Difference between revisions of "Basilisk"

From EVE University Wiki
Jump to: navigation, search
(Quote update)
 
(40 intermediate revisions by 24 users not shown)
Line 1: Line 1:
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
+
<!-----------------------------------------------------------
<!-----------------------------------------------------------
+
* SHIP ATTRIBUTES SECTION (last update : 2024-11-15)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
+
-------------------------------------------------------------
-------------------------------------------------------------
+
* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
+
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
+
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
+
------------------------------------------------------------->
------------------------------------------------------------->
+
| shipid=11985
+
| shipimg=Basilisk.jpg
|shipid=11985
+
| shipname=Basilisk
|shipimg=Basilisk.jpg
+
| class=Logistics Cruiser
|shipname=Basilisk
+
| grouping=Logistics Cruisers
|caption=Basilisk
+
| hulltype=Osprey Class
|class=Logistics
+
| faction=Caldari State  
|grouping=Logistics
+
| variations= {{Ship|Osprey}}, {{Ship|Osprey Navy Issue}}
|hulltype=Osprey Class
+
| tech=2  
|faction=Caldari State
+
| powergrid=1,050 MW
|race=Caldari
+
| cpu=460 tf
|roles=unspecified
+
| capacitor=2,100 GJ
|variations={{Ship|Osprey}}, {{Ship|Osprey Navy Issue}}
+
| highs=6
+
| turrets=1
|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
| launchers=2
+
| mediums=5
|powergrid=825 MW
+
| lows=2
|cpu=510 tf
+
| mass=13,130,000 kg
|capacitor=1,375 GJ
+
| volume=107,000
|highs=6
+
| cargohold=485
|turrets=1
+
| extrahold=
|launchers=2
+
| extraholdtype=
|mediums=5
+
| dronebay=25
|lows=2
+
| bandwidth=25 Mbit/sec
 
|mass=13,130,000 kg
 
|volume=107,000 m&#179;
 
|cargohold=485 m&#179;
 
 
|dronebay=25 m&#179;
 
|bandwidth=25 Mbit/sec
 
 
|info=Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class.<br><br>Developer: Lai Dai<br><br>Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.  With the Basilisk, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful support capability.
 
 
|bonuses=<b>Caldari Cruiser Skill Bonus: 150% bonus to Shield Transport and Energy Transfer Array range and 20% bonus to Shield Maintenance Bot transfer amount per level</b><br><b>Logistics Skill Bonus: 15% reduction in Shield Transport and Energy Transfer Array capacitor use per level</b><br><b>Role Bonus: -50% CPU need for Shield Transporters and -50% power need for Energy Transfer Arrays</b>
 
 
|structurehp=1,287 HP
 
|shieldhp=2,109 HP |shieldem=0 |shieldexp=50 |shieldkin=70 |shieldtherm=80
 
|armorhp=1,125 HP |armorem=50 |armorexp=10 |armorkin=63 |armortherm=86
 
 
|maxvelocity=192 m/s
 
|inertia=0.505
 
|warpspeed=3 AU/s
 
|warptime=9.19 s
 
 
|targetrange=80 km
 
|sigradius=90 m
 
|maxlockedtargets=10
 
|sensortype=Gravimetric
 
|sensorvalue=22 points
 
|scanres=350 mm
 
 
|reqskills=*Caldari Cruiser V<small>29d 15h 6m</small>
 
**Spaceship Command III<small>4h 26m</small>
 
**Caldari Frigate IV<small>2d 2h 17m</small>
 
*Logistics I<small>50m</small>
 
**Spaceship Command III<small>4h 26m</small>
 
**Long Range Targeting V<small>11d 20h 26m</small>
 
**Signature Analysis V<small>5d 22h 13m</small>
 
|totaltraintime=49d 21h 47m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Basilisk Basilisk on Eve Online Wiki]<br>
 
