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| <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
| <!----------------------------------------------------------- | | <!----------------------------------------------------------- |
| * SHIP ATTRIBUTES SECTION (last update : 6/1/2014) | | * SHIP ATTRIBUTES SECTION (last update : 2024-11-15) |
| ------------------------------------------------------------- | | ------------------------------------------------------------- |
| * on editing the attributes, please make sure that you don't | | * on editing the attributes, please make sure that you don't |
| * leave/misstype any tags required. please follow the same | | * leave/mistype any tags required. please follow the same |
| * format below and edit only the values (after the = sign). | | * format below and edit only the values (after the = sign). |
| -------------------------------------------------------------> | | -------------------------------------------------------------> |
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| | shipimg=Cormorant.jpg | | | shipimg=Cormorant.jpg |
| | shipname=Cormorant | | | shipname=Cormorant |
| | caption=Cormorant
| |
| | class=Destroyer | | | class=Destroyer |
| | grouping=Standard Destroyers | | | grouping=Standard Destroyers |
| | hulltype=Cormorant Class | | | hulltype=Cormorant Class |
| | faction=Caldari State | | | faction=Caldari State |
| | race=Caldari | | | variations={{Ship|Cormorant Navy Issue}}, {{Ship|Flycatcher}} |
| | roles=unspecified
| | | tech= |
| | variations={{Ship|Flycatcher}}
| |
| | tech= | |
| | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| |
| | powergrid=68 MW | | | powergrid=68 MW |
| | cpu=200 tf | | | cpu=200 tf |
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| | lows=2 | | | lows=2 |
| | mass=1,700,000 kg | | | mass=1,700,000 kg |
| | volume=52,000 m³ | | | volume=52,000 m³ |
| | cargohold=425 m³ | | | cargohold=425 m³ |
| | extrahold= | | | extrahold= |
| | extraholdtype= | | | extraholdtype= |
| | dronebay=0 m³ | | | dronebay= |
| | bandwidth=0 Mbit/sec | | | bandwidth= |
| | info=<b>Development</b><br>The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle. | | |
| | | quote= The best demonstration of force is the application of destruction. |
| | | quote_attribution= Anonymous |
| | | info=The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle. |
| | bonuses=<b>Caldari Destroyer bonuses (per skill level):</b><br>10% bonus to Small Hybrid Turret tracking speed<br>10% bonus to Small Hybrid Turret optimal range<br><b>Role Bonus:</b><br>50% bonus to Small Hybrid Turret optimal range<br> | | | bonuses=<b>Caldari Destroyer bonuses (per skill level):</b><br>10% bonus to Small Hybrid Turret tracking speed<br>10% bonus to Small Hybrid Turret optimal range<br><b>Role Bonus:</b><br>50% bonus to Small Hybrid Turret optimal range<br> |
| | structurehp=700 HP | | | structurehp=700 HP |
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| | scanres=475 mm | | | scanres=475 mm |
| | reqskills=*{{RequiredSkill|Caldari Destroyer|I}} | | | reqskills=*{{RequiredSkill|Caldari Destroyer|I}} |
| **{{RequiredSkill|Caldari Frigate|III}} | | ** {{RequiredSkill|Caldari Frigate|III}} |
| ***{{RequiredSkill|Spaceship Command|I}} | | *** {{RequiredSkill|Spaceship Command|I}} |
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| | totaltraintime=9h 18m 20s | | | totaltraintime=9h 18m 20s |
| | forumlinks= | | | forumlinks= |
| | wikireferences= | | | wikireferences= |
| | externallinks=[http://wiki.eveonline.com/en/wiki/Cormorant Cormorant on Eve Online Wiki] | | | externallinks= |
| | highlights1=High Amount of High Slots | | | highlights1=High Amount of High Slots |
| | highlights2= | | | highlights2= |
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| -------------------------------------------------------------------------------------------> | | -------------------------------------------------------------------------------------------> |
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| ==Summary== | | == Summary == |
