Difference between revisions of "Dust 514: Orbital Bombardment"

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{{HistoricalDUST}}
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== Orbital Strike ==
  
 +
Demonstrated for the first time at [http://youtu.be/rF4diq-KlXI Fanfest 2012], Orbital Bombardment is the first of the more obvious gameplay links between '''Dust 514''' and '''EVE Online'''.
  
==Orbital Bombardment==
+
Initiated by a Squad Leader in Dust 514 when certain criteria are met, a targeted area of a map is shown in the [[overview]] of a [[Capsuleer#Capsuleer|Capsuleer]] playing '''EVE Online''' in orbit above the planetary district where the Dust battle is taking place.
  
Demonstrated for the first time at Fanfest 2012, Orbital Bombardment is the first of the more obvious gameplay links between '''Dust 514''' and '''Eve Online'''.
+
Once in his/her overview, this targeted area can be locked and fired upon, from orbit, by the EVE pilot using a special version of ammo designed for the task.
  
Initiated by a Squad Leader in Dust 514 when certain criteria are met, a targeted area of a map is shown in the [[Overview|overview]] of a [[Capsuleer#Capsuleer|Capsuleer]] playing '''Eve Online''' in orbit above the planetary district where the Dust battle is taking place.
+
The effect on the battlefield on the ground is highly destructive. Very little survives a direct hit from an Orbital Bombardment.
 +
 
 +
There are currently in the Open Beta, two versions of OB. A computer controlled version used in the quick match style Ambush and Skirmish game modes of Dust 514 and the more grandiose and satisfying 'Live', version, performed by a player of '''EVE Online''' on their PC or Macintosh as part of Factional Warfare.
 +
 
 +
== Faction Warfare ==
 +
{|class="wikitable sortable floatright"
 +
|+ Sortable list of DUST 514 systems [https://web.archive.org/web/20140122074456/http://www.eveonline.com/retribution/eve-dust-link/]
 +
|-
 +
! scope="col" |Region
 +
! scope="col" |Const
 +
! scope="col" |System
 +
|-
 +
|Domain
 +
|Maseend
 +
|Ana
 +
|-
 +
|Tash-Murkon
 +
|Ajah
 +
|Marthia
 +
|-
 +
|Kador
 +
|Trigentia
 +
|Kothe
 +
|-
 +
|The Forge
 +
|Otsabaira
 +
|Soshin
 +
|-
 +
|The Citadel
 +
|Nagaslaiken
 +
|Saikanen
 +
|-
 +
|Lonetrek
 +
|Kainokai
 +
|Autama
 +
|-
 +
|Sinq Laison
 +
|Algintal
 +
|Jolia
 +
|-
 +
|Placid
 +
|Beyt
 +
|Adacyne
 +
|-
 +
|Everyshore
 +
|Osnins
 +
|Halle
 +
|-
 +
|Metropolis
 +
|Stadakorn
 +
|Egbonbet
 +
|-
 +
|Heimatar
 +
|Urtfer
 +
|Javrendei
 +
|-
 +
|Derelik
 +
|Kalangin
 +
|Kasrasi
 +
|-
 +
|Essence
 +
|Thoulde
 +
|Mesokel
 +
|-
 +
|Domain
 +
|Chardu
 +
|Etav
 +
|-
 +
|Domain
 +
|Hoosa
 +
|Gosalav
 +
|-
 +
|Domain
 +
|Kekah
 +
|Charra
 +
|-
 +
|Domain
 +
|Kehina
 +
|Sahdil
 +
|-
 +
|Tash-Murkon
 +
|Anidaza
 +
|Paye
 +
|-
 +
|Tash-Murkon
 +
|Rifenda
 +
|Iro
 +
|-
 +
|Tash-Murkon
 +
|Mimishia
 +
|Mimen
 +
|-
 +
|Derelik
 +
|Orshed
 +
|Tidacha
 +
|-
 +
|Devoid
 +
|Ryra
 +
|Dihra
 +
|-
 +
|The Forge
 +
|Orpana
 +
|Mastakomon
 +
|-
 +
|The Forge
 +
|Etsala
 +
|Vouskiaho
 +
|-
 +
|The Forge
 +
|Okkelen
 +
|Vahunomi
 +
|-
 +
|The Forge
 +
|Ihatalo
 +
|Purjola
 +
|-
 +
|The Citadel
 +
|Ieyama
 +
|Usi
 +
|-
 +
|The Citadel
 +
|Imurukka
 +
|Inoue
 +
|-
 +
|The Citadel
 +
|Otawasa
 +
|Oshaima
 +
|-
 +
|Lonetrek
 +
|Mito
 +
|Vuorrassi
 +
|-
 +
|Lonetrek
 +
|Pietanen
 +
|Atai
 +
|-
 +
|Sinq Laison
 +
|Wyllequet
 +
|Croleur
 +
|-
 +
|Sinq Laison
 +
|Spaen
 +
|Ney
 +
|-
 +
|Sinq Laison
 +
|Lolbrerie
 +
|Dodenvale
 +
|-
 +
|Sinq Laison
 +
|Jonenor
 +
|Estene
 +
|-
 +
|Everyshore
 +
|Giatole
 +
|Uphene
 +
|-
 +
|Everyshore
 +
|Elalan
 +
|Odixie
 +
|-
 +
|Everyshore
 +
|Chasnaye
 +
|Torvi
 +
|-
 +
|Essence
 +
|Eustron
 +
|Ommare
 +
|-
 +
|Metropolis
 +
|Argeir
 +
|Klaevik
 +
|-
 +
|Metropolis
 +
|Rollera
 +
|Eldjaerin
 +
|-
 +
|Metropolis
 +
|Brazinget
 +
|Geffur
 +
|-
 +
|Metropolis
 +
|Panorad
 +
|Dantbeinn
 +
|-
 +
|Metropolis
 +
|Tiat
 +
|Amo
 +
|-
 +
|Metropolis
 +
|Jonar
 +
|Freatlidur
 +
|-
 +
|Heimatar
 +
|Osta
 +
|Sist
 +
|-
 +
|Heimatar
 +
|Wiedadur
 +
|Rokofur
 +
|-
 +
|Heimatar
 +
|Akimamur
 +
|Offugen
 +
|-
 +
|}
 +
The use of Orbital Strikes in New Eden is currently limited to [[Factional Warfare]]. This [https://www.eveonline.com/news/view/dust-514-enters-the-eve-universe Dev Blog] and the links within offer a clearer explanation of the mechanic. By limiting the use of OB to Factional Warfare, CCP are using a live testing facility on the main EVE Server, [[Tranquility]], while being able to tweak and alter the finer points of OB both in terms of balancing and from a technical standpoint. While doing so, they give Dust Mercs in the Open Beta, the opportunity to have a meaningful impact in New Eden, further cementing the principle of a single shared game universe.
  
