primacy}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts /[[File:Icon_target_max.png|16x16px]]ECM
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts /[[File:Icon_target_max.png|16x16px]]ECM
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|-
|-
|[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]]Minmatar
|[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]]Minmatar
|Dread Assault: Cartel Racket
|Dread Assault:  
Cartel Racket
|{{Damage to resist|Angel}}
|{{Damage to resist|Angel}}
|[[File:Icon_target_painter_i.png|16x16px]] Paints /[[File:Icon_target_max.png|16x16px]]ECM
|[[File:Icon_target_painter_i.png|16x16px]] Paints /[[File:Icon_target_max.png|16x16px]]ECM
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== Hostiles ==
== Hostiles ==
A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Corruptor'', ''Activist'', ''Errant'', or ''Blood'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.
A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group.
 
Hostile EWAR ships (such as ECM, see the table below) may target different ships than the rest of the room, and each may pick different targets resulting in (for example) multiple player ships getting jammed at the same time.
 
Hostile drone aggro ships (see the table below) will target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present. It appears that they never switch aggro to another drone after they pick one.  


<div style="display : flex; flex-wrap: wrap; gap: 1.5em;">
<div style="display : flex; flex-wrap: wrap; gap: 1.5em;">
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File:Dread Assault- Cartel Racket Augoror.jpg|Augoror, Kikimora, Dreadnought - Scenic  
File:Dread Assault- Cartel Racket Augoror.jpg|Augoror, Kikimora, Dreadnought - Scenic  
File:Dread_Assault-_Blood_Raider_Temple_Legatus_Bane.jpeg|The Legatus Bane
File:Dread_Assault-_Blood_Raider_Temple_Legatus_Bane.jpeg|The Legatus Bane
File:Dread_Assault-_Cartel_Racket_laser.png
</gallery>
</gallery>
[[Category:Homefront Operations]]
[[Category:Homefront Operations]]