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Scorpion Navy Issue: Difference between revisions

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Autogenerated Data (xml import) : Scorpion Navy Issue ship article
 
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Quote update
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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* SHIP ATTRIBUTES SECTION (last update : 2024-11-16)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=32309
| shipimg=Scorpion Navy Issue.jpg
|shipid=32309
| shipname=Scorpion Navy Issue
|shipimg=Scorpion Navy Issue.jpg
| class=Battleship
|shipname=Scorpion Navy Issue
| grouping=Faction Battleships
|caption=Scorpion Navy Issue
| hulltype=Scorpion Class
|class=Battleship
| faction=Caldari State  
|grouping=Faction Battleships
| variations={{Ship|Rattlesnake}},{{Ship|Widow}},{{Ship|Scorpion}}
|hulltype=Scorpion Class
| tech=F
|faction=Caldari State
| powergrid=11,000 MW
|race=Caldari
| cpu=780 tf
|roles=unspecified
| capacitor=5,500 GJ
|variations={{Ship|Scorpion Ishukone Watch}}, {{Ship|Scorpion}}, {{Ship|Widow}}
| highs=7
| turrets=4
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| launchers=6
| mediums=8
|powergrid=10,350 MW
| lows=5
|cpu=787 tf
| mass=103,600,000 kg
|capacitor=5,312.5 GJ
| volume= 470,000
|highs=7
| cargohold=815 m³
|turrets=4
| extrahold=
|launchers=6
| extraholdtype=
|mediums=8
| dronebay=75
|lows=4
| bandwidth=75 Mbit/sec
|mass=103,600,000 kg
|volume=468,000 m&#179;
|cargohold=550 m&#179;
|dronebay=75 m&#179;
|bandwidth=75 Mbit/sec
|info=This ship's design represents a radical turnaround in Caldari philosophy, particularly when compared to that of its regular Scorpion-class counterpart. Abandoning the concept of an electronic warfare platform, this vessel's creators instead set their sights on direct combat, with superior shielding and offensive capabilities giving this monster the undeniable upper hand in a vast range of tactical situations.<br><br>
|bonuses=<b>Caldari Battleship Skill Bonus: 5% bonus to Cruise and Siege Launcher Rate Of Fire and 5% shield resistance per level</b>
|structurehp=8,203 HP
|shieldhp=9,962 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=8,203 HP |armorem=50 |armorexp=10 |armorkin=25 |armortherm=45
|maxvelocity=103 m/s
|inertia=0.116
|warpspeed=3 AU/s
|warptime=16.66 s
|targetrange=90 km
|sigradius=430 m
|maxlockedtargets=7
|sensortype=Gravimetric
|sensorvalue=30 points
|scanres=75 mm
|reqskills=*Caldari Battleship I<small>1h 6m</small>
**Spaceship Command IV<small>1d 1h 8m</small>
**Caldari Cruiser IV<small>5d 5h 42m</small>
|totaltraintime=6d 7h 57m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Scorpion%20Navy%20Issue Scorpion Navy Issue on Eve Online Wiki]<br>[http://www.google.com/search?sclient=psy-ab&hl=en&site=&source=hp&q=%22Scorpion%20Navy%20Issue%22+site%3Aeve.battleclinic.com Battleclinic Scorpion Navy Issue Fittings]
|highlights1=High Amount of High Slots
|highlights2=High Amount of Medium Slots
|highlights3=
|highlights4=


| quote= If our enemies watch the skies then we must strike from below.
| quote_attribution= Fleet Admiral Mininela Erinen
| info=This ship's design represents a radical turnaround in Caldari philosophy, particularly when compared to that of its regular Scorpion-class counterpart. Abandoning the concept of an electronic warfare platform, this vessel's creators instead set their sights on direct combat, with superior shielding and offensive capabilities giving this monster the undeniable upper hand in a vast range of tactical situations.
| bonuses=<b>Caldari Battleship bonuses (per skill level):</b><br>5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>100% bonus to Shield Extender hitpoints<br>50% bonus to Armor Plate hitpoints<br>5% Additional bonus to Reinforced Bulkhead hitpoints<br>
| structurehp=9,900 HP
| shieldhp=12,650 HP
| shieldem=0
| shieldexp=50
| shieldkin=40
| shieldtherm=20
| armorhp=9,350 HP
| armorem=50
| armorexp=10
| armorkin=25
| armortherm=45
| maxvelocity=103 m/sec
| inertia=0.125
| warpspeed=3 AU/s
| warptime=17.95 s
| targetrange=108.00 km
| sigradius=465 m
| maxlockedtargets=7
| sensortype=Gravimetric
| sensorvalue=30 points
| scanres=98 mm
| reqskills=*{{RequiredSkill|Caldari Battleship|II}}
** {{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Caldari Battlecruiser|III}}
*** {{RequiredSkill|Spaceship Command|III}}
*** {{RequiredSkill|Caldari Cruiser|III}}
**** {{RequiredSkill|Spaceship Command|II}}
**** {{RequiredSkill|Caldari Destroyer|III}}
***** {{RequiredSkill|Caldari Frigate|III}}
****** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=4d 2h 5m 50s
| forumlinks=
| wikireferences=
| externallinks=
| highlights1=High Amount of High Slots
| highlights2=High Amount of Medium Slots
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
''You can write a summary for Scorpion Navy Issue here.''
A radically different ship to its regular [[Scorpion]] counterpart, the '''Scorpion Navy Issue''' (commonly abbreviated '''CNS''') is a combat-oriented missile boat, with more in common with a [[Raven]] than a Scorpion. With its hull bonus to resistances and 8 mid slots it can be fit with a monster tank and still have slots left over for tackle and utility modules. The Scorpion doesn't have the range bonus of the Raven, but with missile supports to 4 can still fire cruise missiles 120km.


==Skills==
The Navy Scorpion and [[Raven Navy Issue|Navy Raven]] are similar ships and are often compared. The Navy Scorpion has a stronger tank and is easier to fit, while the Navy Raven has a longer range and does more damage to smaller ships.
''Further information about additional or recommended skills to pilot Scorpion Navy Issue for a specific or it's common role(s) can be written here.''


==Fitting==
== Skills ==
''No tagged fittings for Scorpion Navy Issue.''
''Further information about additional or recommended skills to pilot Scorpion Navy Issue for a specific or its common role(s) can be written here.''


==Tactics==
== Tactics ==
''No sub-article about Scorpion Navy Issue roles or piloting tactics. You can write them here.''
''No sub-article about Scorpion Navy Issue roles or piloting tactics. You can write them here.''


==Notes==
== Notes ==
''You can write additional notes for Scorpion Navy Issue here.''
''You can write additional notes for Scorpion Navy Issue here.''


{{ShipsMatrix}}
== Patch History ==
[[Category:Database]][[Category:Ship Database]][[Category:Faction Battleships]]
{{Expansion past|
'''Version 20.09 Version 2022-10-11.1'''  [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes]
* 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3.
 
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
* T1, Faction and Pirate Battleship base hp increased by 10%
* T1, Faction and Pirate Battleship base scan resolution increased 30%
 
'''October 2019 Release - 2019-10-15.1'''
 
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 
* Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s)
}}
 
{{ShipsMatrix|expgroup=battleships}}
 
[[Category:Ship Database]]
[[Category:Faction Battleships]]