Once in his/her overview, this targeted area can be locked and fired upon, from orbit, by the Eve pilot using a special version of ammo designed for the task.
+
While in orbit around the planet, the EVE pilot can be attacked by members of an opposing faction and destroyed. Meaning that the OB that a group of Dust Mercs have called in and are in need of may never come.
  
The effect on the battlefield on the ground is highly destructive. Very little survives a direct hit from an Orbital Bombardment.
+
In December 2013, CCP announced changes to Orbital Strike that impacted Factional Warfare. The first change in EVE was to rename Orbital Bombardment Ammo to Orbital Strike Ammo to match DUST terminology. DUST players no longer earn orbital strikes by accumulating war points. EVE capsuleers control the strikes. Pilots fit their ship with one of the orbital strike weapon charges, Tactical Laser S, Tactical Hybrid S, or Tactical EMP S. They warp to planetary districts where DUST fights are occurring, then wait 3 minutes near the beacon while their ship obtains a lock on the ground target. During this time, the district satellite beacon appears on everyone's overview providing another opportunity for PvP to occur.
 +
 
 +
Since there is now more risk in performing an orbital strike, CCP added a variable LP reward starting at 3,000 LP at tier 1 and increasing based on tier. The reward is divided amongst up to 10 fellow militia members connected to the district during the strike. A killmail is also generated for the capsuleer's efforts if there are ground casualties.
 +
 
 +
Communication is set to improve and allow better comms between EVE and Dust players. When an EVE pilot connects to a district, they are added to the DUST team text chat for their militia and can join in voice comms as well.
 +
 
 +
* See [https://www.eveonline.com/news/view/orbital-strike-changes-coming-december-10th Devblog - Orbital Strike changes coming December 10th] for more information.
  
==Faction Warfare==
+
{{hatnote|[[DUST University|Back to DUST University]]}}
  
The use of Orbital Bombardment in New Eden is currently limited to [[Factional_Warfare|Factional Warfare]]. This [http://community.eveonline.com/devblog.asp?a=blog&nbid=74180 Dev Blog] and the links within offers a clearer explanation of the mechanic. By limiting the use of OB to Factional Warfare, CCP are using a live testing facility on the main Eve Server, [[Tranquility#TQ|Tranquility]], while being able to tweak and alter the finer points of OB both in terms of balancing and from a technical standpoint. While doing so, they give Dust Merc's in the Open Beta, the opportunity to have a meaningful impact in New Eden, further cementing the principle of a single shard game universe.
+
[[Category:DUST University]]

Latest revision as of 01:08, 15 January 2023

E-UNI Emblem.png This page provides information on the history of DUST University.
DUST 514, a game for Playstation 3, was shut down by CCP Games on May 30, 2016.
Back to DUST University

Orbital Strike

Demonstrated for the first time at Fanfest 2012, Orbital Bombardment is the first of the more obvious gameplay links between Dust 514 and EVE Online.

