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| <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
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| | <!----------------------------------------------------------- |
| <!-----------------------------------------------------------
| | * SHIP ATTRIBUTES SECTION (last update : 2024-11-16) |
| * SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
| | ------------------------------------------------------------- |
| -------------------------------------------------------------
| | * on editing the attributes, please make sure that you don't |
| * on editing the attributes, please make sure that you don't
| | * leave/mistype any tags required. please follow the same |
| * leave/misstype any tags required. please follow the same
| | * format below and edit only the values (after the = sign). |
| * format below and edit only the values (after the = sign).
| | -------------------------------------------------------------> |
| ------------------------------------------------------------->
| | | shipid=638 |
|
| | | shipimg=Raven.jpg |
| |shipid=638
| | | shipname=Raven |
| |shipimg=Raven.jpg
| | | class=Battleship |
| |shipname=Raven
| | | grouping=Standard Battleships |
| |caption=Raven
| | | hulltype=Raven Class |
| |class=Battleship
| | | faction=Caldari State |
| |grouping=Standard Battleships
| | | variations={{Ship|Raven Navy Issue}}, {{Ship|Raven State Issue}}, {{Ship|Golem}} |
| |hulltype=Raven Class
| | | tech= |
| |faction=Caldari State
| | | powergrid=11,000 MW |
| |race=Caldari
| | | cpu=750 tf |
| |roles=unspecified
| | | capacitor=5,500 GJ |
| |variations={{Ship|Raven State Issue}}, {{Ship|Golem}}, {{Ship|Raven Navy Issue}}
| | | highs=7 |
|
| | | turrets=4 |
| |ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| | | launchers=6 |
|
| | | mediums=7 |
| |powergrid=9,500 MW
| | | lows=5 |
| |cpu=700 tf
| | | mass=99,300,000 kg |
| |capacitor=5,312.5 GJ
| | | volume= 470,000 m³ |
| |highs=8
| | | cargohold=830 m³ |
| |turrets=4
| | | extrahold= |
| |launchers=6
| | | extraholdtype= |
| |mediums=6
| | | dronebay=75 m³ |
| |lows=5
| | | bandwidth=50 Mbit/sec |
|
| |
| |mass=99,300,000 kg
| |
| |volume=486,000 m³
| |
| |cargohold=665 m³
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|
| |
| |dronebay=75 m³
| |
| |bandwidth=75 Mbit/sec
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|
| |
| |info=The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.
| |
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| |bonuses=<b>Caldari Battleship Skill Bonus: 5% bonus to Cruise and Siege Launcher Rate Of Fire and 10% bonus to Cruise Missile and Torpedo Velocity per level.</b>
| |
|
| |
| |structurehp=6,641 HP
| |
| |shieldhp=7,500 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
| |
| |armorhp=6,641 HP |armorem=50 |armorexp=10 |armorkin=25 |armortherm=45
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|
| |
| |maxvelocity=94 m/s
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| |inertia=0.128
| |
| |warpspeed=3 AU/s
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| |warptime=17.62 s
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|
| |
| |targetrange=75 km
| |
| |sigradius=460 m
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| |maxlockedtargets=7
| |
| |sensortype=Gravimetric
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| |sensorvalue=22 points
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| |scanres=85 mm
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|
| |
| |reqskills=*Caldari Battleship II<small>6h 17m</small>
| |
| **Spaceship Command IV<small>1d 1h 8m</small>
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| **Caldari Cruiser IV<small>5d 5h 42m</small>
| |
| |totaltraintime=6d 13h 8m
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| |forumlinks=
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| |wikireferences=
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| |externallinks=[http://wiki.eveonline.com/en/wiki/Raven Raven on Eve Online Wiki]<br>
| |
|
| |
| |highlights1=High Amount of High Slots
| |
| |highlights2=
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| |highlights3=
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| |highlights4=
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| | | quote= A visit from the Raven is a visit from death itself. |
| | | quote_attribution= Guristas Pirate after surrender to State forces |
| | | info=The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty. |
| | | bonuses= <b>Caldari Battleship bonuses (per skill level):</b><br> |
| | 5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br> |
| | 10% bonus to Cruise Missile and Torpedo max velocity<br> |
| | '''Role Bonus:'''<br> |
| | 100% bonus to Shield Extender hitpoints<br> |
| | 50% bonus to Armor Plate hitpoints<br> |
| | 5% Additional bonus to Reinforced Bulkhead hitpoints |
| | | structurehp=7,040 HP |
| | | shieldhp=7,700 HP |
| | | shieldem=0 |
| | | shieldexp=50 |
| | | shieldkin=40 |
| | | shieldtherm=20 |
| | | armorhp=6,380 HP |
| | | armorem=50 |
| | | armorexp=10 |
| | | armorkin=25 |
| | | armortherm=45 |
| | | maxvelocity=113 m/sec |
| | | inertia=0.12 |
| | | warpspeed=3 AU/s |
| | | warptime=16.52 s |
| | | targetrange=90.00 km |
| | | sigradius=410 m |
| | | maxlockedtargets=7 |
| | | sensortype=Gravimetric |
| | | sensorvalue=22 points |
| | | scanres=111 mm |
| | | reqskills=*{{RequiredSkill|Caldari Battleship|I}} |
| | ** {{RequiredSkill|Spaceship Command|IV}} |
| | ** {{RequiredSkill|Caldari Battlecruiser|III}} |
| | *** {{RequiredSkill|Spaceship Command|III}} |
| | *** {{RequiredSkill|Caldari Cruiser|III}} |
| | **** {{RequiredSkill|Spaceship Command|II}} |
| | **** {{RequiredSkill|Caldari Destroyer|III}} |
| | ***** {{RequiredSkill|Caldari Frigate|III}} |
| | ****** {{RequiredSkill|Spaceship Command|I}} |
| | |
