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| <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
− |
| + | <!----------------------------------------------------------- |
− | <!-----------------------------------------------------------
| + | * SHIP ATTRIBUTES SECTION (last update : 6/2/2014) |
− | * SHIP ATTRIBUTES SECTION (last update : 01.04.2013)
| + | ------------------------------------------------------------- |
− | -------------------------------------------------------------
| + | * on editing the attributes, please make sure that you don't |
− | * on editing the attributes, please make sure that you don't
| + | * leave/mistype any tags required. please follow the same |
− | * leave/misstype any tags required. please follow the same
| + | * format below and edit only the values (after the = sign). |
− | * format below and edit only the values (after the = sign).
| + | -------------------------------------------------------------> |
− | ------------------------------------------------------------->
| + | | shipid=32878 |
− |
| + | | shipimg=Talwar.jpg |
− | |shipid=32878
| + | | shipname=Talwar |
− | |shipimg=Talwar.jpg
| + | | class=Destroyer |
− | |shipname=Talwar
| + | | grouping=Standard Destroyers |
− | |caption=Talwar
| + | | hulltype=Talwar Class |
− | |class=Destroyer
| + | | faction=Minmatar Republic |
− | |grouping=Standard Destroyers
| + | | variations=<i>{{Ship|Bifrost}}</i> |
− | |hulltype=Talwar Class
| + | | tech= |
− | |faction=Minmatar Republic
| + | | powergrid=51 MW |
− | |race=Minmatar
| + | | cpu=200 tf |
− | |roles=unspecified
| + | | capacitor=450 GJ |
− | |variations=none
| + | | highs=7 |
− |
| + | | turrets=0 |
− | |ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| + | | launchers=7 |
− |
| + | | mediums=3 |
− | |powergrid=51 MW
| + | | lows=3 |
− | |cpu=200 tf
| + | | mass=1,650,000 kg |
− | |capacitor=450 GJ
| + | | volume=43,000 m³ |
− | |highs=7
| + | | cargohold=400 m³ |
− | |turrets=0
| + | | extrahold= |
− | |launchers=7
| + | | extraholdtype= |
− | |mediums=3
| + | | dronebay= |
− | |lows=3
| + | | bandwidth= |
− |
| + | | quote=The thinnest blades leave the deepest wounds. |
− | |mass=1,650,000 kg
| + | | quote_attribution=From the Wisdoms of Elder Sebiess |
− | |volume=43,000 m³
| + | | info=The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed.<br><br>As such, the Talwar does not come equipped to hang around forever on the battlefield. It is built to rush around at speed without getting caught, and to hit very hard and very, very fast. |
− | |cargohold=400 m³
| + | | bonuses=<b>Minmatar Destroyer bonuses (per skill level):</b><br>5% bonus to explosive Light Missile and Rocket damage<br>15% reduction in Microwarpdrive signature radius penalty<br><b>Role Bonus:</b><br>50% bonus to Light Missile and Rocket max velocity<br> |
− |
| + | | structurehp=800 HP |
− | |dronebay=0 m³
| + | | shieldhp=850 HP |
− | |bandwidth=0 Mbit/sec
| + | | shieldem=0 |
− |
| + | | shieldexp=50 |
− | |info=The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed.
