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Anomic missions - usually called burner missions - are optional encounter missions that are given out by level 4 security agents. They can always be declined without penalty. | Anomic missions - usually called burner missions - are optional encounter missions that are given out by level 4 security agents. They can always be declined without penalty. | ||
They present quite a different challenge to | They present quite a different challenge to other security missions since you will encounter a small number of very powerful adversaries and you are restricted in ship size. Accordingly, they also give much higher ISK and loyalty point rewards and there is a decent chance for valuable faction items in the loot. Burner missions require specialized ship fits and piloting techniques and often high skills to solo. It is strongly advised to research common fits and tactics before attempting them. | ||
There are 3 groups of burner missions: | There are 3 groups of burner missions: | ||
* Anomic Agent: You face a single very powerful pirate frigate and the mission pocket is restricted to frigates. | * Anomic Agent: You face a single very powerful pirate frigate and the mission pocket is restricted to frigates. | ||
* Anomic Team: You face a T2 Assault Frigate plus two T1 | * Anomic Team: You face a T2 Assault Frigate plus two T1 Logistics Frigates and the mission pocket is restricted to frigates. These are the most beginner friendly. | ||
* Anomic Base/Escort: You face a small number of powerful ships such as battlecruisers, cruisers, frigates and fighter waves and the mission pocket is restricted to T2 cruisers or T1 battlecruisers and lower. | * Anomic Base/Escort: You face a small number of powerful ships such as battlecruisers, cruisers, frigates and fighter waves and the mission pocket is restricted to T2 cruisers or T1 battlecruisers and lower. | ||