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Missile mechanics: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
Modules, Rigs and Ammunition: Removed Evelopedia links.
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While there are additional items that affect missiles and launchers, those do not alter the missile damage as such. Here are the ones that do.
While there are additional items that affect missiles and launchers, those do not alter the missile damage as such. Here are the ones that do.


[http://wiki.eveonline.com/en/wiki/Ballistic_Control_System_I Ballistic Control System]: among other things, gives a bonus to base missile damage.
Ballistic Control System: Among other things, gives a bonus to base missile damage.


[https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Modifications:Rigs:Missile_Launcher_Rigs Missile Launcher Rigs]:
Missile Launcher Rigs:


*Warhead Calefaction Catalyst: increases the base damage of the missile but increases the CPU requirement for the launcher.
*Warhead Calefaction Catalyst: increases the base damage of the missile but increases the CPU requirement for the launcher.
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*Warhead Rigor Catalyst: decreases the explosion radius of the missile but increases the CPU requirement for the launcher.
*Warhead Rigor Catalyst: decreases the explosion radius of the missile but increases the CPU requirement for the launcher.


[https://wiki.eveonline.com/en/wiki/Missiles#Tech_II_Missiles Advanced Tech II Missiles]:
Advanced Tech II Missiles:


*Precision Missiles are more effective than Furies against smaller, faster targets, but do less base damage per missile.  
*Precision Missiles are more effective than Furies against smaller, faster targets, but do less base damage per missile.