| + | | shieldkin=40 |
− | | + | | shieldtherm=20 |
− | As such, the Talwar does not come equipped to hang around forever on the battlefield. It is built to rush around at speed without getting caught, and to hit very hard and very, very fast. | + | | armorhp=800 HP |
− |
| + | | armorem=60 |
− | |bonuses=<b>Traits:</b><br><b>Minmatar Destroyer skill bonus per level:</b><br>5% bonus to light missile and rocket explosive damage per level<br>15% reduction in microwarpdrive signature radius penalty per level<br><br><b>Role bonus:</b><br>50% bonus to light missile and rocket max velocity
| + | | armorexp=10 |
− |
| + | | armorkin=25 |
− | |structurehp=800 HP
| + | | armortherm=35 |
− | |shieldhp=850 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
| + | | maxvelocity=255 m/sec |
− | |armorhp=800 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
| + | | inertia=2.9 |
− |
| + | | warpspeed=4.5 AU/s |
− | |maxvelocity=255 m/s
| + | | warptime=6.63 s |
− | |inertia=2.9
| + | | targetrange=36.00 km |
− | |warpspeed=4.5 AU/s
| + | | sigradius=60 m |
− | |warptime=4.64 s
| + | | maxlockedtargets=6 |
− |
| + | | sensortype=LADAR |
− | |targetrange=36 km
| + | | sensorvalue=9 points |
− | |sigradius=60 m
| + | | scanres=550 mm |
− | |maxlockedtargets=6
| + | | reqskills=*{{RequiredSkill|Minmatar Destroyer|I}} |
− | |sensortype=LADAR
| + | ** {{RequiredSkill|Minmatar Frigate|III}} |
− | |sensorvalue=9 points
| + | *** {{RequiredSkill|Spaceship Command|I}} |
− | |scanres=550 mm
| |
− |
| |
− | |reqskills=*Minmatar Destroyers I<small>16m</small>
| |
− | **Minmatar Frigate III<small>8h 53m</small> | |
− | ***Spaceship Command I<small>8m</small> | |
− | |totaltraintime=9h 17m
| |
− |
| |
− | |forumlinks=
| |
− | |wikireferences=
| |
− | |externallinks=
| |
− |
| |
− | |highlights1=High Amount of High Slots
| |
− | |highlights2=
| |
− | |highlights3=
| |
− | |highlights4=
| |
| | | |
| + | | totaltraintime=9h 18m 20s |
| + | | forumlinks= |
| + | | wikireferences= |
| + | | externallinks= |
| + | | highlights1=High Amount of High Slots |
| + | | highlights2= |
| + | | highlights3= |
| + | | highlights4= |
| }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> |
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| | | |
− | ==Summary== | + | == Summary == |
| The [[Talwar]] uses rockets or light missiles to fight smaller craft like [[Frigate]]s or other [[Destroyer]]s. Due to its unique bonus amongst Destroyers reducing the signature radius bloom of [[MicroWarp Drive]]s it is the fastest Destroyer available and able to reach such speeds without increasing its own signature radius significantly. | | The [[Talwar]] uses rockets or light missiles to fight smaller craft like [[Frigate]]s or other [[Destroyer]]s. Due to its unique bonus amongst Destroyers reducing the signature radius bloom of [[MicroWarp Drive]]s it is the fastest Destroyer available and able to reach such speeds without increasing its own signature radius significantly. |
| | | |
− | ==Skills== | + | == Skills == |
− | Due to its short range and the ship heavily relying on speed, acquiring a good level of knowledge in [[Skills:Navigation|Navigation skills]] can improve the ship's performance significantly. [[Skills:Missiles|Missiles skills]] can increase the ships damage output and range even more. | + | Due to its short range and the ship heavily relying on speed, acquiring a good level of knowledge in [[Skills:Navigation|Navigation skills]] can improve the ship's performance significantly. [[Skills:Missiles|Missiles skills]] can increase the ship's damage output and range even more. |
| | | |
− | ==Fitting== | + | == Tactics == |