| The Cormorant is the Caldari T1 destroyer. Its bonuses favor railguns, but it can be blaster fit if you like. The Cormorant has many mid slots, which allows tackle gear and/or a shield tank. Of note is that the Cormorant's hull bonus to optimal range and the destroyer role bonus to optimal range gives it a spectacular range increase for railguns, such that it can be used as a poor man's anti-frigate sniper. Besides this niche role though the Cormorant has little use in PvP. The Cormorant is however a very capable level 1 mission runner, but lacks the tank for most level 2s. | | The Cormorant is a Caldari Tech 1 destroyer, designed to use hybrid turrets rather than the missiles favored by its sibling the [[Corax]]. |
| | |
| | The Cormorant's optimal range bonus synergizes particularly well with railguns, though it can also be effective with blasters. |
| | |
| | == Skills == |
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| ==Skills==
| | As a Tech 1 destroyer, often a Caldari pilot's first step out of frigate hulls, the Cormorant is a forgiving ship. Basic [[fitting skills]] and [[support skills]] are desirable, and the gunnery support skill {{sk|Sharpshooter}} especially helps railgun sniping. |
| ''Further information about additional or recommended skills to pilot Cormorant for a specific or its common role(s) can be written here.'' | |
| {{:Caldari Basic Ship and Skill Guide|Cormorant}} | |
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| ==Fitting== | | == Tactics == |
| {{ShipFitting
| |
| | ship=Cormorant
| |
| | shipTypeID=16238
| |
| | fitName=PvE Mission Basic
| |
| | fitID=PvE-Mission-Basic
| |
| | low1name=Magnetic Field Stabilizer I
| |
| | low1typeID=9944
| |
| | low2name=Damage Control I
| |
| | low2typeID=2046
| |
| | mid1name=1MN Monopropellant Enduring Afterburner
| |
| | mid1typeID=6003
| |
| | mid2name=Limited Adaptive Invulnerability Field I
| |
| | mid2typeID=9632
| |
| | mid3name=Medium Shield Booster I
| |
| | mid3typeID=10836
| |
| | high1name=125mm Railgun II, Antimatter Charge S
| |
| | high1typeID=10680
| |
| | charge1name=Antimatter Charge S x1
| |
| | charge1typeID=222
| |
| | high2name=125mm Railgun II, Antimatter Charge S
| |
| | high2typeID=10680
| |
| | high3name=125mm Railgun II, Antimatter Charge S
| |
| | high3typeID=10680
| |
| | high4name=125mm Railgun II, Antimatter Charge S
| |
| | high4typeID=10680
| |
| | high5name=125mm Railgun II, Antimatter Charge S
| |
| | high5typeID=10680
| |
| | high6name=125mm Railgun II, Antimatter Charge S
| |
| | high6typeID=10680
| |
| | high7name=125mm Railgun II, Antimatter Charge S
| |
| | high7typeID=10680
| |
| | high8name=open
| |
| | rig1name=open
| |
| | rig2name=open
| |
| | rig3name=open
| |
| | charge2name=open
| |
| | charge3name=open
| |
| | charge4name=open
| |
| | charge5name=open
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=Contact White 0rchid if this fit is outdated
| |
| | showNOTES=N
| |
| | difficulty=1
| |
| | warsop=A
| |
| | warsopReason=
| |
| | version=PARALLAX 1.0
| |
| | showTOC=Y
| |
| | shipDNA=16238:9944;1:2046;1:6003;1:9632;1:10836;1:10680;7:222;1::
| |
| | fleetup=
| |
| }}{{ShipFitting
| |
| | ship=Cormorant
| |
| | shipTypeID=16238
| |
| | fitName=Longbow
| |
| | fitID=Longbow
| |
| | low1name=Magnetic Field Stabilizer II
| |
| | low1typeID=10190
| |
| | low2name=Micro Auxiliary Power Core I
| |
| | low2typeID=11563
| |
| | mid1name=5MN Y-T8 Compact Microwarpdrive
| |
| | mid1typeID=5973
| |
| | mid2name=Sensor Booster II, Targeting Range Script
| |
| | mid2typeID=1952
| |
| | charge1name=Targeting Range Script x1
| |
| | charge1typeID=29009
| |
| | mid3name=Sensor Booster II, Targeting Range Script
| |
| | mid3typeID=1952
| |
| | high1name=150mm Railgun II, Spike S
| |
| | high1typeID=3074
| |
| | charge2name=Spike S x1
| |
| | charge2typeID=12618
| |
| | high2name=150mm Railgun II, Spike S
| |
| | high2typeID=3074
| |
| | high3name=150mm Railgun II, Spike S
| |
| | high3typeID=3074
| |
| | high4name=150mm Railgun II, Spike S
| |
| | high4typeID=3074
| |
| | high5name=150mm Railgun II, Spike S
| |
| | high5typeID=3074
