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The Haulers to be scanned match the empire space where the site is located, and so does their resists. | The Haulers to be scanned match the empire space where the site is located, and so does their resists. | ||
The Phaseless Cutter frigates do not vary. | |||
== Hostiles == | == Hostiles == | ||
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| [[File:Icon_blue_industrial.png]] Trader Mammoth || {{Damagetype|Em|Th}} | | [[File:Icon_blue_industrial.png]] Trader Mammoth || {{Damagetype|Em|Th}} | ||
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== Rewards == | == Rewards == | ||
Rewards consists of raw ISK payout upon completion, following the standard 3-pilot fleet payout curve with in a maximum payout of 12,000,000 ISK payout per pilot with a fleet of 3. To be eligible for payout, each pilot must be actively involved during the mission. | Rewards consists of raw ISK payout upon completion, following the standard 3-pilot fleet payout curve with in a maximum payout of 12,000,000 ISK payout per pilot with a fleet of 3. To be eligible for payout, each pilot must be actively involved during the mission. | ||
< | <div style="display: flex; flex-wrap: wrap; gap: 1.5em;"> | ||
[[File:ISK Payout per Pilot vs. Number of Pilots (3-person Homefronts) 2026.svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilot|center|thumb|500x500px|Pilot ISK Payout Graph<ref>Some of these numbers are off by 10 ISK due to [https://eve-industry.org/export/CCP_ROUND.pdf CCP Rounding]</ref>]] | |||
[[File:ISK Payout Fleet Total vs Number of Pilots (3-person Homefronts).svg|alt=Graph showing Total Fleet ISK Payout vs Number of Pilots|center|thumb|500x500px|Fleet ISK Payout Graph]] | |||
</div> | |||
Each smuggler carries 6 Contraband Data (0.01{{m3}} each) that can be sold to NPC buy orders for 350,000 ISK each. As well as some other commodities that can be sold on the market. | Each smuggler carries 6 Contraband Data (0.01{{m3}} each) that can be sold to NPC buy orders for 350,000 ISK each. As well as some other commodities that can be sold on the market. | ||
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File:Traffic Stop- Thrasher.jpg|Traffic Stop: Thrasher | File:Traffic Stop- Thrasher.jpg|Traffic Stop: Thrasher | ||
</gallery> | </gallery> | ||
== Footnotes == | |||
{{reflist}} | |||
[[Category:Homefront Operations]] | [[Category:Homefront Operations]] | ||
Latest revision as of 13:45, 26 March 2026
- Main article: Homefront operation
| Homefront Operations |
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| Universal Sites |

This 3 man Homefront Operation site is found throughout high-security Empire space. The only regional difference is the types of haulers and what damage types they are weak to.
The objective of Traffic Stop is to prevent haulers carrying contraband from reaching the station. These haulers will warp onto the grid in waves, you must cargo scan the haulers and if any of them possess contraband data, you need to destroy them. Once any hauler is aggressed, it will deploy drone frigates to attack your ships and begin accelerating rapidly until it reaches the station and docks.
The shuttles can be ignored as they never carry contraband.
Pilots should resist
EM, the damage dealt by the escort frigates in all regions. There is no hostile EWAR.
This site takes the full 9 minutes, and you need to ensure both victory criteria are met: (1) don't let 5 ships carrying contraband dock up; and (2) don't shoot or kill more than 2 civilians. The mission will fail if either of those occur prior to the 9-minute timer on the site ending. Partial progress in these failure conditions (such as letting 4 smugglers through) has no effect on site payout.
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Enemy drones aiding smugglars
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Traffice Stop: Suspect Hauler
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Contraband Data
Fleet size & composition
- Optimal fleet size: 3 ships
- Fleet composition: T1 Frigates, T1 Destroyers fit for cargo scanning, tackling and destruction
Type of ships allowed
The operation takes place in a deadspace pocket with an acceleration gate. The gate allows these ships:
- T1 Frigate (including Navy and Faction)
- T1 Destroyer (excluding Navy and Faction)
- Venture, Venture Consortium Issue
| Complete allowed ship list |
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| You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission. |
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Homefront ship restrictions example
Mission parameters
- Smugglers escaped: 0/5
- Civilians harmed: 0/3
- Time-limit: 10 minutes
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Traffic Stop: Mission Parameters
Traffic Stop in different empires
The Haulers to be scanned match the empire space where the site is located, and so does their resists.
The Phaseless Cutter frigates do not vary.
Hostiles
Haulers differ in resistance based on the site's location:
Rewards
Rewards consists of raw ISK payout upon completion, following the standard 3-pilot fleet payout curve with in a maximum payout of 12,000,000 ISK payout per pilot with a fleet of 3. To be eligible for payout, each pilot must be actively involved during the mission.


Each smuggler carries 6 Contraband Data (0.01 m3 each) that can be sold to NPC buy orders for 350,000 ISK each. As well as some other commodities that can be sold on the market.
| A long, long time ago... |
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| Prior to the Version 23.02 Release 2026-03-19.1 update, Contraband had a volume of 5 m3 and only one dropped per smuggler. |
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Traffic Stop: Contraband Data
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Traffic Stop: Additional Commodities
Gallery
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Traffic Stop: Thrasher
Footnotes
- ^ Some of these numbers are off by 10 ISK due to CCP Rounding