| + | As with all destroyers, the '''Talwar''' carries a great deal of firepower and very little tank. Unusually, it has a bonus to [[microwarpdrive]] signature bloom which, combined with its role bonus to missile range, makes it an excellent kiter, using range and speed to make up for a lack of tank. Fits vary in their emphasis on range as a defense, with some committing fully to range (and sometimes e-war) for defense and others mounting a small tank. Getting the most out of the ship's long-range capability requires fighting outside of point range; it is common for Talwars to forgo fitting tackle and instead rely on other ships to hold their targets. |
| | | |
− | {{ShipFitting|
| + | Fitting a full rack of light missile launchers can be difficult; Use Compact Light Missile Launchers if you have difficulties. |
− | ship=Talwar|
| |
− | shipTypeID=32878|
| |
− | fitName=PvP Sniper|
| |
− | fitID=PvP-Sniper|
| |
− | high1name=Upgraded 'Malkuth' Light Missile Launcher|
| |
− | high1typeID=8089|
| |
− | high2name=Upgraded 'Malkuth' Light Missile Launcher|
| |
− | high2typeID=8089|
| |
− | high3name=Upgraded 'Malkuth' Light Missile Launcher|
| |
− | high3typeID=8089|
| |
− | high4name=Upgraded 'Malkuth' Light Missile Launcher|
| |
− | high4typeID=8089|
| |
− | high5name=Upgraded 'Malkuth' Light Missile Launcher|
| |
− | high5typeID=8089|
| |
− | high6name=Upgraded 'Malkuth' Light Missile Launcher|
| |
− | high6typeID=8089|
| |
− | high7name=Upgraded 'Malkuth' Light Missile Launcher|
| |
− | high7typeID=8089|
| |
− | mid1name=Small Shield Extender II|
| |
− | mid1typeID=380|
| |
− | mid2name=Limited 1MN Microwarpdrive I|
| |
− | mid2typeID=5973|
| |
− | mid3name=Sensor Booster II|
| |
− | mid3typeID=1952|
| |
− | low1name=Ballistic Control System II|
| |
− | low1typeID=22291|
| |
− | low2name=Ballistic Control System II|
| |
− | low2typeID=22291|
| |
− | low3name=Nanofiber Internal Structure II|
| |
− | low3typeID=2605|
| |
− | charge1name=Targeting Range Script x1|
| |
− | charge1typeID=29009|
| |
− | charge2name=Mjolnir Light Missile x1|
| |
− | charge2typeID=212|
| |
− | charge3name=open|
| |
− | charge4name=open|
| |
− | charge5name=open|
| |
− | rig1name=Small Core Defense Field Extender I|
| |
− | rig1typeID=31788|
| |
− | rig2name=Small Core Defense Field Extender I|
| |
− | rig2typeID=31788|
| |
− | rig3name=Small Anti-EM Screen Reinforcer I|
| |
− | rig3typeID=31716|
| |
− | difficulty=1|
| |
− | warsop=A|
| |
− | warsopReason=|
| |
− | version=ODY 1.0|
| |
− | shipDNA=32878:8089;7:380;1:1952;1:5973;1:2605;1:22291;2:31716;1:31788;2:212;1:29009;1::|
| |
− | skills=|
| |
− | notes=As fitted, with all skills at V and before fleet boosts, this ship has 5.1 K EHP, flies at 1869 m/s (2404 m/s with MWD on overheat) and align in 4.9 s (3.8 s with MWD off)</li><li>Damage is 123 dps within 63 km with Caldari Navy Nova Light Missiles. Alpha is 1093.</li><li>The capacitor is stable.}}{{ShipFitting|
| |
− | ship=Talwar|
| |
− | shipTypeID=32878|
| |
− | fitName=Alpha Shield Buffer|
| |
− | fitID=Alpha-Shield-Buffer|
| |
− | high1name=Experimental TE-2100 Light Missile Launcher|
| |
− | high1typeID=7993|
| |
− | high2name=Experimental TE-2100 Light Missile Launcher|
| |
− | high2typeID=7993|
| |
− | high3name=Experimental TE-2100 Light Missile Launcher|
| |
− | high3typeID=7993|
| |
− | high4name=Experimental TE-2100 Light Missile Launcher|
| |
− | high4typeID=7993|
| |
− | high5name=Experimental TE-2100 Light Missile Launcher|
| |
− | high5typeID=7993|
| |
− | high6name=Experimental TE-2100 Light Missile Launcher|
| |
− | high6typeID=7993|
| |
− | high7name=Experimental TE-2100 Light Missile Launcher|
| |
− | high7typeID=7993|
| |
− | mid1name=Limited 1MN Microwarpdrive I|
| |
− | mid1typeID=5973|
| |
− | mid2name=Medium F-S9 Regolith Shield Induction|
| |
− | mid2typeID=8517|
| |
− | mid3name=Sensor Booster II|
| |
− | mid3typeID=1952|
| |
− | low1name=Pseudoelectron Containment Field I|
| |
− | low1typeID=5837|
| |
− | low2name=Micro Auxiliary Power Core II|
| |
− | low2typeID=4254|
| |
− | low3name=Ballistic Control System II|
