Difference between revisions of "User talk:Dustin lorenz"
From EVE University Wiki
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+ | <!-- | ||
== Missle Launcher fitting page == | == Missle Launcher fitting page == | ||
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== [http://wiki.eveuniversity.org/Frigate#Launcher T1 Frigates] == | == [http://wiki.eveuniversity.org/Frigate#Launcher T1 Frigates] == | ||
− | + | kestrel_render.png | |
{{:Caldari Basic Ship and Skill Guide|Kestrel}} | {{:Caldari Basic Ship and Skill Guide|Kestrel}} | ||
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*Fit borrowed from [http://wiki.eveuniversity.org/Kestrel#Fitting Kestrel Fitting] | *Fit borrowed from [http://wiki.eveuniversity.org/Kestrel#Fitting Kestrel Fitting] | ||
− | + | kestrel_render.png | |
− | |||
+ | {{:Caldari Basic Ship and Skill Guide|Kestrel}} | ||
{{ShipFitting| | {{ShipFitting| | ||
− | ship= | + | ship=Kestrel| |
− | shipTypeID= | + | shipTypeID=602| |
− | fitName= | + | fitName=DPS PVE| |
− | fitID= | + | fitID=DPS-PVE| |
high1name=Upgraded 'Malkuth' Light Missile Launcher| | high1name=Upgraded 'Malkuth' Light Missile Launcher| | ||
high1typeID=8089| | high1typeID=8089| | ||
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mid1name=1MN Afterburner I| | mid1name=1MN Afterburner I| | ||
mid1typeID=439| | mid1typeID=439| | ||
− | mid2name= | + | mid2name=Cap Recharger I| |
− | mid2typeID=| | + | mid2typeID=1195| |
− | low1name= | + | mid3name=Small Shield Booster I| |
− | low1typeID=| | + | mid3typeID=399| |
− | low2name= | + | mid4name=open| |
− | low2typeID=| | + | low1name=Ballistic Control System I| |
+ | low1typeID=12274| | ||
+ | low2name=Ballistic Control System I| | ||
+ | low2typeID=12274| | ||
charge1name=Scourge Light Missile x1| | charge1name=Scourge Light Missile x1| | ||
charge1typeID=210| | charge1typeID=210| | ||
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rig3name=open| | rig3name=open| | ||
difficulty=0| | difficulty=0| | ||
− | warsop=| | + | warsop=A| |
warsopReason=| | warsopReason=| | ||
− | version=| | + | version=PRE-RET 1.0| |
− | shipDNA= | + | shipDNA=602:8089;4:399;1:439;1:1195;1:12274;2:210;1::| |
− | skills= | + | skills=Caldari Frigate III</li><li>Missile Launcher Operation I</li><li>Energy Systems Operation II</li><li>Energy Management II</li><li>Energy Grid Upgrades II</li><li>Standard Missiles I</li><li>Shield Management III</li><li>Electronic Upgrades II</li><li>Engineering III</li><li>Weapons Upgrades III | |
− | }} | + | notes=This is a fit to maximize damage over tanking and utilize ballistic control systems to speed up fire rate.</li><li>The Kestrel relies on range and speed to survive, the shield booster is for emergencies. keep enemies at near maximum range from your missiles, activate afterburner if needed. The 4 missile launchers do decent damage and most NPC frigates will go down in 1-2 volleys. }} |
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<div style="width: 80%; margin: 1em 10%; padding: 4px; border: solid 1px #orange; background-color: #2B3856;"> | <div style="width: 80%; margin: 1em 10%; padding: 4px; border: solid 1px #orange; background-color: #2B3856;"> | ||
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[[Category:PvP]] | [[Category:PvP]] | ||
[[Category:PvE]] | [[Category:PvE]] | ||
− | [[Category:Ship Fitting]] | + | [[Category:Ship Fitting]]--> |