More actions
Minor addition to clarify that the career agents aren't exclusive |
→Character Creation: Updates after going through character creation |
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= Character Creation = | = Character Creation = | ||
The first decision you have to make is to choose a race for your character. There are 4 major factions in the game: [[Caldari]], [[Gallente]], [[Minmatar]] and [[Amarr]] | The first decision you have to make is to choose a race for your character. There are 4 major factions in the game: [[Amarr Empire|Amarr]], [[Caldari State|Caldari]], [[Gallente]], [[Minmatar]] and [[Amarr]]. | ||
* If you're expecting to subscribe to EVE Online (i.e. pay real-world money to play, also called [[Clone States|"Omega"]]), the choosing your race is purely an aesthetic choice, as every character can potentially learn every skill. That means that even as Amarr you can fly Minmatar ships when you get the appropriate skills. Your choice of race therefore mainly determines the look of your character and (if you choose to do so) your role-playing opportunities. | * If you're expecting to subscribe to EVE Online (i.e. pay real-world money to play, also called [[Clone States|"Omega"]]), the choosing your race is purely an aesthetic choice, as every character can potentially learn every skill. That means that even as Amarr you can fly Minmatar ships when you get the appropriate skills. Your choice of race therefore mainly determines the look of your character and (if you choose to do so) your role-playing opportunities. | ||
* If you're thinking of just playing EVE through the indefinite trial without paying (also called [[Clone States|"Alpha"]]), you will be limited to using your [[Clone_States#Choice_of_race|chosen race's ships and weapon types]]. While this may seem limiting, keep in mind that you can always create a new character (of a different race) to try out other ship and weapon types, or subscribing to the game to access them all on one character. | * If you're thinking of just playing EVE through the indefinite trial without paying (also called [[Clone States|"Alpha"]]), you will be limited to using your [[Clone_States#Choice_of_race|chosen race's ships and weapon types]]. While this may seem limiting, keep in mind that you can always create a new character (of a different race) to try out other ship and weapon types, or subscribing to the game to access them all on one character. | ||
== Bloodline == | == Bloodline == | ||
A bloodline in EVE is a character's familial ancestry. There are three different bloodlines for every race to choose during character creation. | A bloodline in EVE is a character's familial ancestry. There are three different bloodlines for every race to choose during character creation. | ||
Only minor aspects of the gameplay are affected by those choices: The only thing bloodlines determine is which of the NPC corporations your character will automatically join when no longer being part of a [[Corporation|Player Corporation]] or Starter Corporation. Here is the list of which bloodline corresponds to which NPC Corporation, but keep in mind that there are no differences between any of the corporations. | Only minor aspects of the gameplay are affected by those choices: The only thing bloodlines determine is which of the NPC corporations your character will automatically join when no longer being part of a [[Corporation|Player Corporation]] or Starter Corporation. Here is the list of which bloodline corresponds to which NPC Corporation, but keep in mind that there are no differences between any of the corporations. | ||
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The School you choose will only determine which starter solar system you start in and which Starter Corporation you will be part of. There are absolutely no differences between any of them. They will give your character a permanent list of stations spread across all of New Eden belonging to that school where you can set your [[Medical Clone]] independently from any corporation you might have joined and independently of the location you are setting your clone from. | The School you choose will only determine which starter solar system you start in and which Starter Corporation you will be part of. There are absolutely no differences between any of them. They will give your character a permanent list of stations spread across all of New Eden belonging to that school where you can set your [[Medical Clone]] independently from any corporation you might have joined and independently of the location you are setting your clone from. | ||
== Name | == Portrait and Name == | ||
{{main|Character Creator}} | |||
Next you have to design your character's appearance and take a portrait. Your looks depend on which race and bloodline you chose, but the tool also gives you a lot of flexibility. Do spend some time crafting your character and taking your portrait, but keep in mind that 99% of the time other players will only ever see your portrait and not your entire character model, and (unless you like spending time in your Captain's Quarters) so will you. | Next you have to design your character's appearance and take a portrait. Your looks depend on which race and bloodline you chose, but the tool also gives you a lot of flexibility. Do spend some time crafting your character and taking your portrait, but keep in mind that 99% of the time other players will only ever see your portrait and not your entire character model, and (unless you like spending time in your Captain's Quarters) so will you. You can change your character's clothing and re-take your portraits at any point later, but changing your character's physical appearance can only be done by paying for "Character Remodeling" with [[AUR|Aurum]]. | ||
You then choose the following for your character: | |||
* Ancestry (has little in-game effect) | |||
* Education (controls which NPC corporation you start in; they are all effectively identical) | |||
* Name. Pick your character's name carefully, as you can never change it later. Your name is part of your identity, and it will influence how your corpmates think of you. In EVE Online, most corporations make use of voice communication (e.g. [[Mumble]]) during fleet operations, and also use their voice server available for casual chatter. You will sometimes need to identify yourself with your name while using voice comms, and other fleetmates will use your name to give you intel or instructions. Having a name that is simple and easily pronounceable will make things easier for everyone. Pick your name carefully, especially your first name, as that will often be used as your callsign during fleet ops. If you pick a stupid name for yourself, you should prepare for some people to not take you seriously. <br /> You can pick a first and last name (although the last name is optional). Character names are unique, and the game will check whether your chosen name is available before letting you proceed. | |||
= Starting your Career = | = Starting your Career = | ||