| |
− | low3typeID=22291|
| |
− | charge1name=Targeting Range Script x1|
| |
− | charge1typeID=29009|
| |
− | charge2name=Caldari Navy Nova Light Missile x1|
| |
− | charge2typeID=27381|
| |
− | charge3name=open|
| |
− | charge4name=open|
| |
− | charge5name=open|
| |
− | rig1name=Small Anti-EM Screen Reinforcer I|
| |
− | rig1typeID=31716|
| |
− | rig2name=Small Core Defense Field Extender I|
| |
− | rig2typeID=31788|
| |
− | rig3name=Small Hydraulic Bay Thrusters I|
| |
− | rig3typeID=31598|
| |
− | difficulty=2|
| |
− | warsop=A|
| |
− | warsopReason=|
| |
− | version=ODY 1.0|
| |
− | shipDNA=32878:7993;7:1952;1:5973;1:8517;1:4254;1:5837;1:22291;1:31598;1:31716;1:31788;1:27381;1:29009;1::|
| |
− | skills=|
| |
− | notes=Jester's Trek fit of the week for 2013-08-15, see http://jestertrek.blogspot.ca/2013/08/fit-of-week-alpha-talwar.html</li><li>As fitted, with all skills at V and before fleet boosts, this ship has 8.3 K EHP, flies at 1709 m/s (2404 m/s with MWD on overheat) and align in 5.8 s (4.5 s with MWD off)</li><li>Damage is 144 dps within 72 km with Caldari Navy Nova Light Missiles. Alpha is 1257.</li><li>The capacitor is stable.}}{{ShipFitting|
| |
− | ship=Talwar|
| |
− | shipTypeID=32878|
| |
− | fitName=PvP with point|
| |
− | fitID=PvP-with-point|
| |
− | high1name=Light Missile Launcher II|
| |
− | high1typeID=2404|
| |
− | high2name=Light Missile Launcher II|
| |
− | high2typeID=2404|
| |
− | high3name=Light Missile Launcher II|
| |
− | high3typeID=2404|
| |
− | high4name=Light Missile Launcher II|
| |
− | high4typeID=2404|
| |
− | high5name=Light Missile Launcher II|
| |
− | high5typeID=2404|
| |
− | high6name=Light Missile Launcher II|
| |
− | high6typeID=2404|
| |
− | high7name=Light Missile Launcher II|
| |
− | high7typeID=2404|
| |
− | mid1name=Cap Recharger II|
| |
− | mid1typeID=2032|
| |
− | mid2name=Upgraded 1MN Microwarpdrive I|
| |
− | mid2typeID=5971|
| |
− | mid3name=Warp Disruptor II|
| |
− | mid3typeID=3244|
| |
− | low1name=Ballistic Control System II|
| |
− | low1typeID=22291|
| |
− | low2name=Nanofiber Internal Structure II|
| |
− | low2typeID=2605|
| |
− | low3name=Nanofiber Internal Structure II|
| |
− | low3typeID=2605|
| |
− | charge1name=Nova Fury Light Missile x1|
| |
− | charge1typeID=24497|
| |
− | charge2name=open|
| |
− | charge3name=open|
| |
− | charge4name=open|
| |
− | charge5name=open|
| |
− | rig1name=Small Auxiliary Thrusters I|
| |
− | rig1typeID=31105|
| |
− | rig2name=Small Auxiliary Thrusters I|
| |
− | rig2typeID=31105|
| |
− | rig3name=Small Auxiliary Thrusters I|
| |
− | rig3typeID=31105|
| |
− | difficulty=2|
| |
− | warsop=A|
| |
− | warsopReason=|
| |
− | version=ODY 1.0|
| |
− | shipDNA=32878:2404;7:2032;1:3244;1:5971;1:2605;2:22291;1:31105;3:24497;1::|
| |
− | skills=|
| |
− | notes=As fitted, with all skills at V and before fleet boosts, this ship has 3.3 K EHP, flies at 2165 m/s (3046 m/s with MWD on overheat) and align in 4.2 s (3.3 s with MWD off)</li><li>Damage is 208 dps within 45 km with Nova Fury Light Missiles. Alpha is 1535.</li><li>The capacitor is stable.}}{{ShipFitting|
| |
− | ship=Talwar|
| |
− | shipTypeID=32878|
| |
− | fitName=Meta Missiles MWD|
| |
− | fitID=Meta-Missiles-MWD|
| |
− | high1name=Experimental TE-2100 Light Missile Launcher|
| |
− | high1typeID=7993|
| |
− | high2name=Experimental TE-2100 Light Missile Launcher|
| |
− | high2typeID=7993|
| |
− | high3name=Experimental TE-2100 Light Missile Launcher|
| |
− | high3typeID=7993|
| |
− | high4name=Experimental TE-2100 Light Missile Launcher|
| |
− | high4typeID=7993|
| |
− | high5name=Experimental TE-2100 Light Missile Launcher|
| |
− | high5typeID=7993|
| |
− | high6name=Experimental TE-2100 Light Missile Launcher|
| |
− | high6typeID=7993|
| |
− | high7name=Experimental TE-2100 Light Missile Launcher|
| |
− | high7typeID=7993|
| |