| | | totaltraintime=3d 20h 55m 10s |
| | | forumlinks= |
| | | wikireferences= |
| | | externallinks= |
| | | highlights1=High Amount of High Slots |
| | | highlights2= |
| | | highlights3= |
| | | highlights4= |
| }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> |
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| ==Summary== | | == Summary == |
| The Raven is a dedicated missile boat, that can be fitted with either cruise missile launchers or siege launchers and has equal bonuses to both. It is a very popular PvE level 4 mission runner, since it can use any missile ammunition equally well, allowing free choice of damage type. Their low speed and less-than-stellar tank make ravens a rarer sight in PvP, though torpedo firing ravens can make a serious dent in enemy battleships... if they can get in range. When fit with cruise missiles ravens have excellent range without needing to sacrifice slots on tracking enhancers or computers. In PvE this is a nice advantage, but in PvP the long travel time of the missile gives the target ample time to align and warp away unless it is held by a tackler, making ravens unpopular pvp snipers. | | The '''Raven''' is an iconic missile boat, the fifth entry in the Caldari line of missile flinging monsters after the [[Kestrel]], [[Corax]], [[Caracal]], and [[Drake]]. It has a rate of fire bonus for all battleship-sized missile launchers and a velocity bonus for cruise missiles and torpedoes, which increases their effective range. This range bonus makes it possible to create cruise missile fits that reach up to 300 km, the maximum lock range of subcapitals. |
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| ==Skills==
| | The Raven is very popular for PvE combat since it can keep range and use any missile ammunition equally well, allowing free choice of damage type to target NPCs' weaknesses. It is also a good stepping stone to the Tech 2 [[Golem]]. |
| ''Further information about additional or recommended skills to pilot Raven for a specific or it's common role(s) can be written here.''
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| ==Fitting==
| | The Raven also sees some use in PvP. Cruise missile fits, for example, are popular in larger scale structure defenses. |
| {{Fittings
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| |name=Raven, PvE Basic Raven | | == Skills == |
| | * {{Sk|Caldari Battleship}} to IV to take advantage of the dps and range bonuses. |
| | * {{Sk|Cruise Missiles}}, {{Sk|Torpedoes}}, and {{Sk|Heavy Missiles}} to V and the associated specialization skills to III to take advantage of [[tech 2]] launchers and the dps bonus. |
| | * All of the [[Tanking#Shield skills|skills]] for a full tech 2 shield tank. |
| | * Perfect or near-perfect missile support [[Skills:Missiles#Support Skills|skills]]. |
| | * Perfect [[Skills:Drones|drone skills]] to squeeze as much damage as possible out of your small drone bay. |
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| |high=
| | == Tactics == |
| 'Arbalest' Cruise Launcher I<br>
| | You can either fit a micro jump drive and cruise missiles and kite, or you can fit a microwarpdrive and torpedoes to brawl. |
| 'Arbalest' Cruise Launcher I<br>
| |
| 'Arbalest' Cruise Launcher I<br>
| |
| 'Arbalest' Cruise Launcher I<br>
| |
| 'Arbalest' Cruise Launcher I<br>
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| 'Arbalest' Cruise Launcher I<br>
| |
| [empty high slot]<br>
| |
| [empty high slot]
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| |mid=
| | == Notes == |
| X-Large Shield Booster II<br>
| | The Raven is a rare example of an EVE ship that has a name meaning the same thing as the name of another ship: "[[corax]]" also means "raven". |
| Shield Boost Amplifier II<br>
| |
| Shield Boost Amplifier II<br>
| |
| Ballistic Deflection Field II (*)<br>
| |
| Ballistic Deflection Field II (*)<br>
| |
| Heat Dissipation Field II (*)
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| |low=
| | == Patch History == |
| Capacitor Flux Coil II<br>
| | {{Expansion past| |
| Capacitor Flux Coil II<br>
| | '''Version 20.09 Version 2022-10-11.1''' [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes] |
| Ballistic Control System II<br>
| | * 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3. |
| Ballistic Control System II<br>
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| Ballistic Control System II
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| |charges=Trauma Cruise Missile (*)<br>
| | '''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes]) |
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| |drones=Hobgoblin II x5<br>
| | Brand new Role bonuses have been added to all battleships (excluding the Praxis). |
| Hammerhead II x5
| | * 50% bonus to HP from all Armor Plates |
| | * 100% bonus to HP from all Shield Extenders |
| | * 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes. |
|
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| |rigs=Large Capacitor Control Circuit I<br>
| |
| Large Capacitor Control Circuit I<br>
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| Large Capacitor Control Circuit I
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| |recommended1=
| | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes]) |
| Combat Drone Operation IV<br>
| | * T1, Faction and Pirate Battleship base hp increased by 10% |
| Drones V<br>
| | * T1, Faction and Pirate Battleship base scan resolution increased 30% |
| Drone Durability III<br>
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| Drone Interfacing IV<br>
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| Drone Navigation IV<br>
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| Gallente Drone Specialization II<br>
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| Scout Drone Operation V<br>
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| Electronics V<br>
