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Devoter: Difference between revisions

From EVE University Wiki
Almenox (talk | contribs)
Updated required skills and training time based on EvEMon blank caldari character
Cyno ability re-added. Warp speed reduced. (Edited using AutoWikiBrowser)
 
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2025-03-13)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=12017
| shipimg=Devoter.jpg
|shipid=12017
| shipname=Devoter
|shipimg=Devoter.jpg
| class=Heavy Interdiction Cruiser
|shipname=Devoter
| grouping=Heavy Interdiction Cruisers
|caption=Devoter
| hulltype=Maller Class
|class=Heavy Interdictor
| faction=Amarr Empire
|grouping=Heavy Interdictors
| variations={{Ship|Sacrilege}},{{Ship|Maller}}
|hulltype=Maller Class
| tech=2  
|faction=Amarr Empire
| powergrid=1,265 MW
|race=Amarr
| cpu=368 tf
|roles=unspecified
| capacitor=1,625 GJ
|variations={{Ship|Maller}}, {{Ship|Sacrilege}}
| highs=6
|tech=2
| turrets=5
| launchers=0
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| mediums=3
| lows=7
|powergrid=1,265 MW
| mass=16,200,000 kg
|cpu=368 tf
| volume=118,000
|capacitor=1,625 GJ
| cargohold=375 m³
|highs=6
| dronebay=50 m³
|turrets=4
| bandwidth=25 Mbit/sec
|launchers=0
|mediums=3
|lows=7
|mass=15,200,000 kg
|volume=118,000 m&#179;
|cargohold=280 m&#179;
|dronebay=0 m&#179;
|bandwidth=0 Mbit/sec
|info=Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.  <br><br>Developer: Viziam<br><br>Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.
|bonuses=<b>Amarr Cruiser Skill Bonus:</b><br>10% reduction in medium energy turret capacitor use and 4% bonus to armor resistances per level<br><b>Heavy Interdictors Skill Bonus:</b><br>5% bonus to medium energy turret rate of fire and 5% bonus to range of warp disruption fields per level<br>Note: can fit warp disruption field generators
|structurehp=1,688 HP
|shieldhp=1,393 HP |shieldem=0 |shieldexp=88 |shieldkin=70 |shieldtherm=20
|armorhp=2,088 HP |armorem=50 |armorexp=80 |armorkin=63 |armortherm=35
|maxvelocity=203 m/s
|inertia=0.594
|warpspeed=3.8 AU/s
|warptime=12.52 s
|targetrange=50 km
|sigradius=140 m
|maxlockedtargets=7
|sensortype=RADAR
|sensorvalue=15 points
|scanres=260 mm
|reqskills=*Amarr Cruiser V<small>29d 15h 6m</small>
**Spaceship Command III<small>0m</small>
**Amarr Destroyer III<small>8h 53m</small>
***Amarr Frigate III<small>8h 53m</small>
*Heavy Interdictors I<small>50m</small>
**Propulsion Jamming V<small>17d 18h 40m</small>
**Graviton Physics IV<small>5d 5h 42m</small>
***Engineering IV<small>5d 17h 46m</small>
***Science V<small>5d 17h 46m</small>
**Spaceship Command V<small>5d 17h 46m</small>
|totaltraintime=70d 15h 25m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Devoter Devoter on Eve Online Wiki]<br>
|highlights1=High Amount of Low Slots
|highlights2=
|highlights3=
|highlights4=


| quote= The Lord watches over all travelers, for they too are subject to his will.
| quote_attribution= Royal Heir Tunir Tash-Murkon
| info=Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.  <br><br>Developer: Viziam<br><br>Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.<br><br>
| bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br>5% bonus to Medium Energy Turret damage<br><b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br>10% bonus to Medium Energy Turret optimal range<br>5% bonus to Warp Disruption Field Generator scramble range<br><b>Role Bonus:</b><br>•&nbsp;Can fit Warp Disruption Field Generator and Cynosural Field Generator modules<br>20% bonus to all armor resistances<br>
| structurehp=1,800 HP
| shieldhp=1,100 HP
| shieldem=0
| shieldexp=87.5
| shieldkin=70
| shieldtherm=20
| armorhp=2,400 HP
| armorem=50
| armorexp=80
| armorkin=62.5
| armortherm=35
| maxvelocity=215 m/sec
| inertia=0.51
| warpspeed=4.0 AU/s
| warptime=11.45 s
| targetrange=65.00 km
| sigradius=140 m
| maxlockedtargets=6
| sensortype=RADAR
| sensorvalue=15 points
| scanres=250 mm
| reqskills=*{{RequiredSkill|Amarr Cruiser|V}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Amarr Destroyer|III}}
*** {{RequiredSkill|Amarr Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Heavy Interdiction Cruisers|I}}
** {{RequiredSkill|Propulsion Jamming|V}}
*** {{RequiredSkill|CPU Management|III}}
*** {{RequiredSkill|Navigation|II}}
** {{RequiredSkill|Graviton Physics|IV}}
*** {{RequiredSkill|Science|V}}
*** {{RequiredSkill|Power Grid Management|V}}
** {{RequiredSkill|Spaceship Command|V}}
| totaltraintime=71d 9h 59m 40s
| externallinks=
| highlights1=High Amount of Low Slots
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Devoter is the Amarr Heavy Interdictor. It is designed to be heavily armor tanked, and has a large number of low slots and a hull bonus to help this. The main purpose of the Devoter is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.
The '''Devoter''' is the Amarr Heavy Interdiction Cruiser. It is designed to be heavily armor tanked, and has a large number of low slots and a hull bonus to help this. The main purpose of the Devoter is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.


The Devoter is the heavy interdictor able to fit the largest raw buffer tank, because it is armor tanked and has more low slots than the Gallente Phobos. Because of this it the preferred armor HIC for tackling capitals in null sec.
The Devoter is the heavy interdictor able to fit the largest raw buffer tank, because it is armor tanked and has more low slots than the Gallente Phobos. Because of this it the preferred armor HIC for tackling capitals in null sec.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Devoter for a specific or it's common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Devoter for a specific or its common role(s) can be written here.''


==Fitting==
== Tactics ==
''No tagged fittings for Devoter.''
 
==Tactics==
''No sub-article about Devoter roles or piloting tactics. You can write them here.''
''No sub-article about Devoter roles or piloting tactics. You can write them here.''


==Notes==
== Notes ==
''You can write additional notes for Devoter here.''
''You can write additional notes for Devoter here.''


{{ShipsMatrix}}
== Patch history ==
[[Category:Database]][[Category:Ship Database]][[Category:Heavy Interdictors]]
{{Expansion past|
'''Version 22.02 -  Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
 
''Following discussions at the latest CSM summit, several ship balance adjustments have been made. Heavy interdiction cruisers can now fit cynosural field generators, adding new strategic options for fleet commanders.''
 
- [https://www.eveonline.com/news/view/revenant-major-update Revenant Major Update news post]
 
* All HICs can now fit the regular Cynosural Field Generator
* Warp speed reduced from 4.5 AU/s to 4.0 AU/s
 
'''October 2019 Release - 2019-10-15.1'''
 
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 
* Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
}}
 
{{ShipsMatrix|expgroup=cruisers}}
 
[[Category:Ship Database]]
[[Category:Heavy Interdiction Cruisers]]