− | mid1name=Upgraded 1MN Microwarpdrive I|
| |
− | mid1typeID=5971|
| |
− | mid2name=Medium Azeotropic Ward Salubrity I|
| |
− | mid2typeID=8433|
| |
− | mid3name=Sensor Booster II|
| |
− | mid3typeID=1952|
| |
− | low1name=Damage Control II|
| |
− | low1typeID=2048|
| |
− | low2name=Reactor Control Unit II|
| |
− | low2typeID=1355|
| |
− | low3name=Overdrive Injector System II|
| |
− | low3typeID=1236|
| |
− | charge1name=Targeting Range Script x1|
| |
− | charge1typeID=29009|
| |
− | charge2name=Caldari Navy Scourge Light Missile x1|
| |
− | charge2typeID=27361|
| |
− | charge3name=open|
| |
− | charge4name=open|
| |
− | charge5name=open|
| |
− | rig1name=Small Ancillary Current Router I|
| |
− | rig1typeID=31358|
| |
− | rig2name=Small Anti-EM Screen Reinforcer I|
| |
− | rig2typeID=31716|
| |
− | rig3name=Small Core Defense Field Extender I|
| |
− | rig3typeID=31788|
| |
− | difficulty=0|
| |
− | warsop=A|
| |
− | warsopReason=|
| |
− | version=ODY 1.0|
| |
− | shipDNA=32878:7993;7:1952;1:5971;1:8433;1:1236;1:1355;1:2048;1:31358;1:31716;1:31788;1:27361;1:29009;1::|
| |
− | skills=Energy Grid Upgrades V|
| |
− | notes=}}{{ShipFitting|
| |
− | ship=Talwar|
| |
− | shipTypeID=32878|
| |
− | fitName=Wolfpack Talwar|
| |
− | fitID=Wolfpack-Talwar|
| |
− | high1name=Light Missile Launcher II|
| |
− | high1typeID=2404|
| |
− | high2name=Light Missile Launcher II|
| |
− | high2typeID=2404|
| |
− | high3name=Light Missile Launcher II|
| |
− | high3typeID=2404|
| |
− | high4name=Light Missile Launcher II|
| |
− | high4typeID=2404|
| |
− | high5name=Light Missile Launcher II|
| |
− | high5typeID=2404|
| |
− | high6name=Light Missile Launcher II|
| |
− | high6typeID=2404|
| |
− | high7name=Light Missile Launcher II|
| |
− | high7typeID=2404|
| |
− | mid1name=Limited 1MN Microwarpdrive I|
| |
− | mid1typeID=5973|
| |
− | mid2name=Warp Disruptor II|
| |
− | mid2typeID=3244|
| |
− | mid3name=Low Frequency Sensor Suppressor I|
| |
− | mid3typeID=5299|
| |
− | low1name=Damage Control II|
| |
− | low1typeID=2048|
| |
− | low2name=200mm Reinforced Rolled Tungsten Plates I|
| |
− | low2typeID=11349|
| |
− | low3name=Micro Auxiliary Power Core I|
| |
− | low3typeID=11563|
| |
− | charge1name=Targeting Range Dampening Script x1|
| |
− | charge1typeID=29015|
| |
− | charge2name=Nova Fury Light Missile x1|
| |
− | charge2typeID=24497|
| |
− | charge3name=open|
| |
− | charge4name=open|
| |
− | charge5name=open|
| |
− | rig1name=Small Processor Overclocking Unit I|
| |
− | rig1typeID=26929|
| |
− | rig2name=Small Processor Overclocking Unit I|
| |
− | rig2typeID=26929|
| |
− | rig3name=Small Anti-Explosive Pump I|
| |
− | rig3typeID=31009|
| |
− | difficulty=2|
| |
− | warsop=A|
| |
− | warsopReason=|
| |
− | version=ODY 1.0|
| |
− | shipDNA=32878:2404;7:3244;1:5299;1:5973;1:2048;1:11349;1:11563;1:26929;2:31009;1:24497;1:29015;1::|
| |
− | skills=|
| |
− | notes=Let tackle frigs get point, maintain range and damp</li><li>Has good base speed, an okay buffer and a MWD bonus</li><li>Talwars have a bonus to explosive, so pack faction Nova and Nova Fury</li><li>With all skills at V this fit has 7382 EHP and flies at 1574 m/s</li><li>169 DPS with Nova Fury Light Missile at 47.5 km}}
| |
| | | |
− | ==Tactics== | + | == Notes == |
− | As with all destroyers, the '''Talwar''' offers great firepower while sacrificing its own odds for survival. Its very high speed makes it harder for enemies to hit the Destroyer, and it allows the ship to get into range quicker. Due to this, the ship should always kept in motion with the MicroWarp Drive being enabled. While the increased Signature Radius might increase the damage it receives a bit, the far bigger velocity increment will offset this by far. As such, it is especially susceptible to bigger ships with webifiers that will simply outlast its damage output, such as the [[Huginn]] or [[Vindicator]].