 
|highlights1=
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
 +
| quote= We are one people, indivisible and unbreakable.
 +
| quote_attribution= Executive General Heika Torigo
 +
| info=Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class.<br><br>Developer: Lai Dai<br><br>Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.  With the Basilisk, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful support capability.<br><br>
 +
| bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>150% bonus to Remote Capacitor Transmitter range<br>20% bonus to Logistic Drone transfer amount<br>60% bonus to Remote Shield Booster optimal range and falloff<br><b>Logistics Cruisers bonuses (per skill level):</b><br>15% reduction in Remote Capacitor Transmitter activation cost<br>15% reduction in Remote Shield Booster activation cost<br><b>Role Bonus:</b><br>50% reduction in Remote Shield Booster CPU requirement<br>50% reduction in Remote Capacitor Transmitter powergrid requirement<br>
 +
| structurehp=1,287 HP
 +
| shieldhp=2,109 HP
 +
| shieldem=0
 +
| shieldexp=50
 +
| shieldkin=70
 +
| shieldtherm=80
 +
| armorhp=1,125 HP
 +
| armorem=50
 +
| armorexp=10
 +
| armorkin=62.5
 +
| armortherm=86.25
 +
| maxvelocity=192 m/sec
 +
| inertia=0.505
 +
| warpspeed=4.5 AU/s
 +
| warptime=9.19 s
 +
| targetrange=80.00 km
 +
| sigradius=90 m
 +
| maxlockedtargets=10
 +
| sensortype=Gravimetric
 +
| sensorvalue=22 points
 +
| scanres=350 mm
 +
| reqskills=*{{RequiredSkill|Caldari Cruiser|V}}
 +
** {{RequiredSkill|Spaceship Command|II}}
 +
** {{RequiredSkill|Caldari Destroyer|III}}
 +
*** {{RequiredSkill|Caldari Frigate|III}}
 +
**** {{RequiredSkill|Spaceship Command|I}}
 +
* {{RequiredSkill|Logistics Cruisers|I}}
 +
** {{RequiredSkill|Spaceship Command|III}}
 +
** {{RequiredSkill|Signature Analysis|V}}
 +
*** {{RequiredSkill|CPU Management|I}}
 +
** {{RequiredSkill|Long Range Targeting|V}}
 +
*** {{RequiredSkill|CPU Management|II}}
 +
 +
| totaltraintime=48d 9h 37m 10s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=
 +
| highlights1=
 +
| highlights2=
 +
| highlights3=
 +
| highlights4=
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  
Line 83: Line 83:
 
------------------------------------------------------------------------------------------->
 
------------------------------------------------------------------------------------------->
  
==Summary==
+
== Summary ==
''You can write a summary for Basilisk here.''
+
The '''Basilisk''' is a ship designed for shield and capacitor transfer, the shield equivalent of the [[Guardian]]. The capacitor transfer is usually put to use trading with another Basilisk to create capacitor out of thin air, fulfilling the capacitor needs of both ships. Because of its reliance on cap transfer with other ships, the Basilisk is almost exclusively used partnered with other Basilisks, never alone. The use of cap transfer to fulfill its cap needs means that it can fit a stronger tank, but requires more coordination and leaves it more vulnerable to jamming, because if one logistics ship is jammed, the cap chain must be adjusted or the entire logistics wing will suffer a capacitor failure.
 +
 
 +
== Skills ==
 +
''Further information about additional or recommended skills to pilot Basilisk for a specific or its common role(s) can be written here.''
 +
 
 +
== Tactics ==
 +
''No sub-article about Basilisk roles or piloting tactics. You can write them here.''
  
==Skills==
+
== Notes ==
''Further information about additional or recommended skills to pilot Basilisk for a specific or it's common role(s) can be written here.''
 
  
==Fitting==
+
In European folklore, the basilisk is a large reptilian monster, sometimes snake-like and sometimes depicted with legs, which can kill with a glance.
''No tagged fittings for Basilisk.''
 