| |
| | high6name=150mm Railgun II, Spike S
| |
| | high6typeID=3074
| |
| | high7name=150mm Railgun II, Spike S
| |
| | high7typeID=3074
| |
| | rig1name=Small Hybrid Collision Accelerator I
| |
| | rig1typeID=31538
| |
| | rig2name=Small Hybrid Locus Coordinator I
| |
| | rig2typeID=31562
| |
| | rig3name=Small Hybrid Locus Coordinator I
| |
| | rig3typeID=31562
| |
| | high8name=open
| |
| | charge3name=open
| |
| | charge4name=open
| |
| | charge5name=open
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=Contact White 0rchid if this fit is outdated
| |
| | showNOTES=N
| |
| | difficulty=1
| |
| | warsop=A
| |
| | warsopReason=
| |
| | version=PARALLAX 1.0
| |
| | showTOC=Y
| |
| | shipDNA=16238:10190;1:11563;1:5973;1:1952;2:29009;1:3074;7:12618;1:31538;1:31562;2::
| |
| | fleetup=
| |
| }}{{ShipFitting
| |
| | ship=Cormorant
| |
| | shipTypeID=16238
| |
| | fitName=Blaster Facemelt
| |
| | fitID=Blaster-Facemelt
| |
| | low1name=Magnetic Field Stabilizer II
| |
| | low1typeID=10190
| |
| | low2name=Damage Control II
| |
| | low2typeID=2048
| |
| | mid1name=1MN Afterburner II
| |
| | mid1typeID=438
| |
| | mid2name=Warp Scrambler II
| |
| | mid2typeID=448
| |
| | mid3name=Stasis Webifier II
| |
| | mid3typeID=527
| |
| | high1name=Light Neutron Blaster II, Void S
| |
| | high1typeID=3178
| |
| | charge1name=Void S x1
| |
| | charge1typeID=12612
| |
| | high2name=Light Neutron Blaster II, Void S
| |
| | high2typeID=3178
| |
| | high3name=Light Neutron Blaster II, Void S
| |
| | high3typeID=3178
| |
| | high4name=Light Neutron Blaster II, Void S
| |
| | high4typeID=3178
| |
| | high5name=Light Neutron Blaster II, Void S
| |
| | high5typeID=3178
| |
| | high6name=Light Neutron Blaster II, Void S
| |
| | high6typeID=3178
| |
| | high7name=Light Neutron Blaster II, Void S
| |
| | high7typeID=3178
| |
| | high8name=Small Gremlin Compact Energy Neutralizer
| |
| | high8typeID=4477
| |
| | rig1name=Small Hybrid Collision Accelerator I
| |
| | rig1typeID=31538
| |
| | rig2name=Small Hybrid Burst Aerator I
| |
| | rig2typeID=31526
| |
| | rig3name=open
| |
| | charge2name=open
| |
| | charge3name=open
| |
| | charge4name=open
| |
| | charge5name=open
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=Contact White 0rchid if this fit is outdated
| |
| | showNOTES=N
| |
| | difficulty=1
| |
| | warsop=A
| |
| | warsopReason=
| |
| | version=PARALLAX 1.0
| |
| | showTOC=Y
| |
| | shipDNA=16238:10190;1:2048;1:438;1:448;1:527;1:3178;7:12612;1:4477;1:31538;1:31526;1::
| |
| | fleetup=
| |
| }}
| |
|
| |
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| ==Tactics==
| | The Cormorant has many mid slots, which allows for a reasonable shield tank, within the limitations of destroyers' vulnerability to bigger ships. |
| The Cormorant shines as a cheap sniper, able to engage at over 90 km with T2 railguns loaded with Spike. For shorter ranges, there is usually a better option, but in a pinch Cormorants, like other destroyers, can be used as disposable high-DPS ships. | |
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| ==Notes==
| | In PvP, the Cormorant has niche uses as a cheap, effective anti-frigate sniper; with Tech 2 railguns and Spike ammo, it can deal effective DPS at over 90 km. With blasters, it can manage quite high close-range DPS, backed up by [[Tackling|tackle]] in its mid slots. It is, however, outshone in this regard by the Gallente [[Catalyst]]. |
| This vessel qualifies for the University [[Ship Replacement]], [[PYOS]], and [[BYOM]] programs.
| | |
| | In PvE the Cormorant can cope efficiently with Level 1 missions. Cruisers are desirable for Level 2 missions. |
| | |
| | == Notes == |
| | |
| | The cormorants are a family of species of coastal aquatic birds which hunt fish. In their fish diet, they are like the [[Osprey]], though unlike ospreys they are not raptors. |
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| {{ShipsMatrix}} | | {{ShipsMatrix}} |
| [[Category:Database]][[Category:Ship Database]][[Category:Standard Destroyers]]
| | |
| | [[Category:Ship Database]] |
| | [[Category:Standard Destroyers]] |