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Getting Started in EVE Online: Difference between revisions

From EVE University Wiki
Starting your Career: Continuing rework and cleanup
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= Starting your Career =
= Starting your Career =
{{update|The Ascension expansion has introduced a new New Player Experience.}}
{{update|The Ascension expansion has introduced a new New Player Experience.}}
==Opportunities Abound==
==Opportunities==


When your character first enters the game, you will be presented with a pop-up from Aura who tells you that she can show some of the Opportunities New Eden has to offer. Aura will simply introduce you to accept (or decline) the Opportunities map. The Opportunities map is an open-ended, non-linear, set of tasks that you can take any path, and any amount of time to complete. There will be some short instructions with each Opportunity and its sub-steps. Other than some personal knowledge on how things work in EVE Online you gain nothing nor lose anything of consequence for completing or not completing these.  
When your character first enters the game, you will be presented with a pop-up from Aura who tells you that she can show some of the Opportunities New Eden has to offer. Aura will simply introduce you to accept (or decline) the Opportunities map. The Opportunities map is an open-ended, non-linear, set of tasks that you can take any path, and any amount of time to complete. There will be some short instructions with each Opportunity and its sub-steps. Other than some personal knowledge on how things work in EVE Online you gain nothing nor lose anything of consequence for completing or not completing these.  
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== The Sisters of EVE Epic Arc: Blood-Stained Stars ==
== The Sisters of EVE Epic Arc: Blood-Stained Stars ==
{{main|The Blood-Stained Stars}}
{{main|The Blood-Stained Stars}}
After you have completed Career missions, you will have an opportunity to continue your missioning career in a fun way. The [[Sisters of Eve]] Epic arc, "The Blood-Stained Stars" awaits you. To start it you should go to the [http://evemaps.dotlan.net/map/Essence/Arnon#sec Arnon] system and talk to Sister Alitura at the Sisters of EVE Bureau. You will now be sent on a chain of 50 missions, some of which you will find fairly difficult. Don't be shy to ask for help on these in the E-UNI channel as many players are willing to help you. Be careful about accepting or asking for help in Local as there are many unscrupulous pilots out there who will essentially hijack your mission objective and bait you into some situations. This is perfectly legal within game-play. In-game [[Scams|scamming and grief tactics]] are allowed, with a few exceptions, and you won't find any sympathy from CCP if you're a victim. 
After you have completed the missions for the career agents, you can run the [[Sisters of Eve]] epic arc "The Blood-Stained Stars". The epic arc is a series of 50 connected missions which take you all over [[High-sec#High_Security|highsec]] and expose you to quite a bit of the background and lore of the game, particularly concerning the Rogue Drones and the secret Society of Conscious Thought. To start it you should go to the [http://evemaps.dotlan.net/map/Essence/Arnon#sec Arnon] system and talk to Sister Alitura at the Sisters of EVE Bureau.  


Throughout the Arc you will find out about Rogue Drones and the secret Society of Conscious Thought. You will also be sent all over the galaxy in [[High-sec#High_Security|highsec]] space and have a chance to learn about the culture of the different empire factions.
While doing the epic arc you should focus on continuing to train your combat skills. You can do most of the initial missions in a [[Frigate]], but you should consider upgrading to a [[Destroyer]] or even a [[Cruiser]] towards the end. Most of the missions will be fairly easy, but some (particularly towards the end, like the infamous "[[Burning Down the Hive]]" or "[[The_Blood-Stained_Stars#Mission_49:_Our_Man_Dagan|Our Man Dagan]]") have a reputation for being very challenging for new players. If you find yourself struggling, don't be shy to ask for help in the [[Chat Channels#Public Channels|E-UNI chat channel]] as many EVE University players would be happy to help you. However, be careful about accepting or asking for help in the Local chat channel, as there are some unscrupulous players who might hijack your mission objective, or bait you and destroy your ship (see also: [[scams in EVE Online]]).
 