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| Long Range Targeting III<br>
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| Signature Analysis III<br>
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| Targeting IV<br>
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| Engineering IV<br>
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| Energy Grid Upgrades IV
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| |recommended2=
| | '''October 2019 Release - 2019-10-15.1''' |
| Energy Management IV<br>
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| Energy Systems Operation IV<br>
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| Shield Compensation III<br>
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| Shield Management V<br>
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| Shield Operation V<br>
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| Shield Upgrades IV<br>
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| Tactical Shield Manipulation IV<br>
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| Weapon Upgrades IV<br>
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| Jury Rigging I<br>
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| Cruise Missiles IV<br>
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| Guided Missile Precision III<br>
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| Heavy Missiles III<br>
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| Missile Bombardment III
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|
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| |recommended3=
| | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' |
| Missile Launcher Operation V<br>
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| Missile Projection III<br>
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| Rapid Launch IV<br>
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| Standard Missiles III<br>
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| Target Navigation Prediction IV<br>
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| Warhead Upgrades III<br>
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| Evasive Maneuvering III<br>
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| Navigation IV<br>
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| Caldari Frigate IV<br>
| |
| Caldari Cruiser IV<br>
| |
| Caldari Battleship IV<br>
| |
| Spaceship Command IV
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| |notes=
| | * Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s) |
| * (*) This fitting has missiles and hardeners fitted for Guristas Pirates rats. For different pirates use the hardener types for the damage they do and the missile type that they're weak against.
| | }} |
| * Consider making it your goal to purchase more cap-efficent tank modules so that you can start using the Large Warhead Rigor Catalyst I in some of the rig slots. This will give you much better damage against smaller ships, to help out your drones.
| |
| * This fit is taken from [http://eve.battleclinic.com/loadout/27770-Perfect-Starter-Lv4-Mission-raven.html Battleclinic], which has a long discussion of the pros and cons of various modules. | |
| }}{{Fittings | |
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| |name=Raven, RRBS Gang
| | {{ShipsMatrix}} |
| | |
| |high=
| |
| 'Arbalest' Cruise Launcher I<br>
| |
| 'Arbalest' Cruise Launcher I<br>
| |
| 'Arbalest' Cruise Launcher I<br>
| |
| 'Arbalest' Cruise Launcher I<br>
| |
| 'Arbalest' Cruise Launcher I<br>
| |
| 'Arbalest' Cruise Launcher I<br>
| |
| Large Energy Transfer Array II<br>
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| Large Shield Transporter II
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| |mid=
| | [[Category:Ship Database]] |
| Prototype 100MN MicroWarpdrive I<br>
| | [[Category:Standard Battleships]] |
| Sensor Booster II<br>
| |
| Invulnerability Field II<br>
| |
| Invulnerability Field II<br>
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| Invulnerability Field II<br>
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| Large Shield Extender II
| |
| | |
| |low=
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| Ballistic Control System II<br>
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| Ballistic Control System II<br>
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| Ballistic Control System II<br>
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| Power Diagnostic System II<br>
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| Damage Control II
| |
| | |
| |charges=Any Cruise Missile<br>
| |
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| |drones=Warrior II x5<br>
| |
| Valkyrie II x5
| |
| | |
| |rigs=Large Core Defence Field Extender I<br>
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| Large Core Defence Field Extender I<br>
| |
| Large Anti-EM Screen Reinforcer I
| |
| | |
| |recommended1=
| |
| |recommended2=
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| |recommended3=
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| |notes=
| |
| * This fit uses almost all of your cpu. If you are finding that you do not have enough, consider a Co-Processor instead of a Power Diagnostic System.
| |
| * The propulsion mod is used to close range quickly to get within energy transfer and remote repair range after jumping through gates.
| |
| }} {{:Incursion Fitting|RavenShield}}
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| | |
| ==Tactics==
| |
| ''No sub-article about Raven roles or piloting tactics. You can write them here.''
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| ==Notes==
| |
| ''You can write additional notes for Raven here.''
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| {{ShipsMatrix}}
| |
| [[Category:Database]][[Category:Ship Database]][[Category:Standard Battleships]]
| |