  
==Tactics==
+
== Patch History ==
''No sub-article about Basilisk roles or piloting tactics. You can write them here.''
+
{{Expansion past|
 +
'''October 2019 Release - 2019-10-15.1'''
 +
 
 +
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 +
 
 +
* Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
 +
}}
  
==Notes==
+
{{ShipsMatrix|expgroup=cruisers}}
''You can write additional notes for Basilisk here.''
 
  
{{ShipsMatrix}}
+
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Logistics]]
+
[[Category:Logistics Cruisers]]

Latest revision as of 19:15, 15 November 2024

EVE University Database
 
Ship Database
Basilisk
CornerT2h.png
Basilisk
Caldari State
Caldari State
Logistics Cruisers
Osprey Class
RELATED UNI-WIKI REFERENCES
We are one people, indivisible and unbreakable.
– Executive General Heika Torigo


Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization. With the Basilisk, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful support capability.

SHIP BONUSES

Caldari Cruiser bonuses (per skill level):
150% bonus to Remote Capacitor Transmitter range
20% bonus to Logistic Drone transfer amount
60% bonus to Remote Shield Booster optimal range and falloff
Logistics Cruisers bonuses (per skill level):
15% reduction in Remote Capacitor Transmitter activation cost
15% reduction in Remote Shield Booster activation cost
Role Bonus:
50% reduction in Remote Shield Booster CPU requirement
50% reduction in Remote Capacitor Transmitter powergrid requirement

Required Skills
Training Time what's this?
48d 9h 37m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Osprey
Osprey.jpg
Osprey
Standard Cruisers Osprey Class
Icon hi slot.png5 (2/1) Icon mid slot.png5 Icon low slot.png3
Icon powergrid.png470 MW Icon cpu.png380 tf
Icon velocity.png210 m/sec
Icon capacity.png485 m³
, Osprey Navy Issue
Osprey Navy Issue.jpg
CornerTFs.png
Osprey Navy Issue
Faction Cruisers Osprey Class
Icon hi slot.png5 (3/2) Icon mid slot.png6 Icon low slot.png4
Icon powergrid.png730 MW Icon cpu.png450 tf
Icon velocity.png260 m/sec
Icon capacity.png460 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,050 MW
CPU
cpu output
460 tf
Capacitor
capacitor
2,100 GJ
High
high slots
6
Launchers
launcher slots
2
Turrets
turret slots
1
Medium
medium slots
5
Low
low slots
2
Rig
rigs
2
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
192 m/sec
Inertia Modifier
inertia modifier (agility)
0.505
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
9.19 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
25 m³
Drone Bandwidth
drone bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
80.00 km
Max Locked Targets
max. locked targets
10
Gravimetric Sensor
Gravimetric sensor strength
22 points
Sig. Radius
signature radius
90 m
Scan Res.
scan resolution
350 mm
Structure
Structure Hitpoints
structure hitpoints
1,287 HP
Mass
ship mass
13,130,000 kg
Volume
ship volume
107,000 m³
Cargo Capacity
cargo capacity
485 m³
Armor
Armor Hitpoints
armor hitpoints
1,125 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
86.25
KIN
kinetic resistance
62.5
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
2,109 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
80
KIN
kinetic resistance
70
EXP
explosive resistance
50


Summary

The Basilisk is a ship designed for shield and capacitor transfer, the shield equivalent of the Guardian. The capacitor transfer is usually put to use trading with another Basilisk to create capacitor out of thin air, fulfilling the capacitor needs of both ships. Because of its reliance on cap transfer with other ships, the Basilisk is almost exclusively used partnered with other Basilisks, never alone. The use of cap transfer to fulfill its cap needs means that it can fit a stronger tank, but requires more coordination and leaves it more vulnerable to jamming, because if one logistics ship is jammed, the cap chain must be adjusted or the entire logistics wing will suffer a capacitor failure.

Skills

Further information about additional or recommended skills to pilot Basilisk for a specific or its common role(s) can be written here.

Tactics

No sub-article about Basilisk roles or piloting tactics. You can write them here.

Notes

In European folklore, the basilisk is a large reptilian monster, sometimes snake-like and sometimes depicted with legs, which can kill with a glance.

Patch History