While doing the epic arc you should focus on training your combat skills. While the first missions are very easy, some missions like [[Burning Down the Hive]] and the two final bosses have a reputation of simply smashing new players. So go on and train the weapon and ship skills of your chosen faction. At the end of the epic arc you should be able to fly a cruiser. If you still need help, ask around in E-UNI chat, or other trusted channels.
 
Further information and tips on how to run some of the missions can be found in our wiki: [[The Blood-Stained Stars]], and also on EVE Survival: [http://eve-survival.org/wikka.php?wakka=BloodStainedStars1multi Blood-Stained Stars]


==Learning Skills==
==Learning Skills==
{{main|Skills and Learning}}
{{main|Skills and Learning}}
While you are doing your career agent missions or the epic arc you should always have a skill in your skill queue. EVE is different from every other MMORPG out there, in that you do not gain experience points but your skillpoints will accumulate over time. Even if you are not playing. You can speed up your learning time by modifying the attributes of your character. One way to do so is by neural remap. But take this advice: Do not remap in your first three months. You might remap your attributes to learn PvP skills just to find out that you like manufacturing more. Then you are stuck since you can only remap once every 12 months. So use your remaps sparingly.  
Unlike in many other MMOs, in EVE your character advances (gains new abilities, can use additional modules and ships, etc) through training skills, which are trained in real time, even when you are logged off. Therefore, you should always have a skill actively training. You can queue up skills to be trained one after the other, up to a maximum of 24 hours into the future (for [[Clone States|Alpha characters]]) or infinitely (for Omega characters). Skills have five levels (I through V), and while the benefits of each additional level scale linearly, the training time increases exponentially - so it's usually not worth training skills beyond level IV in your first few days. Instead, focus on the skills which either improve whatever you're doing at the moment, or which unlock new ships or modules you want to try. As you get a feel for what you enjoy doing in EVE you can focus your training in that particular area. Skills are cumulative, and a character can potentially learn every skill in the game given enough time, so don't worry too much about training "the wrong skill" at the start of the game.  


Another way to boost your training time is [[Implants]]. Implants come in different flavors but the most common ones are the +1 to +5 attribute enhancing implants. While the better ones are very expensive, the +1 implants are quite affordable even for a new character. EVE University also offers [[The Implants Program|subsidized +3 implants]].
To train new skills you must acquire the appropriate skillbook. You will receive a large number of skillbooks as rewards from the [[Getting Started in EVE Online#The Career Agents|career agents]], the others can be bought on the market; most of the basic skillbooks are reasonably cheap. EVE University provides certain [[The Skillbook Program|skillbooks for free]] to its members.


If you do all your career agents as recommended you will end up with a large collection of skill books. That is a good thing since the price of skill books can be quite overwhelming for new players. But never save on the wrong end and make sure to always buy a new skill when you can afford and need it. EVE University provides certain [[The Skillbook Program|skillbooks for free]] to its members.
You can speed up your training time by installing [[implants]] in your character, specifically the basic attribute-enhancing implants, which add between +1 and +5 points to your character's attributes. While the better implants are extremely expensive, +1 implants are affordable even for new players. Members of EVE University can also buy [[The Implants Program|+3 implants at a discount]].  


== Fitting your Ship ==
== Fitting your Ship ==
{{main|Fitting Guidelines}}
{{main|Fitting Guidelines}}
Fitting a ship is the most essential player skill in EVE. It is also difficult to master. But if you fit Shield Extenders on your Abaddon or Gyrostabilizers on your Raven you will not only have low performance, you will also get laughed at all the time. Is is therefore important to get used to the general principles of ship fittings. For a list of rigs and module types, with short descriptions, visit our [[Fitting Modules and Rigs Guide]]. There are also guides on how to generally fit ships of a specific race:
Ships in EVE can be fitted with a wide variety of modules which grant the ship additional abilities (e.g. weapons, which allow you to fire at enemy ships) or enhance its statistics (e.g. armor plates, which increase the amount of damage your ship can take before exploding). Learning which modules work well on which ship (and in combination with which other modules) is a potentially very deep topic, so you should approach it step by step. Basic guidelines for fitting each of the four factions' ships can be found on the following pages:


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To find recommended fittings for a specific ship just type the name into this Wiki and you will see a number of tested and working fittings. Since not everyone has perfect fitting skills you should plan your fittings with the 3rd party software [http://wiki.eveuniversity.org/3rd_Party_Tools#EVE_Fitting_Tool_.28EFT.29 EFT], [http://wiki.eveuniversity.org/3rd_Party_Tools#EveHQ EveHQ], or [http://wiki.eveuniversity.org/3rd_Party_Tools#Pyfa_.28Python_fitting_assistant.29 Pyfa].
Additionally, [[Fitting Modules and Rigs Guide]] has a list of all the modules and rigs, and what they do. To find recommended fittings for a specific ship, look at the [[Template:ShipsMatrix|ship's page]] on the wiki. EVE University members can also ask for fitting advice in the [http://forum.eveuniversity.org/viewforum.php?f=124 EVE University PvP and PvE ship setup forums].  
 
=== EVE University Forum  ===
 
As a new player, don't be afraid to ask for fitting advice in the [http://forum.eveuniversity.org/viewforum.php?f=124 EVE University PvP and PvE ship setup forums]. This should be the first place for new players to look for fits and ask for advice. These forums are restricted to EVE University members and alumni.
 
=== Other Web Sites  ===
 
*[http://www.failheap-challenge.com/ Failheap Challenge]: This site has both PvP and PvE forums. Some threads are quite old and the discussions can be outdated in the earlier posts. Failheap is often a very good place for experienced pilots to find fittings, and many threads will also have tactic discussions on how to use them. Most of the fits are meant for older pilots with excellent fitting skills, and it can be harder to find fits that work for low skill points.


==Join a Corporation==
==Join a Corporation==


Now is a good time to think about joining a corporation. Being a member of a well established corporation brings many benefits such as free ships and modules, missioning support, advice and of course fun fleet operations. As a newbie you should consider joining the EVE University. Besides the awesome wiki you are currently reading, we also provide ship replacement, subsidized implants, lessons and valuable hand on experience in our fleet operations and the low-, null- and wormhole campuses.
Corporations are EVE's version of player organisations (vaguely similar to guilds or clans in other games, but with far more scope for influencing the game). EVE is, at its heart, a social game, and while it's perfectly possible to play the game by yourself, most long-time EVE players cite the sense of community in their corporation as one of the main attractions of the game. Additionally, a well-run corporation can offer many services to its members, such as free ships and modules, missioning support, advice, a sense of banding together with other to achieve common goals, and of course, fun [[fleet]] operations.  
 
Other corporations that are a good starting point are:


[https://forums.eveonline.com/default.aspx?g=posts&m=24444 Red vs. Blue] - Two corporations that are locked into an eternal war. They provide free ships and constant thrill.
[[Welcome to EVE University|EVE University]] is a corporation dedicated to teaching new players how to play and enjoy EVE. We provide a wide variety of services (beyond teaching and a very helpful community), such as free skillbooks, subsidised implants, mentors, [[campuses]] to provide hands-on experience in a wide variety of locations and environments in EVE, not to mention the awesome wiki you're currently reading. We welcome [[Applying to EVE University|applications]] from all new players.


[https://bravenewbies.net/wp/ Brave Newbies Inc] - A newbie organization that mainly focuses on PvP in low and nullsec.
However, there are other corporations (large or small, casual or formal, located in [[System Security|all corners of space]]) in EVE who are very welcoming to new players, and every player should look around to see what best suits their interests and temperament. Corporations advertise in:
* The in-game corporation finder
* The official [https://forums.eveonline.com/default.aspx?g=topics&f=265 corporation recruitment] forum
* EVE University's [http://forum.eveuniversity.org/viewforum.php?f=66 work fair] forum
* [https://www.reddit.com/r/evejobs/ /r/evejobs] on Reddit


=Advancing your Career=
=Advancing your Career=