| |
| | | |
− | While the '''Talwar's''' bonuses suggest Light Missiles as an alternative weapon system, this complicates fitting the ship as a whole (when aiming for the maximum number of launchers), as the more complex Light Missile Launchers will require significantly more [[Power Grid]] and [[CPU]].
| + | In English, "talwar" (or "tulwar", "talwaar") is used to refer to a type of gently curved single-edged sword common in continental South Asia. In Hindi and numerous related languages, the word is the generic term for any sword. |
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− | As such, especially newer players are presented with three alternative strategies when picking weapons:
| + | == Patch History == |
− | * Fit the ship for Rockets, maximizing the close range damage without further disadvantages other than range. | + | {{expansion past| |
− | * Sacrifice one or more low or rig slots to increase the available Power Grid and CPU capacities to make room for a full set of Light Missile Launchers. | + | '''Retribution 1.0.1 Released on Wednesday, December 5, 2012''' |
− | * Use less Light Missile Launchers than the possible maximum, while using the other high slots for other modules, e.g. Tractor Beams or Salvagers. | + | *Role bonuses: 50% role bonus on Light Missile and Rocket Max Velocity |
− | Similar to [[Interceptor]]s and [[Frigate#Assault Frigates|Assault Frigate]]s the '''Talwar's''' MWD bonuses strongly suggests always fitting a MicroWarp Drive for faster movement, although an Afterburner might be more interesting for fittings with Light Missile Launchers.
| + | *Destroyer bonuses: 5% bonus to light missile, rocket explosive damage and 15% reduction in microwarpdrive signature radius penalty per level |
| + | *Slot layout: 7 H, 3 M, 3 L, 0 turrets, 7 launchers |
| + | *Fittings: 51 PWG, 200 CPU |
| + | *Defense (shields / armor / hull): 850 / 800 / 800 |
| + | *Capacitor (amount / recharge rate / cap per second): 450 / 290 s / 1.55 |
| + | *Mobility (max velocity / agility / mass / align time): 255 / 2.9 / 1650000 / 4.48 s |
| + | *Drones (bandwidth / bay): 0 / 0 |
| + | *Targeting (max targeting range / Scan Resolution / Max Locked targets): 36km / 550 / 6 |
| + | *Sensor strength: 9 Ladar |
| + | *Signature radius: 60 |
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− | Due to the symmetric slot layout with 3 low and 3 medium powered slots, the ship can be tanked either way. However, due to the limited amount of available slots, the '''Talwar''' should never ignore its own speed and signature radius to out-tank other ships by simply not getting hit.
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− | ==Notes==
| + | {{ShipsMatrix}} |
− | *While it's usually the best idea to fit as many guns or turrets as possible on a ship meant for DPS, the '''Talwar''' might make it necessary to ignore this common rule when trying to aim for longer range.
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− | **This vessel qualifies for the University [[Ship Replacement Program]], [[PYOS]], and [[BYOM]].
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− | {{ShipsMatrix}}
| + | [[Category:Ship Database]] |
− | [[Category:Database]][[Category:Ship Database]][[Category:Standard Destroyers]][[Category:WikiContest]]
| + | [[Category:Standard Destroyers]] |