Initiated by a Squad Leader in Dust 514 when certain criteria are met, a targeted area of a map is shown in the overview of a Capsuleer playing EVE Online in orbit above the planetary district where the Dust battle is taking place.

Once in his/her overview, this targeted area can be locked and fired upon, from orbit, by the EVE pilot using a special version of ammo designed for the task.

The effect on the battlefield on the ground is highly destructive. Very little survives a direct hit from an Orbital Bombardment.

There are currently in the Open Beta, two versions of OB. A computer controlled version used in the quick match style Ambush and Skirmish game modes of Dust 514 and the more grandiose and satisfying 'Live', version, performed by a player of EVE Online on their PC or Macintosh as part of Factional Warfare.

Faction Warfare

Sortable list of DUST 514 systems [1]
Region Const System
Domain Maseend Ana
Tash-Murkon Ajah Marthia
Kador Trigentia Kothe
The Forge Otsabaira Soshin
The Citadel Nagaslaiken Saikanen
Lonetrek Kainokai Autama
Sinq Laison Algintal Jolia
Placid Beyt Adacyne
Everyshore Osnins Halle
Metropolis Stadakorn Egbonbet
Heimatar Urtfer Javrendei
Derelik Kalangin Kasrasi
Essence Thoulde Mesokel
Domain Chardu Etav
Domain Hoosa Gosalav
Domain Kekah Charra
Domain Kehina Sahdil
Tash-Murkon Anidaza Paye
Tash-Murkon Rifenda Iro
Tash-Murkon Mimishia Mimen
Derelik Orshed Tidacha
Devoid Ryra Dihra
The Forge Orpana Mastakomon
The Forge Etsala Vouskiaho
The Forge Okkelen Vahunomi
The Forge Ihatalo Purjola
The Citadel Ieyama Usi
The Citadel Imurukka Inoue
The Citadel Otawasa Oshaima
Lonetrek Mito Vuorrassi
Lonetrek Pietanen Atai
Sinq Laison Wyllequet Croleur
Sinq Laison Spaen Ney
Sinq Laison Lolbrerie Dodenvale
Sinq Laison Jonenor Estene
Everyshore Giatole Uphene
Everyshore Elalan Odixie
Everyshore Chasnaye Torvi
Essence Eustron Ommare
Metropolis Argeir Klaevik
Metropolis Rollera Eldjaerin
Metropolis Brazinget Geffur
Metropolis Panorad Dantbeinn
Metropolis Tiat Amo
Metropolis Jonar Freatlidur
Heimatar Osta Sist
Heimatar Wiedadur Rokofur
Heimatar Akimamur Offugen

The use of Orbital Strikes in New Eden is currently limited to Factional Warfare. This Dev Blog and the links within offer a clearer explanation of the mechanic. By limiting the use of OB to Factional Warfare, CCP are using a live testing facility on the main EVE Server, Tranquility, while being able to tweak and alter the finer points of OB both in terms of balancing and from a technical standpoint. While doing so, they give Dust Mercs in the Open Beta, the opportunity to have a meaningful impact in New Eden, further cementing the principle of a single shared game universe.

While in orbit around the planet, the EVE pilot can be attacked by members of an opposing faction and destroyed. Meaning that the OB that a group of Dust Mercs have called in and are in need of may never come.

In December 2013, CCP announced changes to Orbital Strike that impacted Factional Warfare. The first change in EVE was to rename Orbital Bombardment Ammo to Orbital Strike Ammo to match DUST terminology. DUST players no longer earn orbital strikes by accumulating war points. EVE capsuleers control the strikes. Pilots fit their ship with one of the orbital strike weapon charges, Tactical Laser S, Tactical Hybrid S, or Tactical EMP S. They warp to planetary districts where DUST fights are occurring, then wait 3 minutes near the beacon while their ship obtains a lock on the ground target. During this time, the district satellite beacon appears on everyone's overview providing another opportunity for PvP to occur.

Since there is now more risk in performing an orbital strike, CCP added a variable LP reward starting at 3,000 LP at tier 1 and increasing based on tier. The reward is divided amongst up to 10 fellow militia members connected to the district during the strike. A killmail is also generated for the capsuleer's efforts if there are ground casualties.

Communication is set to improve and allow better comms between EVE and Dust players. When an EVE pilot connects to a district, they are added to the DUST team text chat for their militia and can join in voice comms as well.

Back to DUST University