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===Fighting Drifters=== | ===Fighting Drifters=== | ||
[[File:drifter-bb-under-attack.png|540px|thumb|right|Drifter battleship under attack by capsuleer fleet]] | |||
There are currently 3 tactics to take down Drifter battleships including their possible Circadian Seeker and sleeper support: | There are currently 3 tactics to take down Drifter battleships including their possible Circadian Seeker and sleeper support: | ||
* Capitals and a few subcapitals (e.g. Paladin, Abaddon) are able to tank the doomsday at full health. This requires a very blingy tank on the primary and a support fleet with dps and logi. | * Capitals and a few subcapitals (e.g. Paladin, Abaddon) are able to tank the doomsday at full health. This requires a very blingy tank on the primary and a support fleet with dps and logi. | ||
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=== Hive Sites === | === Hive Sites === | ||
[[File: | [[File:hive.png|270px|thumb|right|Drifter Hive and support installations close to a shattered planet in a Redoubt wormhole.]] | ||
All Drifter wormholes contain a huge Drifter Hive protected by a sequence of deadspace pockets and connected via acceleration gates and warpable Rifts. The layout of these sites is slightly different in each of the 5 different Drifter wormholes, but the main rooms are the same. The entrance appears as a beacon on the overview under the name of the site, e.g. "Conflux". | All Drifter wormholes contain a huge Drifter Hive protected by a sequence of deadspace pockets and connected via acceleration gates and warpable Rifts. The layout of these sites is slightly different in each of the 5 different Drifter wormholes, but the main rooms are the same. The entrance appears as a beacon on the overview under the name of the site, e.g. "Conflux". | ||
[[File:drifter-nexus-s.png|540px|thumb|right|Drifter Nexus: hundreds of huge bars with sparks flying between them. Their configuration has changed from a "sea urchin" to an S-shape since their first appearance months ago. An enormous semi-transparent blue sphere encompasses them all.]] | |||
# Entrance: Contains warp-in beacon. Warp at range is possible. The beacon is 50-80km from the acceleration gate. | # Entrance: Contains warp-in beacon. Warp at range is possible. The beacon is 50-80km from the acceleration gate. | ||
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# Antechamber or Antichamber: Contains the gate to the final room, the Hive. Protected by various sleeper ships up to battleship size and webbing sleeper frigates. | # Antechamber or Antichamber: Contains the gate to the final room, the Hive. Protected by various sleeper ships up to battleship size and webbing sleeper frigates. | ||
# Hive: Contains the main hive structure. Protected by Hikanta Tyrannos (at 250-400km and aggros on warp in, moves at ~2km/s) plus sleepers up to battleship size. Contains Vault (access with index in hold to get 10 elements). Nexus Transfer gate leads to Nexus room. | # Hive: Contains the main hive structure. Protected by Hikanta Tyrannos (at 250-400km and aggros on warp in, moves at ~2km/s) plus sleepers up to battleship size. Contains Vault (access with index in hold to get 10 elements). Nexus Transfer gate leads to Nexus room. | ||
# Nexus: A giant cluster made up of hundreds of "bars" engulfed by a huge blue sphere. The shape of the bar cluster is changing over time. It started spherical like a sea urchin and currently has an s-shape. | |||
Additionally there are rooms that depend on the specific site: | Additionally there are rooms that depend on the specific site: | ||